Question about Life...
ParaFish
I see an increasing number of Rits bringing Life on their bar. But I don't see them bringing any Rupter Soul or anything. How are they controlling the timing. Are they just not caring about the heal and using the spirit for spiritual spell benefits? aka Spirit Light, Spirit Burn what is the best way to go about using Destruction and Life ?? Just leave it up to fate/chance??
Abedeus
Didn't you notice, that Life has exactly same duration as recharge? As soon as it's going to end, they can cast it again.
Marty Silverblade
Quote:
Originally Posted by Abedeus
Didn't you notice, that Life has exactly same duration as recharge?
And so you know when the heal is coming, so you can plan your heals from there. It also boosts Mend Body and Soul (and similar skills), but that's not it's primary purpose (which would be the heal).
Nanood
I saw this on the main page of guru and thought someone had had an epiphany lol...
Chael
I'd argue that the purpose of using Life (unless you're bringing several spirits) is to power the myriad of spirit-related skills for Ritualist (not just mend b&s). The heal at the end is nice but can hardly be relied upon; it's a bonus, and in most cases happens to be a better bonus than what most other spirits offer.
horseradish
Yeah, when I use Life, I use it to compliment my spirit needing skills.
[skill]Offering of Spirit[/skill] [skill]Spirit Light[/skill] and [skill]Mend Body and Soul[/skill] come to mind.
The heal is just a lovely surprise.
"+120 health?!?!?!? holy shit!!!!"
[skill]Offering of Spirit[/skill] [skill]Spirit Light[/skill] and [skill]Mend Body and Soul[/skill] come to mind.
The heal is just a lovely surprise.
"+120 health?!?!?!? holy shit!!!!"
spirit of defeat
The only thing that I hate about life is that is takes 20 second to heal.
Brining [skill=text]Spirit to Flesh[/skill] or [skill=text]Feast of Souls[/skill] for emergency heal.I prefer [skill=text]Recuperation[/skill]
Brining [skill=text]Spirit to Flesh[/skill] or [skill=text]Feast of Souls[/skill] for emergency heal.I prefer [skill=text]Recuperation[/skill]
Div
Quote:
Originally Posted by spirit of defeat
The only thing that I hate about life is that is takes 20 second to heal.
Brining [skill=text]Spirit to Flesh[/skill] or [skill=text]Feast of Souls[/skill] for emergency heal.I prefer [skill=text]Recuperation[/skill] To bad if you destroy life before the timer, it doesn't really heal for much...might as well take a lowly specced heal party :P
It's there to relieve pressure that starts to build up during combat, essentially resetting party bars to nearly full every 20 or so seconds.
Brining [skill=text]Spirit to Flesh[/skill] or [skill=text]Feast of Souls[/skill] for emergency heal.I prefer [skill=text]Recuperation[/skill] To bad if you destroy life before the timer, it doesn't really heal for much...might as well take a lowly specced heal party :P
It's there to relieve pressure that starts to build up during combat, essentially resetting party bars to nearly full every 20 or so seconds.
br0thergr1m
Quote:
Originally Posted by horseradish
Yeah, when I use Life, I use it to compliment my spirit needing skills.
[skill]Offering of Spirit[/skill] [skill]Spirit Light[/skill] and [skill]Mend Body and Soul[/skill] come to mind.
The heal is just a lovely surprise.
"+120 health?!?!?!? holy shit!!!!" I agree. I think the purpose is two fold. #1 its a spirit and helps act as a "medium" for spells that require spirits. #2 It heals... Now I don't "rely" on its healing but I use it as insurance amongst my manual heals. It simply makes [skill]Spirit Light[/skill] and [skill]Mend Body and Soul[/skill] as well as other skills more potent...then boom...heal out of now where. I also dont have to worry so much about the placement (behind walls etc). Now I do like [skill]Recuperation[/skill] but I move around alot and I enjoy the mobility of [skill]Life[/skill]. Thats another topic though.
[skill]Offering of Spirit[/skill] [skill]Spirit Light[/skill] and [skill]Mend Body and Soul[/skill] come to mind.
The heal is just a lovely surprise.
"+120 health?!?!?!? holy shit!!!!" I agree. I think the purpose is two fold. #1 its a spirit and helps act as a "medium" for spells that require spirits. #2 It heals... Now I don't "rely" on its healing but I use it as insurance amongst my manual heals. It simply makes [skill]Spirit Light[/skill] and [skill]Mend Body and Soul[/skill] as well as other skills more potent...then boom...heal out of now where. I also dont have to worry so much about the placement (behind walls etc). Now I do like [skill]Recuperation[/skill] but I move around alot and I enjoy the mobility of [skill]Life[/skill]. Thats another topic though.