50% Paragon (Its a build)

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Racthoh
Racthoh
Did I hear 7 heroes?
#21
Quote: Originally Posted by Skyros
honestly although the para pumps out alot of damage... its all single target. and you dont really need to spike anything out in PvE. I'd rather take an ele or another damage caster to full that roll for the AoE's that are so win in PvE. aqnd ONCE AGAIN - i did not say its only built for party buffing but it is the paragon's forte A team of damage casters is pretty terrible. The ability to take down a single target quickly means the biggest threat of the group is eliminated faster. When the priority target is down the mob as far as I'm concerned is done.
Stormlord Alex
Stormlord Alex
Grotto Attendant
#22
Quote: Originally Posted by Racthoh
A team of damage casters is pretty terrible. The ability to take down a single target quickly means the biggest threat of the group is eliminated faster. When the priority target is down the mob as far as I'm concerned is done. /agreed
When things get harder, I tend towards physicals as damage dealers - they're hardier, more flexible, more disruptive, hit harder (+dmg ignores armour; whereas a 30 damage SF is funny, sad, and reality), and can be buffed to high heaven damage-wise - Barbs and Splinter Weapon alone are already pretty scary.
blue.rellik
blue.rellik
Forge Runner
#23
Quote: Originally Posted by Skyros
honestly although the para pumps out alot of damage... its all single target. and you dont really need to spike anything out in PvE. I'd rather take an ele or another damage caster to full that roll for the AoE's that are so win in PvE. aqnd ONCE AGAIN - i did not say its only built for party buffing but it is the paragon's forte I heard that monsters in HM get massive armour and nearly every ele skill doesn't penetrate armour
Skyros
Skyros
Lion's Arch Merchant
#24
so none of you use eles in hm... you all go with paras to go spike out individually.

the ability to take out a single target is awesome... but killing the grp all at the same time is better i herd.
blue.rellik
blue.rellik
Forge Runner
#25
Quote: Originally Posted by Skyros
so none of you use eles in hm... you all go with paras to go spike out individually.

the ability to take out a single target is awesome... but killing the grp all at the same time is better i herd. I never said that. I always take Herta with me because her wards is as sexy as her outfit
Sab
Sab
Desert Nomad
#26
Quote: Originally Posted by Skyros
so none of you use eles in hm... you all go with paras to go spike out individually.

the ability to take out a single target is awesome... but killing the grp all at the same time is better i herd. [skill]Splinter Weapon[/skill]
blue.rellik
blue.rellik
Forge Runner
#27
spilter weaopn is only gud with barrge
Coloneh
Coloneh
Furnace Stoker
#28
Quote: Originally Posted by blue.rellik
spilter weaopn is only gud with barrge roflcopter


u serious?
blue.rellik
blue.rellik
Forge Runner
#29
yus i am serius.
Racthoh
Racthoh
Did I hear 7 heroes?
#30
Quote: Originally Posted by Skyros
so none of you use eles in hm... you all go with paras to go spike out individually.

the ability to take out a single target is awesome... but killing the grp all at the same time is better i herd. We have Splinter Weapon as Sab mentioned, it's all you ever need. The eles typically have Mind Blast powering Rodgort's Invocation as the only AoE on the bar. The rest of the bar has utility, maybe a little more damage, because anyone who can abuse their energy pool is best suited for that role.

When you can kill a single target in a few seconds, with some splash damage from a handful of AoEs, you don't have to waste time balling the enemies up to make lots of numbers.
Ensign
Ensign
Just Plain Fluffy
#31
The fastest I've torn through DoA involved 5 physicals and my Ele spending most of her energy maintaining Great Dwarf Weapon with the occasional Rodgort's. Buffed physicals kill faster than anything else in the game.
Mr Pink57
Mr Pink57
Krytan Explorer
#32
Quote: Originally Posted by blue.rellik
yus i am serius. Well the max it will hit is 3 and barrage hits 6... Had you said Volley I would've been ok with that but you did not.

Taking a spear, axe, sword, hammer, etc and putting splinter upon it on balled up enemies is just devasting for 1 major reason... IAS. Since those physicals can attack a hell of a lot faster then a bow can its outrageous how much damage splinter will give and its all armor ignoring which is glorious.

pink
o
odly
Krytan Explorer
#33
Quote: Originally Posted by Ensign
The fastest I've torn through DoA involved 5 physicals and my Ele spending most of her energy maintaining Great Dwarf Weapon with the occasional Rodgort's. Buffed physicals kill faster than anything else in the game. I'd love to do some of those runs with regular builds. Seems everyone is running Ursan these days though.
blue.rellik
blue.rellik
Forge Runner
#34
Quote: Originally Posted by Mr Pink57
Well the max it will hit is 3 and barrage hits 6... Had you said Volley I would've been ok with that but you did not.

Taking a spear, axe, sword, hammer, etc and putting splinter upon it on balled up enemies is just devasting for 1 major reason... IAS. Since those physicals can attack a hell of a lot faster then a bow can its outrageous how much damage splinter will give and its all armor ignoring which is glorious.

pink den y iz tobomz run onlu usin rangas wit barrge? i noe i am rite
c
cmcookie
Academy Page
#35
What does Splinter Weapon, Barrage, and Tombs have to do with this Paragon build?

But to counter your argument regarding Splinter Weapon only being good while used with Barrage, here are a few skills that are very good with splinter weapon:

Triple Chop
Whirling Attack
Cyclone Axe
Crude Swing
Yeti Smash
Earthshaker
Hundred Blades
Volley (fully utilizes Splinter Weapon & frees up an Elite)
T
Tyla
Emo Goth Italics
#36
Lmao @ the people thinking Relic is serious.

PS -- Yeti Smash and Earthshaker are individual attacks.
Antithesis
Antithesis
Desert Nomad
#37
Quote: Originally Posted by Skyros I'd rather take an ele or another damage caster to full that roll for the AoE's that are so win in PvE. Welcome to Normal Mode, population...you. AoE ele's are significantly less effective in HM because their damage is dependent on the enemy's armour. HM foes have better armour so your uber-SF build is all but useless. Armour ignoring damage is FTW and that's why Rac's and Sab's builds are so effective.

The primary role of an ele in HM should be defensive (Blindbot works well). AoE damage, wards and snares (not much use without AoE) all dampen their effectiveness, which all but rules out 3 of the 4 ele lines (unless you're tanking). Wards to a lesser degree, but i'd rather take something other than an Earth ele when your AI squishies tend to kite and i'm spamming SY.

Quote: Originally Posted by cmcookie What does Splinter Weapon, Barrage, and Tombs have to do with this Paragon build? rellik's taking the piss. Teh speelng iz de geviwae.

Quote:
Originally Posted by blue.rellik
den y iz tobomz run onlu usin rangas wit barrge? i noe i am rite lmao...I literally have tears in my eyes
c
cmcookie
Academy Page
#38
I am an idiot...should have known that.
blue.rellik
blue.rellik
Forge Runner
#39
Quote: Originally Posted by cmcookie
I am an idiot...should have known that. Don't worry, you're part of a very large group of people.
Brian the Gladiator
Brian the Gladiator
Krytan Explorer
#40
Quote: Originally Posted by [DE] People like to gimp their builds for the sake of vanity and being original. If it wasn't for that everyone would be a paragon in pve. That is truth... /agree (i heard monks were good though... could be wrong)

Quote:
Originally Posted by cmcookie
But to counter your argument regarding Splinter Weapon only being good while used with Barrage, here are a few skills that are very good with splinter weapon I heard splinter was good on any physical attacker, regardless of the skills on their bar...?