Flashier Skills?

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Kagome
Kagome
Lion's Arch Merchant
#1
I think in GW2, there should be 'flashier' skills to choose from. I'm not saying the skills in GW are bad... I just don't really like their animations. For example, when I use Gale, I want to see the gust of wind hitting my opponent, not just them getting knocked down. And when I use Whirlwind, I want a Diablo like whirlwind, not just spiraling blue lines. o.o

Who agrees with me?
Alex the Great
Alex the Great
Jungle Guide
#2
lag much? you dont understand howmany skills are going off at once!
and lightning spells have sweet animations!
I pwnd U
I pwnd U
God of Spammers
#3
Pokemon? Sorry but I don't, as Alex said that would more then likely cause a ton of lag due to the amount of skills going off. There are some that have effects to them that you can see but not all of them. And to actually see attacks go out and hit your opponent sounds more like Pokemon then Diablo to me...
Redvex
Redvex
Wilds Pathfinder
#4
If that effect can be shutdown in pvp i'm agree
DarkWasp
DarkWasp
Desert Nomad
#5
Well I like the idea... but only for Elites.

And maybe not like a whole huge animation, but louder more brutal sounds.


Like Lightning Surge, when it goes off everyone should know.
W
Wildi
Krytan Explorer
#6
add better effects to mesmer & necro skills, people think I do zero dmg with my ss neco
Bryant Again
Bryant Again
Hall Hero
#7
Ele effects seemed pretty cool and yeah it'd be cool to see them more detailed. I also hope that they put a bit more effort into other animations: I was hoping that the skill "Headbutt" would actually be a headbutt : (
credit
credit
Banned
#8
If they get to "flashy" they will simply rape peoples computers. Although it would be cool to actually have meteors fall from the sky and lightning molesting some guy, It would just be too much lag.
dread pirate fargus
dread pirate fargus
Lion's Arch Merchant
#9
haha i would like the effect for symbol of wrath to be like the skill icon is for it. with the little guy at the bottom going OH S**T!!!!!!!
a
aapo
Wilds Pathfinder
#10
Last thing we need is flashier skill effects. Have you seen those WoW videos on YouTube? It's like watching fireworks than watching a game.
DarkWasp
DarkWasp
Desert Nomad
#11
Quote:
Originally Posted by credit
If they get to "flashy" they will simply rape peoples computers. Although it would be cool to actually have meteors fall from the sky and lightning molesting some guy, It would just be too much lag.
Actauly lightning wouldnt take much at all.

And there already are meteors.

I think its hard to notice because of the sounds.

They got physdamage sounds done pretty well, but eles need more volume.
credit
credit
Banned
#12
Quote:
Originally Posted by DarkWasp
Actauly lightning wouldnt take much at all.

And there already are meteors.
I was talking about having real lightning and meteors from the sky, assuming that's flashy enough. It would be a horrible addition.
e
enter_the_zone
Jungle Guide
#13
Well, this is easy. Have an added effects layer in the game design, like the post processing effects currently. Button on, mega effects. Button off, current effects level.

That way you cater to both levels, making the game accessible for lower end users while still having enough flash to satisfy high end users.
freakdaddy
freakdaddy
Frost Gate Guardian
#14
Quote:
Originally Posted by enter_the_zone
Well, this is easy. Have an added effects layer in the game design, like the post processing effects currently. Button on, mega effects. Button off, current effects level.

That way you cater to both levels, making the game accessible for lower end users while still having enough flash to satisfy high end users.
Agreed^^^

ETZ is right on track i mean i didn't pay all this money for my comp then all that money for GW2 to NOT have better effects
MithranArkanere
MithranArkanere
Underworld Spelunker
#15
Making low-resource flashy effects is an art.
See Phantasy Star Online.
REALLY low resource use, but REALLY cute effects.

More specularity do not always mean more resources.

On top of that, some effects do not really show necessary things like areas of effect. For example, Whirlpool has a little circle, and you can be outside of the circle and yet be affected by its AoE.
HuntMaster Avatar
HuntMaster Avatar
Wilds Pathfinder
#16
Quote:
Originally Posted by Kagome
I think in GW2, there should be 'flashier' skills to choose from. I'm not saying the skills in GW are bad... I just don't really like their animations. For example, when I use Gale, I want to see the gust of wind hitting my opponent, not just them getting knocked down. And when I use Whirlwind, I want a Diablo like whirlwind, not just spiraling blue lines. o.o

Who agrees with me?
Uber Lag FTW!
CyberMesh0
CyberMesh0
Jungle Guide
#17
Quote:
Originally Posted by Wildi
add better effects to mesmer & necro skills, people think I do zero dmg with my ss necro
I was going to say, mesmers are the most picked-on class because nothing they do can be seen! I know, the skills have been nerfed to crap lately but even with most necromancer skills the effect is not very apparent, so players ignorant of how they work automatically assume that we do nothing.

Quote:
Originally Posted by freakdaddy
ETZ is right on track i mean i didn't pay all this money for my comp then all that money for GW2 to NOT have better effects
Want snazzy special effects? play Crysis on max settings. GW has great graphics but it's not designed to be ultra-realistic.
MithranArkanere
MithranArkanere
Underworld Spelunker
#18
Yeah, it seems that no one notices that white flahs enemies have around when you deal armor-ignoring damage to them.

Not even when they see it a lot under ursan blessing.
e
enter_the_zone
Jungle Guide
#19
Quote:
Originally Posted by CyberMesh0
I was going to say, mesmers are the most picked-on class because nothing they do can be seen! I know, the skills have been nerfed to crap lately but even with most necromancer skills the effect is not very apparent, so players ignorant of how they work automatically assume that we do nothing.
This is called the BDW syndrome. Stands for Big Dumb Warrior.
Artisan Archer
Artisan Archer
Wilds Pathfinder
#20
This could add an interesting aspect to PvP. Lag Spiking.

Oh wait, ANet already invented that term...