Has there been a stealth update?
Godo th great
I went into the Snowman dungeon today just to pick up some party points and kill some time until my guildies logged on and I noticed I wasn't recieving any XP from the level 25 snowmen. I would get a +5% morale boost though every 25 kills. I looked back in the updates through December07 and I didn't notice this change in any of the notes. I assume the boxing is the same way but I haven't checked.
I also noticed that Pain Inverter doesn't seem to affect Ilsunder or what ever his name is at the bottom of Kathandrax. He used to be a 1/2sec kill with pain inverter and now his health barely moves.
I also noticed that Pain Inverter doesn't seem to affect Ilsunder or what ever his name is at the bottom of Kathandrax. He used to be a 1/2sec kill with pain inverter and now his health barely moves.
stretchs
I believe the snowman kills have been that way for a couple weeks now, it was indeed a stealth update, I would have rather seen them keep the xp there and remove it from the silly punchout tourney which is almost impossible to be killed at
BLOODGOAT
I'm almost positive there was a stealth update dumbing down the hero and hench AI as well.
Lately they have been acting worse than PuGers. They disobey flag commands and chase enemies while in Guard mode, they aren't targeting the proper enemies even after I target spam the entire height of my GW screen with pings, hell, they can't even seem to damage/kill the enemies efficiently when they do get the right target, and this is just in NORMAL MODE.
Totally unacceptable when up until now I was having absolutely no trouble with any of the above.
Lately they have been acting worse than PuGers. They disobey flag commands and chase enemies while in Guard mode, they aren't targeting the proper enemies even after I target spam the entire height of my GW screen with pings, hell, they can't even seem to damage/kill the enemies efficiently when they do get the right target, and this is just in NORMAL MODE.
Totally unacceptable when up until now I was having absolutely no trouble with any of the above.
thunderai
Quote:
Originally Posted by BLOODGOAT
I'm almost positive there was a stealth update dumbing down the hero and hench AI as well.
Lately they have been acting worse than PuGers. They disobey flag commands and chase enemies while in Guard mode, they aren't targeting the proper enemies even after I target spam the entire height of my GW screen with pings, hell, they can't even seem to damage/kill the enemies efficiently when they do get the right target, and this is just in NORMAL MODE. Totally unacceptable when up until now I was having absolutely no trouble with any of the above. |
Malice Black
Let the conspiracy theories roll...
<grabs popcorn>
<grabs popcorn>
stretchs
I havent had any probs with my heros, most of them stay in dry dock outside of the necros, but really I have had pretty good luck vanq'n the desert with them.
/notsigned on conspiracy
/notsigned on conspiracy
RedNova88
Quote:
Originally Posted by thunderai
I thought I was alone, but I have this same problem. I have been caping skills in Cantha and my Heros are acting like complete crazy people. They will go out of their way to maintain lock and attack a bad guy well after I have run on. They will break agro and attack other mobs in close proximity they never did before.
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SirJackassIII
Quote:
Originally Posted by Godo th great
I also noticed that Pain Inverter doesn't seem to affect Ilsunder or what ever his name is at the bottom of Kathandrax. He used to be a 1/2sec kill with pain inverter and now his health barely moves.
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Ctb
I saw that happen yesterday, actually. I was in HotS and flagged ogden, he ran and stopped, then I flagged Vekk and Gwen and locked them on a target with Guard. They immediately abandoned the flag and ran down a hill and outside of my aggro bubble to attack the MOBs.
I've also had problems with Ogden recently. I used to have no trouble using him, but anymore he's the king of 60% DP and he seems terribly unwilling to heal me. I'll pull MOBs back and be within range of him and almost dead and he'll just be happily tossing out Protection enchants to H/Hs that aren't being attacked instead of healing me.
Admittedly, though, I haven't played with H/H for awhile, so this could have been any number of AI updates from announced patches over the last two months or so AFAIK, if it's anything at all. And the Ogden issue could be that the skills template I gave him has nerfed skills that I didn't notice.
I've also had problems with Ogden recently. I used to have no trouble using him, but anymore he's the king of 60% DP and he seems terribly unwilling to heal me. I'll pull MOBs back and be within range of him and almost dead and he'll just be happily tossing out Protection enchants to H/Hs that aren't being attacked instead of healing me.
Admittedly, though, I haven't played with H/H for awhile, so this could have been any number of AI updates from announced patches over the last two months or so AFAIK, if it's anything at all. And the Ogden issue could be that the skills template I gave him has nerfed skills that I didn't notice.
