Not enough energy, but I clearly do

Kapral

Lion's Arch Merchant

Join Date: Dec 2007

[LOD]

R/

Alright, my girlfriend was trying to death level a pet to level 20 and get a Dire Crane. She gets the thing to level 20 and tries to cast Charm Animal with 28 energy and it says she doesn't have enough energy to cast it. So she does it again, same thing. Then she decides maybe it's the crane, goes to Plains of Jarin and tries it on a Flamingo. Does the same thing, not enough energy. So she gives up. Now today she tries it again; same damn thing.

Any ideas on what's up? I did this two times for both of my ranger heroes, but with Polar Bears, so what exactly is going on?

gone

Guest

Join Date: Jan 2007

http://www.guildwarsguru.com/forum/s...php?t=10158910

it doesn't seem like it's going to get fixed anytime soon. (see link)

RexAxyzun

Ascalonian Squire

Join Date: Feb 2008

R/

You have to get rid of your origional pet first before getting a new one, if this isnt the case well sorry, cant do anything.

Bluefeather

Bluefeather

Lion's Arch Merchant

Join Date: Dec 2005

Philippines

[PNOY]

W/R

Im not sure if this will help. But is the character casting Charm Animal a Ranger as primary?

Charm Animal require 10 Energy to cast. If the character has 60% DP, I think the remaining Energy is less than 10 and is not enough to cash Charm.

If he is primary Ranger, maybe there is not enough point on Expertise to reduce the Energy requirement.

If he is not ranger primary, staff and item items with +energy might help.

I'm not sure if this is the problem with the character casting Charm Animal.

the kurzick eater

the kurzick eater

Krytan Explorer

Join Date: Sep 2007

1323 lancelot dr. greenwood PA

wat

Mo/

try hiding your energy with energy sets, have a negative one and switch to a 30/-2 set or something.

Kapral

Lion's Arch Merchant

Join Date: Dec 2007

[LOD]

R/

Thanks flubber. Yes I do have enough energy, yes I am a ranger primary, no I do not have a pet, I switch out to full radiant and attunement armor set.

Bluefeather

Bluefeather

Lion's Arch Merchant

Join Date: Dec 2005

Philippines

[PNOY]

W/R

Forgive me for my ignorance, but can you please teach me how to increase my Ranger's energy that even if i have 60% DP, i will still have 28 energy.

Thanks.

Kapral

Lion's Arch Merchant

Join Date: Dec 2007

[LOD]

R/

That's what I have, you might be able to go up to like 34 or so with 60% but you wouldn't be able to have any attribute or vigor runes. Not sure why you would want to have more than that...

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Quote:
Originally Posted by Bluefeather
Forgive me for my ignorance, but can you please teach me how to increase my Ranger's energy that even if i have 60% DP, i will still have 28 energy.

Thanks.
From the top of my head - I may miss something. If so add it in:

5 radiant insignias is +8 energy, 5 attunement runes is +10, and an Insightful (+5) staff (+10) with a Seize the Day inscription (+15) adds another 30e. This runs the grand total up to 48 from items. This pretty much works for any class.

A ranger starts with 25 energy so that places it at 73e - at 60% you should have right at 29 energy (not sure which way things are rounded). Add in consumables that add +energy (I don't know if their bonus is affected by DP or not) and you can get to over 30.

Is that useful? Well, that is an entirely other question and I will leave that up to the reader.

Bluefeather

Bluefeather

Lion's Arch Merchant

Join Date: Dec 2005

Philippines

[PNOY]

W/R

Quote:
Originally Posted by strcpy
From the top of my head - I may miss something. If so add it in:

5 radiant insignias is +8 energy, 5 attunement runes is +10, and an Insightful (+5) staff (+10) with a Seize the Day inscription (+15) adds another 30e. This runs the grand total up to 48 from items. This pretty much works for any class.

A ranger starts with 25 energy so that places it at 73e - at 60% you should have right at 29 energy (not sure which way things are rounded). Add in consumables that add +energy (I don't know if their bonus is affected by DP or not) and you can get to over 30.

Is that useful? Well, that is an entirely other question and I will leave that up to the reader.
Ah okay. thanks. i'll try to become a ranger that uses a stick for a weapon. that's really a good idea. if iam a ranger with 70e, i don't need markmanship anymore. that is really cool. thanks

i wonder if majority of rangers have that kind of gear.

baz777

baz777

Jungle Guide

Join Date: Dec 2005

South East England

Leader: Lady Hairy Armpits S[mell]

E/

Quote:
Originally Posted by Bluefeather

i wonder if majority of rangers have that kind of gear.

NO!


123456789

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Quote:
Originally Posted by Bluefeather
i wonder if majority of rangers have that kind of gear.
No, it's a terrible build - I can not think of any reason I would want it. Other than a trapper I can't see why you would even be remotely interested. I don't see why a high marksmanship vs a low one would make a difference here (expertise maybe) as it only affects bow damage. Even as a trapper I would prefer another rune set and inscription.

Oh well, if it helps you have fun then have at it - the hench/heroes aren't going to complain and as long as I'm not in your group I'm not going to either.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

28 Energy starting, and 60% DP would still provide 12 energy. Even with 0 Expertise, that is enough to use Charm Animal. Not sure what the cause might be, but I have never had issues with this. I suggest you take screenshots showing your health/energy with no DP, your health/energy with DP, and the 'Not enough energy' error message you get. Then, place it in the Bug forum.

Chthon

Grotto Attendant

Join Date: Apr 2007

I'm going to guess that it's the bug flubber linked to. Sometimes a bit of lag can put your energy display out of sync with what the server thinks you have, and the game never manages to re-sync them.