Concept Skill: Night of Fire

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Night of Fire
5 energy
1 second casting time
5 second recharge time

Spell. Target foe is struck for 15...60 fire damage. If target foe is blind, that foe is set on fire for 1...3 seconds. (Fire Magic).

Option 2:

Spell. Target foe is struck for 15...60 damage. If target foe is blind, that foe is struck for an additional 10...30 damage. (Fire Magic).

EDIT:
Changed the damage from 70 to 60.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

lose the set on fire part

fragility resurrection

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

It's worse than Immolate in every single way (10e I know, but Mind Blast says 'whut?' @ energy)

Splitisoda

Frost Gate Guardian

Join Date: Nov 2007

STALKER!

Not in One

N/A

Quote:
Originally Posted by Stormlord Alex
It's worse than Immolate in every single way (10e I know, but Mind Blast says 'whut?' @ energy)
Think about it, it'll prevent noobs from spamming it continuously on recharge.

akazukin cha cha

akazukin cha cha

Ascalonian Squire

Join Date: Jun 2005

Buffalo, NY

Alone I will prevail [solo]

Para Para much??

The girls are hot in that video yes, but it doesn't deserve homage in GW

Anyways, why would someone use this over the numerous ksills that already cause burning without a pre-existing condition? It would work on with certain Mind Blast builds, but it's benefit would be negligable.

weak imo.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Changed the skill damage since people say it's pathetic.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

meh better i guess re read thought u changed recharge

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

It's like Steam reversed.

Not too bad a skill...

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

more skills like steam or "if target is under a <condition(hex,enchant,shout etc)> this spell does <new effect>" would be nice.

/signed

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Needs a higher energy cost, longer cast time, or longer recharge time. And since you want NEW skills, you should make them use NEW conditions. Change the blind part to Cracked Armor.

/unsigned

tehshadowninjar

tehshadowninjar

Lion's Arch Merchant

Join Date: Dec 2007

Nite

A/D

Sheesh, Magma, you need to calm down with that "lets make every frickin' skill hard as hell to manage fairly" crap.

/signed

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by tehshadowninjar
Sheesh, Magma, you need to calm down with that "lets make every frickin' skill hard as hell to manage fairly" crap.

/signed
Sorry, but I prefer balance. I haven't seen balance in any of the skills suggested. And how likely is Anet to add new skills at this point? I'd guess about the same chance as the Chicago Cubs winning the Super Bowl.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by MagmaRed
Needs a higher energy cost, longer cast time, or longer recharge time. And since you want NEW skills, you should make them use NEW conditions. Change the blind part to Cracked Armor.

/unsigned
Cracked Armor wouldn't make sense with "night".
Oh just a little trivia here.

The "Night of Fire" is an actual event that takes place in the Haitian revolution when it first began. I would know this because my group and I had to do a 45 minute presentation on this crap, so that's where I got the title of this skill.

Lawliet Kira

Wilds Pathfinder

Join Date: Dec 2006

E/Me

its a little too good of a skill