Possible Solution to the Survivor squabble
MithranArkanere
Whatever the way it is, I want my main character, and ONLY my main character to get the title, but it's impossible right now.
This would allow so, so I want this. Even if the other character had to be of the same primary profession would still work. It would also be a new good reason to get EotN for the ones that refuse to but want this.
The same could be done with the LDoA, couldn't be?
This would allow so, so I want this. Even if the other character had to be of the same primary profession would still work. It would also be a new good reason to get EotN for the ones that refuse to but want this.
The same could be done with the LDoA, couldn't be?
Frozy
/signed
But as said, it should be limited to the same profession, a Warrior can only give it to another Warrior, Mesmer to Mesmer, and so on.
As for LDoA, if it gets the same feature, this one should NOT be limited to the same profession, as 4 professions cannot get this title (unless they actually let us bring them to pre-searing...)
But as said, it should be limited to the same profession, a Warrior can only give it to another Warrior, Mesmer to Mesmer, and so on.
As for LDoA, if it gets the same feature, this one should NOT be limited to the same profession, as 4 professions cannot get this title (unless they actually let us bring them to pre-searing...)
Isileth
/signed
Pretty much all my reasons have been covered already.
Pretty much all my reasons have been covered already.
The Sender
Do this. This is a good idea. It will satisfy both sides of the argument.
This would absolutely seal any possibility of people complaining about the title being cheapened. Implement this if you must. There is no way you could find fault in the idea, especially with this suggestion added onto it.
Quote:
Originally Posted by TheRaven
/Signed. Nice idea.
I do however have 1 additional limitation I'd like to see implemented along with this. Survivor can only be transferred from "like" characters. For example my survivor experience heart can only be transferred from Warrior to Warrior or from Assassin to Assassin, etc. I've seen other threads where people complain, "well sure, you earned survivor on your backline Elementalist, now try earning it on a frontline warrior" |
Destro Maniak
Wow never thought so many people would want LDoA. Thats just very boring title. Timeless death level and stuff. But being fair to old chars by this is really a must
defect
/signed
Would love to be able to get this on my main
Would love to be able to get this on my main
Shadowmoon
Most of my suggestion I based on things that already exist in game in some way or another. This is it make coding easy, seeing how dev main focus is on gw2.
Items already exist that adds points to titles, sweet tooth items.
There already event that cause effect on amount of points on a title, at the end of any gwen dungeon, u get rep toward a faction when you kill the boss.
Warning exists already in the HoM when you dedicate minipets and weapons.
There is already already items that can't be drop or traded, the nesting material.
Making proffession/birthplace requirement would require new coding, closest thing are tome, but they don't have primary/secoundary destiction.
Also the answer of adding a new title would require new code seeing how no other title care what other titles you have.
Items already exist that adds points to titles, sweet tooth items.
There already event that cause effect on amount of points on a title, at the end of any gwen dungeon, u get rep toward a faction when you kill the boss.
Warning exists already in the HoM when you dedicate minipets and weapons.
There is already already items that can't be drop or traded, the nesting material.
Making proffession/birthplace requirement would require new coding, closest thing are tome, but they don't have primary/secoundary destiction.
Also the answer of adding a new title would require new code seeing how no other title care what other titles you have.
Konig Des Todes
wow brilliant idea, gg.
/signed completely
wether this idea is put for profession related only, it shouldn't matter to anyone, as if they want survivor, they would make a new character of the same profession. Also, for LDoA, I would also agree that this idea would be a good thing, seeing how 4 professions cannot get that title, and people's main character *including myself* may have the profession of Assassin, Ritualist, Dervish, or Paragon, making it impossible to get it. Same goes for old characters before the LDoA title was out. So again, /signed for both titles and the profession idea for Survivor.
/signed completely
wether this idea is put for profession related only, it shouldn't matter to anyone, as if they want survivor, they would make a new character of the same profession. Also, for LDoA, I would also agree that this idea would be a good thing, seeing how 4 professions cannot get that title, and people's main character *including myself* may have the profession of Assassin, Ritualist, Dervish, or Paragon, making it impossible to get it. Same goes for old characters before the LDoA title was out. So again, /signed for both titles and the profession idea for Survivor.
AshenX
/signed
I have to agree with the majority....love the idea.
I have to agree with the majority....love the idea.
Vickie
/signed!
