New Inscirption Idea

VexedLucifer

VexedLucifer

Ascalonian Squire

Join Date: Sep 2007

Hell

Learn To Skill Update [Izzy]

Mo/Me

Inscription: "Iron Lungs" Shouts, Chants, and Echoes last 10% longer.
Inscription: "Everlasting Endurance" 10% Chance for Half recharge of Shouts, Chants, and Echoes.

It could be switched to "Spear Grip of Charisma" and be changed 20% longer.(This would have a higher abuse rate percentage and probably would not be a good choice)

Also the inscription could only apply to echoes and chants. Personally I think it would be a decent add on that wouldn't have a place to be abused any more than the other weapon inscriptions and the spear grip that makes enchantments last 20% longer.

Also it would help promote a pro-balanced HA, because it would give Legoway a slight boost, but nothing completely overpowered.

lundis

Frost Gate Guardian

Join Date: Jun 2006

Ingame

The Monstrous Fangs [fang]

Me/

That'd be awesome

/signed

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Knowing Anet, if this mod was put into the game, they'd reduce base shout durations by 10%.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Quote:
Originally Posted by VexedLucifer
Inscription: "Iron Lungs" Shouts, Chants, and Echoes last 10% longer.(10%-15% didn't really think which one would be better)
Inscription: "Everlasting Endurance" 10% Chance for Half recharge of Shouts, Chants, and Echoes.
Yes, sure. We need this, as paragons are really underpowered now... Oh, wait, they are not.

/notsigned

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

/Signed

Add some hexing ones too (I am sure no one would want this )

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

/signed

and i /agree with painbringer

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

/signed
add inscrips for Ritu's too pls
like Halves casting time of binding ritual and Halves recharge time of binding ritual
i'd like those

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Onarik Amrak
Knowing Anet, if this mod was put into the game, they'd reduce base shout durations by 10%.
QFT. /notsigned

Shouts and chants are balanced around their current duration length. If this mod was introduced, every paragon and shout based build would start using it. A.net would then have to balance around everybody having it and reduce the shout's length.

Think of Aegis. Aegis is balanced around everybody switching to a 20% enchant staff when using it.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Hm... the first one could only be a suffix for weapons. Never anything else.
The second one could be either inscription for martial weapons or inscription for shields.

http://wiki.guildwars.com/wiki/List_...Suffix_bonuses

cgruber

Krytan Explorer

Join Date: Apr 2007

Tryst of Vengenance [ToV]

Mo/Me

/notsigned

Shouts are unremovable, that's why duration is shorter.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by cgruber
/notsigned

Shouts are unremovable, that's why duration is shorter.
The +20% enchantment duration do not make enchantments harder to remove.

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

Quote:
Originolly Posted by MithranArkanereQuote:
Originally Posted by cgruber
/notsigned

Shouts are unremovable, that's why duration is shorter.

The +20% enchantment duration do not make enchantments harder to remove.
Yep, you missed his point 100% completly Mithran.

I'll explain, It's OK for an enchantment to have a 20% longer bonus BECAUSE it CAN be removed, a shout CAN NOT be removed, so adding 20% to the duration makes it too strong and unbalanced.

Besides most shouts have "next skill used" on them and are gone shortly after they are applied anyway.

People have wanted the 20% Longer Hex duration for ever. At times I would love to have it, other times I would not. It would overpower many skills I think.

cgruber

Krytan Explorer

Join Date: Apr 2007

Tryst of Vengenance [ToV]

Mo/Me

Quote:
Originally Posted by MithranArkanere
The +20% enchantment duration do not make enchantments harder to remove.
It doesn't but there's a ton of skills that strip enchantments.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Orange Milk
Yep, you missed his point 100% completly Mithran.

I'll explain, It's OK for an enchantment to have a 20% longer bonus BECAUSE it CAN be removed, a shout CAN NOT be removed, so adding 20% to the duration makes it too strong and unbalanced.

Besides most shouts have "next skill used" on them and are gone shortly after they are applied anyway.

People have wanted the 20% Longer Hex duration for ever. At times I would love to have it, other times I would not. It would overpower many skills I think.
The reason longer hexes and longer chants don't exist is because they have skills for that, Mantra of Persistance and Enduring Harmony. If you don't want to spec a skill for it, then your build must not really need the longer duration in the first place.

