Has anyone else noticed the "buff" to the Charr in EotN?

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

I was doing Assault on the Stronghold for NM book farming earlier when I was getting beat up quite badly by the Charr outside the stronghold. Usually I just stroll through this.

The NPC Charr lost repeatedly and the Devourers were getting killed. Once inside, I realised that the Charr had defeated the Destroyers on right flank. Usually they lose over there.

Everything also felt like it was happening much faster, maybe a little lag. Anyone else notice?

The only thing I can find that might explain any of this in the Jan 31 update is this: Charr Bladestorms found in Guild Wars: Eye of the North now wield swords instead of axes to match their equipped skills.

They are hitting me with Hundred Blades, which I never noticed before. I always thought the Charr areas were way easier than the Asura areas, maybe the fact that Bladestorms were walking around with sword bars and wielding axes had something to do with it. Well, they fixed that bit.

Caught me by surprised, no longer quite a stroll in the park.

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by arsie
...
The NPC Charr lost repeatedly and the Devourers were getting killed. Once inside, I realised that the Charr had defeated the Destroyers on right flank. Usually they lose over there.....
Yep, noticed that too.

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

use this on a monk hero
OwgT0yHDzpeMG30zk7aYMekcBA
block lifebond for use. when 2 groups at sides are done, deal with the others and as soon as saurus comes in battle life bond him. Have mhenlo and livia and the monk hero and a healer of your choice. I use signet of lost sould healer. Dont fight anyone just try to survive there until gate is broken. When its broken charge in. AEGIS HELPES! Consider bringing them with 2 heroes as itll be cool to have %50 block

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

I noticed this as well. I've been trying to do it lately with my Ranger, and it seems like it's a lot harder than when I was doing it with my Derv.

Makes me think I might need to get a group of people...

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

No 12 characters

KANE

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

news flash: they got secondaries

enter_the_zone

Jungle Guide

Join Date: Nov 2007

R/

They also changed it so that the Charr are using the correct weapons, apparently they weren't previously

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

It doesn't seem much harder imo

chowmein69

Forge Runner

Join Date: Jan 2007

havent noticed this , they seem to still be the same

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Nope, I haven't noticed that. I have always gotten different results on that one before. I normally see the Destroyers win but occasinally the Charr have won out whenever the boss goes to that side. It happens.

Balan Makki

Lion's Arch Merchant

Join Date: Nov 2007

Quote:
Originally Posted by enter_the_zone
They also changed it so that the Charr are using the correct weapons, apparently they weren't previously
Yeah, the Bladestorms did feel rather whimpy the first times through.. Glad they'll actually be a challenge next time. Though I just ignore them, and spawn dozens of minions up the ledge to kill all the archers.

jezz

jezz

Frost Gate Guardian

Join Date: Sep 2007

R/

i helped out a guildie recently with Assault on Stronghold..and i had noticed charr were still standing and no destroyer in sight.
the destroyers were wiped no sign of them..
before that run i use to finish off destroyers not charr to complete mission.

but in saying that i didnt think charr were any more difficult than usual.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by VitisVinifera
news flash: they got secondaries
<3

1234567789

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

theoretically they aren't ..practically they are, due to the change of the weaopn changed also the damage power they have slightly.

Due to the change from axes to sword weilding now, those charrs deal now lesser max damage, but more than double of their previous average damage per hit and they attack with swords faster, than with axes.

6-28 , little bit slower ASPD then Swords with their 15-22... due to this charr are the Blade Storms now possible to dish out more average damage/minute, thus making them more dangerous against the Destroyers and i think ,thats the reason why they are now able to win also too the fight against them...

But I've 1 question: have you seen this change now more then once, do now ever win the charr ? or is the fight now more like a 50/50 Chance ?

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by Phoenix Tears
theoretically they aren't ..practically they are, due to the change of the weaopn changed also the damage power they have slightly.

Due to the change from axes to sword weilding now, those charrs deal now lesser max damage, but more than double of their previous average damage per hit and they attack with swords faster, than with axes.

6-28 , little bit slower ASPD then Swords with their 15-22... due to this charr are the Blade Storms now possible to dish out more average damage/minute, thus making them more dangerous against the Destroyers and i think ,thats the reason why they are now able to win also too the fight against them...

But I've 1 question: have you seen this change now more then once, do now ever win the charr ? or is the fight now more like a 50/50 Chance ?
Axes and Swords attack at the same rate. Having skills for a Sword, and wielding an Axe would decrease the damage. Damage (average) per second between Axe and Sword is minimal. If hitting criticals often, then the Axe would win, but not by that much.

