imbagon?
Coloneh
also known as the SY/tntf paragon. i suppose.
Im new to paragons, never really tried them, but i just made on today and have been haveing trouble finding an exact build for the 'imbagon'. so if anyone could give me their exact setup including attributes, runes and equipment i would really appreciate it.
thanks
Im new to paragons, never really tried them, but i just made on today and have been haveing trouble finding an exact build for the 'imbagon'. so if anyone could give me their exact setup including attributes, runes and equipment i would really appreciate it.
thanks
Ensign
Focused Anger
"Save Yourselves!"
"There's Nothing to Fear!"
Aggressive Refrain
Signet of Return
Spear of Lightning
Vicious Attack
"For Great Justice!"
12+2 Spear Mastery
11+1 Leadership
6+1 Command
If using consumables, drop "For Great Justice!" for a PvE skill of your choice ("I Am The Strongest!" is easiest). If not, you can drop Vicious Attack for Spear of Fury.
For equipment, get a Vampiric 15>50 Spear of Fortitude and a req 7 Command Shield of Fortitude with 15 AL and 20% reduced blind duration. You'll also want an Insightful Staff of Fortitude with a +15/-1 inscription, as well as another spear set with no drawback as the prefix to use outside of combat.
Armor is full Survivor with Sup Vigor, Minor Spear, Leadership, and Command, and a Clarity.
"Save Yourselves!"
"There's Nothing to Fear!"
Aggressive Refrain
Signet of Return
Spear of Lightning
Vicious Attack
"For Great Justice!"
12+2 Spear Mastery
11+1 Leadership
6+1 Command
If using consumables, drop "For Great Justice!" for a PvE skill of your choice ("I Am The Strongest!" is easiest). If not, you can drop Vicious Attack for Spear of Fury.
For equipment, get a Vampiric 15>50 Spear of Fortitude and a req 7 Command Shield of Fortitude with 15 AL and 20% reduced blind duration. You'll also want an Insightful Staff of Fortitude with a +15/-1 inscription, as well as another spear set with no drawback as the prefix to use outside of combat.
Armor is full Survivor with Sup Vigor, Minor Spear, Leadership, and Command, and a Clarity.
Racthoh
What Ensign put, except I drop the Signet of Return for my 3rd PvE skill and add it back on in place of FGJ! when using consumables. If something dies I don't like to stop pumping out +100 AL to res.
EDIT: One more thing with that build. Because the only shout you have hitting yourself is FGJ and TNTF it can make keeping up aggressive refrain a little difficult (have to hit TNTF on recharge with a 1 second window). Carry around a second cap with +4 to leadership and use it when you have to put up AR. This provides a 25 second AR and is reapplied that way until it drops.
EDIT: One more thing with that build. Because the only shout you have hitting yourself is FGJ and TNTF it can make keeping up aggressive refrain a little difficult (have to hit TNTF on recharge with a 1 second window). Carry around a second cap with +4 to leadership and use it when you have to put up AR. This provides a 25 second AR and is reapplied that way until it drops.
Antithesis
Is there a collector for a req7 shield?
Racthoh
Quote:
Originally Posted by Antithesis
Is there a collector for a req7 shield?
Highest I can see on wiki is 13 AL, req 7. Although they have an inherent health mod, not sure if you can replace that?
Antithesis
So where are you finding the req7 15AL shields?
blue.rellik
Quote:
Originally Posted by Antithesis
So where are you finding the req7 15AL shields?
People with big pockets
Bobby2
P/W with FGJ! and Focused Anger to keep up the adren gain. My third PvE skill is Spear of Fury though people would rather run Dark Fury on a Hero and take Ebon Battle Standard of Sumthin instead.
But IMO it looks like
- SY!
- TNTF!
- FGJ!
- FA
- optional x4
But IMO it looks like
- SY!
- TNTF!
- FGJ!
- FA
- optional x4
xDusT II
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Originally Posted by Antithesis
So where are you finding the req7 15AL shields?
You buy them from other people. I'm not sure on the cost exactly, considering I've bought them for as low as 10k and as high as 50k.
Keep in mind the shield isn't really crucial. You can adjust your attributes so that you have less spear mastery but more in your shield's attributes. Or you can just roll without the extra 7 armour, the difference will be pretty small.
Keep in mind the shield isn't really crucial. You can adjust your attributes so that you have less spear mastery but more in your shield's attributes. Or you can just roll without the extra 7 armour, the difference will be pretty small.