Randvek

Randvek

Krytan Explorer

Join Date: Sep 2006

Rise From the Ashes [phnx]

W/

I honestly always wondered why there was an Enchantment mod but not for anything else. The only answer I can think of is that enchantments are easier than stances, hexes, shouts, wells, whatever, to cancel. More and more, that argument against stances has gotten weaker, however.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

But there are skills to prevent shouts and chants.
And it's not +20% shout/chant enlarge, it's just +10%.

For 0..9 duration shouts that means +0 seconds.
It would enlarge only shouts with 10 seconds or more. It's not much.

And many shouts have direct effects, like "Fear Me!" or "Coward!" instead durations.

cgruber

Krytan Explorer

Join Date: Apr 2007

Tryst of Vengenance [ToV]

Mo/Me

It would make high-end pvp unbalanced. A single para can make an entire team of squishies have 80 armor + life regen + energy regain while still inflicting dmg/conditions and there's nothing you can do to remove those buffs other than wait for them to expire.

Shoeth

Frost Gate Guardian

Join Date: Mar 2006

Poland

Soul of Melandru [sOm]

A/

Quote:
Originally Posted by MithranArkanere
But there are skills to prevent shouts and chants.
And it's not +20% shout/chant enlarge, it's just +10%.

For 0..9 duration shouts that means +0 seconds.
It would enlarge only shouts with 10 seconds or more. It's not much.

And many shouts have direct effects, like "Fear Me!" or "Coward!" instead durations.
Correct me if I'm wrong, but I think fractions in durations are rounded to the closest whole number... So a 5s shout with +10% duration would become 6s (5,5 rounded up).

As for the idea iself... Interesting, but I'd prefer the bonuses to be on weapons and shields/offhands, like Mithran suggests.

VexedLucifer

VexedLucifer

Ascalonian Squire

Join Date: Sep 2007

Hell

Learn To Skill Update [Izzy]

Mo/Me

Quote:
Originally Posted by MithranArkanere
And many shouts have direct effects, like "Fear Me!" or "Coward!" instead durations.
LOL Wow RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOtard those are warrior shouts. Please get the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO out of the thread if you're so RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing stupid as to start a debate on what shouts do as I said they are intended for Paragons and Last time I checked in the English language Paragon and Warrior have only two letters in common, thus meaning they are most likely two DIFFERENT things.

Quote:
Originally Posted by MirkoTeran
Yes, sure. We need this, as paragons are really underpowered now... Oh, wait, they are not.

/notsigned
Heh someone's Sway team got rolled by a Legoway. Please keep your biased swayer opinions to yourself and let the high ranks handle this. *Pats Mirko's Head*

Quote:
Originally Posted by HawkofStorms
Think of Aegis. Aegis is balanced around everybody switching to a 20% enchant staff when using it.
Lolz Aegis is balanced around this: Screw it bring Guardian, unless you have a three monk backline and even in those occasions its fairly rare.

Quote:
Originally Posted by cgruber
Shouts are unremovable, that's why duration is shorter.
Ever heard of this class called a Necromancer? Oh wait no? Well see necromancer have anti shout hexes which stops them from using shouts. I can't wait for the morons to start spamming HEXES CAN BE REMOVED!!! HEXES CAN BE REMOVED!!! /waits for the twenty pages of bullshit.

Quote:
Originally Posted by cgruber
It would make high-end pvp unbalanced. A single para can make an entire team of squishies have 80 armor + life regen + energy regain while still inflicting dmg/conditions and there's nothing you can do to remove those buffs other than wait for them to expire.
Son, listen right quick! THIS IS PVP NOT PVE please get your priorities straight and after that please keep your ignorant unwanted PvE biased opinion to yourself and the other ignorant pvers you call Guildies and Friends.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Round up? I always though everything's rounded down, except when you are the one picking gold, that your share is rounded up.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Shouts/chants/weapon spells are already overpowered for lack of removal, please dont make it worse.

VexedLucifer

VexedLucifer

Ascalonian Squire

Join Date: Sep 2007

Hell

Learn To Skill Update [Izzy]

Mo/Me

Quote:
Originally Posted by newbie_of_doom
Shouts/chants/weapon spells are already overpowered for lack of removal, please dont make it worse.
Shouts= Energy Management. The only two shouts that would come close to abuse would be a P/W with "Watch Yourself" "Shields Up" or "Incoming" Which would have to use Enduring Harmony and the "Spear Grip of Charisma" lololololol to obtain about a 6-7second duration and as for the noobs shouting DA!!! Just use the mesmers again. This is why Necromancers have anti-shout hexes and mesmers have diversion.(Hint: The diversion point was to if the "Incoming" 6-7second chain exsisted)

Chants= Most of the decent ones end after one attack.

