If I've got any other threads open can an admin shut them please.
Ok I've got some weapons for sale. I'll be bumping these every 24 hours after 3 bumps highest bidder gets the item however I reserve the right not to sell etc etc etc
Bows
Shocking dead bow of pruning (Gold)
Lightening damage 15-28 (requires 10 marksmanship)
damage +19% (vs Plants)
(Two handed Recurve bow)
Barbed Dead Bow Of Enchanting (Gold)
Piercing damage 15-28 (requires 12 marksmanship)
Damage 15% (whilst health is above 50%)
Lengthens bleeding duration on Foes by 33% (stacking)
Enchantments last 20% longer
(Two handed Recurve bow)
Dead bow of Shelter (Gold)
Piercing damage 15-28 (requires 11 marksmanship)
Damage 15% (vs Hexed Foes)
Armour +7 (vs physical damage)
(Two handed Recurve bow)
Dead bow of Shelter (Purple)
Piercing damage 15-28 (requires 9 marksmanship)
Damage +14% (While health is above 50%)
Armour +6 (vs physical damage)
(Two handed Recurve bow)
Ebon Dead Bow of Fortitude (Purple)
Piercing damage 15-28 (requires 11 marksmanship)
Damage +14% (While health is above 50%)
Health +25
(Two handed Recurve bow)
Barbed Dead Bow Of Enchanting (Gold)
Piercing damage 15-28 (requires 11 marksmanship)
Damage 19% (whilst Hexed)
Lengthens bleeding duration on Foes by 33% (stacking)
Enchantments last 20% longer
(Two handed Recurve bow)
Fiery Dead Bow of Enchanting (Gold)
Fire Damage 15-28 (requires 12 marksmanship)
Damage +15% (While health is above 50%)
Enchantments last 19% longer
(Two handed Recurve bow)
Barbed Dead Bow (Gold)
Piercing damage 15-28 (requires 11 marksmanship)
Damage +15%
Armour -10 (while attacking)
Lengthens bleeding duration on Foes by 33% (stacking)
(Two handed Recurve bow)
Crippling Dead Bow of Shelter (Gold)
Piercing damage 15-28 (requires 11 marksmanship)
Lengthens crippled Duration on Foes by 33% (stacking)
Armour +7 (vs Physical Damage)
(Two handed Recurve bow)
Icy Dead bow Of Shelter (Gold)
Cold Damage 15-28 (requires 9 Marksmanship)
Damage +15% (While health is above 50%)
Armour +7 (vs Physical Damage)
(Two handed Recurve bow)
Sundering Dead Bow (Gold)
Piercing Damage 12-19 (requires 4 Marksmanship)
Damage +14% (whilst Enchanted)
Armour Penetration +20% (Chance 20%)
Ebon Dead Bow of Enchanting (Gold)
Earth Damage 12-20 (requires 8 Marksmanship)
Damage +15% (while in a Stance)
Enchantments last 19% Longer
(Two handed Recurve bow)
Icy Dead bow Of Shelter (Purple)
Cold Damage 11-19 (requires 8 marksmanship)
Damage +15% (while Health is below 50%)
Armour +6 (vs Physical Damage)
(Two handed Recurve bow)
Axes
Zealous Sephis Axe of Enchanting (Gold)
Slashing Damage 6-23 (requires 6 axe mastery)
Damage +14%
Energy -5
Energy gain on hit 1
Energy regeneration -1
Enchantments last 20% longer
Staffs
Hale Fire Staff of Defence (Gold)
Halves Skill Recharge of spells (chance 20%)
Energy +10
Fire Damage 11-22 (requires 12 fire magic)
Reduces deep wound duration on you by 20% (stacking)
Health +28
Armour +5
(Two Handed)
Hammers
Cruel War Hammer of Shelter (Purple)
Blunt Damage 15-26 (Requires 7 Hammer Mastery)
Lengthens deep wound Duration on Foes by 33% Stacking)
Armour +6 (vs physical damage)
(Two Handed)
some weapons for sale
Ryu_ookami
Ryu_ookami
Bump some one must want at least one of these