Dunes of Despair - Bonus

Grognar

Grognar

Pre-Searing Cadet

Join Date: Jan 2007

R/Me

Be honest has anyone really dones this without necrotic traversal?

I have been trying for weeks, with different parties or with heroes and hench. My character is a ranger and even the mission, which ued to be quite easy is now becoming almost impossible.

Ghengis Kwell

Ghengis Kwell

Baby Maker

Join Date: Jun 2007

UK

Sent Fromhell

D/W

*puts hand up* I did it ages ago without using NT.

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

Yes. Both times done it without. Bond ghostly then rush the bosses with the rest of the team. Give me your aggro lolz

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by Grognar
Be honest has anyone really dones this without necrotic traversal?
Plenty of times. NM and HM.

Quote:
I have been trying for weeks, with different parties or with heroes and hench. My character is a ranger and even the mission, which ued to be quite easy is now becoming almost impossible.
Then again, I've only succeeded once with PUG, and never bothered with full H/H group. Having one or two competent friends or guildies makes this mission much more reasonable.

Kityn

Krytan Explorer

Join Date: Mar 2005

Michigan

Heroes of the Horn [HoH]

N/

Yes. Thing is you kill one of the Generals and the surrounding mobs where you would normally use Necrotic Traversal. You then go back and slay the Ghost mob.
I forget the specific time ,but at that time when mobs are less frequent you then split the group.
Usually it is 1 MM, 1 other, and 1 monk stays behind.
Then 1 warrior/tank, 1 other ranged damage dealer or hexer, and 1 monk. You let the tank pull one of the groups of generals and mobs to the door near those mobs. Let the tank block the door and let the others do their thing.
Do that twice and bonus is yours. Run back to the Ghost asap to help out the split team. By then they are usually in deep trouble.
Thing is this tactic does fail at the Ghost side at times. Might have to redo the mission to get through this mission.

Ctb

Desert Nomad

Join Date: Apr 2006

W/

I didn't even know about NT when I first did it. It was very frustrating.

Ghypic

Ghypic

Pre-Searing Cadet

Join Date: Jan 2008

Sweden, V??xj??

Yes

Mo/

Bonder works fine O.o Did it with my monk, and well.. Ghostly survived while me and my henchies were off killing some enemies :P
Easier then NT imo.. and faster

Rift

Rift

Frost Gate Guardian

Join Date: Jul 2007

Canada

Virtual Love [kiSu]

I did this the 'real' way in NM, but used the trick in HM with H/H.

However the funniest thing happened to me. I only had traversal on myself (ranger) and a healer, and was planning to take on the bosses using only this setup. It wasn't working out so good, up until the point I saw the rest of my H/H team running towards the flag I had set for the monk.

Either this was an enormously useful glitch, or the henchmen know of secret paths in this mission we don't :/

Lord Feathers

Lord Feathers

Lion's Arch Merchant

Join Date: Jan 2007

ROAR - Rangers of Ascalon Return

R/P

With all the skills avialable anymore all you really need is a hard hitting group to rush the generals toward the back while someone baby sits the ghost.

pipo

Frost Gate Guardian

Join Date: Feb 2008

the fire figters

P/

what we did was really easy, on the south-side of the fort u can lure a general with a longbow and his group , 2 nukers is enough to kill him ,
then put the ghost on the altar, and start fighting te first 4 groups or so.
then leave a healer with healing circle and heal area next to the ghost, and go on hunt for the 2 more generals.
i did it with 2 real life nukers and the rest heros.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

I did it the proper way in nm, however in hm found myself forced to use the NT trick.

blurmedia

Banned

Join Date: Sep 2007

UNCONTROLLABLE RAGE [moko]

Bonder = GG .

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

1 bonder for the ghostly hero

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Yes. Before I knew about the NT trick. I BARELY did it before the ghostly was killed. It is pretty impossible to get both at once without a bonder.

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

I did this and got the heros/henchies to run to me as well, it was like they used magic disappearing wall tricks to slip through and meet up with me, was very odd. Never really spent the time to research where they actually went to get around it

jezz

jezz

Frost Gate Guardian

Join Date: Sep 2007

R/

same as everyone else..bonded ghost..
would be nice if they gave us a few more min on the timer though..IMO

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

I did it with a couple guildies & hench on my ranger a very long time ago. Got the bonus with 0 seconds on the clock!

Silly Warrior

Silly Warrior

Hold it!

Join Date: Jul 2006

In your local courthouse.

The Arctic Marauders [TAM] (elite PvE, PM)

I just bonded the ghost...it was very easy?

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

Take two monks into the mission and leave one with the ghost - works a treat. Or if the rush group is game, take only one monk and leave it with the ghost. This also works. I don't normally use the NT version because it can be a bit tempremental at times.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by stretchs
I did this and got the heros/henchies to run to me as well, it was like they used magic disappearing wall tricks to slip through and meet up with me, was very odd. Never really spent the time to research where they actually went to get around it
Same thing happened to me when I NT the henchmen/heroes (used the force and walked right thru the draw bridge) I was like Cool since I was alone got bonus and hope I never return. I made numerous attempts before the NT trick

vamperik

vamperik

Ascalonian Squire

Join Date: Oct 2005

N/

Just done this in Hard mode (without NT) with H/H took a few goes but was'nt too bad. Just defend the ghost until the boss attacks and then after that no more mobs come and you get about 5 mins to kill the generals, dont worry about the wurms as they dont seem to be able to reach the ghost.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Puts hand up,

A long time ago on a dune far far away...

Yes you can still do it with 3 minutes to go, and defeat all three bosses. At 3 minutes to go there are no more enemies. Just steam roll em.

or URSAN! EM...