Weapon Spells= Rit skills and is unrelated to the topic of the thread. Congratulations you have spammed once more on guru to raise your post count.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Quote:
Originally Posted by VexedLucifer
Shouts= Energy Management.
Chants= Most of the decent ones end after one attack.
Weapon Spells= Rit skills and is unrelated to the topic of the thread. Congratulations you have spammed once more on guru to raise your post count.

Wow ignorance. You play gvg? No, k I c. You know shields up? Watch yourselves? SoP? SoR? DA? Those are overpowered for sure. Btw what's next? A 20%+20/20?

And ye, I spam guru:P

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

People have been asking for +20% stance duration mods as well, and I'm pretty sure that the idea has been dismissed as potentially causing more harm than good for the numerous tweaks to skills that would need to be made.

VexedLucifer

VexedLucifer

Ascalonian Squire

Join Date: Sep 2007

Hell

Learn To Skill Update [Izzy]

Mo/Me

Quote:
Originally Posted by newbie_of_doom
Wow ignorance. You play gvg? No, k I c. You know shields up? Watch yourselves? SoP? SoR? DA? Those are overpowered for sure. Btw what's next? A 20%+20/20?

And ye, I spam guru:P
You know spelling? No, K I c. LAWLS

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Quote:
Originally Posted by Jetdoc
People have been asking for +20% stance duration mods as well, and I'm pretty sure that the idea has been dismissed as potentially causing more harm than good for the numerous tweaks to skills that would need to be made.
+20% frenzy is gd:P (I couldnt leave it out, I like frenzy too much...)

Well said anyway.

Quote:
Originally Posted by VexedLucifer
You know spelling? No, K I c. LAWLS
Cant you read that then?

Wow ignorance. You play gvg? No, OkAY I SEE. You know shields up? Watch yourselves? SONG oF PURIFICATION? SONG oF RESTORATION? DEFENSIVE ANTHEM? Those are overpowered for sure. BY tHE wAY what Is next? A 20% LONGER SHOUT/CHANT WHATEVER AND A 20HCT 20HRT?

And yeS, I spam guru:P

Sorry for caps its too point out the bad spelling. I hope you can read it now.

VexedLucifer

VexedLucifer

Ascalonian Squire

Join Date: Sep 2007

Hell

Learn To Skill Update [Izzy]

Mo/Me

Quote:
Originally Posted by newbie_of_doom
Cant you read that then?
Learn to use sarcasm. p10x!

Hint: I was making fun of you dumbass. I know what the skill acronyms are and as for your constant bitching about shouts and chants I edited my shorter third post to be longer and I think I covered anything that could/would be abused.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Quote:
Originally Posted by VexedLucifer
Learn to use sarcasm. p10x!
Hint: I was making fun of you dumbass. I know what the skill acronyms are and as for your constant bitching about shouts and chants I edited my shorter third post to be longer and I think I covered anything that could/would be abused.
Maybe I was using sarcasm? Btw, you are right about the spam though, this is good for count, as much as I care anyway...

I'm not bitching about shouts, they just simply are overpowered. If you had not just play pve and actually play pvp, you might just know that.

VexedLucifer

VexedLucifer

Ascalonian Squire

Join Date: Sep 2007

Hell

Learn To Skill Update [Izzy]

Mo/Me

Quote:
Originally Posted by newbie_of_doom
Maybe I was using sarcasm? Btw, you are right about the spam though, this is good for count, as much as I care anyway...

I'm not bitching about shouts, they just simply are overpowered. If you had not just play pve and actually play pvp, you might just know that.
I have 8,512 Fame. I Believe that makes me an Illustrious Hero and also a person familiar to PvP and balanced.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Quote:
Originally Posted by VexedLucifer
I have 8,512 Fame. I Believe that makes me an Illustrious Hero and also a person familiar to PvP and balanced.
There's not a lot of shouts in tombs, there is in GvG. +Ranks dont prove anything so dont be lame plz. And try champion.

Oh by the way, I dont think you will like a 40/40 SoC or a 20% longer Make Haste with 20/20, would you?

And it would actually make fall back to be chained with 2 charactars, wouldnt it?

cgruber

Krytan Explorer

Join Date: Apr 2007

Tryst of Vengenance [ToV]

Mo/Me

Quote:
Originally Posted by VexedLucifer
Son, listen right quick! THIS IS PVP NOT PVE please get your priorities straight and after that please keep your ignorant unwanted PvE biased opinion to yourself and the other ignorant pvers you call Guildies and Friends.
Learn to read kthnx

VexedLucifer

VexedLucifer

Ascalonian Squire

Join Date: Sep 2007

Hell

Learn To Skill Update [Izzy]

Mo/Me

Quote:
Originally Posted by newbie_of_doom
There's not a lot of shouts in tombs, there is in GvG. +Ranks dont prove anything so dont be lame plz. And try champion.

