Originally Posted by Keithark
OH elite supreme master of the universe..you are the best hero setter upper in the world and we are all jealous because PvE is so hard and you make it look easy. I wish I could set up heros so that I only have to walk in a zone and mobs run like they do from yours. It would be horrible if your builds got out on the net for your hero's because then everyone might use them and then PvE would be too easy...........wait a minute.....oh it is too easy already I almost forgot. And it is not even that hard if you take hench only and no hero's so guess I dont need an uber build (unless I was baed myself then I might need heros with great setups to make up for it huh?
P.S. Msg me in-game so I can return your arm it must have broke off while you were patting yourself on the back |
Recent AI update?
Red-Tide
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sixofone
So, I'm not crazy!
I had something change on my interrupters back in January - they'd use Leech Signet fine, then for about a month, they'd only use it to interrupt spells. Now, they're back using it fine again.
But, they are acting oddly... standing there not casting, or not using an attack skill that has energy or adrenalin available, doing nothing - then use some other skill after it recharges.
Maybe they've gone West World buggy? Has the AI gotten pissed about all the complaints about them, and they're protesting?
(Could this be because of the new micro-management keyboard options they set up so we can assign hero skills to hot keys?)
I had something change on my interrupters back in January - they'd use Leech Signet fine, then for about a month, they'd only use it to interrupt spells. Now, they're back using it fine again.
But, they are acting oddly... standing there not casting, or not using an attack skill that has energy or adrenalin available, doing nothing - then use some other skill after it recharges.
Maybe they've gone West World buggy? Has the AI gotten pissed about all the complaints about them, and they're protesting?
(Could this be because of the new micro-management keyboard options they set up so we can assign hero skills to hot keys?)
Master Knightfall
LOL What an IGMO you are Kiethark. Until you've run it don't knock it. I've run into countless people like you who without even trying the build knock it not even seeing the synergy behind it. And then when they do try them they are like WOW they never knew the synergy could be so great. Yeah my builds rock and I can run 3 heroes and myself practically thru the entire game, can you? No, you can't because you don't know how to build them and try to live around stupid Protection skills lol Come back and QQ more when you THINK you have something better. Until then quit lying to the public like you can do better. hahahaha what an IGMO.
Master Knightfall
Since I wanted to chop you're lil essay to pieces I decided to use the quote function.
Yup thas right in pve it surely is thas why none of my heroes or myself ever dies.
Because my warrior uses a wand from the rear that's where all the monks and necro is as well IGMO. Thus there's no running into melee range cause everything is there to begin with when the enemy does rush in to attack. They also remove the conditions from themselves and the necro, but, you're too igmonomous to figure that out I guess thinking one diminsional I see.
With one of the monks having blood ritiual and the necro does have SOME soul reaping he has loads of energy just fine with a mere 6 soul reaping as opposed to high numbers and no real value of combat spells in soul reaping anyways. SS and Death Nova more than make up for any added energy the necro might gain. But, you not knowing anything about necros except soul reaping once again are too igmonomous to figure that out. Thinking one diminisional again I see.
Obviously you know nothing about armor and the value of a 15AL shield maxed out with a mere 6 points into tactics. This coupled with the extra 10AC from runes and the +10 vs slashing (one of the most common forms of melee encountered in GW) makes for a very defensive and armored monk and the loss of the few extra hps healed in the Divine Healing attribute are unnoticeable since with more armor characters require less heals except for armor bypassing spells and those aren't that common in PVE (not the places I play anyways). Once again your ignorance shows as you are thinking one diminsional. Both my monks have cold/fire spears with +5 energy and +30 hps and they both have an energy bank of 40 which is quite enough with the way they use their skills. Sometimes I throw shivers on my necro build and let the monks do the interupting. I switch the spears around as needed depending on the mobs. A lot of energy isn't the issue in this game "energy management" is. And you don't have to have 16 in soul reaping using OOB to have good energy management for a Death/Curses Necro.
