Efficency for Farming Ectos
teotuf
These different farming methods obviously all have their uses. But I wondered if you just wanted to get money, which way would be fastest. So I figure if everyone post their data about the farming efficiency (please be honest and clear), we can have a actual quantitative comparison of the different farms for ectos.
So if you've used a particular build for a period of time, and have done enough runs to draw general conclusions about the efficiency of the run please post the data. (Follow the following format)
Also if there is any part where you feel that is really far from the truth, please do tell. (I've been doing 25-30 min 55/SS runs for the longest time before I met someone who showed me the proper way... -_-)
So I'll start...
NM Underworld Aatxes + Smites (55/SS):
Average time per run: 14 min
Average ectos gained per run: 0.75
Average ectos gained per hour: 3
Cost per hour: 2k
HM Underworld Aatxes + Smites (55/SS):
Average time per run: 26 min
Average ectos gained per run: 0.75
Average ectos gained per run: 1.6
Cost per hour: 1.1k
NM Underworld Aatxes + Smites (600/Smite):
Average time per run: 15 min
Average ectos gained per run: 0.75
Average ectos gained per run: 3
Cost per hour: 2k
HM Underworld Aatxes + Smites (600/Smite):
Average time per run: 18 min
Average ectos gained per run: 0.75
Average ectos gained per run: 2.5
Cost per hour: 1.6k
NM Underworld Smites (A/E or E/A Fire)
Average time per run: 9 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 4.5
Cost per hour: 6k
NM Underworld Smites (VWK)
Average time per run: 15 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 2.8
Cost per hour: 4k
NM Underworld Smites (Rt/W)
Average time per run: 12 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 3.5
Cost per hour: 5k
NM Underworld Smite (W/Me solo)
Average time per run: 9 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 4.5
Cost per hour: 6k
NM Underworld Smites (D/Me solo)
Average time per run: 17 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 2.5
Cost per hour: 3.8k
NM Underworld Smite+Chaos Plains+Spawning Pools+Bone Pits(E/Mo):
Average time per run: 90 mins.
Average ectos gained per run:8.5
Average ectos gained per hour:5.67
Cost per hour: 666g
NM Tomb of the Primeval Kings Terrorwebs + Riders (A/E or E/A Sliver)
Average time per run: 7 min
Average ectos gained per run: 0.2
Average ectos gained per hour: 1.7
Cost per hour: 0k
HM Tomb of the Primeval Kings Terrorwebs + Riders (A/E or E/A Sliver)
Average time per run: 6 min
Average ectos gained per run: 0.2
Average ectos gained per hour: 2
Cost per hour: 0k
NM Maguuma Jungle Ravager (Triple Chop Warrior):
Average time per run: 30 min
Average ectos gained per run: 0.02 [Thanks to spun ducky]
Average ectos gained per hour: 0.04
Cost per hour: Negative Cost - Invaluable Amusement
So if you've used a particular build for a period of time, and have done enough runs to draw general conclusions about the efficiency of the run please post the data. (Follow the following format)
Also if there is any part where you feel that is really far from the truth, please do tell. (I've been doing 25-30 min 55/SS runs for the longest time before I met someone who showed me the proper way... -_-)
So I'll start...
NM Underworld Aatxes + Smites (55/SS):
Average time per run: 14 min
Average ectos gained per run: 0.75
Average ectos gained per hour: 3
Cost per hour: 2k
HM Underworld Aatxes + Smites (55/SS):
Average time per run: 26 min
Average ectos gained per run: 0.75
Average ectos gained per run: 1.6
Cost per hour: 1.1k
NM Underworld Aatxes + Smites (600/Smite):
Average time per run: 15 min
Average ectos gained per run: 0.75
Average ectos gained per run: 3
Cost per hour: 2k
HM Underworld Aatxes + Smites (600/Smite):
Average time per run: 18 min
Average ectos gained per run: 0.75
Average ectos gained per run: 2.5
Cost per hour: 1.6k
NM Underworld Smites (A/E or E/A Fire)
Average time per run: 9 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 4.5
Cost per hour: 6k
NM Underworld Smites (VWK)
Average time per run: 15 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 2.8
Cost per hour: 4k
NM Underworld Smites (Rt/W)
Average time per run: 12 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 3.5
Cost per hour: 5k
NM Underworld Smite (W/Me solo)
Average time per run: 9 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 4.5
Cost per hour: 6k
NM Underworld Smites (D/Me solo)
Average time per run: 17 min
Average ectos gained per run: 0.7
Average ectos gained per hour: 2.5
Cost per hour: 3.8k
NM Underworld Smite+Chaos Plains+Spawning Pools+Bone Pits(E/Mo):
Average time per run: 90 mins.