Cherng Butter

Cherng Butter

Desert Nomad

Join Date: Jan 2006

Maryland

The Mirror Of Reason [SNOW]

E/Mo

The Charr ALWAYS wiped the Destroyers when I've played that mission...HM though.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Actually, because AFAIK lvl 20+ enemies have vastly higher critical rates vs a player character then normal players, a HM charr with an axe probably has a non-negligible advantage over swords. Also, charr were able to use sword skills before with axes just fine, otherwise we wouldn't have seen them use skills at all and I sure saw hundred blades before.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

In hard mode the charr obliterate the destroyers....

In normal mode is seams to be a 50/50 split as to who will win each time I've done this mission.

Note* the bladestorms seam to use Riposte more often now, but that could just be my imagination.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

I wouldn't notice.. I have aegis up most of the time.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Yeah, did that mission in Hardmode yesterday, and the Charr slaughtered the Destroyers. One group of Charr was reduced to one survivor, but the other groups were completely untouched.

The Deldrimor dwarves should just pay the Charr to kill Destroyers...

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

Haven't really noticed. Though in HM I don't think I've ever seen the destroyers win. In NM, I think it was about a 2:1 in favour of the destroyers except for the charr boss group.

Evaine

Frost Gate Guardian

Join Date: Dec 2007

USA

KORE

N/

I've just done Assault on the Stronghold with my Necromancer and Ranger.

When the Necro went through it, the Charr defeated the Destroyers. When the Ranger did it, the Destroyers defeated the Charr. There was another player on the team when I took the Necro, but just Heros and Henchies with the Ranger. I think it just depends on how things spawn.

I'm curious to see what my Elementalist ends up with. Destroyers I bet.

Edited to add: I ran into a Charr Dominator that used Power Block to knock all my Necro's skills out like when a Ranger pet dies - that was unexpected. They're definitely not push-overs anymore.

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

Heh...

Charr Vs. Destroyer

I'd have the Charr anyday.

1 up and 2 down

1 up and 2 down

Wilds Pathfinder

Join Date: Mar 2007

Rt/

I did this yesterday in NM and while my npc charr weren't killed by the enemy. I noticed the destroyers weren't doing as well as they usually do.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

I thought they seemed stronger! I was just doing average NM quests up in Charr territory and holy crap. I used to practically ignore their melee, but now when facing melee/nukers/enchant strippers, my squishies really have to RUN! :O

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

They same for me still.

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

Bladestorms are much more painful now with the correct weapon, especially in HM and if you ball up at all (Hundred Blades spam). Other then that, the Charr mesmers powerblocking me same as always (bastards...) Still beat them though, except that EVIL charr boss on Blood Washes Blood quest in HM with his 230 dmg per pulse Breath of Fire... (WTF?)

Chthon

Grotto Attendant

Join Date: Apr 2007

Did the bladestorms have any points in Axe Mastery before? And do monsters care about weapon reqs?

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

i have never notice them care about reqs or mods in the game ever. Conjure frost and dropping a firey weapon...yes I know drops are random but the irony made me laugh.

also i still ahve no problem against them but then again

[skill]Blinding Surge[/skill][skill]epidemic[/skill]

that always makes the charr cry

so I still pretty much just ignore the melee at all times

DRGN

Krytan Explorer

Join Date: Nov 2005

In Memorium [iBot]

Mo/A

Quote:
Originally Posted by Sir Pandra Pierva
i have never notice them care about reqs or mods in the game ever. Conjure frost and dropping a firey weapon...yes I know drops are random but the irony made me laugh.

also i still ahve no problem against them but then again

[skill]Blinding Surge[/skill][skill]epidemic[/skill]

that always makes the charr cry

so I still pretty much just ignore the melee at all times
You do realize that since that with the exception of the random Charr assassin who I hardly see at all, they all use Conjure, so Epidemic is a total waste of a skill slot, right?

Also, something about them seemed harder even before this last update. They still aren't really hard, but they do seem more annoying than before. I just can't quite put my finger on it.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Also, keep in mind that the destroyer's sell heal is bugged and doesn't do anything (much like the bugged Margonite special skills).

Ultra Mega

Frost Gate Guardian

Join Date: Aug 2005

OCAU

Mo/Me

I also found them more difficult. I wasn't paying attention and almost got wiped by a Charr group in NM, was definately a surprise.