Lol you have such visions of IGMOism it just makes me laugh more. There is no frontline as everyone is at the same spots. The mobs have to come to us anyways nobody rushes forward since my warrior is using a wand to pull. More one diminsional igmonomous thinking on your part.
Oh lots more than that. Try to protect against a rain of fire when you have been also iced in your tracks. Tell me how well a protection monk works when a mob of five rain of terrors in pounding you in HARD MODE. lol
I see once again you have no experience in the game with a lot of builds. A warrior with a fire wand, Conjure Flame and Mark of Rodgort and PRIMAL RAGE with high strength can take down a mob within seconds and in PVP in Fort Apsenwood throw in I will Avenge you with it and you have a speed demon hitting for amazing damage and regaining hps at the same time. But, of course you think too one diminsional to figure that out.
The actual person who is BAD AT THE GAME is YOU as you are very inexperienced and just do not know of enough ways and builds to create more powerful heroes and yourself. Perhaps if you stopped reading the WIKI's with all those kiddie copy cat builds you might find there are some better builds you've never even seen on the wiki. But, you enjoy playing your Protection Monks now yah hear? hahahahahah
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-- Both set up as heal monks because everyone knows healing is better than prot right? |
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-- mend touch is better because you like hero monks running up to mele range to remove bleeding from your warrior? |
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-- one of the most imba things in the game is soul reaping for e-management and you chose not to use it...very innovative |
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-- mo/w using 6 atts in tactics for the shield because??? oh I know divine favor makes no difference anyway and your monk surely will not need the energy he would get from caster weapons right? |
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-- now i see why you dont need the enrergy on that mo/w it is because other monk runs br...lets just hope he uses this when he is in the frontline mend touching your warrior so that he sacs health right in the middle of the mob of bad guys huh? |
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-- again you point out how prot is terrible...I am sure at least one person somewhere in the world will agree with that |
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--warriors with wands rule!!!!!!! |
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I have no problem with you being bad at the game, just don't try to corrupt the rest of the people on here who may not know any better and think the things you say are true....everyone who read the post I quoted from you above are all now dumber for having done so...thanks |
enter_the_zone
Quote:
Originally Posted by Master Knightfall
But, you not knowing anything about necros except soul reaping once again are too igmonomous to figure that out. Thinking one diminisional again I see.
Divine Healing attribute Oh lots more than that. Try to protect against a rain of fire when you have been also iced in your tracks. Tell me how well a protection monk works when a mob of five rain of terrors in pounding you in HARD MODE. lol The actual person who is BAD AT THE GAME is YOU as you are very inexperienced and just do not know of enough ways and builds to create more powerful heroes and yourself. Perhaps if you stopped reading the WIKI's with all those kiddie copy cat builds you might find there are some better builds you've never even seen on the wiki. But, you enjoy playing your Protection Monks now yah hear? hahahahahah |
1) igmonomous is not a word. Ignominious is probably the word you are looking for.
2) That's Divine Favor, not Divine Healing
3) You use only healing monks vs Ele bosses which hit for 600hp+ AOE spikes in HM? Seriously? While keeping yourself and your heroes balled together in a group?
Sorry, that had to be done...
Knightfall, your build might actually be the best thing ever, but you come across as an arrogant, spoiled child and are doing yourself no favors. Typically, people as arrogant as you, and who use caps as much as you do, have nothing useful to tell me or anyone else.
Beeb beeb
inb4catsandlock
Akuma
Quote:
Originally Posted by Master Knightfall
Since I wanted to chop you're lil essay to pieces I decided to use the quote function.