Average ectos gained per run:8.5
Average ectos gained per hour:5.67
Cost per hour: 666g
NM Tomb of the Primeval Kings Terrorwebs + Riders (A/E or E/A Sliver)
Average time per run: 7 min
Average ectos gained per run: 0.2
Average ectos gained per hour: 1.7
Cost per hour: 0k
HM Tomb of the Primeval Kings Terrorwebs + Riders (A/E or E/A Sliver)
Average time per run: 6 min
Average ectos gained per run: 0.2
Average ectos gained per hour: 2
Cost per hour: 0k
NM Maguuma Jungle Ravager (Triple Chop Warrior):
Average time per run: 30 min
Average ectos gained per run: 0.02 [Thanks to spun ducky]
Average ectos gained per hour: 0.04
Cost per hour: Negative Cost - Invaluable Amusement
TarjaTeOrteyn
Thats about it in a nutshell. Only thing to add is VwK Tank, Terra Tank, derv, and random builds that some people prefer
My Lipgloss is Cool
You forgot Solo SV with a N/Mo 55 <.<
Bo Fairfield
some of your calculations with runs/hour are messed up. i.e
Quote:
NM Underworld Aatxes + Smites (55/SS):Quote:
Average time per run: 14 min
Average ectos gained per run: 0.75
Average ectos gained per hour: 3
Cost per hour: 2k
Quote:
NM Underworld Aatxes + Smites (55/SS): Average time per run: 14 min Average ectos gained per run: 0.75 Average ectos gained per hour: 3 Cost per hour: 4k teotuf
well, i know this isn't a complete list... what i acutally wanted is for everyone to fill in on it, so we can have a complete one
Originally Posted by Bo Fairfield
Quote: some of your calculations with runs/hour are messed up. i.e
That should be 4 runs/hour, making it (assuming 1minute between runs on average: the cost and ecto gains are both PER PERSON, so since it is a duo, 4 runs actually only cost 2k Captain Miken
Quote:
NM Maguuma Jungle Ravager (Triple Chop Warrior): | Average time per run: 30 min Average ectos gained per run: 0.1 Average ectos gained per hour: 0.2 Cost per hour: Negative Cost - Invaluable Amusement 10% chance of getting an Ecto seems far too generous for this run. RyuujinZERO
My VwK NM runs (smites only) usually take about 30-35 minutes, and typically net 0-2 ectos, usually less rather than more (say 0.75 average), so it's about the same as the others. I would say VwK is one of the more fun ways to farm though since it's almost relaxingly easy as farming techniques go =p
Marverick
I'm pretty sure 600/smite is faster in HM than in NM... might want to double check those numbers.
cerb
I think it is way too inconsistant to conclude anything.
Sometimes we can get 6-7 ectos for a set run, and none for the same run at another time. I have gotten up to 5 ectos in Chaos Planes only, and none for the next few subsequent runs. teotuf
Quote:
Originally Posted by cerb
I think it is way too inconsistant to conclude anything.
Sometimes we can get 6-7 ectos for a set run, and none for the same run at another time. I have gotten up to 5 ectos in Chaos Planes only, and none for the next few subsequent runs. for all of the original runs I've posted, I've taken the average over 50 runs for each of them, so statistically even though we still can't confidently predict how many ectos you'll get in a particular run, it's pretty safe to predict hwo many ectos you'll get per run on AVERAGE. one exception to that is the ravager "farm"... I've gotten my first ecto there after 4 hours of "farming" it... so i just kinda pulled a 10% drop rate per run out of my ass, and would not like to waste another 12312412414 hours to complete the 50 runs -_- spun ducky
Quote:
Originally Posted by Captain Miken
10% chance of getting an Ecto seems far too generous for this run.
