Lame bosses

brakner

brakner

Academy Page

Join Date: Feb 2008

Vancouver, B.C.

Glade Runners [GR]

R/P

God I am so annoyed with stupid idiotic last bosses. Why do dungeons like Shards of Orr end up one big zerg fest from the death shrine. H/H is pathetic even with flagging, it took 11 times from death shrine at -60 to kill the boss. It is fast becoming a job and not a game or fun anymore.

TempusReborn

Wilds Pathfinder

Join Date: Mar 2007

R/Mo

...For people who's skills at the early game won't let them beat Bosses? Ive Henched it - its really not bad

brakner

brakner

Academy Page

Join Date: Feb 2008

Vancouver, B.C.

Glade Runners [GR]

R/P

Quote:
Originally Posted by TempusReborn
...For people who's skills at the early game won't let them beat Bosses? Ive Henched it - its really not bad Why is this always the answer? I am not a retard when it comes to this game, I have been playing for 3 years and have basically all cookie cutter builds from the forums. Yes it is bad, or there wouldn't be 5,000 google hits with half of the people pissed off about this place....

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

Quote:
Originally Posted by brakner
I have been playing for 3 years and have basically all cookie cutter builds from the forums.
Not trying to flame here, but maybe this is the problem? Not all areas are effective with cookie cutter builds. I h/h shards in nm and hm and have to modify my builds based on the end boss (the dungeon itself isn't too terrible)

bono

Academy Page

Join Date: Dec 2005

canada

Mo/N

The dungeons were still a little too in normal mode. Arena.net doesn't make the main storyline difficult enough. To force people to improve their hero builds before trying out the dungeons.

Mindtrust

Mindtrust

Wilds Pathfinder

Join Date: May 2005

Stockholm, Sweden

Wolffestar Clan - WSC

Mo/

Dungeons in normal mode ain't any elite areas, so i think they are fine. I don't want them to be easier or harder, they are quite balanced for an average player, with some curses to go with it i guess.
I would hate to have everything like it is in HM, i have been playing for +3 years now, including the betas and i'm still no pro player, i mainly play for fun and learn from my misstake and cookie cutter might not always be a good idea, i mostly make up own builds and if i screw something up totally i may peak if there is suggestion that might make it easier, but to borrow 8 builds and then run an area usually doesn't work...

But to see answers like i henched it doesn't help anyone that is just pure ignorant.

So my suggestion is make your own builds and peak if some of the dungeons might require a special skill to more easily kill the boss.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

Ooze Pit NM. Final boss is like Cyndr the Mountain Heart all over again, but 3 of them. By the time the damage dealers have time to do what they do - deal damage, half the party has been blown up.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Of course then there's Cyndr himself, whose ridiculous boss bonuses let him kill you with a skill that says it does 80 damage...