Yup thas right in pve it surely is thas why none of my heroes or myself ever dies. Because my warrior uses a wand from the rear that's where all the monks and necro is as well IGMO. Thus there's no running into melee range cause everything is there to begin with when the enemy does rush in to attack. They also remove the conditions from themselves and the necro, but, you're too igmonomous to figure that out I guess thinking one diminsional I see. With one of the monks having blood ritiual and the necro does have SOME soul reaping he has loads of energy just fine with a mere 6 soul reaping as opposed to high numbers and no real value of combat spells in soul reaping anyways. SS and Death Nova more than make up for any added energy the necro might gain. But, you not knowing anything about necros except soul reaping once again are too igmonomous to figure that out. Thinking one diminisional again I see. Obviously you know nothing about armor and the value of a 15AL shield maxed out with a mere 6 points into tactics. This coupled with the extra 10AC from runes and the +10 vs slashing (one of the most common forms of melee encountered in GW) makes for a very defensive and armored monk and the loss of the few extra hps healed in the Divine Healing attribute are unnoticeable since with more armor characters require less heals except for armor bypassing spells and those aren't that common in PVE (not the places I play anyways). Once again your ignorance shows as you are thinking one diminsional. Both my monks have cold/fire spears with +5 energy and +30 hps and they both have an energy bank of 40 which is quite enough with the way they use their skills. Sometimes I throw shivers on my necro build and let the monks do the interupting. I switch the spears around as needed depending on the mobs. A lot of energy isn't the issue in this game "energy management" is. And you don't have to have 16 in soul reaping using OOB to have good energy management for a Death/Curses Necro. Lol you have such visions of IGMOism it just makes me laugh more. There is no frontline as everyone is at the same spots. The mobs have to come to us anyways nobody rushes forward since my warrior is using a wand to pull. More one diminsional igmonomous thinking on your part. Oh lots more than that. Try to protect against a rain of fire when you have been also iced in your tracks. Tell me how well a protection monk works when a mob of five rain of terrors in pounding you in HARD MODE. lol I see once again you have no experience in the game with a lot of builds. A warrior with a fire wand, Conjure Flame and Mark of Rodgort and PRIMAL RAGE with high strength can take down a mob within seconds and in PVP in Fort Apsenwood throw in I will Avenge you with it and you have a speed demon hitting for amazing damage and regaining hps at the same time. But, of course you think too one diminsional to figure that out. The actual person who is BAD AT THE GAME is YOU as you are very inexperienced and just do not know of enough ways and builds to create more powerful heroes and yourself. Perhaps if you stopped reading the WIKI's with all those kiddie copy cat builds you might find there are some better builds you've never even seen on the wiki. But, you enjoy playing your Protection Monks now yah hear? hahahahahah |
zwei2stein
Seriously, does anyone think that knightfail is NOT just trolling?
Anyway, i think that we are all waiting for VIDEO of knightfalls epic team killing group of rains in HM. Should be entertaining and whatnot.
Anyway, i think that we are all waiting for VIDEO of knightfalls epic team killing group of rains in HM. Should be entertaining and whatnot.
enter_the_zone
Quote:
Originally Posted by zwei2stein
Seriously, does anyone think that knightfail is NOT just trolling?
Anyway, i think that we are all waiting for VIDEO of knightfalls epic team killing group of rains in HM. Should be entertaining and whatnot. |
Wish Swiftdeath
Quote:
Originally Posted by Master Knightfall
Since I wanted to chop you're lil essay to pieces I decided to use the quote function.
