Consumables NPC for the Guild hall
IslandHermet
If this could be turned into a poll that would be great.
Whats everyones thoughts about a NPC trader at the guild hall for consumables,Grail,essence,Powerstone,Armor,Ps kit,Star,and res scrolls.
all priced the same as in EOTN.
The guild lord could charge 200k in 100k installments for this NPC.
I see no harm in this idea and it would help so many people.
/signed or /notsigned
Whats everyones thoughts about a NPC trader at the guild hall for consumables,Grail,essence,Powerstone,Armor,Ps kit,Star,and res scrolls.
all priced the same as in EOTN.
The guild lord could charge 200k in 100k installments for this NPC.
I see no harm in this idea and it would help so many people.
/signed or /notsigned
MithranArkanere
Hm... each [consumables] NPC has a 'specialty'.
I would agree with th other consumables, there could be even new ones, like crates of fireworks. But not the 'specialties'. Those should remain unique to each reputation.
There could be consumables NPCs in the other campaigns with their own unique consumables.
I would agree with th other consumables, there could be even new ones, like crates of fireworks. But not the 'specialties'. Those should remain unique to each reputation.
There could be consumables NPCs in the other campaigns with their own unique consumables.
HawkofStorms
/notsigned
Would allow people without access to GW:EN to buy consumables. Now, the title requirement might still be present, but then people who used the GW:EN preview/trail weekend who don't own GW:EN might theoretically be able to buy consumables.
Would allow people without access to GW:EN to buy consumables. Now, the title requirement might still be present, but then people who used the GW:EN preview/trail weekend who don't own GW:EN might theoretically be able to buy consumables.
Kyomi Tachibana
The only issue I see with it is the reputation ranks, how would you work around that?
Not have them accessible until rank 3/4 (I forget), or have each item craftable at the respective ranks but lock the others until you achieve the ranks?
It just seems a lot of work to make things slightly easier.
I don't care either way though, since I really only craft celerities[ftw].
Not have them accessible until rank 3/4 (I forget), or have each item craftable at the respective ranks but lock the others until you achieve the ranks?
It just seems a lot of work to make things slightly easier.
I don't care either way though, since I really only craft celerities[ftw].
Orange Milk
Great idea, HOWEVER....
People without GWEN would now have access to consumables. Infact it would be possible for an entire guild of which not a single member owns GWEN to have access to consumables.
And thats why they are not there, of course the AB guys are there even to people without factions, just not accessable, so who the hell knows
/signed IF only people with GWEN can see/use the NPC in the hall
People without GWEN would now have access to consumables. Infact it would be possible for an entire guild of which not a single member owns GWEN to have access to consumables.
And thats why they are not there, of course the AB guys are there even to people without factions, just not accessable, so who the hell knows
/signed IF only people with GWEN can see/use the NPC in the hall
majikmajikmajik
/notsigned
some people went out of their way to get the ranks for them.
quit trying to add more to the game. its just slowing gw2......
some people went out of their way to get the ranks for them.
quit trying to add more to the game. its just slowing gw2......
ZeAliX
Well.. me and some fellow guildes thought of the same thing and it would be awesome to a such trader in gh. To you guys who don't like people without EotN to have access to the trader... the person without EotN could just ask a fellow guildie to craft it. Titles isn't that big of a deal anyway.. r3 or 4 is quite easy to get imo. So.. my point was that everyone should have access to the trader
/signed
/signed
IslandHermet
Quote:
Originally Posted by HawkofStorms
/notsigned
Would allow people without access to GW:EN to buy consumables. Now, the title requirement might still be present, but then people who used the GW:EN preview/trail weekend who don't own GW:EN might theoretically be able to buy consumables. |
IslandHermet
Quote:
Originally Posted by Orange Milk
Great idea, HOWEVER....
People without GWEN would now have access to consumables. Infact it would be possible for an entire guild of which not a single member owns GWEN to have access to consumables. And thats why they are not there, of course the AB guys are there even to people without factions, just not accessable, so who the hell knows /signed IF only people with GWEN can see/use the NPC in the hall |
That would be fine to keep the ranks at 3, and keep it so only people with GWEN can use this NPC, everyone should be able to see it but those without GWEN can not use it.
IslandHermet
Quote:
Originally Posted by majikmajikmajik
/notsigned
some people went out of their way to get the ranks for them. quit trying to add more to the game. its just slowing gw2...... |
IslandHermet
Quote:
Originally Posted by MithranArkanere
Hm... each [consumables] NPC has a 'specialty'.
I would agree with th other consumables, there could be even new ones, like crates of fireworks. But not the 'specialties'. Those should remain unique to each reputation. There could be consumables NPCs in the other campaigns with their own unique consumables. |
Artorius.Maximus
While we are at it, can we add an armorer with every set of ascended/prestige/elite/whatever you want to call it armor in the game too. Can we even take away the whole game and just have the guild hall where we can buy stuff and stand there looking at each other.
