http://wiki.guildwars.com/wiki/Damage_calculation
But how about wands and staves?
They do not work like axes, swords and so on. They take the char level in account, as far as I heard... I do not know it.
I did a test run with the Master of damage and different attribute values today. I used a customized Fire Staff (+20%):
At 16 Fire Magic:
2072 damage over 179 seconds, 11 dps
37 damage maximum hit
At 9 Fire Magic:
1960 damage over 180 seconds, 10 dps
26 damage maximum hit
Actually, it should be 11,58 dps vs 10,89 dps according to the numbers, the Master does some odd rounding here.
So, what is the formula for wands/staves? And was it just statistical error, coincidence, that 16 Fire Magic yields better results? The results are very close together, only 0,68 dps difference, which could be just bad or good luck.
The 37 damage must have been a critical hit, if staves/wands are actually capable of critical hits. It is also exceedingly rare, I remember only few hits over 24 damage at all.
I would like to add this data to the Wiki, or someone else to add it. Maybe someone can enlighten me how wand/staff damage is calculated.
