#1 Personally, in my opinion, there should be a kind of PVE version of AB. What I mean is, as we know, as kurzik / luxons fight, they can push back the border. I think there could be something like this in pve.
For example - there should be a certain outpost(s) that your alliance can go to. This outpost would be a elite mission, and you could have a large party of about 20 in it (maybe less, but definatly more than 12). Then, the party would enter the mission, and literally fight a war against dragons. There could be siege, forts, defences, special weapons etc. If you manage to win, the border is pushed back, and a new elite mission is unlocked for your alliance to use. As you unlock each outpost, the mission should get harder and harder, until say after three or so, it is almost impossible to win. Here, almost every creature should drop atleast something, and the location should have drops that ONLY drop there (and not crappy ones)- so i really mean almost impossible. At the end of this, is a boss - like mallyx but even harder, with his own set of ownage unique items. But these items should be very highly prized due to the extreme difficulty at get them (they would be like r8 greens in gw now for an example). Ie a class of unique items that cannot be found anywhere else. However if the team fails, then the border is pushed back one step.
This is definatly my favorite idea, as presently, there is not much that an entire alliance can do together and work on in PVE, and me being a devout PVEer, this really gets at me.
m
