Hex Breaker buff (and remaining oddity...)

Grammar

Wilds Pathfinder

Join Date: Aug 2005

Hex Breaker is no longer a stance, meaning that it can now be used with other stances. Yay!!!

On top of that, Hex Breaker still has no cast time, even though it's now a "skill", which is kind of strange. It can be cast while running, or while casting other skills. Off the top of my head it's the only skill in the game that has ever had no cast time.

I hope they leave it that way.
It's now THE skill to have in a dance competition.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by Grammar
Hex Breaker is no longer a stance, meaning that it can now be used with other stances. Yay!!!

On top of that, Hex Breaker still has no cast time, even though it's now a "skill", which is kind of strange. It can be cast while running, or while casting other skills. Off the top of my head it's the only skill in the game that has ever had no cast time.

I hope they leave it that way.
It's now THE skill to have in a dance competition. Ritual lord, feel no pain, and air of superiority don't have activation times either I think. But yeah, hex breaker is definitely better now.

Killed u man

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by Grammar
Hex Breaker is no longer a stance, meaning that it can now be used with other stances. Yay!!!

On top of that, Hex Breaker still has no cast time, even though it's now a "skill", which is kind of strange. It can be cast while running, or while casting other skills. Off the top of my head it's the only skill in the game that has ever had no cast time.

I hope they leave it that way.
It's now THE skill to have in a dance competition. Lol, I expected a discussion on the glitch, that still isn't fixed (Didn't check).

Hex Breaks stops the NEXT HEX that hits you, doesn't have to be target.

Hex breaker is glitched in such a way that even PbAoE hexes, such as Frozen Burst, also don't work on you. However, They don't fail, but the caster just takes damage...

ON TOP OF THAT, the hex does NOT fail, but instead just gets ignored. A fail would mean that you would loose the energy, AND it would be insta-recharged...

Grammar

Wilds Pathfinder

Join Date: Aug 2005

Quote:
Originally Posted by holymasamune
Ritual lord, feel no pain, and air of superiority don't have activation times either I think. But yeah, hex breaker is definitely better now. Guess I wasn't thinking about the new PvE skills, and I just plain forgot about Ritual Lord.
Bring them to the dance party too, as well as Endure Pain I think (forgot that one too).

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Killed u man
Lol, I expected a discussion on the glitch, that still isn't fixed (Didn't check).

Hex Breaks stops the NEXT HEX that hits you, doesn't have to be target.

Hex breaker is glitched in such a way that even PbAoE hexes, such as Frozen Burst, also don't work on you. However, They don't fail, but the caster just takes damage...

ON TOP OF THAT, the hex does NOT fail, but instead just gets ignored. A fail would mean that you would loose the energy, AND it would be insta-recharged... Pretty sure It's always been like this?

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Skills never have aftercast, do they? Dolyak signet and Signet of Mystic speed have 0 casting time as well, but they are signets.

Quote:
Originally Posted by Killed u man

Hex Breaks stops the NEXT HEX that hits you, doesn't have to be target.

Hex breaker is glitched in such a way that even PbAoE hexes, such as Frozen Burst, also don't work on you. However, They don't fail, but the caster just takes damage...

ON TOP OF THAT, the hex does NOT fail, but instead just gets ignored. A fail would mean that you would loose the energy, AND it would be insta-recharged... I didn't know that:O They should fix that...

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Skills never have aftercast, do they? Dolyak signet and Signet of Mystic speed have 0 casting time as well, but they are signets. Most skills have 0.75 seconds aftercast. Some other skills have different aftercast times; attack skills generally don't have aftercast, except for ranged attack skills with 0.5 cast time. PBAoEs have 1.75 aftercast. Shadow Steps have 0 activation, and so do skills with no activation time (i.e. current Hex Breaker, shouts, etc). There are some more, but I don't remember.

Dodo The Extinct

Dodo The Extinct

Wilds Pathfinder

Join Date: Dec 2005

Me/Rt

Should be a stance imo. At least then Wild Blow or other skills can counter it.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Quote:
Originally Posted by Dodo The Extinct
Should be a stance imo. At least then Wild Blow or other skills can counter it. Either that or increase the energy cost to counter the un-hexable W/Me that I'm sure will be popping up sometime soon.

darkdreamr

Frost Gate Guardian

Join Date: Oct 2007

beyond the yellow brick road

She Left With Half My [GeAr]

Me/

Critical Eye is also a skill with no cast time and works like a stance.

I think they should reduce the duration on hex breaker and increase the damage. It would make it more appealing to mesmers with high dom, and less appealing for melee.

Killed u man

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by Avarre
Pretty sure It's always been like this? Yeah, I've never bothered to post the glitches, because they are so Obvious I tought someone else would...

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Since it's always been like this maybe it isn't a glitch? Just not worded well?

They are working on skill rewording, last time I checked.

GD Defender

GD Defender

Frost Gate Guardian

Join Date: Sep 2006

A/

Quote:
Originally Posted by LightningHell
Most skills have 0.75 seconds aftercast. Some other skills have different aftercast times; attack skills generally don't have aftercast, except for ranged attack skills with 0.5 cast time. PBAoEs have 1.75 aftercast. Shadow Steps have 0 aftercast, and so do skills with no activation time (i.e. current Hex Breaker, shouts, etc). There are some more, but I don't remember. Fixed.

As for no "skill" skills having aftercast, Leader's Comfort and other skills with an act time have aftercast. It's just the lack of activation time that causes it to have no aftercast, because there is no cast to have aftercast after.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by GD Defender
Fixed.

As for no "skill" skills having aftercast, Leader's Comfort and other skills with an act time have aftercast. It's just the lack of activation time that causes it to have no aftercast, because there is no cast to have aftercast after. This is why the Paragon has the ability to shout “There on fire” and “There is nothing to fear” while at the same time casting defensive anthem. I was as in awe when I noticed that you could do this.

Now I could add Hex breaker in there to

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

The reason why they make it like that is because.......INEPTITUDE YEH YEH YEH! GVG will be BETTER NOW. But you need W/Me hahahahahahah

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by holymasamune
Ritual lord, feel no pain, and air of superiority don't have activation times either I think. But yeah, hex breaker is definitely better now. As far as i know that skill has a cast time - sorta like Dolyak Signet.
Don't know about FNP but i know ritlord can be used mid-skill.

Mr Pvper

Lion's Arch Merchant

Join Date: May 2006

MGK

W/

Quote:
Originally Posted by LightningHell
Most skills have 0.75 seconds aftercast. Some other skills have different aftercast times; attack skills generally don't have aftercast, except for ranged attack skills with 0.5 cast time. PBAoEs have 1.75 aftercast. Shadow Steps have 0 activation, and so do skills with no activation time (i.e. current Hex Breaker, shouts, etc). There are some more, but I don't remember. not all pbaoe skills have 1.75 aftercast (Flame Djinn's Haste for example, doesn't have a 1.75 sec recharge, but inferno does i think) And also the ranger's interupts has like a .75second aftercast, and the newly buffed skills Penetrating attack / Sundering attack remove the aftercast of the previous noninterupt atk and also i think dont PA or SA have a aftercast( i may be wrong there as it is a recent buff).

Phe Belladona

Phe Belladona

Krytan Explorer

Join Date: Jul 2006

StP

Me/

prophesy pbaoe have after cast, they just didnt add them to the other chapters so they are massively powerful..