Oh by the way, I dont think you will like a 40/40 SoC or a 20% longer Make Haste with 20/20, would you?
40/40 and 20/20 Were never suggested. Looks like you've run out of shit to bitch about my friend. Why don't you stop now? And as for champ title. Lawls *Goes and joins SoG* *Spikes champ 4* Now please Blow me. (The Joining of SoG and Spiking champ rank was a joke to the moron who seems to think that its exclusively special to "elite" players and that moron should also take in the variable of Guilds being sold and bought before that certain moron thinks that Champ rank is exclusive. Yes, I know that the Hero Title can be swayed and spiked, personally I did Rspike(In Tombs), Bspike with Altar, and then Balanced.)


Quote:
Originally Posted by cgruber
Learn to read kthnx
What PvP Skill gives someone +80 armour?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Take it easy.

First of all, do the property affect everyone affected by a skill activated by one equiped with it or only to those whearing the property regardless of who activates the skill? You should know that first before arguing here.

Second, enchantments can be interrupted, prevented and disabled, but shouts can be only prevented and interrupted, so a 10% instead of 20% it's not too much.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Quote:
Originally Posted by VexedLucifer
40/40 and 20/20 Were never suggested. Looks like you've run out of shit to bitch about my friend. Why don't you stop now? And as for champ title. Lawls *Goes and joins SoG* *Spikes champ 4* Now please Blow me. (The Joining of SoG and Spiking champ rank was a joke to the moron who seems to think that its exclusively special to "elite" players and that moron should also take in the variable of Guilds being sold and bought before that certain moron thinks that Champ rank is exclusive. Yes, I know that the Hero Title can be swayed and spiked, personally I did Rspike(In Tombs), Bspike with Altar, and then Balanced.)
I really dont care what you are playing, and ye bspike and rspike are pr0.... cough....

If you have 20% why would you NOT have 40/40 20/20 and all that stuff?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Eh... he's asking for 10%, not 20%.

VexedLucifer

VexedLucifer

Ascalonian Squire

Join Date: Sep 2007

Hell

Learn To Skill Update [Izzy]

Mo/Me

Quote:
Originally Posted by MithranArkanere
Take it easy.

First of all, do the duration affect the one that WEARS the property or the one that USES the property? You should know that first before arguing here.

Second, enchantments can be interrupted, prevented and disabled, but shouts can be only prevented and interrupted, so a 10% instead of 20% it's not too much.
Once again Mesmers can handle shouts with a necromancer on the side. And I think you meant shouts can only be prevented.

Quote:
Originally Posted by newbie_of_doom
I really dont care what you are playing, and ye bspike and rspike are pr0.... cough....

If you have 20% why would you NOT have 40/40 20/20 and all that stuff?
Did is the past tense form of Do. Along with the +20% Longer was just another suggestion and it would have more of a place to be abused. Which, I do admit so I don't know why you are complaining so much and throwing in random suggestions of your own.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Quote:
Originally Posted by VexedLucifer
Once again Mesmers can handle shouts with a necromancer on the side. And I think you meant shouts can only be prevented.
Well ye i meant that. Try to get DA on your PD(tombs?), it's hard, you should be focussing on other things. + You cant interupt shields up at all.

And if there's a ward, aegis and DA its gonna be harder.


And sorry about making up the 40/40. It just made sense to me to add that if you want a 10% (not 20%:P)

Im just not looking forward to 10% longer shields up.

cgruber

Krytan Explorer

Join Date: Apr 2007

Tryst of Vengenance [ToV]

Mo/Me

Quote:
Originally Posted by VexedLucifer
What PvP Skill gives someone +80 armour?
Uh 60ar + 20 ar buff = 80ar

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Quote:
Originally Posted by cgruber
Uh 60ar + 20 ar buff = 80ar
I suppose thats watch yourself? You can keep that up w/out the mod anyway.

cgruber

Krytan Explorer

Join Date: Apr 2007

Tryst of Vengenance [ToV]

Mo/Me

Quote:
Originally Posted by newbie_of_doom
I suppose thats watch yourself? You can keep that up w/out the mod anyway.
Yes easily and you can cycle it with shields up as well. Shouts don't need any buffs.