Old school weekend
dum azz
Hi.
This may be a stupied idea, but i think its something many people want.
I would like a "Old school weekend" where they return certain elements of the game that they nerfed , back.
I dont mean like the "Fear me" nerf and stuff like that, but The Minion Master limit (max 10 minions) and probably a lot of other stuff that other people miss
OR since minions got nerfed because of MF (minion factory)(i think) maybe Make some PvE-ONLY minion skills without limit/higher limit.
What this really comes down to is that i remember how fun it was running around in proph with many minions and how many of my friends stopped playing when they nerfed it (2 of them plays wow now >_> )
Im sorry for my english if there are a lot of errors in there
peace
This may be a stupied idea, but i think its something many people want.
I would like a "Old school weekend" where they return certain elements of the game that they nerfed , back.
I dont mean like the "Fear me" nerf and stuff like that, but The Minion Master limit (max 10 minions) and probably a lot of other stuff that other people miss
OR since minions got nerfed because of MF (minion factory)(i think) maybe Make some PvE-ONLY minion skills without limit/higher limit.
What this really comes down to is that i remember how fun it was running around in proph with many minions and how many of my friends stopped playing when they nerfed it (2 of them plays wow now >_> )
Im sorry for my english if there are a lot of errors in there
peace
Flem
It may be the cynic in me, but I don't see it happening.
One of many reasons is game mechanics. Since certain elements have been taken out of the game lots of things have change. It could really make some major glitches and exploits that would compromise the economy and stuff.
Another big reason is, well, because it's nerfed for a reason. Why would they bring back elements to the game that they purposely took out to improve the playing experience for the community as a whole?
As time passes in a game, the creators alter the game to fix bugs, errors, and balancing issues constantly....for better sometimes and for worse sometimes, but none the less. Some features of the game that were broken or unfair of for whatever reason they are no longer in there are best to stay out. Why back track?
One of many reasons is game mechanics. Since certain elements have been taken out of the game lots of things have change. It could really make some major glitches and exploits that would compromise the economy and stuff.
Another big reason is, well, because it's nerfed for a reason. Why would they bring back elements to the game that they purposely took out to improve the playing experience for the community as a whole?
As time passes in a game, the creators alter the game to fix bugs, errors, and balancing issues constantly....for better sometimes and for worse sometimes, but none the less. Some features of the game that were broken or unfair of for whatever reason they are no longer in there are best to stay out. Why back track?
pamelf
I'd love to go back to the old minion factory. God that was fun.
But I agree, I don't ever see it happening, and it's not really something we desperately need to happen, even for a weekend.
But I agree, I don't ever see it happening, and it's not really something we desperately need to happen, even for a weekend.
dum azz
Quote:
Originally Posted by Flem
It may be the cynic in me, but I don't see it happening.
One of many reasons is game mechanics. Since certain elements have been taken out of the game lots of things have change. It could really make some major glitches and exploits that would compromise the economy and stuff. Another big reason is, well, because it's nerfed for a reason. Why would they bring back elements to the game that they purposely took out to improve the playing experience for the community as a whole? As time passes in a game, the creators alter the game to fix bugs, errors, and balancing issues constantly....for better sometimes and for worse sometimes, but none the less. Some features of the game that were broken or unfair of for whatever reason they are no longer in there are best to stay out. Why back track? |
i agree with the fact that this could make glitches, but what couldent?
RhanoctJocosa
An old school event would be RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing awesome. Like, a complete reversion to day 1.
Numa Pompilius
The only way they could do something like that and not instantly have it turn into an exploit-fest, is through an instance.
Basically you'd have a bonus-mission type instance where you could visit an area where the world behaved like it did in, say, May 2005 - but you would not be able to bring any gold or items back with you.
Perhaps possible, probably mildly fun, but probably not worth the amount of work it'd require.
Basically you'd have a bonus-mission type instance where you could visit an area where the world behaved like it did in, say, May 2005 - but you would not be able to bring any gold or items back with you.
Perhaps possible, probably mildly fun, but probably not worth the amount of work it'd require.
candin
for example, in 1 weekend, anet can put the game into "normal", no hard mode, normal drop , no fixed skills and more..
sounds good, and will have fun i think...
this is my point of view
sounds good, and will have fun i think...
this is my point of view
Kanyatta
Yes, it would be amazing, those were the best days of GvG, but we'd need to get EvIL out of the army to come back and play.
But... sadly... I can't see it happening.
But... sadly... I can't see it happening.
RavagerOfDreams
/signed for sure
*grabs 3 necro heroes and heads out to vanquish w unlimited minions*
*grabs 3 necro heroes and heads out to vanquish w unlimited minions*
Div
Quote:
Originally Posted by dum azz
Hi.
