some feed back on build plz plz

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

So ive been farming glads and i noticed to streak you need a healer so i made this build to keep a good healer alive while doing decent damage since often the healer cant handle the pressure on his own. i was so bored of healers not holding their own and if you play it right you can keep them alive while not going full healer which is kind of boring to play.

Mysticism 14 runes, sup vigor and rest energy runes

scythe mastery 12



Avatar of balthazar

heart of fury

victorious sweep

chilling victory

crippling sweep

watchful intervention

imbue health

death pact

so basically i use hand of forgotten with a +5 energy chaos axe + 20 enchants that i pull out for emergency heals of my party and to cast initial enchants to have a chance with off hand of halving their recharge time. if the healer is good i can keep the guy alive. damage is like pressure nothing can out run balthy and when its not on use the cripple. you keep your team alive with imbues and faithful intrventions, you cant heal except with the intervention but your assuming theres a healer in your team which is necesary to streak more than 15 (with lucky exceptions)

death pact is the awesome part of this build, always death pact the monk so others save their res and its easy to keep monk alive, and is what makes it possible to streak very really far with this build. if you death pact you have to commit more to healing the guy rather than damage and never ever death pact a mesmer. ive been in so many battles where we should have lost but i kept death pacting and keeping alive for 120 secs resing my team like 8 times over we ended up wining, love that skill as it can help you defeat teams that are better than yours.

the only ta build thats kind of the nemesis of your strategy is corrupt enchants its hard you have to cast faithful at level of hp where its imediatly triggered (withought letting guy die) but even though its never flawless (proving you have been carrying ur team) if you play it right you can beat it.

im looking for feed back or alternatives that preform the same sort of role seeing as damage sophistication does kill quicker but has no ability to help the healer and is often the reason a perfectly good team losses its streak.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Avatar of Balth sucks. Try any other elite, perhaps lyssa. But then you'd want mystic, eremites, and protector's strike.

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

i sort of need the speed otherwise stuff can kite the armor bonus is also useful as it deters people from atacking me making imbuing more effective. or at least they discover what im doing a little later

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

ava of mel and a speed boost

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

takes up two skill slots and meladrus looks ugly

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by strange wilderness sucked
takes up two skill slots and meladrus looks ugly Coolness > effectiveness? wtf

Last time I checked Mel and cooler looking then Balth... and was useful.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

A Dervish healer?

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

Quote:
Originally Posted by Bowstring Badass
Coolness > effectiveness? wtf
yeah i streaked 42 last week with this build and i can can safely say this build carried my team as not only did my imbuing/interventions save the monk countless times but matches we should have lost due to finite reses were won cause of my use of death pact. all this while doing lots of damage aint bad, hardly ineffective.

if you changed the avatar you would be far less effective as non of the other have speed boost alone. the +40 armor also makes it easier to keep your hp up and have higher imbuing value.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by strange wilderness sucked
yeah i streaked 42 last week with this build and i can can safely say this build carried my team as not only did my imbuing/interventions save the monk countless times but matches we should have lost due to finite reses were won cause of my use of death pact. all this while doing lots of damage aint bad, hardly ineffective.

if you changed the avatar you would be far less effective as non of the other have speed boost alone. the +40 armor also makes it easier to keep your hp up and have higher imbuing value. With avatar of melandru, you'll be immune to conditions, and you'll have +100 health, which works well with imbue health and draw conditions (if you go /Mo). For a speed boost, you can go /W for rush. /W also has many good attack skills such as wild blow, bulls strike, etc. In the end, melandru will be more useful then balthazar. But you probably won't run melandru, because it looks worse then balthazar.

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

Avatar of Balth Works fine in PvE esp if you go into FoW you will deal 100+dmg with your Skills easy, it x2 dmg to Skeletons and Menzies. The Melrendu is 15 and Balth 10 energy. I saw like 250dmg on bonder with Balth on. If you PvP go with Mel or Lyssa they are better suited for it.

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

yeah but if i pick up a speed for sake of getting new avatar then i have to drop a scythe attack, and yeah avatar of balthazar looks badass man gotta make it work.

melandrus is porbably better if your going full damage but wouldnt be as good for going undercover healer.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Sorry, but an undercover dervish healer sounds awful.