Even though making it only transferrable between characters of the same profession and campaign would make it very tedious for me (you mean I have to play another Prophecies character 2 more times to get both Legendary Survivor and LDoA?!), but at least it's not impossible now.
Even though making it only transferrable between characters of the same profession and campaign would make it very tedious for me (you mean I have to play another Prophecies character 2 more times to get both Legendary Survivor and LDoA?!), but at least it's not impossible now.
BenjZee
thats quite a nice idea. It would allow all my chars to go for it. I wanted in my main monk all along. Its my favourite character , my favourite title and also the statue happens to be dwayna. Dwayna = monk....so ofcourse i want it. /signed
but people will ask this aswell for other titles thats the only problem.
I see the same being wanted for LDOA title...
but then again if this one was done aswell it should be limited to tyrian players. would make sense and it wont be abused because i doubt people will wanna LDOA more than once.
On another note if we're gunna be serious, you could only allow 1 heart of transfering to be made. like a new char will have to be made if you want to get the title on another character
but people will ask this aswell for other titles thats the only problem.
I see the same being wanted for LDOA title...
but then again if this one was done aswell it should be limited to tyrian players. would make sense and it wont be abused because i doubt people will wanna LDOA more than once.
On another note if we're gunna be serious, you could only allow 1 heart of transfering to be made. like a new char will have to be made if you want to get the title on another character
Konig Des Todes
I hope anet looks at this thread and puts this idea into consideration for the survivor and LDoA titles. even if survivor is changed so you have to be teh same profession in order to get the title on your main instead of any profession to transfer it. Although, for simplicity, just making it any character would be nice, have it set up the same as a Staf of Transference, except, of course, from the HoM instead of a consumables trader. Also, in order to prevent people from farming leg survivor characters from the dwarven boxing stuff, the "Heart of Transference" should not be able to be traded.
Again, nice idea and /signed
Again, nice idea and /signed
The Sender
There hasn't been a better idea so far and the idea is simple, yet there's only three pages to the thread. This thread needs more attention, especially from ANet.
Does anybody know if ANet have confirmed or denied fixing the title? It would be advisable for them to conclude the situation once and for all.
Does anybody know if ANet have confirmed or denied fixing the title? It would be advisable for them to conclude the situation once and for all.
EbilCat
/Signed
Great idea ! Hope it does get implemented in future
Great idea ! Hope it does get implemented in future
Cebe
Poll Added.
great idea by the way
great idea by the way
Shadowmoon
Thank you for adding the poll, hopefully the Dev will see this. When I thought this up, I focused on simplicity and compromising for both side. I believe. correct me if I'm wrong, is the most simple and doesn't make people think the title isn't any more cheapened.
With the addition of Party Animal, r6 KoaBD is possible for alot more people. As a r6, I didn't make this suggestion to cheapen the KoaBD title track, but to allow people to get credit when GW2 comes along. Alot of people choose their main character before titles, and most choose them before the HoM and GW2 was ever mentioned. I have made a survivor character, I would have made a LDoA character, but I don't because I don't believe I will get rewarded for it when GW2 comes around. With the HoM being character based, i can only assume that benefits will only come from my main, so those two achievements would be wasted on another character. This solution would fix that delima.
Hopefully those who voice their opinion for disliking this idea would explain why, and I can think of way to alter this idea to be more to your liking. I want both to win something with this solution.
With the addition of Party Animal, r6 KoaBD is possible for alot more people. As a r6, I didn't make this suggestion to cheapen the KoaBD title track, but to allow people to get credit when GW2 comes along. Alot of people choose their main character before titles, and most choose them before the HoM and GW2 was ever mentioned. I have made a survivor character, I would have made a LDoA character, but I don't because I don't believe I will get rewarded for it when GW2 comes around. With the HoM being character based, i can only assume that benefits will only come from my main, so those two achievements would be wasted on another character. This solution would fix that delima.
Hopefully those who voice their opinion for disliking this idea would explain why, and I can think of way to alter this idea to be more to your liking. I want both to win something with this solution.
The Sender
The title of this thread should be changed to reflect the idea. I'm sure many people glance at the title and just ignore it because it seems like another generic survivor title suggestion. This is probably why there are only three pages. It's possible that some people don't read the thread and just vote "No".
Change the title to "Make the Survivor Title Transferable" and it'll get more attention than "Another Idea for the Survivor Title".
Change the title to "Make the Survivor Title Transferable" and it'll get more attention than "Another Idea for the Survivor Title".
