Minons & Critical Hits???
The Fox
Do minons get critical hits and will Go For The Eye's up their chances?
RPGmaniac
From wiki:
"Minions can inflict critical hits. Like animal companions, minion critical hits do not automatically inflict maximum damage."
And since Go For the Eyes works on all allies, it will work on minions too.
"Minions can inflict critical hits. Like animal companions, minion critical hits do not automatically inflict maximum damage."
And since Go For the Eyes works on all allies, it will work on minions too.
Richardt
Someone showed (I think it was on Guru or the Unofficial Wiki) that GftE does work on minions.
The Fox
Any idea how criticals work since they "don't automatically inflict maximum damage?"
EDITED:
The damage for an animal companion's critical hits is not based on the pet's maximum damage, instead applying the multpiler to the pet's normal damage range.
So basically, they get a 40% damage boost off whatever they roll for their pathetically low damage ranges.
EDITED:
The damage for an animal companion's critical hits is not based on the pet's maximum damage, instead applying the multpiler to the pet's normal damage range.
So basically, they get a 40% damage boost off whatever they roll for their pathetically low damage ranges.
Richardt
It caused them to do more damage.
I'm not sure how much more, but I do know it was more.
I'm not sure how much more, but I do know it was more.
MisterB
Yes to both of the first questions. Critical hits are real easy to see with some TexMods.
newbie_of_doom
Quote:
Originally Posted by MisterB
Yes to both of the first questions. Critical hits are real easy to see with some TexMods.
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MisterB
Quote:
Originally Posted by newbie_of_doom
explain plz, i want to have that:P
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Wiki's list of player's mods here: http://wiki.guildwars.com/wiki/Guide..._modifications
Guru threads on modding here: http://www.guildwarsguru.com/forum/s...ght=modding+gw
and here: http://www.guildwarsguru.com/forum/s...ght=modding+gw
The Critical Hit mod I use is here: http://guildwars.incgamers.com/forum...=460352&page=2
It looks like this:
The Critical image flashes; the effect is quite obvious.
Chthon
1. Minions do critical.
2. We're not entirely sure how minion criticals work.
3. We think they work as follows:
A when a player gets a critical they get an automatic maximum roll for their weapon (ie a sword will auto-roll a 22; a dagger will auto-roll a 17; etc) and a +20 to their damage baseline (same as if the foe had -20 armor). We're pretty sure that's how players work.
When a minion gets a critical, they get the same +20 to baseline, but no automatic max roll. This seems to match what we see in-game, but it hasn't been tested as thoroughly as player criticals.
2. We're not entirely sure how minion criticals work.
3. We think they work as follows:
A when a player gets a critical they get an automatic maximum roll for their weapon (ie a sword will auto-roll a 22; a dagger will auto-roll a 17; etc) and a +20 to their damage baseline (same as if the foe had -20 armor). We're pretty sure that's how players work.
When a minion gets a critical, they get the same +20 to baseline, but no automatic max roll. This seems to match what we see in-game, but it hasn't been tested as thoroughly as player criticals.
RPGmaniac
What are those blue tick marks in the Seige Ice golem's heath bar?
Keithark
75 and 50% health another mod
MisterB
Quote:
Originally Posted by RPGmaniac
What are those blue tick marks in the Seige Ice golem's heath bar?
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