Due to human braing limitations and connection lag, and since only skills that are casted at 2 seconds or more have non-instant activation indicators(you know, that animated bars that move from left to right when you activate skills), human players interrupting a certain spells cast in under 2 seconds casting it's more matter of luck than skill. You may try to guess what and when is foe is going to cast, but you will not see which skill since more specific casting animations start during the half of the first second. Most of the time if you interrupt, you will not interrupt what you want.
And for protections stuff, it doesn't really make a difference having something activated 1/16..1/2 seconds after or before. Yeah, you may land how many? 0..1 hits depending on weapon attack speeds and skills used.
In PvP people try to use things that go through defenses and prevent them from being reappleid, not things that try to kill things before the defenses take place, that's almost impossible most of the time. Can you prevent a pre-veil from the other side of the map? No, but you can remove it really quick.
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Originally Posted by RhanoctJocosa
[...]I should've posted this in the Glad's section, less ignorant PvErs there.
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Originally Posted by holymasamune
If this goes through, then the next logical proposal would be to remove all expansion professions from the game. Granted, Anet isn't going to touch HCT mods or else all the PvErs will cry about how they can't quickly animate their bone fiends.
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http://wiki.guildwars.com/wiki/Mindbender
See? They are well served.
HCT it's not about that. For minions it's better a +1(20%).
