New Inscirption Idea
VexedLucifer
Inscription: "Iron Lungs" Shouts, Chants, and Echoes last 10% longer.
Inscription: "Everlasting Endurance" 10% Chance for Half recharge of Shouts, Chants, and Echoes.
It could be switched to "Spear Grip of Charisma" and be changed 20% longer.(This would have a higher abuse rate percentage and probably would not be a good choice)
Also the inscription could only apply to echoes and chants. Personally I think it would be a decent add on that wouldn't have a place to be abused any more than the other weapon inscriptions and the spear grip that makes enchantments last 20% longer.
Also it would help promote a pro-balanced HA, because it would give Legoway a slight boost, but nothing completely overpowered.
Inscription: "Everlasting Endurance" 10% Chance for Half recharge of Shouts, Chants, and Echoes.
It could be switched to "Spear Grip of Charisma" and be changed 20% longer.(This would have a higher abuse rate percentage and probably would not be a good choice)
Also the inscription could only apply to echoes and chants. Personally I think it would be a decent add on that wouldn't have a place to be abused any more than the other weapon inscriptions and the spear grip that makes enchantments last 20% longer.
Also it would help promote a pro-balanced HA, because it would give Legoway a slight boost, but nothing completely overpowered.
lundis
That'd be awesome
/signed
/signed
Onarik Amrak
Knowing Anet, if this mod was put into the game, they'd reduce base shout durations by 10%.
MirkoTeran
Quote:
Originally Posted by VexedLucifer
Inscription: "Iron Lungs" Shouts, Chants, and Echoes last 10% longer.(10%-15% didn't really think which one would be better)
Inscription: "Everlasting Endurance" 10% Chance for Half recharge of Shouts, Chants, and Echoes. |
/notsigned
Painbringer
/Signed
Add some hexing ones too (I am sure no one would want this )
Add some hexing ones too (I am sure no one would want this )
RavagerOfDreams
/signed
and i /agree with painbringer
and i /agree with painbringer
N1ghtstalker
/signed
add inscrips for Ritu's too pls
like Halves casting time of binding ritual and Halves recharge time of binding ritual
i'd like those
add inscrips for Ritu's too pls
like Halves casting time of binding ritual and Halves recharge time of binding ritual
i'd like those
HawkofStorms
Quote:
Originally Posted by Onarik Amrak
Knowing Anet, if this mod was put into the game, they'd reduce base shout durations by 10%.
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Shouts and chants are balanced around their current duration length. If this mod was introduced, every paragon and shout based build would start using it. A.net would then have to balance around everybody having it and reduce the shout's length.
Think of Aegis. Aegis is balanced around everybody switching to a 20% enchant staff when using it.
MithranArkanere
Hm... the first one could only be a suffix for weapons. Never anything else.
The second one could be either inscription for martial weapons or inscription for shields.
http://wiki.guildwars.com/wiki/List_...Suffix_bonuses
The second one could be either inscription for martial weapons or inscription for shields.
http://wiki.guildwars.com/wiki/List_...Suffix_bonuses
cgruber
/notsigned
Shouts are unremovable, that's why duration is shorter.
Shouts are unremovable, that's why duration is shorter.
MithranArkanere
Quote:
Originally Posted by cgruber
/notsigned
Shouts are unremovable, that's why duration is shorter. |
Orange Milk
Quote:
Originolly Posted by MithranArkanereQuote: Originally Posted by cgruber /notsigned Shouts are unremovable, that's why duration is shorter. The +20% enchantment duration do not make enchantments harder to remove. |
I'll explain, It's OK for an enchantment to have a 20% longer bonus BECAUSE it CAN be removed, a shout CAN NOT be removed, so adding 20% to the duration makes it too strong and unbalanced.
Besides most shouts have "next skill used" on them and are gone shortly after they are applied anyway.
People have wanted the 20% Longer Hex duration for ever. At times I would love to have it, other times I would not. It would overpower many skills I think.
cgruber
Quote:
Originally Posted by MithranArkanere
The +20% enchantment duration do not make enchantments harder to remove.
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HawkofStorms
Quote:
Originally Posted by Orange Milk
Yep, you missed his point 100% completly Mithran.
I'll explain, It's OK for an enchantment to have a 20% longer bonus BECAUSE it CAN be removed, a shout CAN NOT be removed, so adding 20% to the duration makes it too strong and unbalanced. Besides most shouts have "next skill used" on them and are gone shortly after they are applied anyway. People have wanted the 20% Longer Hex duration for ever. At times I would love to have it, other times I would not. It would overpower many skills I think. |
Randvek
I honestly always wondered why there was an Enchantment mod but not for anything else. The only answer I can think of is that enchantments are easier than stances, hexes, shouts, wells, whatever, to cancel. More and more, that argument against stances has gotten weaker, however.