Fluffiliscious
I've been having problems with Gwen, lol. She pretty flagrantly ignores my flagging and targeting. I've never had a problem with her before and I take her most of the time. She's currently on a time out for her bad behavior, though. xD
BLOODGOAT
Quote:
Originally Posted by Fluffiliscious
I've been having problems with Gwen, lol. She pretty flagrantly ignores my flagging and targeting. I've never had a problem with her before and I take her most of the time. She's currently on a time out for her bad behavior, though. xD
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Red-Tide
I have been having issues with h/h as well. I find that MoW ignores what ever I have him set to (attack,guard,passive). Most times he can be found with talon in the front lines gaining DP like its experience.
What I find most frustrating though is the h/h ignoring locked targets. I was doing the Kodnur crossroads HM and sailed through 99% of it. Got to the last keep to finish the mission and I start targeting one of the 2 kournan priests (locking my heroes on one of them) and they just attack the warriors and pay no attention to my calls or locked targets. This ended up with a party wipe as the 2 priests were able to easliy out heal the damage of a party of 8(another VERY frustrating fact).
Of course, Anet will not even take the time to respond to this or look into it since gw2 is more important. 5 million copies sold and we are all shit out of luck for support.
/me bangs his head against the wall in frustration
What I find most frustrating though is the h/h ignoring locked targets. I was doing the Kodnur crossroads HM and sailed through 99% of it. Got to the last keep to finish the mission and I start targeting one of the 2 kournan priests (locking my heroes on one of them) and they just attack the warriors and pay no attention to my calls or locked targets. This ended up with a party wipe as the 2 priests were able to easliy out heal the damage of a party of 8(another VERY frustrating fact).
Of course, Anet will not even take the time to respond to this or look into it since gw2 is more important. 5 million copies sold and we are all shit out of luck for support.
/me bangs his head against the wall in frustration
OOshadeOO
using absinth makes you stelthy
cosyfiep
the snowman dungeon has been that way since wintersday.
Heroes not obeying flags has been around since flags---vekk has never obeyed any I set for him from day 1 (I rarely use him because of that), and h/h not attacking the target I set---old news indeed, if I could get them to attack targets I might actually play my survivor a bit more.
If it was an update, it was a looooong time ago.
Heroes not obeying flags has been around since flags---vekk has never obeyed any I set for him from day 1 (I rarely use him because of that), and h/h not attacking the target I set---old news indeed, if I could get them to attack targets I might actually play my survivor a bit more.
If it was an update, it was a looooong time ago.
Kula
AI mimicking real people.
Still better than most PUGs I'd say..
Still better than most PUGs I'd say..
Leighwyn
Being completely upfront on my ignorance here, since yesterday was the first time I've ever attempted the Norn Tournament, but every opponent waited for me to enter the arena before doing anything other than standing still and maybe precasting. The lone exception was Norgu, who felt compelled to ambush me while I was still just chilling at the spawn point just so he could put a backfire on me.
I noticed a lot of Gwen mentions, maybe it's a similar issue with her AI? Or maybe this is how it's always been for Norgu since, like I said, I'd never been in that area before.
I noticed a lot of Gwen mentions, maybe it's a similar issue with her AI? Or maybe this is how it's always been for Norgu since, like I said, I'd never been in that area before.
Holly Herro
Quote:
Originally Posted by BLOODGOAT
I'm almost positive there was a stealth update dumbing down the hero and hench AI as well.
Lately they have been acting worse than PuGers. They disobey flag commands and chase enemies while in Guard mode, they aren't targeting the proper enemies even after I target spam the entire height of my GW screen with pings, hell, they can't even seem to damage/kill the enemies efficiently when they do get the right target, and this is just in NORMAL MODE. Totally unacceptable when up until now I was having absolutely no trouble with any of the above. |
Quote:
Originally Posted by Malice Black
Let the conspiracy theories roll...
<grabs popcorn> |
Ctb
Quote:
there trying to kill the archers, a floor above us while they're all in defensive mode =\ |
Snow Bunny
Quote:
Originally Posted by Malice Black
Let the conspiracy theories roll...
<grabs popcorn> |
Heroes' AI been screwy forever.
