Suggestion for SoI

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Ever use SoI and you accidentally cast illusion spells and it wastes?
Well, I have an idea.
How about instead of spells getting bonuses from illusion magic, it could be NON-illusion magic spells.
That way we can still use clumsiness and follow up with an ether nightmare.

Nothing too big or imbalanced for the game.Just makes things easy to manage :P

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Too nitpicky, IMO. Just manage what you use better.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Kain Fz
Ever use SoI and you accidentally cast illusion spells and it wastes?
Fail less at activating skills.

/notsigned, too pointless.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Hmm... an interesting point/idea.
However, SoI is fine. A good gimmickie mesmer elite as is. A mesmer is all about timing anyway, so it fits well with the play style. /notsigned

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

i used Echo yesterday fighting Shiro, looking to cast pain inverter twice in a row...but activated I Am Unstoppable! first by accident...maybe Echo should only copy Pain Inverter?

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

There are some skills out there that don't get wasted when you follow with a wrong skill type, for example you can spam non-spell skills all the way with a [Glyph of Lesser Energy] active, and you don't lose the ability to cast your next 2 spells cheaper (it got wasted upon using a nonspell in the old beta times, if I remember correctly).
But there are also skills you have to be careful about what you cast after them, like [Arcane Echo] - use a nonspell and it's wasted (unless they changed it recently).

So it's unclear whether a skill is fool-proof or not, the skill description doesn't help in determining that. So you have to test all yourself and after knowing that use some skills with more caution than others. It's all about player skill afterwards.

There would be nothing wrong with this suggested change, it would just make playing those gimmicky SoI builds easier. Is that needed?

I don't /sign an idea I feel is not really needed but I also don't /notsign if it doesn't hurt some important game aspect or isn't just downright stupid.
/meh

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

lern2presstherightskill

/notsigned

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

I have better suggestion. Game should read your thought and activate skills before you think about using them!!

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Kain Fz
Ever use SoI and you accidentally cast illusion spells and it wastes?
Well, I have an idea.
I have one too. Don't fail.

we shouldn't compensate for your failure

/notsigned

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

I think it's a good idea.

Looks like the OP got flamed because of the reason he wanted it to changed.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

The skill change itself is reasonable, the reason why though, isn't.

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

Then you need to play better then. Bs idea!

/notsign!

Beside SoI is applied for more than 1 spells! gg!

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Its got like.... what, 4 second recharge?

Never heard of waiting?