Yup thas right in pve it surely is thas why none of my heroes or myself ever dies. Because my warrior uses a wand from the rear that's where all the monks and necro is as well IGMO. Thus there's no running into melee range cause everything is there to begin with when the enemy does rush in to attack. They also remove the conditions from themselves and the necro, but, you're too igmonomous to figure that out I guess thinking one diminsional I see. With one of the monks having blood ritiual and the necro does have SOME soul reaping he has loads of energy just fine with a mere 6 soul reaping as opposed to high numbers and no real value of combat spells in soul reaping anyways. SS and Death Nova more than make up for any added energy the necro might gain. But, you not knowing anything about necros except soul reaping once again are too igmonomous to figure that out. Thinking one diminisional again I see. Obviously you know nothing about armor and the value of a 15AL shield maxed out with a mere 6 points into tactics. This coupled with the extra 10AC from runes and the +10 vs slashing (one of the most common forms of melee encountered in GW) makes for a very defensive and armored monk and the loss of the few extra hps healed in the Divine Healing attribute are unnoticeable since with more armor characters require less heals except for armor bypassing spells and those aren't that common in PVE (not the places I play anyways). Once again your ignorance shows as you are thinking one diminsional. Both my monks have cold/fire spears with +5 energy and +30 hps and they both have an energy bank of 40 which is quite enough with the way they use their skills. Sometimes I throw shivers on my necro build and let the monks do the interupting. I switch the spears around as needed depending on the mobs. A lot of energy isn't the issue in this game "energy management" is. And you don't have to have 16 in soul reaping using OOB to have good energy management for a Death/Curses Necro. Lol you have such visions of IGMOism it just makes me laugh more. There is no frontline as everyone is at the same spots. The mobs have to come to us anyways nobody rushes forward since my warrior is using a wand to pull. More one diminsional igmonomous thinking on your part. Oh lots more than that. Try to protect against a rain of fire when you have been also iced in your tracks. Tell me how well a protection monk works when a mob of five rain of terrors in pounding you in HARD MODE. lol I see once again you have no experience in the game with a lot of builds. A warrior with a fire wand, Conjure Flame and Mark of Rodgort and PRIMAL RAGE with high strength can take down a mob within seconds and in PVP in Fort Apsenwood throw in I will Avenge you with it and you have a speed demon hitting for amazing damage and regaining hps at the same time. But, of course you think too one diminsional to figure that out. The actual person who is BAD AT THE GAME is YOU as you are very inexperienced and just do not know of enough ways and builds to create more powerful heroes and yourself. Perhaps if you stopped reading the WIKI's with all those kiddie copy cat builds you might find there are some better builds you've never even seen on the wiki. But, you enjoy playing your Protection Monks now yah hear? hahahahahah |
you've got to be one of the most ignorant players i've ever met.
Have fun frenzy wanding or whatever you use.
Pyro maniac
Quote:
I see once again you have no experience in the game with a lot of builds. A warrior with a fire wand, Conjure Flame and Mark of Rodgort and PRIMAL RAGE with high strength can take down a mob within seconds and in PVP in Fort Apsenwood throw in I will Avenge you with it and you have a speed demon hitting for amazing damage and regaining hps at the same time. But, of course you think too one diminsional to figure that out. |
How did you came up with that? No offense, but a build that great, can't be made by a single person.
Wish Swiftdeath
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Originally Posted by Pyro maniac
Wow, that's just great. I tried it and it certainly kills every mob in seconds.
How did you came up with that? No offense, but a build that great, can't be made by a single person. |
mafia cyborg
i have probs with gwen and psychic instability....once she has that enhancement on she AVOIDS using the interrupts....wtf?
upier
I've been having a massive issue with Vekk and [skill]Rodgort's Invocation[/skill].
He had Firestorm and SH on him (The sky falling down is looking SOOOO pretty! ) - and he'd drop those two and then WAIT for recharge and not even touching RI.
Which meant he was wanding for 30 secs.
Switched him to SF and now he works fine.
Have no idea what the issue with RI was ...
He had Firestorm and SH on him (The sky falling down is looking SOOOO pretty! ) - and he'd drop those two and then WAIT for recharge and not even touching RI.
Which meant he was wanding for 30 secs.
Switched him to SF and now he works fine.
Have no idea what the issue with RI was ...
RhanoctJocosa
Quote:
Originally Posted by Wish Swiftdeath
omg i forgot, high strength = extra armour penetration! omgz!!!
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Carry on lads.
Eldin
Gwen always runs to the frontlines just to cast some silly spell, which is odd as she could have casted it from a farther distance away.
Oggy is a melee magnet and loves to draw them to him, I think he thinks he's a 55.
Koss is asleep half the time, Jora is fine but she distracts Dunkoro and any other male henchies.