MithranArkanere
As I said, even if they require the second character to be of the same profession, it would still be good.
Kiragi Yagami
very good idea, /signed. and i sorta agree with what Tacktix said, what with doing the work on the character that you want the title on. dont know how that would work with your idea though :P
Artorius.Maximus
/signed
Only other restriction I might add is that the character would have to be older than when the title came out to transfer it to them. Maybe I am just being fussy, but I don't like the whole idea of not caring about it when it came out but now I do. I do care about the it didn't exist when I made my character and I would have tried to do it.
Anyways, best idea I have seen to solve the problem so far.
Only other restriction I might add is that the character would have to be older than when the title came out to transfer it to them. Maybe I am just being fussy, but I don't like the whole idea of not caring about it when it came out but now I do. I do care about the it didn't exist when I made my character and I would have tried to do it.
Anyways, best idea I have seen to solve the problem so far.
noneedforclevernames
/notsigned
since you have to get to level 10 and the third town in EOTN as all of the skill in getting LS, people will get a char to the snowman dungeon and then just keep getting the title and not have to remake if they die on the way and have LS on all their chars.
since you have to get to level 10 and the third town in EOTN as all of the skill in getting LS, people will get a char to the snowman dungeon and then just keep getting the title and not have to remake if they die on the way and have LS on all their chars.
Shayne Hawke
Quote:
Originally Posted by noneedforclevernames
/notsigned
since you have to get to level 10 and the third town in EOTN as all of the skill in getting LS, people will get a char to the snowman dungeon and then just keep getting the title and not have to remake if they die on the way and have LS on all their chars. |
Because doing it over with the same profession to transfer the title to an older and more important character wouldn't be the same.
Because doing it over for the title isn't what people already do.
[/sarcasm]
Plus, I think you're getting confused. The way you describe it, it seems like you think the process is that any character that gets to the right experience level, regardless of how many times they've died, can transfer the title. Keep in mind that only Legendary Survivors can have the option of transferring the title, so if it's transferred to a character of the same profession, there really isn't any unfairness in this.
grok
/signed
I get the message this need to be longer than just /signed, hence this sentence.
I get the message this need to be longer than just /signed, hence this sentence.
You can't see me
I actually think this would be a great way to solve this problem.
/Signed.
/Signed.
NamelessBeauty
Sorry didn't read clearly!
/agree!
/agree!
Rekiara Malevu
I agree with this idea, to an extent.
The only real trouble I see with it is as follows: When I first rolled my Ranger, I had every intention of getting Survivor on her - it was one of the few titles I knew and cared about. However, due to a mistake that was entirely my fault, I managed to kill her. Rather than reroll and start over (I strongly disliked Pre, and only owned Prophecies at the time) I accepted the fact that I'd screwed up and just moved on. With this little system, I could now go back and make a new survivor ranger and use that to cover up my old mistake.
I guess, what I am saying, is the title shouldn't be transferable to characters created after its introduction. Those of us who made characters after survivor was in the game and let them die anyway messed up - we lose out on that one title. Now, if I'd made my ranger before the title was introduced, I'd see no problem allowing the title transfer to her.
On the other hand, much and more of this and related troubles would be solved more elegantly by making the HoM account based rather than character based.
The only real trouble I see with it is as follows: When I first rolled my Ranger, I had every intention of getting Survivor on her - it was one of the few titles I knew and cared about. However, due to a mistake that was entirely my fault, I managed to kill her. Rather than reroll and start over (I strongly disliked Pre, and only owned Prophecies at the time) I accepted the fact that I'd screwed up and just moved on. With this little system, I could now go back and make a new survivor ranger and use that to cover up my old mistake.
I guess, what I am saying, is the title shouldn't be transferable to characters created after its introduction. Those of us who made characters after survivor was in the game and let them die anyway messed up - we lose out on that one title. Now, if I'd made my ranger before the title was introduced, I'd see no problem allowing the title transfer to her.
On the other hand, much and more of this and related troubles would be solved more elegantly by making the HoM account based rather than character based.
MithranArkanere
Quote:
Originally Posted by Rekiara Malevu
I agree with this idea, to an extent.
