I am fairly new to GW and almost solely H/H due to limited play time playing a monk myself.
Sofar my experience with curing conditions and/or hexes has been that
- its too confusing for me to do well
- when I do cure the condition/hex seems to land soon after again making it pointless
- when my team suffers they seem to suffer all at once meaning I simply dont have the time to cure all anyway.
- its just simpler to heal the damage and wait for the condition to expire.
However, I cannot help to think that I may be missing something concerning curing - so my question is how others handle this with H/H. Do you set a hero up as curer, let the hench handle it, handle it yourself or just ignore it? Are there places where you ignore curing and others where its wiser to prioritize curing?
M