MithranArkanere
But there are skills to prevent shouts and chants.
And it's not +20% shout/chant enlarge, it's just +10%.
For 0..9 duration shouts that means +0 seconds.
It would enlarge only shouts with 10 seconds or more. It's not much.
And many shouts have direct effects, like "Fear Me!" or "Coward!" instead durations.
And it's not +20% shout/chant enlarge, it's just +10%.
For 0..9 duration shouts that means +0 seconds.
It would enlarge only shouts with 10 seconds or more. It's not much.
And many shouts have direct effects, like "Fear Me!" or "Coward!" instead durations.
cgruber
It would make high-end pvp unbalanced. A single para can make an entire team of squishies have 80 armor + life regen + energy regain while still inflicting dmg/conditions and there's nothing you can do to remove those buffs other than wait for them to expire.
Shoeth
Quote:
Originally Posted by MithranArkanere
But there are skills to prevent shouts and chants.
And it's not +20% shout/chant enlarge, it's just +10%. For 0..9 duration shouts that means +0 seconds. It would enlarge only shouts with 10 seconds or more. It's not much. And many shouts have direct effects, like "Fear Me!" or "Coward!" instead durations. |
As for the idea iself... Interesting, but I'd prefer the bonuses to be on weapons and shields/offhands, like Mithran suggests.
VexedLucifer
Quote:
Originally Posted by MithranArkanere
And many shouts have direct effects, like "Fear Me!" or "Coward!" instead durations.
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Quote:
Originally Posted by MirkoTeran
Yes, sure. We need this, as paragons are really underpowered now... Oh, wait, they are not.
/notsigned |
Quote:
Originally Posted by HawkofStorms
Think of Aegis. Aegis is balanced around everybody switching to a 20% enchant staff when using it.
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Quote:
Originally Posted by cgruber
Shouts are unremovable, that's why duration is shorter.
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Quote:
Originally Posted by cgruber
It would make high-end pvp unbalanced. A single para can make an entire team of squishies have 80 armor + life regen + energy regain while still inflicting dmg/conditions and there's nothing you can do to remove those buffs other than wait for them to expire.
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MithranArkanere
Round up? I always though everything's rounded down, except when you are the one picking gold, that your share is rounded up.
newbie_of_doom
Shouts/chants/weapon spells are already overpowered for lack of removal, please dont make it worse.
VexedLucifer
Quote:
Originally Posted by newbie_of_doom
Shouts/chants/weapon spells are already overpowered for lack of removal, please dont make it worse.
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Chants= Most of the decent ones end after one attack.
Weapon Spells= Rit skills and is unrelated to the topic of the thread. Congratulations you have spammed once more on guru to raise your post count.
newbie_of_doom
Quote:
Originally Posted by VexedLucifer
Shouts= Energy Management.
Chants= Most of the decent ones end after one attack. Weapon Spells= Rit skills and is unrelated to the topic of the thread. Congratulations you have spammed once more on guru to raise your post count. |
Wow ignorance. You play gvg? No, k I c. You know shields up? Watch yourselves? SoP? SoR? DA? Those are overpowered for sure. Btw what's next? A 20%+20/20?
And ye, I spam guru:P
Jetdoc
People have been asking for +20% stance duration mods as well, and I'm pretty sure that the idea has been dismissed as potentially causing more harm than good for the numerous tweaks to skills that would need to be made.
VexedLucifer
Quote:
Originally Posted by newbie_of_doom
Wow ignorance. You play gvg? No, k I c. You know shields up? Watch yourselves? SoP? SoR? DA? Those are overpowered for sure. Btw what's next? A 20%+20/20?
And ye, I spam guru:P |
newbie_of_doom
Quote:
Originally Posted by Jetdoc
People have been asking for +20% stance duration mods as well, and I'm pretty sure that the idea has been dismissed as potentially causing more harm than good for the numerous tweaks to skills that would need to be made.
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Well said anyway.
Quote:
Originally Posted by VexedLucifer
You know spelling? No, K I c. LAWLS
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Wow ignorance. You play gvg? No, OkAY I SEE. You know shields up? Watch yourselves? SONG oF PURIFICATION? SONG oF RESTORATION? DEFENSIVE ANTHEM? Those are overpowered for sure. BY tHE wAY what Is next? A 20% LONGER SHOUT/CHANT WHATEVER AND A 20HCT 20HRT?
And yeS, I spam guru:P
Sorry for caps its too point out the bad spelling. I hope you can read it now.
VexedLucifer
Quote:
Originally Posted by newbie_of_doom
Cant you read that then?
