Update Febuary 29, 2008

Sora267

Sora267

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by Carinae Dragonblood
Is this the one I'm thinking of? One of the mages by the second tower?
I'm pretty sure it is. Or at least, I'm hoping it is. I've had every single full-guild FoW run end two hours in, almost at the end, because of this. If it's fixed..YAAAAAY

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

Quote:
Originally Posted by Sora of the Divine
I'm pretty sure it is. Or at least, I'm hoping it is. I've had every single full-guild FoW run end two hours in, almost at the end, because of this. If it's fixed..YAAAAAY
I always insisted much to the pain of the pugs I was in to completely clear out this area before moving on. It annoyed them, but not as much as beaing SOOOO close to finishing and then randomly dying because some noob npc wandered into a huge horde of enemies.

Just4Fun

Academy Page

Join Date: Oct 2007

Quote:
Originally Posted by Taurucis
Bug Fixes

* Fixed a bug that occasionally prevented characters from accessing two Eye of the North quests, Destructions Depths and A Time for Heroes, as well as the Heart of the Shiverpeaks dungeon.
Thank You...?

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

*thumbs up*

Part of me wonders how this is going to turn into a QQ fest that needs to be closed (like ever game update thread always does). There is nothing to be negatively spun here. *gasp* maybe it won't. Holy cow. *crosses fingers*

TheGuildWarsPenguin

TheGuildWarsPenguin

Wilds Pathfinder

Join Date: Aug 2005

Los Angeles, California

Picnic Pioneers

E/

No wai, a Fort Aspenwood change. Fail, Luxon buff ftl. At least the secret asploit is still hidden

Woutsie

Woutsie

Wilds Pathfinder

Join Date: Jul 2005

Belgium

I like it

blurmedia

Banned

Join Date: Sep 2007

UNCONTROLLABLE RAGE [moko]

I've been waiting for them to remove Ilsindur's regen since like forever

Bibblenorn

Bibblenorn

Frost Gate Guardian

Join Date: Aug 2005

Miendrak'el Myrth [MeM]

Quote:
Originally Posted by blurmedia
I've been waiting for them to remove Ilsindur's regen since like forever
Yeah... It was painful trying to H/H that dungeon.

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

arrrghh this update screwed my gw, gg anet.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

Quote:
Originally Posted by pigdestroyer
arrrghh this update screwed my gw, gg anet.
Always one...

Looks good, espicaly the repot thing (funny trying to call it a bug when it was cleary intentional )

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

Quote:
Originally Posted by Diddy bow
Always one...
Im getting 50k ping since last update arggggghh

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

WTB Skill Balance, LoD Buff

Offering $60 for purchasing GW2

The Mountain

The Mountain

Forge Runner

Join Date: Jun 2006

Realm of the GWAMMs

Teh Academy [PhD]

W/

heh, they made the Destruction Depth update the DAY after I turn in 3 books at 15/16...

oh well, nice weekend anyway

byteme!

byteme!

Forge Runner

Join Date: Jan 2006

On Earth

W/P

Not only did they NOT nerf Ursan, they fixed the bug with Paragons and Ursan roar. Mwahahahhahahahahahaa............

Nyree

Ascalonian Squire

Join Date: Aug 2007

Brazil

The DeathBlow Team

R/Rt

Still, nothing about Winter.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

What is it about Winter? It's bugged? How?

Giga_Gaia

Lion's Arch Merchant

Join Date: Sep 2006

Travelling around Tyria, Cantha, and Elona

P/W

So.. let me get this straight. They made it even harder for the Kurzicks to defend the base while changing something on the turtles that didn't really need a fix in the first place? I mean, who cares if the turtles won't target your spirits and pets? Their splash damage is more than enough to make up for that. Now the kurzicks are going to die more often?? EoE ftl.

Feel free to correct me if I missed something here, but it looks to me like the Luxons got buffed even though the Kurzicks could have desperately use one.

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

Quote:
Originally Posted by Snow Bunny
WTB Skill Balance, LoD Buff

Offering $60 for purchasing GW2
Lolwut? To make it imba again? Its fine as it is now.

Brianna

Brianna

Insane & Inhumane

Join Date: Feb 2006

Quote:
Originally Posted by Cacheelma
What is it about Winter? It's bugged? How?
I believe it doesn't properly convert damage in Hell's Precipice.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Only in Hell's Precipice then I guess, as I could still use it in Rilohn Refuge and got my master out of it (or was that before it bugged?).

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

Quote:
Originally Posted by Dronte
Lolwut? To make it imba again? Its fine as it is now.
no it isnt. fail

i cant believe winter is still broken, hahaha. is it really that hard to change skills when you know whats wrong with them?

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Yeah im Glad bout Fow and Fort aspengwood fixes

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

Quote:
Originally Posted by Cacheelma
Only in Hell's Precipice then I guess, as I could still use it in Rilohn Refuge and got my master out of it (or was that before it bugged?).
It doesn't work against Destroyers either...

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Then it must be fairly recent.

Give Anet a few months and they'll admit the skill is bugged. I'd say we shouldn't have to wait more than a year before it gets fixed (I want to say "at least a year" but...).

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

Quote:
Originally Posted by RhanoctJocosa
no it isnt. fail
Lol? It was the only used healing elite in the game, maybe that means something? (*cough* imba *cough*)

Now HB and WoH can compete with LoD easily

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

I'm not gonna argue about how powerful LoD is. But I want to ask; for those who said Anet should buff LoD, WHY?

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

because it solves the issue of party healing in gvg

srsly epic fail

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Well I don't GvG so of course I don't know.