Antithesis
That's pretty much what i'm doing now, running 9 in Command or Motivation.
I was a little unsure about collector shields as i've never come across a 7/15.
I was a little unsure about collector shields as i've never come across a 7/15.
Richardt
Racthoh wrote up a very nice description of his 4 person team build, and goes in depth into the "Imbagon" as you call it:
http://www.guildwarsguru.com/forum/s...php?t=10254869
But the bare bones of it is what Bobby2 said: basically all it is Focused Anger, TNtf, SY, and Aggressive Refrain. Just as long as you have 12 in leadership, you can keep up AR just fine.
I'm also in the crowd that uses a q9 max shield-a 15 q7-8 is only neccessary if you want to put the extra point into spear, and I think that's more of a personnal choice.
http://www.guildwarsguru.com/forum/s...php?t=10254869
But the bare bones of it is what Bobby2 said: basically all it is Focused Anger, TNtf, SY, and Aggressive Refrain. Just as long as you have 12 in leadership, you can keep up AR just fine.
I'm also in the crowd that uses a q9 max shield-a 15 q7-8 is only neccessary if you want to put the extra point into spear, and I think that's more of a personnal choice.
Schmerdro
I really don't understand you people. You should use Flurry instead of Aggressive Refrain (better IAS, no Crack) and "They're On Fire!" along with a SF Elementalist in your party. Also, if you want to get fancy, use Mending Refrain at 8 Motivation (so easy to maintain, why not?).
arsie
There is 13AL (Correction) req7 Paragon shields for sale in Blacktide Den.
http://gw.gamewikis.org/wiki/Farzi
Also, Schmerdro, Aggressive Refrain saves a lot of energy in the long run with multiple Paragons, and the Cracked Armor is no bother at all. If fact, it is a nice trigger for Spear of Fury. (Wrong)
http://gw.gamewikis.org/wiki/Farzi
Also, Schmerdro, Aggressive Refrain saves a lot of energy in the long run with multiple Paragons, and the Cracked Armor is no bother at all. If fact, it is a nice trigger for Spear of Fury. (Wrong)
Racthoh
Quote:
Originally Posted by Schmerdro
Quote: Originally Posted by Schmerdro and "They're On Fire!" along with a SF Elementalist in your party. If you need "They're On Fire!" when you have +100 AL and 35% damage reduction, I don't know what to say. It also means you have to drop an attack skill and one attack skill on a gon is rather weak.
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Also, if you want to get fancy, use Mending Refrain at 8 Motivation (so easy to maintain, why not?).
Again you'd have to drop an attack skill to work it in.
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Originally Posted by arsie
So it's ok for Monks to drop smiting skills and a rez for more healing/protecting but it's not ok for defensive Paragons to drop an attack skill. Ok, that makes perfect sense to me.Quote:
Make that Fire damage is all but useless in HM. SF's work well in NM, but don't expect to get too far in HM with a fire ele backline.
Originally Posted by arsie
If fact, it is a nice trigger for Spear of Fury.
What?
arsie
Quote:
Originally Posted by Racthoh
What?
Ewps, my brain is upside down. :O
blue.rellik
Quote:
Originally Posted by Schmerdro
I really don't understand you people. You should use Flurry instead of Aggressive Refrain (better IAS, no Crack) and "They're On Fire!" along with a SF Elementalist in your party. Also, if you want to get fancy, use Mending Refrain at 8 Motivation (so easy to maintain, why not?).
One SF ele is useless
Antithesis
Quote:
Originally Posted by blue.rellik
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There is 13AL (Correction) req7 Paragon shields for sale in Blacktide Den.
http://gw.gamewikis.org/wiki/Farzi Thanks for that. I'd rather the att points go into spear and lose 3 AL than waste 9 in a line i'm not using.
http://gw.gamewikis.org/wiki/Farzi Thanks for that. I'd rather the att points go into spear and lose 3 AL than waste 9 in a line i'm not using.
Schmerdro
To Racthoh's post: With a zealous spear I have no trouble keeping up Flurry.
ToF is overkill? What kind of argument is that? It's like saying healing Monks shouldn't use prot spells (dismiss condition, prot spirit). And I wasn't talking about Easy Mode (because anything can work there). Besides, TNtF lasts 12 out of 20 seconds so it's nice to have something while it's not up.
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you'd have to drop an attack skill to work it in.