/notsigned
/notsigned
Zahr Dalsk
Quote:
Originally Posted by HawkofStorms
Would allow people without access to GW:EN to buy consumables. Now, the title requirement might still be present, but then people who used the GW:EN preview/trail weekend who don't own GW:EN might theoretically be able to buy consumables.
|
Are you really worried about that?
People can already just give a friend the materials and cash and have the friend get them! (As for skill points, those are practically worthless and incredibly easy to come by.) This changes nothing except who gets to finally put all those skill points to use.
/signed
Miska Bow
Quote:
Originally Posted by Artorius.Maximus
While we are at it, can we add an armorer with every set of ascended/prestige/elite/whatever you want to call it armor in the game too. Can we even take away the whole game and just have the guild hall where we can buy stuff and stand there looking at each other.
/notsigned |
Could the storage also pay monthly interest for the gold we leave in it ? While we're at it, a seafood buffet and a fully stocked up bar would be nice too for my GH.
/not signed at all
IslandHermet
Quote:
Originally Posted by Artorius.Maximus
While we are at it, can we add an armorer with every set of ascended/prestige/elite/whatever you want to call it armor in the game too. Can we even take away the whole game and just have the guild hall where we can buy stuff and stand there looking at each other.
/notsigned |
IslandHermet
Quote:
Originally Posted by Miska Bow
I second that.
Could the storage also pay monthly interest for the gold we leave in it ? While we're at it, a seafood buffet and a fully stocked up bar would be nice too for my GH. /not signed at all |
Do you not want to help people?
do you not want others to have the same advantage as you?
are you that selfish?
explain why you put up that please or GTFO.
MithranArkanere
Quote:
Originally Posted by IslandHermet
that is why it would cost 200k or even 300k. it would bypass the specialty consumes, the extra cost is for them adding them to 1 NPC
|
Guild Hall NPC max price is 100k. Because characters can have more than 100k at the same time.
Multiple payments or accessing the storage gold is discarded.
It would be much better if they had the 3 common items:
* Scroll of Resurrection
* Star of Transference
* Perfect salvage kit.
And then each different NPC its own specialty:
- Ebon Vanguard: Powerstone of Courage
- Norn: Grail of Might
- Asura: Essence of Celerity
- Deldrimor: Armor of Salvation
And then there culd be others:
- Guild Hall: Crate of Fireworks (10 minutes of fireworks in Guild Halls, +3 points for Party Animal)
- Luxon/Kuzick: Scroll of Renown (+100% faction/promotion/reputation per single kill for 30 minutes (do not affect bonus rewards like when killing bosses or when getting quest rewards)
- Lightbringer: Lamp of Wishes. (All disabled skills reactivate and players skills can't be disabled for 5 minutes.)
- Sunspear: Badge of Siccing. (+25% chances of critical hits and +10% armor penetration in spells for 10 minutes)
All of them costing 1 skill point + materials + gold.
NamelessBeauty
There are a couple issues:
1. Consumable NPC is not global which mean you can not find them anywhere beside the place they are in GWEN. That mean People who don't have GWEN can MAKE (Sorry not buy ok?) the items they design. Even for those who have GWEN, it's not fair either because you can make the item even if you DON'T have the designated place.
2. There are 3 types of consumable depending on races. Yes that mean you have to have 3 of them in GH? Beside it requires a specific rank in the race in order to buy these kind of items. It's too troublesome for an unneccessary purpose.
It's the feature specify for GWEN. Can't be put on GH and turn it into global.
Please whine more! First, your idea isn't good. It's your assumption that it's very good. Oh it does not hurt? Believe it, it does, those who don't have GWEN can have access to those? Sorry it's GWEN feature not other campaign. Selfish? Well, I pay money for the GWEN, I have the right to use it. If it can be used by others, sorry, Anet plz give me money back.
/notsign
1. Consumable NPC is not global which mean you can not find them anywhere beside the place they are in GWEN. That mean People who don't have GWEN can MAKE (Sorry not buy ok?) the items they design. Even for those who have GWEN, it's not fair either because you can make the item even if you DON'T have the designated place.
2. There are 3 types of consumable depending on races. Yes that mean you have to have 3 of them in GH? Beside it requires a specific rank in the race in order to buy these kind of items. It's too troublesome for an unneccessary purpose.
It's the feature specify for GWEN. Can't be put on GH and turn it into global.
Quote:
Originally Posted by IslandHermet
my idea is a very good one and I bet most people would want it, it does not hurt the game in anyway and only helps players.
Do you not want to help people? do you not want others to have the same advantage as you? are you that selfish? explain why you put up that please or GTFO. |
/notsign
U Wanna Die
I actually like this suggestion and it can work. I think that the reputation could still hold up and let it work, but I think it should only be accessible if they have EOTN. Even though people will complain that EOTNers will buy them for guildies, that can happen anyway. One guy with all of the consumables, but each repective rep points stands.