I did a lot runs of this one summer when I was stuck out in the middle of no where and I only got about 3 ectos from about 150 runs or so.
cerb
Yeah I know what average means, but you're limiting yourself to the Smite runs... I don't think that is enough to generalize but oh well, do what you want =)
And aatxes+smites 55/SS in NM 14 mins seems a little slow to me... We can do that+ice king (which means you also have to clear the chamber), and Ice King is AT LEAST 1:30 (since 1:30 after you take the quest spawns the last wave) in 15-16 mins. teotuf
Quote:
Originally Posted by cerb
Yeah I know what average means, but you're limiting yourself to the Smite runs... I don't think that is enough to generalize but oh well, do what you want =)
And aatxes+smites 55/SS in NM 14 mins seems a little slow to me... We can do that+ice king (which means you also have to clear the chamber), and Ice King is AT LEAST 1:30 (since 1:30 after you take the quest spawns the last wave) in 15-16 mins. i've never actually farmed in the chaos planes, only did it for fun a few times. but if you have a general idea about average time + ectos, it can be added as a NM labrinth + icy waste + chaos plane run, which would just be a new entry on the list. as for the 14 min aatxe smite run, it includes first terrorwebs room, cuz there are about 6-8 aatxes there. but... you also have to keep in mind that not everyone is as experienced as you =P i'm sure the average pick up teams in ToA can't even do a 20 min ice king run, hell... half of them probably can't even do it period... flclisgreat
my NM vwk smite runs take 18- 20 min.... and thats more or less the average as far as i know
Nemo the Capitalist
uw sucked after loot nerf...
it reall ysucked when they droped in price to 4k Scarn
NM UW Smite+Chaos Plains+Spawning Pools+Bone Pits(Solo):
Average time per run: 90 mins. Average ectos gained per run:8.5 Average ectos gained per hour:5.67 Cost per hour: 666g boarderx
just a couple to add
NM Smite (W/Me solo) 9mins NM Smites (D/Me solo) 17mins nets the usual X ectos per smite run Elite Bushido
i get about 2-3 a run with my VwK warrior but i did 10 runs wit my A/E and got NOTHING...
so i think its just random. the builds dont matter except for how fast they are meat shield
rt/w nm smites
12 min 10 if luckey whit spawn thebullion24k
Shit, posted in the wrong thread....
Sorry mods. A Leprechaun
I assume VwK means a VwK warrior?
~A Leprechuan~ MrSlayer
I'm sorry
18 minutes average VwK run? My runs NEVER go over 13 minutes. What the hell am I doing that you're not o_O Marverick
Terra tanking in UW HM clear groups > all
You get the drops of solo farming UW in HM, plus an ecto (or more) from the end chest, plus lots of other goodies from the end chest. I usually get 3-5 ectos in 1-1.5 hours. petrorabbit
Quote:
Originally Posted by teotuf
the cost and ecto gains are both PER PERSON, so since it is a duo, 4 runs actually only cost 2k
I think to make your list more clear, you should add which builds are duo(player or hero) or solo. This should clear up some confusion to those interested in trying UW farming. Maybe later down the line, you can add the build code, or skill bar to each listing to make this a more complete guide.
Just a suggestion. Tearz1993
Quote:
Originally Posted by MrSlayer
I'm sorry
18 minutes average VwK run? My runs NEVER go over 13 minutes. What the hell am I doing that you're not o_O Damn how do you go that fast? I take 25 minutes... maybe I'm just slow... Neverending Silence
Quote:
Originally Posted by Tearz1993
Damn how do you go that fast? I take 25 minutes... maybe I'm just slow...
Yup...slow. You probably dont pull as many grps as the faster more experienced players do.
Risus
You need to test R/Me trapper team. Its on wiki
Marverick
Quote:
Originally Posted by MrSlayer
I'm sorry
18 minutes average VwK run? My runs NEVER go over 13 minutes. What the hell am I doing that you're not o_O Hmm I usually average 15-17 minutes. How many groups do you usually pull at once? Or rather, how many times to you stop to kill? gw_poster
Quote:
Originally Posted by Risus
You need to test R/Me trapper team. Its on wiki
compared to other methods...prolly not worth the time/effort...except pre ew nerf when it was solo-trappable, but yeah just to be complete...
in that case, though, u may want to add Dope's insane mesmer solo builds, and the mo/sin solo and yes, HM much better for 600/smite...can get to smites in about 6-8 min and clear in another 10-15 min depending upon nm's stripping ench's and occassionally having to take out coldfire mobs...as far as drops, I take Dunky the bald monkey so no telling how many he gets, I average about 1 per 3 runs Lawliet Kira
im gona have to try that 4 solo run with my ele seeing as ur average ecto was 8.5 and the run is 1 1/2 hours, 40k a day for me is not bad
tuna-fish_sushi
4 solo run ele
Chaos plains-Time 30mins, 2-6 ectoes Smites-Time 15mins, 0-2 ectoes Kyuuzo
Quote:
Originally Posted by Marverick
Hmm I usually average 15-17 minutes.