Quote:
Avatar of Balth Works fine in PvE esp if you go into FoW you will deal 100+dmg with your Skills easy, it x2 dmg to Skeletons and Menzies. The Melrendu is 15 and Balth 10 energy. I saw like 250dmg on bonder with Balth on. If you PvP go with Mel or Lyssa they are better suited for it. Aura of holy might says hello.

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

Actually hate AoB, Only tested in places to see what it more suited best and it works in Torment also that pretty much it, anywhere else it sucks. I like Lyssa more, more energy to spam the attack skills and do more dmg on casting skills helps more esp though pisky Monks. The Grenth was cool to use for fun.

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

thats exactly why it works, who the hell expects te avatar of balthazar holding a scythe to be healing? they usually catch up to what your doing to late or not at all even in ta.

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

hehe watching the HA battles with Dervish with Avatar of Lyssa really owns the Casters and with right skills they fall down fast.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by strange wilderness sucked
thats exactly why it works, who the hell expects te avatar of balthazar holding a scythe to be healing? they usually catch up to what your doing to late or not at all even in ta. It's not that they aren't catching on, it's that they aren't caring. You have one healing spell. If that's the only healing your ally has, he's still going to die. Your damage and survivability is quite laughable. You're pretty much a wasted slot in a RA team.

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

Quote:
Originally Posted by Arkantos
Your damage and survivability is quite laughable. You're pretty much a wasted slot in a RA team. well duh its build designed in partnership or assuming theres a healer in your team, and you healing for 275 and close to 300 with intervention, i know as a fact its that they dont notice vs they dont care because ive streaked into ta as sole healer of my team and obviously they would have killed me as it is standard to kill the healer first.

this build totally can carry an ok ra team far into ta even when facing better organized teams, its a build that may suck if sole healer but again such a team isnt likely to streak far in the first place, and it only sucks then if its discovered which isnt imediatly

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

You only need 3 attack skills.

Needs moar [skill]Eremite's Attack[/skill] and/or [skill]Mystic Sweep[/skill].

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

[QUOTE=Dr Strangelove]

Anyway, it was said before - the only healing spell you have is imbue health. QUOTE]

no i also pack the watchful intervention which can be casted on allies.

as for damage a normal attack on a monk does 70-80 damage, thats pretty high. and even if u wanted to you cant kite an aob



I like the concept of the blood strategy but though it sounds really cool but in a way this gives you more control, in a way its a build to compensate for healer not being fantastic.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by strange wilderness sucked
no i also pack the faithful intervention which can be casted on allies. No.
No it can't.
Read [skill=text]faithful intervention[/skill]

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

i confused it with watchful. must edit that

Sirugel Kai

Academy Page

Join Date: Oct 2007

K lets put up the differences

1) Balthazar - +40 armor, 33% speed boost, Holy Damage
2) Melandru - +100 health, immune to conditions, Earth Damage
3) Lyssa - +20 Energy +8...41 dmg to foes activating skills
4) Grenth - .. Nevermind just forget I mentioned Grenth

Ok lets start with Balthazar
Pve: You never have to chase anything in pve, and if you do.. just use a speed boost. You could just take great dwarf armor or conviction and save yourself an elite skill for the +40 armor. Holy damage is a waste for an elite.. Just take Aura of Holy Might. ( Holy damage is NOT armor ignoring )
Pvp: Use another speed boost. Use conviction. When have you ever found an undead player?

Ok then.. Onto Melandru
Pve: In Pve +100 health makes a huge difference because enemys attack the player with the least health.. And with +100 health you wont have the lowest, Combined with victorious sweep you'll almost constantly have higher then your opponent - which would give you even MORE health for surviviability. If you are immune to conditions then that takes a ton of weight off your back, You dont have to worry about cripple or much degen at all.
Pvp: +100 health will help you live longer. No cripple or conditional degen, Combined with draw conditions gives great party support.