Vekk doesn't know how to run Searing Flames, apparently renewing Fire Attunement every 45 seconds (even when its duration is 60+) is more important than dealing damage. When he's set for Echo Nuking, I gotta control him else he wastes his echo on Aura of Restoration or some stupidity. Whilst I'm busy looking at his hero bar I forget to look at my minimap which reveals 10 red dots headed to my monks from behind.
Oggy is a melee magnet and loves to draw them to him, I think he thinks he's a 55.
Koss is asleep half the time, Jora is fine but she distracts Dunkoro and any other male henchies.
Vekk doesn't know how to run Searing Flames, apparently renewing Fire Attunement every 45 seconds (even when its duration is 60+) is more important than dealing damage. When he's set for Echo Nuking, I gotta control him else he wastes his echo on Aura of Restoration or some stupidity. Whilst I'm busy looking at his hero bar I forget to look at my minimap which reveals 10 red dots headed to my monks from behind.
Wildi
Quote:
Originally Posted by upier
I've been having a massive issue with Vekk and [skill]Rodgort's Invocation[/skill].
He had Firestorm and SH on him (The sky falling down is looking SOOOO pretty! ) - and he'd drop those two and then WAIT for recharge and not even touching RI. Which meant he was wanding for 30 secs. Switched him to SF and now he works fine. Have no idea what the issue with RI was ... |
upier
Quote:
Originally Posted by Wildi
the issue is, heros only use rodgorts invocation on enemys who are low on health
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Thanks!
Taurucis
Quote:
Originally Posted by Master Knightfall
Yup thas right in pve it surely is thas why none of my heroes or myself ever dies.
|
Quote:
Originally Posted by Master Knightfall
Because my warrior uses a wand from the rear that's where all the monks and necro is as well IGMO. Thus there's no running into melee range cause everything is there to begin with when the enemy does rush in to attack. They also remove the conditions from themselves and the necro, but, you're too igmonomous to figure that out I guess thinking one diminsional I see.
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I can do much more damage with a sword than a wand. Have you ever tried it?
Quote:
Originally Posted by Master Knightfall
With one of the monks having blood ritiual and the necro does have SOME soul reaping he has loads of energy just fine with a mere 6 soul reaping as opposed to high numbers and no real value of combat spells in soul reaping anyways. SS and Death Nova more than make up for any added energy the necro might gain. But, you not knowing anything about necros except soul reaping once again are too igmonomous to figure that out. Thinking one diminisional again I see.
|
Quote:
Originally Posted by Master Knightfall
Obviously you know nothing about armor and the value of a 15AL shield maxed out with a mere 6 points into tactics. This coupled with the extra 10AC from runes and the +10 vs slashing (one of the most common forms of melee encountered in GW) makes for a very defensive and armored monk and the loss of the few extra hps healed in the Divine Healing attribute are unnoticeable since with more armor characters require less heals except for armor bypassing spells and those aren't that common in PVE (not the places I play anyways). Once again your ignorance shows as you are thinking one diminsional. Both my monks have cold/fire spears with +5 energy and +30 hps and they both have an energy bank of 40 which is quite enough with the way they use their skills. Sometimes I throw shivers on my necro build and let the monks do the interupting. I switch the spears around as needed depending on the mobs. A lot of energy isn't the issue in this game "energy management" is. And you don't have to have 16 in soul reaping using OOB to have good energy management for a Death/Curses Necro.
|
Quote:
Originally Posted by Master Knightfall
Lol you have such visions of IGMOism it just makes me laugh more. There is no frontline as everyone is at the same spots. The mobs have to come to us anyways nobody rushes forward since my warrior is using a wand to pull. More one diminsional igmonomous thinking on your part.
|
Quote:
Oh lots more than that. Try to protect against a rain of fire when you have been also iced in your tracks. Tell me how well a protection monk works when a mob of five rain of terrors in pounding you in HARD MODE. lol |
[skill]Shielding Hands[/skill] [skill]Shield of Absorption[/skill] [skill]Protective Spirit[/skill]
Quote:
Originally Posted by Master Knightfall
I see once again you have no experience in the game with a lot of builds. A warrior with a fire wand, Conjure Flame and Mark of Rodgort and PRIMAL RAGE with high strength can take down a mob within seconds and in PVP in Fort Apsenwood throw in I will Avenge you with it and you have a speed demon hitting for amazing damage and regaining hps at the same time. But, of course you think too one diminsional to figure that out.
