What Henchmen?

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

When your using your heroes what henchmen do you advice to use in each campaign (im using sab way btw).

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

It really depends on what class you are and what area you're doing. I play ele (and I tend to use sab or a variation of it) So I'll usually bring another monk, 1 or 2 tanks (either 2 warr or 1 war 1 para) and the interrupt hench if there is one. If not, I may bring the necro hench that has blood ritual, or in some instances the earth hench.

Miska Bow

Miska Bow

Krytan Explorer

Join Date: Jan 2008

somewhere, Grinding some l33t titles

Order of the Divine WoodChuck

R/

I play a team of 3 heroes (MM and SS necro with a heavy interupt Mesmer). Henchies: i add to this are 2 monks and 2 ele henchies. Once the minions are up, there's no way to stop this.

I'm a ranger so i just leech along and keep them company

Thorondor Port

Krytan Explorer

Join Date: Jul 2006

British Columbia

W/

My hench/hero usually goes like this, regardless of area.

me (dragon slash adrenaline)
olias (curses)
general morgan (motivation)
Talkora mo/e (prot)

henchmen
2 monks
1 warrior
ele (i pick element depending on area, like fire for a winter-y location)

I hear alot of ppl bitch and complain about 3 monks... But I kill just fine and dont die. Olias also has spinal shivers and i have a cold sword if I get into any Super monk boss healing where I would be unable to kill it.

Bohya

Bohya

Lion's Arch Merchant

Join Date: Jan 2008

Vabbi

Farming Crewuk [fcuk]

D/

I usualy go...

Heroes:
Me (Lets say I'm a warrior)
Either a Paragon or an Interrupter
SH elementalist
MM necromancer with BR

Henchmen:
Warrior or an other melee class
Elementalist or an Interrupter
Healer
Prot

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

lets see
me (if I am an ele then I change out sosuke for my channeling rit)
nuker (sosuke)
mm (olias)
monk (dunky)

henchies
monk (usually menlo)
tank (nf-dervish, fac-talon or lucas)

others change...in factions I like to bring the kurzick dom guy, and a rit
in nightfall I like the paragon and either herta or the mesmer.

sometimes I dont use olias since many areas are not mm friendly, and some of the quests/missions in nf require a hero I dont normally use.

ZeAliX

Frost Gate Guardian

Join Date: Sep 2006

Norway

A/

For me as an assassin I tend to bring:
1 healer
1 protter
1 MM or fire ele (depends if MM is really needed)
and for the rest I bring healer hench, blood hench, interrupt hench and mage hench(preferably fire)

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

usually, when I bring henchmen, I bring warriors, rangers, or dervish, because I leave the damage to the heroes and I want henchmen with high AL, and Charge is always good too..

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

My H/H team varies depending on what I'm doing.

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

I'm warrior, I bring both healers, the ele, and one other depending on area/campain. (Zho in EotN or inturrupter in the kurzick/luxon areas, eve, or in shiverpeaks a melee enemy to use as a distraction : p)

masta_yoda

masta_yoda

Banned

Join Date: Feb 2007

most hated players in the [game]

R/Mo

earth healer chargewarrior and fire

iridescentfyre

iridescentfyre

Desert Nomad

Join Date: Mar 2006

W/

Quote:
Originally Posted by Leeds
(im using sab way btw).
Olias covers a lot more healing than you might expect. Adding one monk is plenty for any area I've found.

That leaves room for adding Lo Sha/Erys Vasburg/whoever else gives good party support for the area. I usually also try to bring Herta or Kai Ying if they're available, and possibly Cynn. Lukas is also a solid choice for his shouts.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Personally I generally try for the following combination regardless of the build in question: two melee, one healer, one prot, one MM, and the rest "depends on the situation".

Sabs necro build already had the healer, MM, and one of the "other" built into it. As such I pretty much always try for a prot monk (VERY useful) and the two melee as a core. After that, excepting a few areas/missions, I have found it mostly irrelevant which ones I pick. In areas that I take more damage I go for an earth ele, in other areas I tend to go towards damage (fire ele or the rangers) and in a few places where I find I need more healing (rarely) I take another monk.

However, IMO the core of Sabs build is the two tanks/melee, healer, MM, and the SS necro. All others are mostly icing on the cake, not the cake

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Me (Godmode Warrior)
Heroes: Either Sab's 3 Necromancers (I'm refusing to call it Sabway) or Racthoh's 2 Paras + Dervish thing
Henchies depend on what I'm doing, if I'm in HM, I'll take a melee, a fire, and 2 monk henchies (just to be sure). In NM I'll drop a monk henchie, possibly both if low end, and thow in another damage dealer.

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

Me, sabs and for henchies: 1-2 monks, max eles and maybe interrupt/cultist.

st753m

st753m

Ascalonian Squire

Join Date: Oct 2007

Eastern Time Zone (USA)

Mo/E

My team is usually:

Me (Protection Monk)
Healer Monk Hero
Mesmer Hero with interrupt skills
Minion Master Hero
Warrior Henchmen
Warrior Henchmen
Blood Henchmen
Mage/Fire Henchmen