Now for Lyssa..
Pve: With the energy you can spam even more attacks and with an IAS you can take down about anything pretty fast. With the + damage bonus and if you combine it with AoHm you can take down casters in seconds.
Pvp: i wouldnt really use this in pvp.. but it can take down casters pretty fast, among other things.

Grenth
Pve: No, Just no.
Pvp: You could kill monks pretty fast... I guess?

So.. How is Balthazar now?
Edit: i didnt read the whole topic, I was just contributing to the avatar arguement thingie

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

true that, more damage no conditions. but what im doing is healing a lot while doing damage, if i have to take a speed boost for taking another avatar ill have less energy on healing. a constant source of speed is useful and the bonus +40 gives you some tanking. its not a bad alternative to what im doing here.

if you take rush your not rit secondary and thats a huge part of this build, you could replicate it with melandrus i guess but you would have to drop something for a speed and again it would wind up more expensive

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Sirugel Kai
Pvp: Use another speed boost. Use conviction or great dwarf armor. When have you ever found an undead player?
Not happening any time soon.

Quote:
Grenth
Pvp: You could kill monks pretty fast... I guess? The new Grenth rapes Aegis chains (read: everyone), eles, and monks in general. Alongside the current Pious Assault, Grenth right now is a pretty scary physical. Admittedly, not quite so... juggernaut... as Mel, but... that's what the RC monk is for, right?

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

The only bonus i see coming from using Balthazar is the fact that it makes kiting for the monk harder. However, they wont have to worry about you doing much damage, as you will be "healing". Quit trying to make a bad elite good, just because it looks good. I can't put anything more here that hasn't already been mentioned.

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

maybe its not the easiest to use but you definately can use it effectively, you dont hel unless you have to btw. im not anoob you know im rank 5 glad, i would say it works if it didnt.

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

Alot of stuff "works". Mending on a warrior "works". Its really bad, but it works. And if you need to help heal your monk, then obviously you don't have a good monk. However, as said before, you can run melandru with draw conditons to help your team and give you health. How you got r5 is beyond me.
As a side note, prot isgenerally better in pvp then healing, which your build provides. And no, +40 armor doesn't count as protection.

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

no mending wamo does not work, no, no, no and no.

i made this build because you very rarely get a good monk, this build is there to cmpensate and helps streak where you wouldnt have regardless of how awesome you can be at damage. with a good monk you can go really far too. even good healers die.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by strange wilderness sucked
i bet your speaking from experince Actually, in honesty, Vow of Strength/Aura of Holy Might is better then any form I've ever used. Esspecually when you combine it with Asuran Scan and Strength of Honor. For even more insane proportions, add Judge's Insight and Mindbender (to cover the cast time cost.)

Or just lose Judge's/Mindbender for better healing.

But as long as you push this leet skill bar or yours, the more your going to get bashed. Everything AoB has to offer can be replicated EASILY with none-elite skills. Like people have been saying, speed boost is not necessary for most PvE, and neither is Holy Damage (Aura of Holy Might covers that and more anyway).

+40 AR can easily be replicated by Conviction. 16 armor won't be missed much on a derv. If you are going to run AoB at all, it should be to cap the next skill available. AoB looks good in theory, but it's mostly used by people who don't realize that they are clearly missing out on much better alternatives.

On a further note. In most cases, DERVS SHOULD NOT BE HEALING OTHER PEOPLE. esspecually not with AoB either. Watchful Intervention should be used on you at best. It has far to long of a recharge to ever be useful in the long run.

You wanted feedback and you got it. It's not worthless, but it sucks. Pushing this any further proves that you really don't want feedback, you just want to show everyone this awesome new build you came up with.

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

just to add i have nothing against melandrus avatar except how ugly it is. its an awesome elite but i prefer aob for this build.

Quote:
Originally Posted by Axel Zinfandel
Everything AoB has to offer can be replicated EASILY with none-elite skills. i know that but aob looks badass, and im a huge fan of the constant speed since i pack no kds or interrupts.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by strange wilderness sucked
i know that but aob looks badass, and im a huge fan of the constant speed since i pack no kds or interrupts. Dunkoro rushing strait into battle swinging a scythe into someone's skull while healing people looks badass too.

that doesn't mean it's good.

