survivor runes or radiant?

Takonic

Takonic

Lion's Arch Merchant

Join Date: May 2006

[TFA] The Forsaken Allegience

Mo/

survivor runes or radiant? , im lookin at builds, but all seem mana hungry...but there having more life is always a + ...i cant decide, any recommendations?

PamelaB

Pre-Searing Cadet

Join Date: Feb 2008

Elders of Ascalon

N/

My opinion is that since you are a monk & energy management is so important I would tend to lean towards mostly radiant with maybe 1 survivor. In some of the elite areas, energy for the monk can tend to be a huge problem.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by Takonic
survivor runes or radiant? , im lookin at builds, but all seem mana hungry...but there having more life is always a + ...i cant decide, any recommendations? are you making a dervish or is this for your monk. if it's for your monk you should probably post in the monk section of the campfire.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

survivor, as usual. radiants are stupid for almost every character. more energy is NOT energy management.

Bassu

Frost Gate Guardian

Join Date: Jan 2007

Cracow, Poland.

D/

Dervs have great e-management if you know how to use them.
If you're new to Dervs start with Radiants or just play Lyssa.

max_rulez

max_rulez

Lion's Arch Merchant

Join Date: Jul 2006

Fallit Imago [Fi]

W/

I agree with Coloneh...Dervs have pretty good E-Manage for example, [skill]Attacker's Insight[/skill]

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

survivor all the way
Carry a energy +5 scythe and maybe a +20e staff with you if you need the energy boost for the avatar.

Draginvry

Draginvry

Lion's Arch Merchant

Join Date: Oct 2007

The Underground PvP Society (PVPS)

N/Mo

Actually I prefer the defense insignias for Derv. But if must use something else, Survivor. The only reason to use Radiant is to prevent [skill]avatar of melandru[/skill] from getting knocked out by DP. But there are much better ways of avoiding that problem.

Otherwise, you don't need energy. With lots of management options and 5E attacks, 25 energy should be more than enough for normal skills. If you find yourself running out of energy, you are doing it wrong.

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

Survivor's without a doubt. Swap up for Melandru (and precasting enchants).

Tyla

Emo Goth Italics

Join Date: Sep 2006

Survivor's.
More life > energy.
As Coloneh said, more energy is not energy management.

Darkside

Darkside

Krytan Explorer

Join Date: Dec 2006

Chantry of Secrets

[Angl]

D/

I sometimes use a mix of radiant and survivor runes but I wouldn't go full radiant it's better to use an energy management skill or better yet use a zealous scythe.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Coloneh
survivor, as usual. radiants are stupid for almost every character. more energy is NOT energy management. QFT. If you can't manage your energy, having an extra 1-7 energy isn't going to make a difference, you'll still run out of energy.

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

I use Blessed instead. I have one armor set with a couple runes of Attunement on it - that's mostly for a quicker start with Melandru, although it also makes Norn blessings last longer (I know, for shame) - but as far as insignias go, radiant just doesn't help enough. Only place I use it is on heroes (even then I collect insignias rather than buying them).

There are certain situations - mostly against armor-ignoring damage and trying to trigger "your HP > target's HP" skills - where going for the 40 HP from Survivor's helps a bit, but in the average case - between those and non-armor-ignoring damage - I suspect +10 armor helps you live longer.

Dem Babyz Iz Mine

Dem Babyz Iz Mine

Ascalonian Squire

Join Date: Mar 2008

Ninth ring of the Abyss

Underpaid Heroes [Hero]

D/A

If you're starting out, go Survivor...Keep your character around longer and more HP is good to have. Later on, though, it might be good to have an armor set with more energy for builds that need it; Besides, Zealous scythe and a couple adjacent enemies and you'll be back up in no time