Any use for Locusts Fury?
Winterclaw
Since I PvE mostly is there any good use for this skill? I haven't used it for a while so I was curious. Normally I stick with mobius strike as my elite but I was thinking LF+critical agility might be a good combo for my sassi... Most non-boss mobs don't live long enough to justify Mobius for me unless there is a healer around. Any thoughts about it?
Shogunshen
You're giving up AoE damage and substituting a vastly inferior DPS. Stick with MS/DB.
xDusT II
There's not much point buffing your default attacks on a sin.
Stormlord Alex
You really need to go some to make it work - essentially, stacking +dmg buffs on to your attacks to get the most out of it - Strength of Honour, Conjures, Splinter Weapon, Orders... stuff like that.
If you've got a friend with you, Great Dwarf Weapon is ideal with Locust's Fury.
If you've got a friend with you, Great Dwarf Weapon is ideal with Locust's Fury.
yum
fear meh or SY
Bohya
I use a good dps PvE build sometimes on my sin (When I'm bored and can't be arsed using attack skills normaly)
Attributes:
Critical Strikes 12+1
Fire/Water/Air Magic 9 (I sometimes use vigorus spirit instead)
Dagger Master 8+2
Skills:
The other 3 skill slots I usualy fill in with quick recharging attack skills with death blossom.
Try the build out for yourself. It can dispatch guys relitively quickly. (Not tested in PvP)
Attributes:
Critical Strikes 12+1
Fire/Water/Air Magic 9 (I sometimes use vigorus spirit instead)
Dagger Master 8+2
Skills:
The other 3 skill slots I usualy fill in with quick recharging attack skills with death blossom.
Try the build out for yourself. It can dispatch guys relitively quickly. (Not tested in PvP)
Keekles
I make one of my heroes run locust's fury with flurry while I put great dwarf weapon on them ._. Then throw barbs on what they're hitting and watch the numbers fly.
Coloneh
Quote:
Originally Posted by Winterclaw
Any use for Locusts Fury?
short answer: no
RedNova88
Quote:
Originally Posted by Coloneh
short answer: no
What about Drunken Master+Critical Agility+Locust's Fury+Conjure? I've never tried it all together but I have tried Crit Agility with DM and they stack so that makes things nasty for your enemy.
C2K
Quote:
Originally Posted by RedNova88
What about Drunken Master+Critical Agility+Locust's Fury+Conjure? I've never tried it all together but I have tried Crit Agility with DM and they stack so that makes things nasty for your enemy.
Critical Agility maxes out your Increased Attack speed, so unless you are using it for movement speed, DM is wasted here.
RavagerOfDreams
used to be good w fear me but now thats dead so no
Tyla
Other than being a bad skill, no.
Axel Zinfandel
Personally, it's good for indefinitly spamming SY, and along with a bunch of damage buffs (Strength of Honor, Orders, Conjure (possibly), Splinter weap, Great Dwarf) it can be deadly.
It's fun to use it with Vigorous spirit and Way of Perfection, but I can't think of anytime you'd need that much sheer healing. Survivor maybe :/
For Locust's to really shine you need a party based on it, which is only good some times. Or like someone said, stick it on a sin hero and use GDW on him. Indefinite knockdown is always fun.
It's fun to use it with Vigorous spirit and Way of Perfection, but I can't think of anytime you'd need that much sheer healing. Survivor maybe :/
For Locust's to really shine you need a party based on it, which is only good some times. Or like someone said, stick it on a sin hero and use GDW on him. Indefinite knockdown is always fun.
Bowstring Badass
Strength of Honor, Critical Agility, Locust's Fury and a Conjure = ftw. (Yes Strength of Honor and a Conjure stack)
tehshadowninjar
I've never seen much point in Locust's Fury except getting high crits and never going below 20 energy with 37 energy max.
Winterclaw
Well, my thoughts of it is it is sort of like an IAS in that in increases your damage by about 50% and if an IAS is a necesity on warriors, maybe sassis should consider using something similar from time to time. My only reluctance would be that sassis tend to rely on dagger chains for damage. Thus I asked.
Coloneh
warriors have weapons that do damage. sins have skills that spike faster than you can blink. so sins dont get a weapon that does damage on its own, locust's sucks...
Jaigoda
Quote:
Originally Posted by Coloneh
warriors have weapons that do damage. sins have skills that spike faster than you can blink. so sins dont get a weapon that does damage on its own, locust's sucks...
That's why you bring damage buffs. Seriously Order of the Vampire and Strength of Honor bring you up to around 90 DPS. No, it's probably not QUITE as nice as MBlossom, but it's very nice for building adrenaline or for high-energy skills.