Mark Nevermiss

Krytan Explorer

Join Date: Jul 2006

I did it about 8 months ago on my ranger with Tahlkora as bonder.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Whenever you kill one of the generals it spawns a group that goes after the ghostly. You can learn where those groups spawn and aggro them before taking out the next general.

You can also pull one of the generals prior to killing the ghostly. However unless that general has a means of attacking you it'll eventually run away out of reach.

Muspellsheimr

Muspellsheimr

Lion's Arch Merchant

Join Date: Feb 2007

I have completed Mission+Bonus several times in the same run without using Necrotic, or similar techniques. I have done it even without bonding the ghost. It's called a split - usually 2/4.

On a side note, technically I could truthfully say I have never done it with necrotic at all, even though I have used that technique once or twice. (Consume Corpse)

Smile Like Umean It

Smile Like Umean It

Desert Nomad

Join Date: Jul 2006

E/Rt

I did this easy with H/H.
Followed the mission as normal and after beating the first boss I took off for the last two. Didn't even bother leaving Dunk to babysit the ghostly. I easily overwhelmed them and even have time to get back and heal our ghostly if I need the actual mission done.

chowmein69

Forge Runner

Join Date: Jan 2007

i had to use NT for HM but for NM ,got a bonder to bond ghostly and the rest attacks general

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

Quote:
Originally Posted by Racthoh
Whenever you kill one of the generals it spawns a group that goes after the ghostly. You can learn where those groups spawn and aggro them before taking out the next general.
QFT.
You can take out the first general around the 7 min mark and head back to the ghostly. Then take out the SE general around the 4 min mark and kill the mob that spawns which leaves enough time for the last general.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Lady Lozza
Take two monks into the mission and leave one with the ghost - works a treat.
What I did. Leave a monk back after you clear the opening waves and storm the Generals with the other 5 players.

Freke

Frost Gate Guardian

Join Date: Oct 2007

N/A

D/

No because I wanted to explore right after too.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Quote:
Originally Posted by JoeKnowMo
QFT.
You can take out the first general around the 7 min mark and head back to the ghostly. Then take out the SE general around the 4 min mark and kill the mob that spawns which leaves enough time for the last general.
Made it... 2,5 years ago... dont kown the NT trick...

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

I've done this mish and bonus without NT twice, both times I flaged my monk and MM heroes a the ghostly hero, brought an ele hero, war and monk hench with me to the 3 bosses. Hardest part for me was getting to the first boss *the bugs popping up and a few groups running into the temple from that exit*. On my sin, I beat it first try, with 5 min to go. With my para, took 2 tries for the bonus, got it with about 4 min left.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Never done it with NT, how do you do it with NT?

LAst time i did it i just stayed back with my war and a Hero monk for a bit, then went and helped tear the bosses apart.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Umm.. I got masters on this ages ago and did it with a very inexperienced group. Its quite easy, you just need enough firepower to mow down the mobs fast enough.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

me too never done with necrotic travensal. Just get hero bonder its easyest way

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Yep, I did it with one other human + heroes a while back. We killed a few of the forgotten groups that run in to the ghost and then my parner took the heroes and went for the Generals while I stayed behind to keep Mr Ghost alive. I was a Restoration Ritualist.

As for Hard Mode, only done it once, and I did use Necrotic Traversal that time, and happily enough, managed to get back inside the base to finish the mission and bonus in one run after I'd killed the generals.

Artisan Archer

Artisan Archer

Wilds Pathfinder

Join Date: May 2007

Free Wind

R/

Quote:
Originally Posted by Rift
I did this the 'real' way in NM, but used the trick in HM with H/H.

However the funniest thing happened to me. I only had traversal on myself (ranger) and a healer, and was planning to take on the bosses using only this setup. It wasn't working out so good, up until the point I saw the rest of my H/H team running towards the flag I had set for the monk.

Either this was an enormously useful glitch, or the henchmen know of secret paths in this mission we don't :/
It's a glitch, I've seen it happen before.

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

I did it the badass way,no healer on the hero,just rush the generals.

Yang Whirlwind

Yang Whirlwind

~ Retired ~

Join Date: Nov 2005

Copenhagen, Denmark (GMT +1)

E/

Quote:
Originally Posted by Grognar
Be honest has anyone really dones this without necrotic traversal?

I have been trying for weeks, with different parties or with heroes and hench. My character is a ranger and even the mission, which ued to be quite easy is now becoming almost impossible.
Yup! We left a prot monk standing on the other side of the Ghostly out of aggro range while we went to kill the last groups! This was ages ago and we did it again not to long ago too! (We being me and guildies)

Going to have to do the NT soon though - need to map out the last bits for Carto and the HM mission for Guardian!

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Grognar
Be honest has anyone really dones this without necrotic traversal?

I have been trying for weeks, with different parties or with heroes and hench. My character is a ranger and even the mission, which ued to be quite easy is now becoming almost impossible.
Many, many year ago with the aid of a VERY good monk and some others who was able to keep the ghost hero alive.

There is only really 2 ways to do it....

1) Nectrotic as you said.. which doesnt always work as the bosses dont always spawn close enough..

2) A monk and half the team keep the ghost alive, while the other half kill the bosses.

Ive done both! I even did it once where we used the necrotic trick, but only myself and another person teleported and we nuked the bosses to hell.

Apparently it was quite a site from the wall to watch meteor shower raining down on them!

How ever if your doing it in Hard Mode, you simply cant do it without necrotic in my opinion.

Also you can't explore that area unless you use nectrotic too! So using nectrotic gives the opportunity to explore that mission map too.