Protection bugged?

Evalbane

Pre-Searing Cadet

Join Date: Aug 2007

R/

I am posting hoping that I am just doing something wrong. I have Tahlkora as a Monk/Mes. The problem is that only one of her protection enchantments works. Protective Bond and a couple other ones aren't working. The spell is cast and it pops up temporarily in the condition bar but then is cancelled right away somehow. Can anyone help me out please?

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

You want maintained enchantments, right? Yeah, heroes will cancel it right away unless you DISABLE it. CTRL-click the skill so it gets a red disabled mark on it, target the guy you want enchanted, and left click the skill. The hero will now cast and maintain it.
(The disabling doesn't in fact disable the skill, it disables the heros control of it - you have to cast (and remove) disabled skills yourself, which is exactly what you want here.)

take_me

take_me

Furnace Stoker

Join Date: Mar 2006

Europe

Country Roads [HOME]

All Enchantments that have to be maintained are immediately canceld after being cast. Just open the hero panel and disable that skill and then cast in manually.

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

Heroes are bad at casting maintained enchantments. To fix this, disable their skill by holding shift and clicking on it. Then click on it without holding shift to force them to cast the spell. As long as you leave the skill disabled, they will maintain the enchantment. Note that they won't recast it if it's stripped since you've disabled the skill.

EDIT: beat to the punch

Evalbane

Pre-Searing Cadet

Join Date: Aug 2007

R/

Thanks for the info guys. Stupid Heroes.

Antheus

Forge Runner

Join Date: Jan 2006

I'm not up to recent builds, but isn't protective bond useless due to too much energy loss?

Father of The Son of God

Father of The Son of God

Academy Page

Join Date: Apr 2007

B(r, sun) where r > 0

Quote:
Originally Posted by Antheus
I'm not up to recent builds, but isn't protective bond useless due to too much energy loss?
I don't think it's "useless due to energy loss". I don't keep up on those builds so much either, but there's Balthazar's Spirit that can be used to gain energy. Not sure if that is the preferred one for energy management with maintained enchants.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Protective bond is pretty much useless for farming, yeah. I imagine it might still have uses in normal play (though I don't use it).

BladeDVD

Wilds Pathfinder

Join Date: Jul 2006

Hawaii

Clan Of Elders

N/

Quote:
Originally Posted by Numa Pompilius
You want maintained enchantments, right? Yeah, heroes will cancel it right away unless you DISABLE it. CTRL-click the skill so it gets a red disabled mark on it, ...
SHIFT - click is how you disable.

The heroes do this because the AI is designed to try to be careful about energy management. Why the spam protective spirit on degen damage though, is beyond me. :shrug:

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by take_me
All Enchantments that have to be maintained are immediately canceld after being cast. Just open the hero panel and disable that skill and then cast in manually.
Not all. Although I haven't tested anywhere near all of them, I know of at least 2 that are used with no problems, and I don't need to disable them first.

[skill]Divine Boon[/skill][skill]Blessed Aura[/skill]