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Originally Posted by Bront
Is this an allowable to use mod for GW like TEXmod?
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Originally Posted by Eldin
I was told that the low and high definition textures are all the same "file" and are simply toggled by the game, so technically if you've seen the low definition texture before GW already has the high definition one.
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Originally Posted by Numa Pompilius
EDIT: Did we ever find out what that non-texmod way of making GW show other players in high res was? I don't want to run texmod as it's so horribly buggy, but if there is some other way I'd be interested in hearing about it.
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Originally Posted by Savio
Why does it need official support, and why Arenanet go out of their way to give it support?
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Originally Posted by Molock
I use Kunt0r's KSMod (with UT99 sounds off) and haven't noticed a decreased FPS rate in large towns (Kamadan am1 for example) with an ancient nVIDIA 6800GS. Honestly though, anet doesn't need to add an option, the mod is super easy to install. They could however spread the word about the mod, make it available on their web page but I doubt that will happen.
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Originally Posted by Iuris
What part of Anet won't support mods are people not getting?
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Originally Posted by Numa Pompilius
What part of "adding a switch to settings would take a programmer less than a day" is it you don't get?
The functionality is already in the program, all that's missing is a way for the gamer to turn it on. And there's no royalties to pay because it's ANets intellectual property. |
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Originally Posted by Iuris
I seriously doubt it.
Also note that there would be fallout from the people who would suddenly start having problems for overburdening their systems. "My GW crashes whenever there's a festival! Fix nao!" style. |
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Originally Posted by Evil Genius
Why should I, who have a 8800 Ultra OC, be limited by what others deem too hardware intensive for their 5 year old PCs? Those people can continue to play the game as they are currently, but others can play it with better eye candy.
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