This may be a stupied idea, but i think its something many people want. I would like a "Old school weekend" where they return certain elements of the game that they nerfed , back. I dont mean like the "Fear me" nerf and stuff like that, but The Minion Master limit (max 10 minions) and probably a lot of other stuff that other people miss OR since minions got nerfed because of MF (minion factory)(i think) maybe Make some PvE-ONLY minion skills without limit/higher limit. What this really comes down to is that i remember how fun it was running around in proph with many minions and how many of my friends stopped playing when they nerfed it (2 of them plays wow now >_> ) Im sorry for my english if there are a lot of errors in there peace |
dum azz
Quote:
Originally Posted by RavagerOfDreams
/signed for sure
*grabs 3 necro heroes and heads out to vanquish w unlimited minions* |
Cebe
Quote:
Originally Posted by RavagerOfDreams
/signed for sure
*grabs 3 necro heroes and heads out to vanquish w unlimited minions* |
"Olias is controlling 48 minions!"
"Olias is using Blood of the Master!"
...
[Return to Outpost]
Numa Pompilius
Quote:
Originally Posted by holymasamune
Only if they take sins, rits, dervs, and paragons out of the game for the weekend with an error message, and lock any new additional skills factions on.
|
Hmm... Perhaps you could become one of the Henchmen? Alesia with orizon and healing breeze, or Orion with flare and firestorm...
The instance could then flesh out the story of the Henchmen prior to the player resurfacing after the searing.
And when you'd completed the mission and returned you could trade in, say, Stefans story for a purple Flaming Dragon Sword - that was top of the line in those days.
dum azz
Quote:
Originally Posted by Numa Pompilius
It'd have to be handled as with the BMP's - you assume the role of one of a selection of archetypes which existed at the time. A mending wammo, say, or a smiting monk, they were godly .
Hmm... Perhaps you could become one of the Henchmen? Alesia with orizon and healing breeze, or Orion with flare and firestorm... The instance could then flesh out the story of the Henchmen prior to the player resurfacing after the searing. And when you'd completed the mission and returned you could trade in, say, Stefans story for a purple Flaming Dragon Sword - that was top of the line in those days. |
seut
Quote:
Originally Posted by Celestial Beaver
"Olias is controlling 47 minions!"
"Olias is controlling 48 minions!" "Olias is using Blood of the Master!" ... [Return to Outpost] |
milkflopance
Quote:
Originally Posted by Celestial Beaver
"Olias is controlling 47 minions!"
"Olias is controlling 48 minions!" "Olias is using Blood of the Master!" ... [Return to Outpost] |
Whisper Evenstar
Quote:
Originally Posted by Celestial Beaver
"Olias is controlling 47 minions!"
"Olias is controlling 48 minions!" "Olias is using Blood of the Master!" |
Josh
Nah.. Got it all wrong, the good 'ole Minion Factory was:
2 Rezmers (Me/Mo)
2 MMs (N/Mo)
2 Saccers (N/x)
I think that was it back then?.. Can't remember. That's something along the lines of what I ran anyway in Tomb of Primeval Kings (before it was Heroes' Ascent).
2 Rezmers (Me/Mo)
2 MMs (N/Mo)
2 Saccers (N/x)
I think that was it back then?.. Can't remember. That's something along the lines of what I ran anyway in Tomb of Primeval Kings (before it was Heroes' Ascent).
NamelessBeauty
lmao good old time lmao!
Old school = you can spam spirits unlimited. Ok? No limit on minion. Ok? Jagged Bone recharge is too spamable ok?
gg
Old school = you can spam spirits unlimited. Ok? No limit on minion. Ok? Jagged Bone recharge is too spamable ok?
gg
dum azz
Quote:
Originally Posted by Josh
Nah.. Got it all wrong, the good 'ole Minion Factory was:
2 Rezmers (Me/Mo) 2 MMs (N/Mo) 2 Saccers (N/x) I think that was it back then?.. Can't remember. That's something along the lines of what I ran anyway in Tomb of Primeval Kings (before it was Heroes' Ascent). |
Quote:
Originally Posted by NamelessBeauty
lmao good old time lmao!
Old school = you can spam spirits unlimited. Ok? No limit on minion. Ok? Jagged Bone recharge is too spamable ok? gg |
Zahr Dalsk
Quote:
Originally Posted by Celestial Beaver
"Olias is controlling 47 minions!"
"Olias is controlling 48 minions!" "Olias is using Blood of the Master!" |
I've healed well over 50 minions with AotL and a bunch of Necromancer enchants + Mystic Regen (our guild synced a couple Minion Mob teams into AB, 6 necromancers with around 10 minions each, plus a couple monks) and barely reached the 1/4 health mark. And since I had my health down to 200, it was very easy to regain the lost health. Needless to say, the Luxons were... manhandled.
AuraofMana
More like, once I was in AB with OOU with my guildie as a monk. We got surrounded by Kurzicks, and then my bone fiends ripped them a new one. 10 Seconds later, they all rezzed at their shrine at the same time.
Lesson: I pwn.
Lesson: I pwn.
Josh
Quote:
Originally Posted by dum azz
And two Heal Area Monks
|
newbie_of_doom
You should be able to select old school mode or normal mode. Old school mode (all skills original like when first brought into the game?) would not affect any titles or rating in GvG, but would be fun.^^ Gogo backbreaker warrior and 7 monks. And boonprot <3