The only real trouble I see with it is as follows: When I first rolled my Ranger, I had every intention of getting Survivor on her - it was one of the few titles I knew and cared about. However, due to a mistake that was entirely my fault, I managed to kill her. Rather than reroll and start over (I strongly disliked Pre, and only owned Prophecies at the time) I accepted the fact that I'd screwed up and just moved on. With this little system, I could now go back and make a new survivor ranger and use that to cover up my old mistake. I guess, what I am saying, is the title shouldn't be transferable to characters created after its introduction. Those of us who made characters after survivor was in the game and let them die anyway messed up - we lose out on that one title. Now, if I'd made my ranger before the title was introduced, I'd see no problem allowing the title transfer to her. On the other hand, much and more of this and related troubles would be solved more elegantly by making the HoM account based rather than character based. |
We don't have a 'shadow' list of titles you may get in-game, like we can do in Balthazar Priests with skills, you must see it in the Wiki or other pages.
Without looking at the wiki, a title do not exist to players until they see them in the list.
That is another strong reason to change all titles so they can be re-taken anytime.
Kool Kirby
/signed, and let us do the same with LDoA. Add an total-EXP-needed requirement for applying the Heart of the Survivor or the item that you called it (perhaps 1337.5k exp would be a good idea...you would need to earn that much exp to apply it).
/sign for ONLY profession -> same profession transfer for survivor.
/sign for LDoA being transferable to all professions.
/sign for ONLY profession -> same profession transfer for survivor.
/sign for LDoA being transferable to all professions.
L|S >+>+G+<+<
/not signed
This is just an easy way for people to obtain a title without doing the work required.
This not a difficult title to complete now in the slightest.
Next thing you know, they will want all titles directly related to their account rather than the character.
definately not signed, go do some work you lazy people! :P
This is just an easy way for people to obtain a title without doing the work required.
This not a difficult title to complete now in the slightest.
Next thing you know, they will want all titles directly related to their account rather than the character.
definately not signed, go do some work you lazy people! :P
Frozy
Quote:
Originally Posted by L|S >+>+G+<+<
/not signed
This is just an easy way for people to obtain a title without doing the work required. This not a difficult title to complete now in the slightest. Next thing you know, they will want all titles directly related to their account rather than the character. definately not signed, go do some work you lazy people! :P |
Right, lets do that
MithranArkanere
The work required for the title is get from 0 to 1337500XP, not to make everything again.
Isileth
Quote:
Originally Posted by L|S >+>+G+<+<
/not signed
This is just an easy way for people to obtain a title without doing the work required. This not a difficult title to complete now in the slightest. Next thing you know, they will want all titles directly related to their account rather than the character. definately not signed, go do some work you lazy people! :P |
Quite clearly in this suggestion you have to do exactly the same as you currently do for survivor.
You can still fail it, you would still need to start a new char etc.
The only difference is you could display it on another char.
How on earth is that lazy or less work?
Seriousely, read the thread before you make a post.
Age
I voted other as a death is a death how can you erase that.There has to be better way like Soft Mode more suitable like pre. searing where the mobs won't attack you but the XP rewards are bigger by doing quests and the missions would be 70% less of the mobs that are in them.
I tried getting a Survivor title and lost it due to the way the game is till set up prior to the title.The henchies are not as capable of helping you get it as they don't care if you die.I was lvl 15 and at 83,000XP from it.It is either this or lower the requirements to obtaining it.
I tried getting a Survivor title and lost it due to the way the game is till set up prior to the title.The henchies are not as capable of helping you get it as they don't care if you die.I was lvl 15 and at 83,000XP from it.It is either this or lower the requirements to obtaining it.
take_me
I like the idea of "transfering the XP" and I'd love to have a "Survivor"-title on my main character.
The survivor-title was introduced more than 1 year after the game came out. Old characters shouldn't be punished for dying back then, when no one even knew that there was gonna be a title for it.
So /signed
The survivor-title was introduced more than 1 year after the game came out. Old characters shouldn't be punished for dying back then, when no one even knew that there was gonna be a title for it.
So /signed
Age
Quote:
Originally Posted by take_me
I like the idea of "transfering the XP" and I'd love to have a "Survivor"-title on my main character.
The survivor-title was introduced more than 1 year after the game came out. Old characters shouldn't be punished for dying back then, when no one even knew that there was gonna be a title for it. So /signed |
Shadowmoon
Quote:
Originally Posted by Age
The only way for them to do this is to deduct all the deaths you got before the title came along.I really would of just preferred it if they stayed with 1 title only and that is Fame /rank.This will eventually be my highest achievement although it doesn't mean much.
|
Also remember titles saved Guild Wars, fame was not cutting it when it was released. Also alot of people dislike pvp and the ilk of the fans of it.
