A Drunk 'O' Meter
KennyC
A drunkometer so us people that dont macro or guild hall zone can get the title.
perhaps an enchant type icon with a duration bar would be all thats needed - a very quick addition i imagine.
perhaps an enchant type icon with a duration bar would be all thats needed - a very quick addition i imagine.
Steboy93
Nice idea, might make getting drunkard a bit easier, however i'm sure this has been suggested before.
/signed
/signed
seut
i would like to see that feature not for the title, but for the handful of pve skills that have extra effects while drunk
/signed
/signed
Rekiara Malevu
Quote:
Originally Posted by seut
i would like to see that feature not for the title, but for the handful of pve skills that have extra effects while drunk
/signed |
/signed
willypiggy
/agreed.
Would mean I don't need to my DS next to me whilst constantley staring at the second hand...
Would mean I don't need to my DS next to me whilst constantley staring at the second hand...
Solas
/Signed
been long needed
been long needed
Nadasee
I agree that it's needed for the PvE skills (Dwarven ones)
And it would be nice to have that effect otherwise to if you are going for the Drunkard title.
Just like the sweets give you a sugar rush and you see the duration, so it's obvious that ale should have the same enchant.
/Signed
And it would be nice to have that effect otherwise to if you are going for the Drunkard title.
Just like the sweets give you a sugar rush and you see the duration, so it's obvious that ale should have the same enchant.
/Signed
Phoenix Tears
signed, somethign that should have doen from the begin of
Squishy ftw
/signed
I'm currently using a 3min timer in IRC lol.
I'm currently using a 3min timer in IRC lol.
pamelf
/signed for obvious reasons.
crazybanshee
/signed even tho its been mentioned before, maybe if we whine long enough they'll do it
MithranArkanere
Already suggested many times. And I always agree. People need a way to know if they are drunk or not if they cannot turn on post-processing.
The 'final' version I think it should be done is this:
- Inscrease the 'grades' you can be drunk. From 5 to 30.
- Add 3 grades of 'excess'. When you reach those, you are too much drunk and cannot battle properly. You would be under a condition with the same effects as weakness, blindness dazing and crippling at the same time, but not removable until you wait 1..3 minutes until the level goes down. To show the effects ofdrinking 'too much'. XD.
- Add effect icons that show each grade of drunkenness: Not drunk, drunk, intoxicated.
Old system:
- Max 5 levels of drunkenness: 3 minutes drunk without drinking after maxing.
* 2 levels with no effect
* 3 levels with effect.
- Always blurs screen.
- No way to know how much drunk your are without the Hero panel and the blur.
This 'new' version:
- Max 30 levels of drunkenness: 25 minutes drunk without drinking after maxing.
*2 levels with no effect.
*25 levels with drunk effect.
*3 levels with adverse effect.
- Skills that have being drunk as condition clear the blur effect from screen (Drunken Master, Dwarven Stability, Feel No Pain Feel No Pain).
- 3 effect icons with the same borders as condition effect icons, but not removable with condition removal like conditions:
*Not drunk. Levels 1 and 2. Picture: Hunter's Ale. No effects. You don't gain drunken points while under this effect.
*Drunk. Levels 3 to 27. Picture: Flask of Firewater. You gain drunken points while under this effect.
*Intoxicated. Levels 28, 29 and 30. Picture: Human liver. This effect works like weakness, dazing, blindness and crippling at the same time, but cannot be removed. You don't gain drunken points while under this effect.
Hm... yup... that should do.. more logical, more comfortable, more fun...
The 'final' version I think it should be done is this:
- Inscrease the 'grades' you can be drunk. From 5 to 30.
- Add 3 grades of 'excess'. When you reach those, you are too much drunk and cannot battle properly. You would be under a condition with the same effects as weakness, blindness dazing and crippling at the same time, but not removable until you wait 1..3 minutes until the level goes down. To show the effects ofdrinking 'too much'. XD.
- Add effect icons that show each grade of drunkenness: Not drunk, drunk, intoxicated.
Old system:
- Max 5 levels of drunkenness: 3 minutes drunk without drinking after maxing.