ToF is overkill? What kind of argument is that? It's like saying healing Monks shouldn't use prot spells (dismiss condition, prot spirit). And I wasn't talking about Easy Mode (because anything can work there). Besides, TNtF lasts 12 out of 20 seconds so it's nice to have something while it's not up.
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AR is still superior. Cracked Armor shouldn't be a problem, you're a range attacker with high armor with defensive chants and shouts, and a shield. And beside, you rarely get attack.
One SF ele is useless
With Mark of Rodgort, the SF ele can keep all foes in a nearby area constantly burning. Think of this ele as the "midliner" I do agree that its damage is pathetic in HM, but 7 degeneration isn't that bad and it can work pretty nice with Winter against fiery foes.
Cherng Butter
Quote:
Originally Posted by Schmerdro
it can work pretty nice with Winter against fiery foes.
Actually I'm pretty sure Winter changes damage type AFTER damage calculations, so...no.
Shaz
Quote:
Originally Posted by Schmerdro
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Quote:
Originally Posted by Schmerdro
ToF is overkill? What kind of argument is that? It's like saying healing Monks shouldn't use prot spells (dismiss condition, prot spirit). And I wasn't talking about Easy Mode (because anything can work there). Besides, TNtF lasts 12 out of 20 seconds so it's nice to have something while it's not up.
No, it more like saying healing Monks shouldn't fill their bar full of heal spells, because that is unnecessary where a heal/prot hybrid would be better. Just like ToF is unnecessary in a TNTF+SY bar where a more defensive/offensive hybrid would be better. TNTF is not really necessary also but it has a nice party heal and work on yourself too where as SY does not.
Racthoh
Quote:
Originally Posted by Schmerdro
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Quote: Originally Posted by Schmerdro ToF is overkill? What kind of argument is that? It's like saying healing Monks shouldn't use prot spells (dismiss condition, prot spirit).
Quote: Originally Posted by Schmerdro And I wasn't talking about Easy Mode (because anything can work there). Besides, TNtF lasts 12 out of 20 seconds so it's nice to have something while it's not up. Have something while it's not up? "Save Yourselves!" maybe?
Quote: Originally Posted by Schmerdro
So it's ok for Monks to drop smiting skills and a rez for more healing/protecting
Okay well I have no clue what the hell smiting monks take because I tend not to use weak bars. And since when did monks start to carry a hard res again? If you want to stop healing/protting for 6 seconds to cast Ressurection Chant and let something else die while that happens then go right ahead. Also by using Smiting Prayers you're investing into a 4th attribute tree meaning you're going to have weaker prot, heals, or a small divine favor bonus.
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As for paragon rarely getting attacked..... >.> umm... what?
Unless you're running an Imbagon without any melee-based attackers, you shouldn't be attacked.
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No need for the usage of a superior rune, and AR > Flurry because it doesn't make you deal less damage and you don't need to reapply.
Originally Posted by Schmerdro
but it's not ok for defensive Paragons to drop an attack skill. Ok, that makes perfect sense to me.
Defensive Paragon? Look at the attributes Ensign posted: 14 spear. This paragon is here to deal damage while providing an absurd amount of defense. Based on the way you're posting about using Flurry, a zealous spear, and 14 leadership it sounds like you may use your paragon entirely for defense, but the 'imbagon' is more than capable of providing its share of the offense. Not only that but: Quote:
Spears are the second most imbalanced weapons in the game. You'd be a fool to not take advantage of it.
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going back to the offensive nature of the build... a paragon... honestly.. is one of my latter choices for damage output... although... fun to play none-the-less. Good condition coverage etc.. But looking on the aspect of imbagon... using save yourselves for defense... try and point out a time when you pugged and someone was attack/support.
PuGs are bad. Quote:
When people realized elementalists don't do big damage like physicals do. Basically you can divide the professions into two different cateogries; deals damage and doesn't deal damage. If you want to kill stuff, role a physical. If you don't want to kill stuff, role something that will keep whoever is dealing damage alive/hex free/condition free/make them do more damage.
If someone wants to deal damage with an ele then throw some Great Dwarf Weapons onto your physicals with all that energy. Power that with your elite instead (Mind Blast, Ether Renewal) while casting the occasional Rodgort's Invocation for damage support. Searing Flames at best is a gimmick skill to fuel "They're On Fire!". It hardly matches the offensive capabilities of a physical. Quote:
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