You can't see me
The heart of transference idea is appealing to me for this reason. While you don't have to re-roll that character, you still must re-roll and re-roll to obtain it in the first place, or did have to re-roll and re-roll. This is nice to me because while you've still earned it the conventional way, it solves the problem everyone whines about, and I am for the conventional way of earning it.
Transferring titles is something I have no problem with since I would like to see more titles become account based.
Transferring titles is something I have no problem with since I would like to see more titles become account based.
Craywulf
I hate the Survivor and Defender titles because they go against the spirit of the game. I like the titles just not the process in which to attain them.
Death-leveling is a cowardly act and shouldn't be encouraged. What the Defender title should be about is the amount of Charr killed in pre-searing with the least amount of deaths. Its the Charr kills the should give you the reputation of being Legendary Defender of Ascalon.
So lets say you go to the North of the Wall and you kill 15 Charr, your Defender title goes up, but at the same token you died 3 times and that will knock the the Defender title down quite abit. Another words the title becomes a sliding scale based on your kills vs the amount times you've died. Each time you die your Defender title goes down. Once you leave Pre-searing the title is locked.
Survivor title shouldn't be about avoiding combat. I would also make this a sliding scale where you gain credit towards Survivor title with your leveling up, but it also goes down if you don't kill a set amount of mobs per level your character is at. For example you are level 10 Warror, half way to Survivor title, but at level 10 a warrior should've killed at least 100 hundred Gargoyles. 100 Grawls 100 Stone Elementals etc etc...Not done a few Fedex quest to raise your level without dying.
The two titles can be done at the same time but once you leave Pre-searing the Defender is locked, So that means a player would be required to not die in pre-searing if he wanted to achieve both titles.
I'd like to see some elite players try not dying while killing mass amount of Charr in pre-searing, it would require a lot more patience and skill than just going AFK and letting Charr death-level you.
This system would allow the potential to have both titles, but it would have to take some serious skill not to die in pre-searing.
Lastly I want to give these titles some rewards that effect the game. Such as Defender title would give you the same buff you get from the Norn title track, and only effect the outlying areas of Ascalon. I'm not sure what kind of buff or reward the survivor title should get, perhaps a unique inscription applied to your weapon. Not sure what it be but I really think these titles need to give us rewards that effect the game play instead of it being purely about showing your elite status.
Death-leveling is a cowardly act and shouldn't be encouraged. What the Defender title should be about is the amount of Charr killed in pre-searing with the least amount of deaths. Its the Charr kills the should give you the reputation of being Legendary Defender of Ascalon.
So lets say you go to the North of the Wall and you kill 15 Charr, your Defender title goes up, but at the same token you died 3 times and that will knock the the Defender title down quite abit. Another words the title becomes a sliding scale based on your kills vs the amount times you've died. Each time you die your Defender title goes down. Once you leave Pre-searing the title is locked.
Survivor title shouldn't be about avoiding combat. I would also make this a sliding scale where you gain credit towards Survivor title with your leveling up, but it also goes down if you don't kill a set amount of mobs per level your character is at. For example you are level 10 Warror, half way to Survivor title, but at level 10 a warrior should've killed at least 100 hundred Gargoyles. 100 Grawls 100 Stone Elementals etc etc...Not done a few Fedex quest to raise your level without dying.
The two titles can be done at the same time but once you leave Pre-searing the Defender is locked, So that means a player would be required to not die in pre-searing if he wanted to achieve both titles.
I'd like to see some elite players try not dying while killing mass amount of Charr in pre-searing, it would require a lot more patience and skill than just going AFK and letting Charr death-level you.
This system would allow the potential to have both titles, but it would have to take some serious skill not to die in pre-searing.
Lastly I want to give these titles some rewards that effect the game. Such as Defender title would give you the same buff you get from the Norn title track, and only effect the outlying areas of Ascalon. I'm not sure what kind of buff or reward the survivor title should get, perhaps a unique inscription applied to your weapon. Not sure what it be but I really think these titles need to give us rewards that effect the game play instead of it being purely about showing your elite status.
Tyla
/signed
All I need to say.
All I need to say.
Shadowmoon
Thought i'd update yall, I have asked Gaile about that this and here responce:
"She does not see [this].... or making them account wide happening"
So I guess there goes those title for old character, unless things change.
/cry
"She does not see [this].... or making them account wide happening"
So I guess there goes those title for old character, unless things change.
/cry