* 2 levels with no effect
* 3 levels with effect.
- Always blurs screen.
- No way to know how much drunk your are without the Hero panel and the blur.
This 'new' version:
- Max 30 levels of drunkenness: 25 minutes drunk without drinking after maxing.
*2 levels with no effect.
*25 levels with drunk effect.
*3 levels with adverse effect.
- Skills that have being drunk as condition clear the blur effect from screen (Drunken Master, Dwarven Stability, Feel No Pain Feel No Pain).
- 3 effect icons with the same borders as condition effect icons, but not removable with condition removal like conditions:
*Not drunk. Levels 1 and 2. Picture: Hunter's Ale. No effects. You don't gain drunken points while under this effect.
*Drunk. Levels 3 to 27. Picture: Flask of Firewater. You gain drunken points while under this effect.
*Intoxicated. Levels 28, 29 and 30. Picture: Human liver. This effect works like weakness, dazing, blindness and crippling at the same time, but cannot be removed. You don't gain drunken points while under this effect.
Hm... yup... that should do.. more logical, more comfortable, more fun...
KennyC
^^ no thats not what I meant.
Just a drunk icon with the timer duration under it like any other enchantment.
All that stuff you wrote is not what I suggested.
Just a drunk icon with the timer duration under it like any other enchantment.
All that stuff you wrote is not what I suggested.
Kook~NBK~
/signed - It would definitely help drunkards who want to work on the title while out and about in explorables doing missions and all that fun stuff. Using the Titles window as a timer takes up space, but is fine for use when standing around town trading and chatting.
MithranArkanere
Quote:
Originally Posted by KennyC
^^ no thats not what I meant.
Just a drunk icon with the timer duration under it like any other enchantment. All that stuff you wrote is not what I suggested. |
Dark Paladin X
definately a /signed. I want to get my ranger the max drunk title as well as the legendary skill hunter as well max sweet tooth title.
credit
/signed
Sweet12chars
Sweet12chars
The Real Avalon
signed, but it's been suggested so many times
Miska Bow
/signed
As much for the dwarven skills then for the drunken title
As much for the dwarven skills then for the drunken title
MisterB
Some form of status effect with a duration timer for Drunk has been suggested many times. I still think it's a good idea, especially with the Drunkard skills, and for those who can't use post-processing for one reason or another, like me. My PC can handle the post-processing just fine, but the drunk effect makes me physically ill. I'm one of those people that gets motion sickness from low fps games that are 3D.
/signed
/signed
Tender Wolf
/signed
Or make it like sweet tooth, where it adds it automatically.
Or make it like sweet tooth, where it adds it automatically.
kazjun
/signed
I also like the idea about increasing max time drunk without drinking. I don't care about how many drinks it takes, but if I could just click 30 drinks and walk off for a half hour rather than sitting there zoning all the time that would be nice.
I also like the idea about increasing max time drunk without drinking. I don't care about how many drinks it takes, but if I could just click 30 drinks and walk off for a half hour rather than sitting there zoning all the time that would be nice.
Catalyst
/signed
needs to be put in just like sugar rush
needs to be put in just like sugar rush
Eldin
/signed
A little picture of a beer mug in the corner of your screen, and it starts full and slowly drains out...
Bah - or just do an effect like with sugar rushes.
A little picture of a beer mug in the corner of your screen, and it starts full and slowly drains out...
Bah - or just do an effect like with sugar rushes.
Shai Lee
/signed
Would be very helpful for drunkard title and for dwarven skills, as has been stated already. It would be nice if whatever icon they place would blink as your drunkard state is wearing off, so that you know to drink another alcoholic beverage to keep up the effect or something. I can't imagine how those that currently use the dwarven skills presently do it to manage things during battle.
Would be very helpful for drunkard title and for dwarven skills, as has been stated already. It would be nice if whatever icon they place would blink as your drunkard state is wearing off, so that you know to drink another alcoholic beverage to keep up the effect or something. I can't imagine how those that currently use the dwarven skills presently do it to manage things during battle.
Nanood
Yay for that idea!