But still, are you telling me that Anet should buff LoD because it's not powerful enough now in GvG? (I'm not trying to say it's too powerful now or anything; but when you demand a buff to something, you want it to be more powerful, right?)

My point is, there're many not-so-powerful skills in GvG. Why do you want a buff to LoD specifically?

Nemesis of God

Nemesis of God

Lion's Arch Merchant

Join Date: Jan 2008

Finland

Azura Empire [AE]

Mo/E

* Fixed a bug that caused the Ritualist skill Destructive Was Glaive to grant less armor penetration than intended against high-armor targets.
* Fixed a bug that caused the Paragon Leadership attribute to give incorrect Energy when the Eye of the North skill Ursan Roar was used.
* Fixed a bug that caused the Mesmer skill Extend Conditions to not affect Disease.
* Fixed a bug that caused Paragon Heroes to not use the skill Aggressive Refrain when ordered to.
* Fixed a bug with the /report function to give an error message when attempting to report a character that is no longer in the district.
* Fixed a bug that sometimes caused players to fail in the Fissure of Woe

Miscellaneous

* Made the following improvements to Fort Aspendwood:
o The green gate will no longer close behind the juggernaut, trapping him within Gunther’s area.
o The Luxon siege turtles will no longer target spirits, minions, or pets when choosing enemy targets.
* Removed health regeneration from Ilsundur, Lord of Fire to be consistent with other dungeon boss encounters and to reduce the difficulty of the encounter.

these are only one i care about, especially last one ^^.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Glad the FoW bug has been fixed. It was depressing randomly being thrown out because a retarded NPC died somewhere out of range.

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

Quote:
Originally Posted by RhanoctJocosa
because it solves the issue of party healing in gvg

srsly epic fail
Yea for sure! GvG > everything!
Btw, it just got buffed, and its totally ok now. It was simply too powerful before its 2 sec casting time nerf, then with 2 sec casting time it was useless, and now its balanced.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Dronte
Lol? It was the only used healing elite in the game, maybe that means something? (*cough* imba *cough*)

Now HB and WoH can compete with LoD easily
Errrr....now WoH is the only truly widely used healing elite in the game.
Does that make WoH imba? Not in my books tbh.

LoD -> 7r pl0x.

Quote:
Originally Posted by Dronte
Yea for sure! GvG > everything!
Btw, it just got buffed, and its totally ok now. It was simply too powerful before its 2 sec casting time nerf, then with 2 sec casting time it was useless, and now its balanced.
Not really.
HB/HP outclasses it now by far.
If it's so balanced why isn't it used very very rarely?

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

I'm loving this update, the actual fixes arnt ground breaking

but it touches all sorts of areas of the game, and really gives me hope that certain areas havnt just been forgotton

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Dronte
Lolwut? To make it imba again? Its fine as it is now.
You don't know enough about GW apparently.

LoD needs go back to it's old, good stats. It wasn't 'imba'.

Sure, they can fix bugs, but I'd prefer they fix skills

Hailey Anne

Wilds Pathfinder

Join Date: Sep 2007

A/E

Quote:
Originally Posted by Giga_Gaia
So.. let me get this straight. They made it even harder for the Kurzicks to defend the base while changing something on the turtles that didn't really need a fix in the first place? I mean, who cares if the turtles won't target your spirits and pets? Their splash damage is more than enough to make up for that. Now the kurzicks are going to die more often?? EoE ftl.

Feel free to correct me if I missed something here, but it looks to me like the Luxons got buffed even though the Kurzicks could have desperately use one.
As much as I dont like the fact that they keep fixing things that affect the Kurzicks while helping the Luxons. It is the Luxons that need the help here.
In FA Kurzicks win 90% of the time. The Kurzicks really dont need a buff they just need to fix some glitches with the Luxon side ie 8 warrior spawns.

lutz

Jungle Guide

Join Date: Apr 2006

Battery Powered Best Friends [Vibe]

Me/

Glad to see they haven't fixed issues that are much more important:

Pious Assault
Enchanter's Conundrum

God of Killing

Ascalonian Squire

Join Date: May 2006

Kitchen Pirates [CKIE]

Mo/

Was LoD powerful in its original form? Yes. Was it broken? No. LoD provided a much needed party heal at the cost of an elite and the 80% mark not getting the healing. The point is without a strong skill like LoD you now see teams running w/ 3 monks in gvg be it a 3rd monk with a split team or a monk flagger. On top of that you see party heals on partygons, rit secondaries, even monk secondaries. If teams have to rely on 3 to 3 1/2 monks in competitive environments, doesn't that kind of show that monks are actually underpowered?

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Actually, there's a giant glaring error in Kaanai Canyon I hoped they'd have fixed. It's basically "Kurzicks can leave the pen before the match starts" kind of thing.

Aleron

Aleron

Ascalonian Squire

Join Date: Jan 2007

Colorado Springs

Spirit of Elisha [SOE]

E/

Looks like I'll have to play Factions again

Giga_Gaia

Lion's Arch Merchant

Join Date: Sep 2006

Travelling around Tyria, Cantha, and Elona

P/W

Quote:
Originally Posted by Hailey Anne
As much as I dont like the fact that they keep fixing things that affect the Kurzicks while helping the Luxons. It is the Luxons that need the help here.
In FA Kurzicks win 90% of the time. The Kurzicks really dont need a buff they just need to fix some glitches with the Luxon side ie 8 warrior spawns.
Where did you come up with that? stats plz? And yes, I do agree that they need to fix the glitches but they should try to make kurzick npc's smarter. RIght now they just stand there in front of the siege turtles and aoe and die in seconds.