/signed
/signed
Artorius.Maximus
Quote:
Originally Posted by NamelessBeauty
2. There are 3 types of consumable depending on races. Yes that mean you have to have 3 of them in GH? Beside it requires a specific rank in the race in order to buy these kind of items. It's too troublesome for an unneccessary purpose.
|
Still don't like the idea of making stuff easier to get access to though. Personally, I love the idea of having it accessible to me in the guild hall, but then again I have visited all of those towns and have r3+ on all of those titles. I think that in order to get access to those you should have to do the same. Since I doubt that Anet wants to code that much into the NPCs in guild hall, and do it for 4 different NPCs (that I would go with 50-100k a piece on) I am still /notsign on this. Would probably be another NPC for drunkard, party animal, or sweettooth tracks.
Death By Ketchup
If people are being so up tight about needing R3 norn or what ever just make it so you need like R3 kurz/lux title to be able to craft.
I think its a good idea, and people without GWEN can still get consumables from other people...
/signed
I think its a good idea, and people without GWEN can still get consumables from other people...
/signed
Artorius.Maximus
R3 kurz/lux is a whole lot easier than R3 on each of the different reputations. I think that is 400k faction, that is about 2 days of HFFF for Kurz, not sure if Lux can push quite that fast. Also, Kurz/Lux is account based, the EOTN reps are character based.
Miska Bow
Quote:
Originally Posted by IslandHermet
my idea is a very good one and I bet most people would want it, it does not hurt the game in anyway and only helps players.
Do you not want to help people? do you not want others to have the same advantage as you? are you that selfish? explain why you put up that please or GTFO. |
As for your "GTFO", if your gonna post here, there will always be peopple who will disagree with you no matter how ""GREAT" you think your idea is. This is not trolling or post whoring, ist a sarcastic way of saying " Your idea sucks".
Learn to live with.
ZeAliX
Quote:
Originally Posted by Artorius.Maximus
While we are at it, can we add an armorer with every set of ascended/prestige/elite/whatever you want to call it armor in the game too. Can we even take away the whole game and just have the guild hall where we can buy stuff and stand there looking at each other.
/notsigned |
Jackita
/signed Great idea
Is a waste of time:
Go to Gunnar Loading...
Go to Ratasum Loading...
Go to Chamber Loading... Lag lag lag
Is a waste of time:
Go to Gunnar Loading...
Go to Ratasum Loading...
Go to Chamber Loading... Lag lag lag
nbajammer
/signed
I'm all for an all-in-one Consumable NPC in the hall. But to make it fair for everyone:
Anyone can craft the 3 common items:
Scroll of Resurrection
Star of Transference
Perfect Salvage Kit
Then, if you want to make any of the other 4 items, you still need to meet the rank requirements you ordinarily would in each town. If you don't meet the required rank for the item you want, the NPC can say sorry I wont craft for you. And if you meet the rank requirements, you probably have been to all the towns anyway, therefore it's good.
So in conclusion,
/signed
I'm all for an all-in-one Consumable NPC in the hall. But to make it fair for everyone:
Anyone can craft the 3 common items:
Scroll of Resurrection
Star of Transference
Perfect Salvage Kit
Then, if you want to make any of the other 4 items, you still need to meet the rank requirements you ordinarily would in each town. If you don't meet the required rank for the item you want, the NPC can say sorry I wont craft for you. And if you meet the rank requirements, you probably have been to all the towns anyway, therefore it's good.
So in conclusion,
/signed
IslandHermet
Quote:
Originally Posted by Jackita
/signed Great idea
Is a waste of time: Go to Gunnar Loading... Go to Ratasum Loading... Go to Chamber Loading... Lag lag lag |
Uber Mass
Quote:
Originally Posted by Artorius.Maximus
While we are at it, can we add an armorer with every set of ascended/prestige/elite/whatever you want to call it armor in the game too. Can we even take away the whole game and just have the guild hall where we can buy stuff and stand there looking at each other.
/notsigned |
/notsigned
the Puppeteer
/signed if only the ppl who beat GWEN at least once can use it.
Fried Tech
/signed
even if you have it in your guildhall you can't use it without the proper amount of rep points.
I would like to see a good argument on why this could not be implimpented.
(GW2 and Trolling are not good arguments)
even if you have it in your guildhall you can't use it without the proper amount of rep points.
I would like to see a good argument on why this could not be implimpented.
(GW2 and Trolling are not good arguments)
Konig Des Todes
If you made it so that the consumable npc in the guild hall only gives perfect salvage kits, stars of transference, and ressurrection scrolls. Maybe add in the idea i noticed about a new consumables, such as the crate of fireworks. As for the armorer idea, if that were to be added, it would have to be like the armorer added to Bastion Station, only have the basic armor, nothing more.
/signed only if going by above
/signed only if going by above