How many groups do you usually pull at once? Or rather, how many times to you stop to kill? My runs take ~15 minutes on average, but i take it easy, 1-2 smite groups at a time and clearing the grasps in 2 pulls. However, i've done 11 minute runs by killing all grasps in one pull, and grabbing 3+ groups of smites at once (need luck with spawns though). However, i'm not in a hurry, and a 15 min run nets me more gold on average than a 11 min one, plus i can do it while doing something else at the same time (not much attention to it is really needed ) necronninenine
1. VwK warrior = What build and does it clear chamber?
2. Intrested in any non-nec solo build that clears...Is terra tank one that will? 3. Is there a good UW ele solo farming build? Sorry for the noob questions but i am trying to get the most out of each of my characters to keep this game fun until GW2 Magikarp
Quote:
Originally Posted by MrSlayer
I'm sorry
18 minutes average VwK run? My runs NEVER go over 13 minutes. What the hell am I doing that you're not o_O ditto. i gather everything up at once, and just mob rush it all. its super fast for me, and its nothing uncommon for my runs to be about 9 minutes. MrSlayer
Quote:
Originally Posted by Marverick
Hmm I usually average 15-17 minutes.
How many groups do you usually pull at once? Or rather, how many times to you stop to kill? I pull a minimum of 2 groups. I have tanked and successfully killed a total of 21 Smite Crawlers in 1 pull. But I run a slightly tweaked version of the normal build, because let's face it...the regular one wouldn't cut it. I don't mess around with adrenaline aiding skills...never had issues. I pop an Endure Pain between my second and third VwK on large pulls, because this is the time the smites spam Reversal of Fortune, and those Zealots Fire's begin to really burn. I run with Signet of Stamina up always, and my hp whilst holding ashes is ~800. With a shield, higher. I also take Radiants so I can spam Vengeful Weapon. I tile Dolyak so it goes up just before VwK ends (incase they hit sudden spike damage, I have the higher armour) and pop Bonettis in the 5 seconds before VwK is recharged to cut the incoming damage and fully refill my energy. Whilst Dolyak is up, and before Bonettis, I spam Vengeful Weapon. I also spam it during holding the ashes. You can get an idea of a small-medium size pull from a video I have on youtube (link: http://www.youtube.com/watch?v=qzAY9ewalpM) Skip the grasping darknesses and ignore the W/Me section, and you'll see how I do the first pull of smites. I do the run in, on a good run, 4-5 pulls [including grasping darknesses which I do in 1 pull]. Hope this helps some, and sorry for stealing the thread and side-tracking it guys ^^ Kaleban
It hasn't been posted yet, and I'm not sure how popular it would be but this sin build below can solo Aatxes & Terrorwebs (doing the Clear the Chamber and Unwanted Guests quests), and with a speed boost (such as cupcakes) and a lucky spawn can also get to the Chaos Plains and Bone Pits:
[skill]Deadly Paradox[/skill][skill]Arcane Echo[/skill][skill]Shadow Form[/skill][skill]Channeling[/skill] - core of the build, which allows near infinite survivability. I've noticed that when I kill enemies one at a time, the ecto drop rate for a given run is higher, although the run takes longer. But at 5k a pop, getting two more ectos as opposed to none is worth the extra time I think. So the skills I use for killing are: [skill]Spirit of Failure[/skill] - for extra energy when facing solo enemies like Mindblades or when an extra energy buffer is needed, particularly when there's a big group of graspings [skill]Empathy[/skill] - Stick it on an Aatxe a few times, and they go down like a sack of potatoes [skill]Cry of Pain[/skill] - Use this for AoE damage on any enemy hexed with eithe SoF or Empathy [skill]Viper's Defense[/skill] - for negating Aatxe regen and in general to get around I'll see about timing the next run if and when I can be bothered to do all the areas lol [edit] When I get tired of single target farming, I usually switch it up a bit, I drop Empathy, Channeling, and Viper's Defense and bring [skill]Auspicious Incantation[/skill] for help with Arcane Echo, [skill]Radiation Field[/skill] for degen and disease, and [skill]Mindbender[/skill] for help with casting times and a run skill. That's assuming you have EoTN and a decent rank in the various PvE titles needed. VaMpIrE|OrD
My W/Rt runs are no longer than 15 mins i average 13 mins, grasps 1 min, run 1 min and smites 11 mins usually, i take the first group on the run alone, the rest are all 2 groups together or if im lucky 3, you can easily manage about 14 smites so take as much groups as you can i dont have the armor or the weps recomended i just use what im wearing at the time but your runs should not be any more then 15 mins if they are try taking more groups.
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