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Hint: I was making fun of you dumbass. I know what the skill acronyms are and as for your constant bitching about shouts and chants I edited my shorter third post to be longer and I think I covered anything that could/would be abused.
newbie_of_doom
Quote:
Originally Posted by VexedLucifer
Learn to use sarcasm. p10x!
Hint: I was making fun of you dumbass. I know what the skill acronyms are and as for your constant bitching about shouts and chants I edited my shorter third post to be longer and I think I covered anything that could/would be abused. |
I'm not bitching about shouts, they just simply are overpowered. If you had not just play pve and actually play pvp, you might just know that.
VexedLucifer
Quote:
Originally Posted by newbie_of_doom
Maybe I was using sarcasm? Btw, you are right about the spam though, this is good for count, as much as I care anyway...
I'm not bitching about shouts, they just simply are overpowered. If you had not just play pve and actually play pvp, you might just know that. |
newbie_of_doom
Quote:
Originally Posted by VexedLucifer
I have 8,512 Fame. I Believe that makes me an Illustrious Hero and also a person familiar to PvP and balanced.
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Oh by the way, I dont think you will like a 40/40 SoC or a 20% longer Make Haste with 20/20, would you?
And it would actually make fall back to be chained with 2 charactars, wouldnt it?
cgruber
Quote:
Originally Posted by VexedLucifer
Son, listen right quick! THIS IS PVP NOT PVE please get your priorities straight and after that please keep your ignorant unwanted PvE biased opinion to yourself and the other ignorant pvers you call Guildies and Friends.
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VexedLucifer
Quote:
Originally Posted by newbie_of_doom
There's not a lot of shouts in tombs, there is in GvG. +Ranks dont prove anything so dont be lame plz. And try champion.
Oh by the way, I dont think you will like a 40/40 SoC or a 20% longer Make Haste with 20/20, would you? |
Quote:
Originally Posted by cgruber
Learn to read kthnx
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MithranArkanere
Take it easy.
First of all, do the property affect everyone affected by a skill activated by one equiped with it or only to those whearing the property regardless of who activates the skill? You should know that first before arguing here.
Second, enchantments can be interrupted, prevented and disabled, but shouts can be only prevented and interrupted, so a 10% instead of 20% it's not too much.
First of all, do the property affect everyone affected by a skill activated by one equiped with it or only to those whearing the property regardless of who activates the skill? You should know that first before arguing here.
Second, enchantments can be interrupted, prevented and disabled, but shouts can be only prevented and interrupted, so a 10% instead of 20% it's not too much.
newbie_of_doom
Quote:
Originally Posted by VexedLucifer
40/40 and 20/20 Were never suggested. Looks like you've run out of shit to bitch about my friend. Why don't you stop now? And as for champ title. Lawls *Goes and joins SoG* *Spikes champ 4* Now please Blow me. (The Joining of SoG and Spiking champ rank was a joke to the moron who seems to think that its exclusively special to "elite" players and that moron should also take in the variable of Guilds being sold and bought before that certain moron thinks that Champ rank is exclusive. Yes, I know that the Hero Title can be swayed and spiked, personally I did Rspike(In Tombs), Bspike with Altar, and then Balanced.)
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If you have 20% why would you NOT have 40/40 20/20 and all that stuff?
MithranArkanere
Eh... he's asking for 10%, not 20%.
VexedLucifer
Quote:
Originally Posted by MithranArkanere
Take it easy.
First of all, do the duration affect the one that WEARS the property or the one that USES the property? You should know that first before arguing here. Second, enchantments can be interrupted, prevented and disabled, but shouts can be only prevented and interrupted, so a 10% instead of 20% it's not too much. |
Quote:
Originally Posted by newbie_of_doom
I really dont care what you are playing, and ye bspike and rspike are pr0.... cough....
If you have 20% why would you NOT have 40/40 20/20 and all that stuff? |
newbie_of_doom
Quote:
Originally Posted by VexedLucifer
Once again Mesmers can handle shouts with a necromancer on the side. And I think you meant shouts can only be prevented.
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And if there's a ward, aegis and DA its gonna be harder.
And sorry about making up the 40/40. It just made sense to me to add that if you want a 10% (not 20%:P)
Im just not looking forward to 10% longer shields up.
cgruber
Quote:
Originally Posted by VexedLucifer
What PvP Skill gives someone +80 armour?
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newbie_of_doom
Quote:
Originally Posted by cgruber
Uh 60ar + 20 ar buff = 80ar
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cgruber
Quote:
Originally Posted by newbie_of_doom
I suppose thats watch yourself? You can keep that up w/out the mod anyway.
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