party items
rayd
Isn't it time to add those rockets, sparklers and such on the merchant? They have a title now, so it won't be a bad idea. Nice (and sometimes funny, hours in guildhall with guildies, you know...) items like those can't be kept forever in only event times.
Dronte
/signed for obvious reasons.
Kanyatta
And with this update, the Party Animal title instantly becomes a clone of Drunken where the title is all based on buying items from NPC's.
Dronte
Quote:
Originally Posted by Kanyatta
And with this update, the Party Animal title instantly becomes a clone of Drunken where the title is all based on buying items from NPC's.
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Darkhell153
/agreeing with Kanyatta (though you seem to be in a critical mood atm)
Simply put, they're only fun because they're hard to get. If you make it easy to get them then some of the fun disappears. Also they'd have to remove the party animal title track because it would be too freakin easy to get.
Simply put, they're only fun because they're hard to get. If you make it easy to get them then some of the fun disappears. Also they'd have to remove the party animal title track because it would be too freakin easy to get.
Dronte
Quote:
Originally Posted by Darkhell153
/agreeing with Kanyatta (though you seem to be in a critical mood atm)
Simply put, they're only fun because they're hard to get. If you make it easy to get them then some of the fun disappears. Also they'd have to remove the party animal title track because it would be too freakin easy to get. |
MithranArkanere
Instead of that, why not just keep the crafter? Instead a dialog crafter, it would be a crafter like the [consumables] crafters, with 2..3 ingredientes and some gold for each firework.
- Rocket 1 Roll of Parchment, 2 Wood Planks, 4 Glittering Dust and 50 gold.
- Sparkler: 1 Lump of Charcoal, 3 Pile of Glittering Dust, 1 Spiritwood Plank and 50 gold.
- Champagne Popper: 1 Tempered Glass Vial, 1 Pile of Glittering Dust, and 4 Plant Fibers and 50 gold.
The rest would stay event-based.
- Rocket 1 Roll of Parchment, 2 Wood Planks, 4 Glittering Dust and 50 gold.
- Sparkler: 1 Lump of Charcoal, 3 Pile of Glittering Dust, 1 Spiritwood Plank and 50 gold.
- Champagne Popper: 1 Tempered Glass Vial, 1 Pile of Glittering Dust, and 4 Plant Fibers and 50 gold.
The rest would stay event-based.
rayd
Quote:
Originally Posted by MithranArkanere
Instead of that, why not just keep the crafter? Instead a dialog crafter, it would be a crafter like the [consumables] crafters, with 2..3 ingredientes and some gold for each firework.
- Rocket 1 Roll of Parchment, 2 Wood Planks, 4 Glittering Dust and 50 gold. - Sparkler: 1 Lump of Charcoal, 3 Pile of Glittering Dust, 1 Spiritwood Plank and 50 gold. - Champagne Popper: 1 Tempered Glass Vial, 1 Pile of Glittering Dust, and 4 Plant Fibers and 50 gold. The rest would stay event-based. |
or maybe a collector
Steboy93
/signed
It makes sense to do this. Add an option to merch to buy points for 200ea, same as sweet and drunkard right?
It makes sense to do this. Add an option to merch to buy points for 200ea, same as sweet and drunkard right?
gameshoes3003
Quote:
Originally Posted by MithranArkanere
Instead of that, why not just keep the crafter? Instead a dialog crafter, it would be a crafter like the [consumables] crafters, with 2..3 ingredientes and some gold for each firework.
- Rocket 1 Roll of Parchment, 2 Wood Planks, 4 Glittering Dust and 50 gold. - Sparkler: 1 Lump of Charcoal, 3 Pile of Glittering Dust, 1 Spiritwood Plank and 50 gold. - Champagne Popper: 1 Tempered Glass Vial, 1 Pile of Glittering Dust, and 4 Plant Fibers and 50 gold. The rest would stay event-based. |
/signed
Chrono Re delle Ere
agree with the crafting thing (well you can do it from the guy out of shing jea during the event so...why not put him there always?)