A Drunk 'O' Meter

KennyC

KennyC

Frost Gate Guardian

Join Date: Jan 2007

W/Mo

A drunkometer so us people that dont macro or guild hall zone can get the title.

perhaps an enchant type icon with a duration bar would be all thats needed - a very quick addition i imagine.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

Nice idea, might make getting drunkard a bit easier, however i'm sure this has been suggested before.

/signed

seut

seut

Wilds Pathfinder

Join Date: Jun 2005

Europa

i would like to see that feature not for the title, but for the handful of pve skills that have extra effects while drunk
/signed

Rekiara Malevu

Ascalonian Squire

Join Date: Jan 2008

Oregon, USA

Priests of Eris [PoE]

R/

Quote:
Originally Posted by seut
i would like to see that feature not for the title, but for the handful of pve skills that have extra effects while drunk
/signed
I agree, for this reason as well as the originally stated reasoning.

/signed

willypiggy

willypiggy

Krytan Explorer

Join Date: Dec 2006

D/Mo

/agreed.
Would mean I don't need to my DS next to me whilst constantley staring at the second hand...

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

/Signed

been long needed

Nadasee

Nadasee

Lion's Arch Merchant

Join Date: Mar 2006

I agree that it's needed for the PvE skills (Dwarven ones)
And it would be nice to have that effect otherwise to if you are going for the Drunkard title.
Just like the sweets give you a sugar rush and you see the duration, so it's obvious that ale should have the same enchant.

/Signed

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

signed, somethign that should have doen from the begin of

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

/signed

I'm currently using a 3min timer in IRC lol.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

/signed for obvious reasons.

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

/signed even tho its been mentioned before, maybe if we whine long enough they'll do it

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Already suggested many times. And I always agree. People need a way to know if they are drunk or not if they cannot turn on post-processing.

The 'final' version I think it should be done is this:
- Inscrease the 'grades' you can be drunk. From 5 to 30.
- Add 3 grades of 'excess'. When you reach those, you are too much drunk and cannot battle properly. You would be under a condition with the same effects as weakness, blindness dazing and crippling at the same time, but not removable until you wait 1..3 minutes until the level goes down. To show the effects ofdrinking 'too much'. XD.
- Add effect icons that show each grade of drunkenness: Not drunk, drunk, intoxicated.

Old system:
- Max 5 levels of drunkenness: 3 minutes drunk without drinking after maxing.
* 2 levels with no effect
* 3 levels with effect.
- Always blurs screen.
- No way to know how much drunk your are without the Hero panel and the blur.

This 'new' version:
- Max 30 levels of drunkenness: 25 minutes drunk without drinking after maxing.
*2 levels with no effect.
*25 levels with drunk effect.
*3 levels with adverse effect.
- Skills that have being drunk as condition clear the blur effect from screen (Drunken Master, Dwarven Stability, Feel No Pain Feel No Pain).
- 3 effect icons with the same borders as condition effect icons, but not removable with condition removal like conditions:
*Not drunk. Levels 1 and 2. Picture: Hunter's Ale. No effects. You don't gain drunken points while under this effect.
*Drunk. Levels 3 to 27. Picture: Flask of Firewater. You gain drunken points while under this effect.
*Intoxicated. Levels 28, 29 and 30. Picture: Human liver. This effect works like weakness, dazing, blindness and crippling at the same time, but cannot be removed. You don't gain drunken points while under this effect.

Hm... yup... that should do.. more logical, more comfortable, more fun...

KennyC

KennyC

Frost Gate Guardian

Join Date: Jan 2007

W/Mo

^^ no thats not what I meant.

Just a drunk icon with the timer duration under it like any other enchantment.

All that stuff you wrote is not what I suggested.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

/signed - It would definitely help drunkards who want to work on the title while out and about in explorables doing missions and all that fun stuff. Using the Titles window as a timer takes up space, but is fine for use when standing around town trading and chatting.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by KennyC
^^ no thats not what I meant.

Just a drunk icon with the timer duration under it like any other enchantment.

All that stuff you wrote is not what I suggested.
I know, but that's the final unified version of all the 'change drunkard' suggestions already made: Icons, more time without using the items, etc...

Dark Paladin X

Dark Paladin X

Krytan Explorer

Join Date: Apr 2007

A/

definately a /signed. I want to get my ranger the max drunk title as well as the legendary skill hunter as well max sweet tooth title.

credit

credit

Banned

Join Date: Jan 2008

Team Apathy [aFk]

W/P

/signed

Sweet12chars

The Real Avalon

The Real Avalon

Desert Nomad

Join Date: Jun 2006

Belgium, Ostend.

Mo/A

signed, but it's been suggested so many times

Miska Bow

Miska Bow

Krytan Explorer

Join Date: Jan 2008

somewhere, Grinding some l33t titles

Order of the Divine WoodChuck

R/

/signed

As much for the dwarven skills then for the drunken title

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Some form of status effect with a duration timer for Drunk has been suggested many times. I still think it's a good idea, especially with the Drunkard skills, and for those who can't use post-processing for one reason or another, like me. My PC can handle the post-processing just fine, but the drunk effect makes me physically ill. I'm one of those people that gets motion sickness from low fps games that are 3D.

/signed

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

/signed

Or make it like sweet tooth, where it adds it automatically.

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

/signed

I also like the idea about increasing max time drunk without drinking. I don't care about how many drinks it takes, but if I could just click 30 drinks and walk off for a half hour rather than sitting there zoning all the time that would be nice.

Catalyst

Ascalonian Squire

Join Date: Jan 2008

/signed

needs to be put in just like sugar rush

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

/signed

A little picture of a beer mug in the corner of your screen, and it starts full and slowly drains out...

Bah - or just do an effect like with sugar rushes.

Shai Lee

Shai Lee

Krytan Explorer

Join Date: Aug 2006

Somewhere

/signed

Would be very helpful for drunkard title and for dwarven skills, as has been stated already. It would be nice if whatever icon they place would blink as your drunkard state is wearing off, so that you know to drink another alcoholic beverage to keep up the effect or something. I can't imagine how those that currently use the dwarven skills presently do it to manage things during battle.

Nanood

Nanood

Wilds Pathfinder

Join Date: Aug 2005

Supermans Crystal Palace

Legion Of The Dark Sun

Yay for that idea!