Warrior + Hero Farming -Brought Back-

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

The old thread is so old and lost in all the Farming Threads, So I figure that it should be brought back It was an awsome build that Racthoh made. So that people can use for EoTN and other Campgien. Here the Link to the Old Thread from all Sugguestions.

Link:http://www.guildwarsguru.com/forum/s...php?t=10117195

Warrior + Hero Farming

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Soloing is fun, but playing in Godmode is better. Sure you miss out on some drops and have to split the gold but when you can kill harder stuff with ease why wouldn't you?

So what do you need? Well firstly you need to have a monk hero with a bar that looks like this:

Blessed Signet
Life Barrier {E}
Life Bond
Strength of Honour
Vital Blessing
Balthazar's Spirit
Essence Bond
Watchful Spirit

Protection Prayers: 14-16
Divine Favor: 12
Smiting Prayers: 8 (I think? SoH was giving me +6 damage)

Then we give our warrior something like this:

Vigorous Spirit
Flail
Magehunter's Strike {E}
Protector's Strike
Standing Slash
Sun and Moon Slash
Dolyak Signet
Live Vicariously

Strength: 11
Healing Prayers: 8
Swordsmanship: 16

For your build really all you need is a build that hits a lot, quickly so you're healed for a lot, quickly (easy enough right?). I opted for two 1/2 attack skills and Sun and Moon Slash since it hits twice for more healing. Even though combined with the above monk bar this seems like overkill, you will need all of it for some areas (or if you just wanna aggro the world, whatever floats your boat).

Storming The Kournan Base!

Exit from the Sunspear Sanctuary and into the Jahai Bluffs. Setup all of your enchantments on your warrior and proceed to hug the north mountains heading east dispatching everything that gets in your way. Make sure your monk hero is well away from the fight to avoid any chance that he/she will come close to your bubble. Once you arrive, just pull groups and start killing.

A few notes:

Kill the elite guards first. Staggering Blow gives you weakness so you won't kill stuff as fast. They should be your first priority.

Remove the elite spears. Never Surrender!, Wild Throw, Stand Your Ground!... ugh, all so annoying to our slaugher.

The zealots are annoying to say the least. Armour of Sanctity with Veil of Thorns... it's a slow killing process if you use a build like mine where you only have two +damage skills.

Eventually you'll come to something like this once you've cleared everything out:



As long as you're attacking, you shouldn't die. Simple as that. The experience is pretty nice since you aren't sharing it and there are a lot of enemies to kill. Make sure to trade in those Kournan Necklaces for rare scrolls at the sanctuary (10 for a scroll but a profit is a profit).

Desha Vestibule:
Why here? Djinns are fun and we can get Lightbringer points along with some high-end chests. Personally I avoid everything on the east side of this map simply because... well, I die. Ebon Dust Aura and Soothing Images are the two things a warrior hates the most.

Stick to the west and center of this area which allows you to kill three bosses. Personally I would avoid the Roaring Ether mesmer boss at the very north simply because the Gravebane Behemoths and Scytheclaw groups are a problem. Deep wound and a lot of degen; too much to handle and just not worth it (no lightbringer points either).

For multiple Roaring Ether groups, try to drop the Djinns first just to play it safe. Although you should kill stuff fairly quickly there is no need to put yourself at risk. Against the Dervish Djinn boss, take out the other Djinns first and then it. You'll have 2-3 Roaring Ether on you but you should still be able to manage your energy well enough to use your skills (Balthazar's + Zealous weapon works nicely for me). When there is a Diamond Djinn present, keep your health above 50% to avoid the deep wound; it spells certain doom. Vital Blessing helps, but it isn't fool-proof. This is a little harder to do against the Diamond Djinn boss, but just need Vigorous up and keep hitting stuff.



The experience here is REALLY nice (300+ a kill if you can get the blessings for Lightbringer still) and the drops are great as well even with another guy sucking it all away. Best of all, you can expect to see multiple chests if you clear the center and west rooms of this explorable.

Have fun with it, you should be able to clear just about anywhere that doesn't have enchantment removal. These were just the first places that I decided to experiment with.
By: Racthoh.
Credit goes to Racthoh.

Moral55

Moral55

Frost Gate Guardian

Join Date: Mar 2007

SNOW

E/Me

For hard areas, (Ignoring the existence of consumables and Ursan) could you have Dual bond monks + heal hech + damage dealer + you or is that to much to ask of a H/H?
5 man used to be popular for farming so I assume it's still a safe number for farming.

Antithesis

Antithesis

Desert Nomad

Join Date: Jan 2007

BrisneyLand

Sphincter Says [What]

W/

Sorry, i don't get the point of this thread. You've copied the entire OP from a long dead thread...why?!?

If you wanted to resurrect that thread, why not post a comment or ask a question in that thread?

Semantics aside, might be worth trying in Cathedral of Flames. If it fails then the thread necromancy isn't worth it - there's very few locations worth mentioning that involve bonders, let alone Warriors + bonders.

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

The Build is designed that you can tank pretty much anything on NM or HM but the only flaw is Shatter Enchantments. Depends on the Area, if there is alot of Shatter Enchantmenters then the build wont well. From Racthoh build i think another bonder with Holy Wrath+Reb+Vital Blessing could help alot.

ryanryanryan0310

ryanryanryan0310

Desert Nomad

Join Date: May 2006

Scars Meadows [SMS]

Quote:
Originally Posted by Antithesis
Sorry, i don't get the point of this thread. You've copied the entire OP from a long dead thread...why?!?

If you wanted to resurrect that thread, why not post a comment or ask a question in that thread? ^^

Same farm with same skills.

vespertine

vespertine

Frost Gate Guardian

Join Date: Oct 2006

.at

Quote:
Originally Posted by Avatar Exico
The Build is designed that you can tank pretty much anything on NM or HM but the only flaw is Shatter Enchantments. Depends on the Area, if there is alot of Shatter Enchantmenters then the build wont well. From Racthoh build i think another bonder with Holy Wrath+Reb+Vital Blessing could help alot. smite-bonder + prot-bonder = fail

Antithesis

Antithesis

Desert Nomad

Join Date: Jan 2007

BrisneyLand

Sphincter Says [What]

W/

Quote:
Originally Posted by ryanryanryan0310
^^

Same farm with same skills. = pointless dupe of a dead thread

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

this should be deleted and treated like every other double-post