The Real Significance of Retaining (A Chestrunner Must-Know)

EndlessDivination

EndlessDivination

Jungle Guide

Join Date: Jul 2006

[SNOW], duh?

Mo/

Interesting fact : with 100 lockpicks and a 50% retaining chance, you will open ~200 Chests.

Why is that? Well here's the theory behind it

You have a certain chance to retain, lets call that X (Retain Chance in Decimal Form)
Yes, we're going back to math class everyone.
P=% of Lockpicks you will use (Assume 100%, so 1)
So great, its just 1 + 1X, right? Well no, because you can retain twice in a row...
So 1 + 1X + 1X^2? No, you can retain more than 2 times in a row.
The answer is actually expressed as a Geometric Series...

Limit 1+X+X^2+X^3 ... X^n
n->∞

"Well how can I add up all that"? Well lucky for you the limit turns out much simpler than it looks...
This limit is actually

1/(1-X)

Yup, thats it!
So for 50%, you plug in .5, and get 2. That means if you have 100 Picks, you can open ~200 Chests. (2x100)

You can use this for any retain %

"What's this good for?"
Well numerous things.

1)You can more accurately determine whether or not it is worth Chestrunning in NM vs HM

2) Figure out your expenses for getting Chest/Lucky Titles

3) More accurately determine your profit margin with opening chests

Turgon Lei Kung

Ascalonian Squire

Join Date: Jan 2008

I'm not sure about your math. It confuses me to thing about it, but I think you're missing something. Allow me to try a different approach. With X keys, how many chests will you open?

So with x as number of keys and r as retain rate , it's x+rx...and that's where I think something happens.

xr^2 would indeed be the number left after two runs. Yeah, I guess you're right. That series would be

inf
sum (xr^n)
n=0

Math tells me that if we find m such that mr+1=m, m*x will be the number of chests opened with x keys at r retain rate.

Our rate is 50%, we have 100 keys. .5m+1=m, 1=.5m, m=2. x=100, mx=200. Yeah, you're right. Never mind me, I'm just a blabbering fool.

Murkrow

Murkrow

Ascalonian Squire

Join Date: Feb 2008

The Lab Squad

R/

If I understand this correctly, it's:
100/1+100/2+100/4+100/8+100/16+100/32+100/64+100/128+100/256+...


So if I'd go to just 4096 right there... that makes it 199.975586 chests.

Seems right - it's hard to believe, but statistics say so (disregarding the fact that I may have totally misinterpreted this).

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Nicee endless. This'll serve me well indeed.

Sword

Sword

Jungle Guide

Join Date: Jun 2006

Mo/

having fun in precalculus? hehe ...

Mr Emu

Mr Emu

Lion's Arch Merchant

Join Date: Apr 2006

W/A

omg, limit as x approaches 1!!!!! whole world asplodes!!

NathanMurray

NathanMurray

Academy Page

Join Date: Dec 2007

Sydney, Australia

No Guild Yet Starting Fresh

N/

Wow I'm not good at math. So I compensate by killing stuff In GW

Sacratus Ignis

Jungle Guide

Join Date: Jun 2007

SCAR

E/

wow congrats on learning some algebra. i can't wait until you learn calculus and real math and contribute knowledge then.

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

That's an elaborate way of stating the obvious, isn't it? :P

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Quote:
Originally Posted by Sjeng
That's an elaborate way of stating the obvious, isn't it? :P
I couldn't believe it myself. I was worried that I had missed something when I noticed that the first three replies had taken it seriously.

What a strange thread...

EndlessDivination

EndlessDivination

Jungle Guide

Join Date: Jul 2006

[SNOW], duh?

Mo/

Well actually its not common knowledge that the whole problem converges.. Not sure how thats obvious, but ok. Definitely wouldn't learn that in precalc, thats for sure
This is a summation problem, not learned until integrating so....
@ guy with creative name (Um yeah): Not this summation

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by EndlessDivination
3) More accurately determine your profit margin with opening chests
^ ah here I figured it was zero... but I see now its .001


"oh yay a superior wilderness survival rune!"

Um Yeah

Frost Gate Guardian

Join Date: Aug 2006

Illusions of Grandeur [Illu]

W/

Quote:
Originally Posted by EndlessDivination
Well actually its not common knowledge that the whole problem converges.. Not sure how thats obvious, but ok. Definitely wouldn't learn that in precalc, thats for sure
This is a summation problem, not learned until integrating so....
No, summation is taught in precalc.

Sword

Sword

Jungle Guide

Join Date: Jun 2006

Mo/

Quote:
Originally Posted by Um Yeah
No, summation is taught in precalc.
depends on what high school you went to =p

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Quote:
Originally Posted by Sword
depends on what high school you went to =p
No, he must ride the short bus.

Chik N Nuggets

Krytan Explorer

Join Date: Oct 2007

calgary, alberta, canada

The Crimson Knighthood [CRIM]

W/

i have no clue why you put x and r in math.. -.-

retards

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

in theory if u flip a coin 30 times ideally it would be

15 heads
15 tails

but in all reality you will get numbers like 14H/16T
etc etc

the more you do the more likely it will be 50/50....ideally

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

This thread is like saying 1 + 1 = 1^1(1 x 1)/1 + 2/2... window.

*sigh*

The 'real' significance of retaining is that you have a 50% chance that your lockpick wont break, no need to make it complicated when it's already supposed to be understood... 'Simplify, man!'

EndlessDivination

EndlessDivination

Jungle Guide

Join Date: Jul 2006

[SNOW], duh?

Mo/

Quote:
Originally Posted by Terra Xin
This thread is like saying 1 + 1 = 1^1(1 x 1)/1 + 2/2... window.

*sigh*

The 'real' significance of retaining is that you have a 50% chance that your lockpick wont break, no need to make it complicated when it's already supposed to be understood... 'Simplify, man!'
No im not saying 1+1=.... not anything like that, thanks for bringing the post to the top though (Lol). All these erroneous/inaccurate remarks are making this thread #1, sw33t. The point of this post is to be able to estimate how many chests you will be able to open taking into account your retain %... doing that x + x^2 ... is alot of number crunching, and this simplifies it. If you dont understand how thats not simplified.. well then i dont know what to say

shru

shru

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by Chik N Nuggets
i have no clue why you put x and r in math.. -.-

retards
Just wait unti'll you're old enough to go to school.

Freke

Frost Gate Guardian

Join Date: Oct 2007

N/A

D/

GOOD JOB YOU KNOW ALGEBRA

Show me some stuff that i didn't learn in 8th grade and I'll almost use a brain cell.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by EndlessDivination
So for 50%, you plug in .5, and get 2. That means if you have 100 Picks, you can open ~200 Chests. (2x100)
The thing is, your retention rate will increase when opening chests. So if your second Pick brings your Treasure Hunter/Lucky Rank 1 tier up, the remaining 98 would have a retention rate of, say, 53%. Which in turn enables you to open more chests compared to the aforementioned 200.

So, yeah, good luck figuring that one out.