|
Quote:
Originally Posted by Master Knightfall
The actual person who is BAD AT THE GAME is YOU as you are very inexperienced and just do not know of enough ways and builds to create more powerful heroes and yourself.
|
Quote:
Originally Posted by Master Knightfall
Perhaps if you stopped reading the WIKI's with all those kiddie copy cat builds you might find there are some better builds you've never even seen on the wiki. But, you enjoy playing your Protection Monks now yah hear? hahahahahah
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Edit: To what you say about synergy, you can use Meteor to begin a knockdown chain for an assassin but that doesn't mean it's the smartest thing to do.
Tatile
Master Knightfall's post is joke, a trolling joke. Nobody can post that with a straight face.
Except the bit about the shield, that makes sense. A bit. I stopped reading that passage there, after having read it first, you see
Except the bit about the shield, that makes sense. A bit. I stopped reading that passage there, after having read it first, you see
Taurucis
No one can read it with a straight face either
I haven't really noticed any glitches, but I find that sometimes the healer henchmen will "lock up" and stop healing, basically just wand stuff to death... and then they spam healing spells on themselves, even if they're at full health while everyone else is at low health.
I haven't really noticed any glitches, but I find that sometimes the healer henchmen will "lock up" and stop healing, basically just wand stuff to death... and then they spam healing spells on themselves, even if they're at full health while everyone else is at low health.
Tatile
Today I've noticed much Hero idiocy, what with 'Gaurd' heroes running after fleeing enemies and the like. Freaking annoying when you're monking your way to 26k Norn rep...
Sparks Dawnbringer
Devona has a death wish. Her boyfriend dumped her. At some point they twiked the hero AI more to the stupid range but I can't tell you where or when and don't think they will adimt it. At first he heros used the skills properly but now they spam skills even while you are trying to regen, and sometimes they will not ever use a skill. I do think it was to appease the Puggers because everyone was using the heros and not pugging.
BlackSephir
I took 3 hero eles for Snowman today. I put the flag in a safe place so they won't aggro or stand in the traps. All 3 eles run in the meele range of snowmen.
Artifical intelligence? More like artifical retardation, mirite?
Artifical intelligence? More like artifical retardation, mirite?
genofreek
You are right.
On a few occasions, mostly with Charr in EotN, I kill most of a group and one or two just give up and run like hell. If they're not going my way, I usually just let the bastards go. I've seen MoW and Vekk run two compass lengths away to take them on long after I've stopped targetting them, and flags be damned. If I re-plant the flags they sometimes come back, but it's not something you can bank on. :P
On a few occasions, mostly with Charr in EotN, I kill most of a group and one or two just give up and run like hell. If they're not going my way, I usually just let the bastards go. I've seen MoW and Vekk run two compass lengths away to take them on long after I've stopped targetting them, and flags be damned. If I re-plant the flags they sometimes come back, but it's not something you can bank on. :P
HawkofStorms
I have just started to notice this as well.
Devonna is particular now will run to the other side of the compass in the middle of a fight and ignore flags.
Devonna is particular now will run to the other side of the compass in the middle of a fight and ignore flags.
Tyla
Sabway seems to fail on me some days.....
Well, mainly most of the time should I say.
But other times they friggin roll the area faster than you can say "Vanquish".
Well, mainly most of the time should I say.
But other times they friggin roll the area faster than you can say "Vanquish".
kazjun
I've notice the AI is pretty unreliable these days, doing stupid things they've never done before. Still, if this is anet's idea to make people pug more, it's fail. Cause I'd rather start taking a res again and bring back the odd AI without complaint, than take a res and bring back the odd pugger who will likely be cussing someone in the party for letting them die.