Off-topic
If it takes you 3-5 seconds (or more) to blink, you should really go see a doctor.
And yes, I know you were (90% chance) sarcastic and/or not serious.
Off-topic
If it takes you 3-5 seconds (or more) to blink, you should really go see a doctor.
And yes, I know you were (90% chance) sarcastic and/or not serious.
Coloneh
Quote:
Originally Posted by Jaigoda
That's why you bring damage buffs. Seriously Order of the Vampire and Strength of Honor bring you up to around 90 DPS. No, it's probably not QUITE as nice as MBlossom, but it's very nice for building adrenaline or for high-energy skills.
Off-topic
If it takes you 3-5 seconds (or more) to blink, you should really go see a doctor.
And yes, I know you were (90% chance) sarcastic and/or not serious. Id like to see you maintain OoV and Strength of honor on a sin while keeping up critical defenses/agility and not dying.
those buffs can be put on a MS/DB sin to. its not really an argument...
Off-topic
If it takes you 3-5 seconds (or more) to blink, you should really go see a doctor.
And yes, I know you were (90% chance) sarcastic and/or not serious. Id like to see you maintain OoV and Strength of honor on a sin while keeping up critical defenses/agility and not dying.
those buffs can be put on a MS/DB sin to. its not really an argument...
Bobby2
Quote:
Originally Posted by Coloneh
Id like to see you maintain OoV and Strength of honor on a sin while keeping up critical defenses/agility and not dying.
those buffs can be put on a MS/DB sin to. its not really an argument... QFT.
/12chars
those buffs can be put on a MS/DB sin to. its not really an argument... QFT.
/12chars
Jaigoda
Quote:
Originally Posted by Coloneh
Quote:
Originally Posted by Coloneh
those buffs can be put on a MS/DB sin to. its not really an argument...
That it true, but MBlossom isn't affected by buffs as much as Crit Locust, since it has a slower attack speed, albeit not much, about .25 seconds, but that's still quite a bit when you're using damage modifiers. Also, Ebon Battle Standard of Honor and Great Dwarf Weapon on an Signet of Illusions mesmer (or just someone with 10 in each of the titles) would add another ~70 DPS. It still probably wouldn't be quite as high DPS as MBlossom if it had the same buffs, but would have the advantage of being able to build adrenaline and energy faster, which allows it to use more utility (especially since the core of the build is only really 2 skills, 4 if you include Crit Defenses and Crit Eye).
The Meth
Using locusts fury is about the same idea as a ele casting an elite version of conjure weapon and trying to kill things by wanding. Locusts only helps normal attacks. Daggers have pathetic auto attacks.
Stormlord Alex
Quote:
Originally Posted by Jaigoda
would have the advantage of ...
Locust's Fury has the advantage that it can be run on heroes - you can't screw up an attack chain if there's no chain to screw up
Though unless I'm running something like a smiter or orders derv or something that buffs physicals silly, I prefer Siphon Strength or Crit scythe. Jaigoda
Quote:
Originally Posted by The Meth
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Quote:
Originally Posted by Stormlord Alex
Locust's Fury has the advantage that it can be run on heroes - you can't screw up an attack chain if there's no chain to screw up
Though unless I'm running something like a smiter or orders derv or something that buffs physicals silly, I prefer Siphon Strength or Crit scythe. I will say that there are better builds for assassin, especially for damage, but I just want people to understand it's not as crappy as people make it out to be. Yes, you have to build heavily around it, but it's still fun to play around with, and it still does have its advantages as mentioned above. Coloneh
Quote:
Originally Posted by Jaigoda
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Quote:
Originally Posted by Jaigoda
That it true, but MBlossom isn't affected by buffs as much as Crit Locust, since it has a slower attack speed, albeit not much, about .25 seconds, but that's still quite a bit when you're using damage modifiers. Also, Ebon Battle Standard of Honor and Great Dwarf Weapon on an Signet of Illusions mesmer (or just someone with 10 in each of the titles) would add another ~70 DPS. It still probably wouldn't be quite as high DPS as MBlossom if it had the same buffs, but would have the advantage of being able to build adrenaline and energy faster, which allows it to use more utility (especially since the core of the build is only really 2 skills, 4 if you include Crit Defenses and Crit Eye).
sure, MS/DB isnt affected as much by these damage buffs, but it seems like your ignoring the bonus AND AoE damage.
and now your wasting, what? 3 characters? to make your locust's fury sin not suck. so you have a necro wasting its elite and 1 pip of energy regen, and a mesmer, a compleatly sub-par class in the first place throwing out buffs to melee which can still easily be countered by simple block/blind/hex shutdown. I dont see how you can even consider this an alternative to MS/DB afya
mark of pain ftw
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