Castles? Keeps? Forts? Houses? Player-run towns? In GW2?!?

TedTheShred

TedTheShred

Ascalonian Squire

Join Date: Jul 2006

This is why we need a GW2 Suggestions Section, not a 919 reply monstrosity where suggestions cannot be intelligibly discussed.

I touched upon the idea of a world where players were in control, as opposed to simply appearing in it. I came across an article on Rock Paper Shotgun that brought forward the idea of a fantasy setting MMO based more heavily on mechanics established in the game EVE.

http://www.rockpapershotgun.com/?p=453

It's a great read and an interesting route that Guild Wars could take in the future.