BLOODGOAT
My point is, it is only very recently (as in, the last couple of days) that any of these problems have arisen. Whether or not they've been around since the introduction of [x] and [y], they have been completely normal (and effective) up until just recently and it happens to be a tad aggravating, especially considering I'm trying to fill in some HM books and it's pretty damn difficult to do anything in HM when your heroes and henchmen seem to operate like a generic Frenzy + Mending 2-aggro-ranges-ahead-of-the-frontline Wammo.
Evaine
Conspiracy theory or not, I've noticed odd behavior in the past several days.
Night before last, Sousuke took off by himself and attacked a group of heket on the Floodplain of Mahnkelon ... we weren't even near them. Then he took off and attacked a second group and managed to kill most of them by himself. He's set to Guard not Attack.
Last night while "touring" the Drakkar Lake area there were several times when the Heros and Henchmen wouldn't move after a fight. It's like they were having a meeting ... without my Necro. I don’t think they felt like fighting.
Maybe something is being tweaked in the game.
I also saw two Zaishen Warrior NPCs patrolling outside the Sunspear Great Hall the other day. They looked like Stefan, the Warrior henchman from Tyria. I hadn't seen them before and they stopped appearing after awhile. Oh well.
Night before last, Sousuke took off by himself and attacked a group of heket on the Floodplain of Mahnkelon ... we weren't even near them. Then he took off and attacked a second group and managed to kill most of them by himself. He's set to Guard not Attack.
Last night while "touring" the Drakkar Lake area there were several times when the Heros and Henchmen wouldn't move after a fight. It's like they were having a meeting ... without my Necro. I don’t think they felt like fighting.
Maybe something is being tweaked in the game.
I also saw two Zaishen Warrior NPCs patrolling outside the Sunspear Great Hall the other day. They looked like Stefan, the Warrior henchman from Tyria. I hadn't seen them before and they stopped appearing after awhile. Oh well.
Tyla
Yes.
They changed Shadow Refuge under out noses.
They changed Shadow Refuge under out noses.
Masao
I noticed this too. I only have Proph and Factions but the henches have been acting up for near a month now.
Just last night I was getting my new Rit through to Tahnnakai and several times Talon went two aggro bubbles outside of the flag area to aggro huge mobs. Same with Emi and my healers would go more than an aggro bubble out of the way to revive someone, but when I was right next to them with 50 HP they wouldn't heal me and kept spamming enchants on other henches.
Just last night I was getting my new Rit through to Tahnnakai and several times Talon went two aggro bubbles outside of the flag area to aggro huge mobs. Same with Emi and my healers would go more than an aggro bubble out of the way to revive someone, but when I was right next to them with 50 HP they wouldn't heal me and kept spamming enchants on other henches.
Godo th great
Holy highjacked thread Batman!! I was just looking to share a bit of info that I stumbled across.
The hero's have been fine for me lately not any better or worse.
The hero's have been fine for me lately not any better or worse.
KartMan
I concur on snowman's no xp from mob anymore, I used [skill]air of superiority[/skill] to recharge skills, now it doesn't work anymore, oh well time to make new bar with [skill]assassin's promise[/skill]
not a big deal but something definitely changed
not a big deal but something definitely changed
enter_the_zone
ANerf stikes again, on Frostys and the h/h front...
I'm trying to figure out why I still care, I should know better by now.
Anet, could you please, at least have the decency to use some lube, this is starting to chafe...
I'm trying to figure out why I still care, I should know better by now.
Anet, could you please, at least have the decency to use some lube, this is starting to chafe...
Solas
Quote:
Originally Posted by Kula
AI mimicking real people.
Still better than most PUGs I'd say.. |
beanerman_99
maybe has nothing to do with it but there seemed to be major lag going on last night. I was in a group trying to clear FoW and got 3 disconnects, which I rarely, if ever, have. Other members were experiencing huge lags where they would just stand still for like 3-4 minutes then they could move again. I check my interwebs connection and everything seemed to be running just fine. /shrugs
Perkunas
Quote:
Originally Posted by beanerman_99
maybe has nothing to do with it but there seemed to be major lag going on last night. I was in a group trying to clear FoW and got 3 disconnects, which I rarely, if ever, have. Other members were experiencing huge lags where they would just stand still for like 3-4 minutes then they could move again. I check my interwebs connection and everything seemed to be running just fine. /shrugs
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Same here, got bunch of lag last night, then today I can't go to towns because of severe lag, ping spikes of 30k to 50k, avg 10k.