Jora Using mending while swinging a huge ass hammer spamming frenzy looks badass.

THATS NOT GOOD EITHER.

Your build looks badass. there. That being said, it sucks complete and total ass.

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

Quote:
Originally Posted by Axel Zinfandel

DERVS SHOULD NOT BE HEALING OTHER PEOPLE. esspecually not with AoB either. Watchful Intervention should be used on you at best.
dervs can heal really decently and you can use watchful on lots of people at the same time obviously focusing on whoever is getting targeted. it lasts a really long time on people too and you can cast it or 4 times before yours runs out, so what your saying isnt really true.

dervs have really powerful heals the fact that most take self heals and mystic regeneration escapes me. full healer dervises are decent too though ive never run one.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by strange wilderness sucked
dervs can heal really decently and you can use watchful on lots of people at the same time obviously focusing on whoever is getting targeted. it lasts a really long time on people too and you can cast it or 4 times before yours runs out, so what your saying isnt really true.

dervs have really powerful heals the fact that most take self heals and mystic regeneration escapes me. full healer dervises are decent too though ive never run one. Then press that good ol' delete button on your Dervish and make a monk or a ritualist.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Quote:
Originally Posted by strange wilderness sucked
some feed back on build plz plz (thread title)
From a brief glance of this thread I can only guess that the thread title length limits prevented you from posting this:

Quote:
Originally Posted by strange wilderness sucked
some feed back on build that i will completely ignore while defending my current build based upon my utterly uber RA rank EDIT: Can I get your permission to quote your build along with this thread whenever I hear the words "I'm not a noob because I have rank x glad"

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

Quote:
Originally Posted by Axel Zinfandel



Your build looks badass. there. That being said, it sucks complete and total ass.
a build that 'sucks total ass' doesnt carry a team regularly so far into ta, especially a ok ra team, it just doesnt happen.

im willing to bet you have no glad rank or have streaked past 15 because you actuallyplay build that blow ass. im willing to bet you had those builds on your heroes too.

Quote: Originally Posted by The Meth From a brief glance of this thread I can only guess that the thread title length limits prevented you from posting this: hey man im open to disscussing alternatives, sorry if i can across as different

Quote:
Originally Posted by Axel Zinfandel
Then press that good ol' delete button on your Dervish and make a monk or a ritualist. your missing the point, im not a healer i just keep them alive seing as they cant hold their own when i go damage. that with death pact makes streaking far easy with a average team. all this while doing damage is the point of this build.

neoflame

neoflame

Krytan Explorer

Join Date: Feb 2005

http://guildwars.incgamers.com/forum...7&postcount=33

If you want to heal while doing damage, roll a rit or boonsmiter.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by strange wilderness sucked
the monk carried that team, and they made it to 10 WOW. i mean its after ra that it gets interesting. Your not the sharpest tool in the shed, aren't you.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Quote:
Originally Posted by strange wilderness sucked
the monk carried that team, and they made it to 10 WOW. i mean its after ra that it gets interesting. 95% of TA groups are made of RA players who thought they were good because they got 10 wins. The other 5% are actual good groups farming them.

BTW use the edit button please.

strange wilderness sucked

Ascalonian Squire

Join Date: Feb 2008

E/D

Quote:
Originally Posted by Axel Zinfandel
Your not the sharpest tool in the shed, aren't you. i dont understand why me saying the monk carried that team makes me stupid. ive played with chronic heals more than once, shes good enough to take a not so great team to ta but once in ta you will feel the dead weight of the mending wamo. it would be interesting toknow if she left after 10.

the build i posted is to actually take that not so great ra team far into ta by assuming they wont heal good enough this along with death pact will win you a lot of matches you should have lost.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by strange wilderness sucked
i dont understand why me saying the monk carried that team makes me stupid. ive played with chronic heals more than once, shes good enough to take a not so great team to ta but once in ta you will feel the dead weight of the mending wamo. it would be interesting toknow if she left after 10.

the build i posted is to actually take that not so great ra team far into ta by assuming they wont heal good enough this along with death pact will win you a lot of matches you should have lost. You clearly don't understand why he posted that...