Pure Protector?

SupErioR

Ascalonian Squire

Join Date: Feb 2008

Shadow Of Sin

P/

What you think is better for pve, pure protect paragon, or protecting paragon with several atacking skills?

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

I think an IAS and a single attack skill to trigger anthems and stuff is probably a minimum.

How the heck would you fill 8 slots with protect skills?

[skill]"There's Nothing to Fear!"[/skill][skill]"Stand Your Ground!"[/skill][skill]Angelic Protection[/skill][skill]"They're on Fire!"[/skill][skill]Defensive Anthem[/skill][skill]Angelic Bond[/skill][skill]"Incoming!"[/skill]

Some warrior options:

[skill]"Save Yourselves!"[/skill][skill]"Watch Yourself!"[/skill][skill]"Shields Up!"[/skill]

I'd say that'll give you a lot of redundant skills, as well as unstackable armor bonus. Definitely go for both.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

The typical imbagon cleverly played is more than enough protection, near constant +100 armour most of the team with 35% damage reduction half of the time is plenty. Maybe give Morghan or Hayda DAnthem and something like Shields Up

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

defensive skills with Aggresive Refrain and 9 points in spear mastery. Add spear of lightning or Vicious Attack.
That's what is used on a motigon in PvP.
For the invincigon: 12+2 spear, 11+1 leader, 6+1 command (for a 15 AL shield). +1 spear attack

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by arsie
[skill]"Incoming!"[/skill] Wasn't that skill removed from the game?

Anyhoo, yes, you should take attack skills. Choose attack skills which actually do something worthwhile, for instance, [wiki]Vicious Attack[/wiki] or [wiki]Merciless Spear[/wiki] and [wiki]Wild Throw[/wiki] are good. An IAS is also valuable, such as [wiki]Aggressive Refrain[/wiki] or [wiki]Soldier's Fury[/wiki], perhaps additional adrenaline gain from [wiki]Focused Anger[/wiki] or [wiki]"For Great Justice!"[/wiki].

After that, use whatever synergises best with your party. If your team is causing a lot of burning, use [wiki]"They're on Fire!"[/wiki]. Consider a PvE skill such as [wiki]"There's Nothing to Fear!"[/wiki] and/or [wiki]"Save Yourselves!"[/wiki], perhaps something to augment attacks, such as [wiki]Anthem of Flame[/wiki], which coincidentally is good at keeping up Agressive Refrain outside of combat, and [wiki]Signet of Return[/wiki] if you can fit it into your bar.

Fern Burntfist

Ascalonian Squire

Join Date: Jan 2008

Dutch Guild Of Honor

R/P

Just put in two usefull attack skills

Washi

Washi

Wilds Pathfinder

Join Date: May 2007



That's all you need for protection.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Washi


That's all you need for protection. What he said.
Srsly, Paragons with Offensive and Defensive capabilities ftw.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by SupErioR
What you think is better for pve, pure protect paragon, or protecting paragon with several atacking skills? Second option. When you've got "SY!" and "TNTF!" up, any extra damage reduction is really unnecessary overkill.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

[card]Spear Of Lightning[/card][card]Vicious Attack[/card][card]"Go For The Eyes!"[/card][card]Focused Anger[/card][card]"For Great Justice!"[/card]

>

PvE



(i know, no aggressive refrain. I use condition removal on my heroes and it annoys me!)

Improvavel

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by distilledwill
(i know, no aggressive refrain. I use condition removal on my heroes and it annoys me!) If some of your midline casters like necros and/or eles bring [card]extinguish[/card] the only time your h/h will remove your cracked armor is outside combat and I prefer that to have them cast PS or SB on a damned minion.

Concerning the topic- Spear is imba. Use it to kill people.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by SupErioR
What you think is better for pve, pure protect paragon, or protecting paragon with several atacking skills? Attacking paragon with 1 or 2 protection/negating shouts > this idea.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

"Pure" anything is going to create a subpar build. Sacrificing a few attribute levels to take on a second role creates a stronger character.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by distilledwill
(i know, no aggressive refrain. I use condition removal on my heroes and it annoys me!) Because of what? Of 'wasting' their energy? Well considering that they'll rarely need to prot spirit anyone, I think the energy cost is damn worth it

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Paragons are designed around the imbalanced notion of delivering warrior-level dps from a range while simultaneously providing a huge amount of party-wide protection/healing. Sacrificing one of those two abilities leaves you with an only mildly-overpowered class.

Its for the same reason the best monks aren't pure prot or pure heal, the same reason good warriors don't take 8 attack skills, and the same reason good eles aren't glass cannons that only work in tank&spank builds. There are only so many great skills in any attribute, spread around and get the best of each.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Para is made for balance. Like rits, theyre made more for support and party benefits than for pure offense/defense.

A mixture of defensive and offensive skills would be most beneficial.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by MasterSasori
A mixture of defensive and offensive skills would be most beneficial. Attacking paragon with 1 or 2 protection/negating shouts > this idea.

- Tain -

- Tain -

Desert Nomad

Join Date: Apr 2006

[SMS]

R/

SY!/TNtF! > anything...

Even if you don't/can't run SY!, loading more than 2-3 defensive skills is wasteful - especially considering the DPS you can pull out of a spear.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by - Tain -
Even if you don't/can't run SY!, loading more than 2-3 defensive skills is wasteful - especially considering the DPS you can pull out of a spear. YaY!!! Someone got it...

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Quote:
Originally Posted by Yichi
Attacking paragon with 1 or 2 protection/negating shouts > this idea. If I last recall, attacking paragon with 1 or 2 protection/negating shout WOULD be a mixture of offensive and defensive skills.

samcobra

samcobra

Krytan Explorer

Join Date: Jan 2006

USA

Mo/Me

Run a motagon with Mending Refrain, SoR, Ballad, Shields Up, There's nothing to fear, save yourselves, and sig return.

Run a staff.

- Tain -

- Tain -

Desert Nomad

Join Date: Apr 2006

[SMS]

R/

Quote:
Originally Posted by samcobra
Run a motagon with Mending Refrain, SoR, Ballad, Shields Up, There's nothing to fear, save yourselves, and sig return.

Run a staff. SY! with a staff and no +adren? nty... also that's known as overkill.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by MasterSasori
If I last recall, attacking paragon with 1 or 2 protection/negating shout WOULD be a mixture of offensive and defensive skills.
yes it can be but 2 things set it apart.

1) is that its more offensive, taking use of the paragons absurd dps
2) its vastly more useful than a pure protector such as listed from this next quote:
Quote:
Originally Posted by samcobra
Run a motagon with Mending Refrain, SoR, Ballad, Shields Up, There's nothing to fear, save yourselves, and sig return.

Run a staff. The perfect example of what NOT to run on a paragon

Shaz

Shaz

Krytan Explorer

Join Date: Aug 2005

Scars Meadows [SMS]

Quote:
Originally Posted by samcobra
Run a motagon with Mending Refrain, SoR, Ballad, Shields Up, There's nothing to fear, save yourselves, and sig return.

Run a staff. This is one of the worst advice and build I've seen. Good luck keeping up SY at a reasonable amount of time for it to be effective with no AR, using a staff, no additional adrenaline gain and have to stop attacking to cast every few seconds. This bar in the end will achieve nothing more than a bar with just only TNTF and SY alone. Actually a bar with just only TNTF and SY and a spear is greater than that bar that you have there, because you will atleast do some damage and have SY up more. Your bar try to do many things, but in the end it doesn't do much of anything.