1 en skills now?

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Considering the assassin does alot more button pushing than the necro, and doesn't have the infinity energies that they have, wouldn't it be advantageous to make some assassin skills 1 en?
Its nice to say "Oh the assassin can snare as part of its utility" but after snaring they have to go use 3-5 attack skills over and over, which may not be easy or most effective with the assassin's energy pool, on top of their already low base damage.
I think it would be fun to at least let us play around with 1 en attack skills and deadly/shadow arts spells for a weekend or something, especially considering they did jack-squat for us in this last update.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by FlamingMetroid
Considering the assassin does alot more button pushing than the necro, and doesn't have the infinity energies that they have, wouldn't it be advantageous to make some assassin skills 1 en?
Its nice to say "Oh the assassin can snare as part of its utility" but after snaring they have to go use 3-5 attack skills over and over, which may not be easy or most effective with the assassin's energy pool, on top of their already low base damage.
I think it would be fun to at least let us play around with 1 en attack skills and deadly/shadow arts spells for a weekend or something, especially considering they did jack-squat for us in this last update. They cost 1 energy because of the hp sacrifice.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

and sin skills should cost 1 en because of the health sacrifice I take when I realize how 1D and underpowered the class I choose as my main is. t//_-t)
and necro is still an infinity energy class who can most definitely afford 5 en even if they are sac'ing health
point is how could this work on an assassin?

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

This thread makes about as much sense as the other one asking for 4 energy regen on a ranger.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

rangers shouldn't have energy problems either
the energy gain from critical strikes is nice, but since every attack skill doesn't crit, its not as effective as expertise
if A-net's going to do something stupid for one class, they should at least consider and experiment with it on a class that it might make more sense on.

FIG TREE MAN

Academy Page

Join Date: Jan 2008

i stand up for fig trees everywhere >_<

E/Mo

ha looks like one of my threads

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

There is something called a ZEALOUS dagger for a reason. Go try it.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

I do thanx >_>, they're nice but its not like I don't have to bring e-management anymore, or start completely ignoring my energy bar

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Go A/N and for the buffed spells, and see how much their low cost will increase your chances of being victorious.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

this thread has nothing to do with the 1 en nec spells other than that 1en skills now exist
please stop posting about them, and post something constructive

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

the 1en skills have a sacrifice cost, and suck for the most part. would you like jagged strike to be 1 energy and 5% sacrifice?

RadaArashi

Frost Gate Guardian

Join Date: Jun 2007

A/

I don't know about you FlamingMetroid, but my Assassin also has, more or less, infinite energy

He uses this neat thing that gives me from 4 to up to 20 energy in 5 seconds at no cost!

We call it melee spam with zealous daggers and critical strikes.

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

......What?

........No really. What?

hay guise i shud hav 1e skils cus necroz do nao. n i rly ned nrg moar n stuf.

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

Herd critical strikes wuz gud.

Assassins don't need 1 energy skills, personally I don't think necros do either.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Quote:
Originally Posted by RadaArashi
We call it melee spam with zealous daggers and critical strikes. cause thats definitely WTF p0wn damage there isn't it >_>

I've been playing assassin for quite some time and have more than an idea of what I'm doing. DB farmer is incredibly effective, I know I've been using it since before it was on wiki, it is the most effective combination for PVE and does ridiculous damage. It just doesn't have any disabling or spiking ability, and the other builds that have disabling and spiking ability don't have good constant dps.

the point would be to make lesser skills 1 en so you could have extra energy for snares, or a more powerful skills like Shattering Assault which could then be used with more frequency. That way sins could maintain decent dps, and still have the ability to spike or disable.

ajc2123

ajc2123

Desert Nomad

Join Date: Jan 2007

North of the wall

Me/

Now your just being greedy. Energy management is the LAST thing we need to buff on assassins. Besides, they are supposed to be kind of a 'chance' class with critical hits. If you have energy problems, change your build/weapon/armor sets

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

hai guyz

i tink dat seering flamez shud be 1 enrgy lolz

its 2 expesnive too uuse on mi derwisch

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

since this thread has degenerated to people insulting me with LOLspeak

ZOMG teh assassin shud can has bitch slapin1!!111eleven!!!!

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

You know a thread is bad when the OP starts derailing it. I don't like where this discussion (if you want to call it that) is going.