Basically this class can clone, copy, and uses Enemy Force against them. This class is very resemble the necromancer.
Class Role
Damage Dealer, damage is variant. Self Survival
Armor Level
Caster Armor: 60AR (+30AR against Physical, -30AR against Elemental)
Energy Level
Medium: 25 and 4 Pips
Range Type
Ranged: Staffs and Wands
Attribute
Soul Scream: You gain 1 energy for every enemy die under effect of your hex. You can only gain 3 times every 15 second. (No Range limit)
Cloning: Increase your effectiveness over cloning skill. You can control more clone every 2 level in Cloning.
Copying: Increasing your effectiveness in copying skill.
Manipulation: Increasing your effectiveness in controling enemy skill. Your clone gain +10 health and +1 energy for every attribute in Mind Control
Alliance: Increase your effectiveness in enchanting your allies.
A Character Skillbar:
Animate Clone [10 Energy, 3 Cast, 30 Recharge]: Hex Spell. Clone target foes with same skill and weapon with 100...500 health and 1...30 energy and locked on as foes for this clone. When this hex end, target foes gain 100...500 health and 1...30 energy.
Mimic Signet [5 Cast, 60 Recharge]: Elite Hex Spell. For 20...50 seconds, Copy target foes skill and weapon. You suffer -3 health degeneration while hex is active.
Lost Soul Clone [10 Energy, 1 Cast, 20 Recharge]: Enchantment Spell. Clone target ally with health and energy same as target ally. Target ally and clone die if this enchantment end.
Copy Weapon [5 Energy, 1/4 Cast, 5 Recharge]: Hex Spell. Copy and wield target foes weapon. Copying Attribute replace that Weapon Attribute. When this hex end, target foes gain health equal to amount of health lost by this weapon wield by you.
Mirror Hand [10 Energy, 3 Cast, 30 Recharge]: Hex Spell. For 10 seconds, Copy target foes Non-Attack skill. This skill remove all your remaining energy.
Clone Feast Signet [1/4 Cast, 2 Recharge]: Spell. Remove all clone hex from target foe. For every hex removed this way you gain 50...100 health.
Renew Soul [-33% Max Health, 1/4 Cast, 5 Recharge]: Spell. Target ally clone gain amount of health same as amount you sacrifice.
Bound Resurrection Signet [3 Cast, 10 Recharge]: Spell. Resurrect target dead ally with 100% health and energy but is hex with Bound Sickness for 120 seconds and when Hex end, target ally die and animate a clone of themself.
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