Large Scale PVE Co-Op Alliance Battles
mintykanesh
#1 Personally, in my opinion, there should be a kind of PVE version of AB. What I mean is, as we know, as kurzik / luxons fight, they can push back the border. I think there could be something like this in pve.
For example - there should be a certain outpost(s) that your alliance can go to. This outpost would be a elite mission, and you could have a large party of about 20 in it (maybe less, but definatly more than 12). Then, the party would enter the mission, and literally fight a war against dragons. There could be siege, forts, defences, special weapons etc. If you manage to win, the border is pushed back, and a new elite mission is unlocked for your alliance to use. As you unlock each outpost, the mission should get harder and harder, until say after three or so, it is almost impossible to win. Here, almost every creature should drop atleast something, and the location should have drops that ONLY drop there (and not crappy ones)- so i really mean almost impossible. At the end of this, is a boss - like mallyx but even harder, with his own set of ownage unique items. But these items should be very highly prized due to the extreme difficulty at get them (they would be like r8 greens in gw now for an example). Ie a class of unique items that cannot be found anywhere else. However if the team fails, then the border is pushed back one step.
This is definatly my favorite idea, as presently, there is not much that an entire alliance can do together and work on in PVE, and me being a devout PVEer, this really gets at me.
For example - there should be a certain outpost(s) that your alliance can go to. This outpost would be a elite mission, and you could have a large party of about 20 in it (maybe less, but definatly more than 12). Then, the party would enter the mission, and literally fight a war against dragons. There could be siege, forts, defences, special weapons etc. If you manage to win, the border is pushed back, and a new elite mission is unlocked for your alliance to use. As you unlock each outpost, the mission should get harder and harder, until say after three or so, it is almost impossible to win. Here, almost every creature should drop atleast something, and the location should have drops that ONLY drop there (and not crappy ones)- so i really mean almost impossible. At the end of this, is a boss - like mallyx but even harder, with his own set of ownage unique items. But these items should be very highly prized due to the extreme difficulty at get them (they would be like r8 greens in gw now for an example). Ie a class of unique items that cannot be found anywhere else. However if the team fails, then the border is pushed back one step.
This is definatly my favorite idea, as presently, there is not much that an entire alliance can do together and work on in PVE, and me being a devout PVEer, this really gets at me.
ScuZZ
Its called WOW
Orange Milk
/not signed
Sucks you took all that time to type out such a bad idea.
Get with your alliance and go farm DoA or Slaver's, or The Deep or Urgoz.
They are challenging and drop unique items you can only find there.
Basically your idea looks to me like you want a sooper leet farming area to get rare weapons to sell, examples below:
Don't change the game just to get a "get rich quick" idea, learn2play the game thats there now.
Sucks you took all that time to type out such a bad idea.
Get with your alliance and go farm DoA or Slaver's, or The Deep or Urgoz.
They are challenging and drop unique items you can only find there.
Basically your idea looks to me like you want a sooper leet farming area to get rare weapons to sell, examples below:
Quote:
almost every creature should drop atleast something |
Quote:
should have drops that ONLY drop there (and not crappy ones |
Quote:
very highly prized |
Quote:
Ie a class of unique items that cannot be found anywhere else |
Elisabet Ramsey
Quote:
Originally Posted by ScuZZ
Its called WOW
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Sounds kinda like Urgoz or The deep
so not signed
Horus
would be great to get some new elite missions, but not sure if i like the idea og those "high priced items like req8 greens". All i would like to see is new challenges...
btw: you mentioned alliance battles... wtf^^ this has absolutley nothing to do with alliance battles, no kurzicks/luxons mentioned, nothing^^
btw: you mentioned alliance battles... wtf^^ this has absolutley nothing to do with alliance battles, no kurzicks/luxons mentioned, nothing^^
RavagerOfDreams
/notsigned
reasons stated above
reasons stated above
seandom
Quote:
Originally Posted by Orange Milk
Sucks you took all that time to type out such a bad idea.
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Quote:
Originally Posted by Orange Milk
Don't change the game just to get a "get rich quick" idea
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BlackSephir
Lol Moar Phat Loot!!
newbie_of_doom
Why would kurz/lux have dragons on the boarder? Wtf?
+some challenge that influences the boarder could be fun, but get a decent party size.... 8 = gvg. And heroes r gd. Drop the loot imo.
And actually fight against kurzick/luxon npc, not dragons?
+some challenge that influences the boarder could be fun, but get a decent party size.... 8 = gvg. And heroes r gd. Drop the loot imo.
And actually fight against kurzick/luxon npc, not dragons?
Kanyatta
It would be hard to make a "difficult" PvE game, unless it was like, 15 Abaddons at once or something.
newbie_of_doom
Quote:
Originally Posted by Kanyatta
It would be hard to make a "difficult" PvE game, unless it was like, 15 Abaddons at once or something.
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