material traders in Tyria?
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Rare Material Traders
Material Traders
Artisans - can make materials from other materials.
I don't think there is a trader/crafter in Pre Searing.
Material Traders
Artisans - can make materials from other materials.
I don't think there is a trader/crafter in Pre Searing.
H
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Originally Posted by Tatile
There's no real need for them in Pre (no armour crafters), it doesn't work lore wise (Pre is actually separated from the rest of the game for mainly this reason) and Pre has a stable, isolated economy.
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And there are two weaponsmiths.
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Originally Posted by bsoltan
Rare Material Traders
Material Traders Artisans - can make materials from other materials. I don't think there is a trader/crafter in Pre Searing. |
Cantha is Factions, yes.
If you're collecting materials, you can occasionally get better prices from the Material Traders in post (but the do take up inventory space).
I keep forgetting about the 'smiths >.< They require not that many materials or gold, but it's not unusual to find better weapons from Hidden Stashes and enemies in Pre (or other players, if you have the money).
Edit: one missing word changes a sentance...
If you're collecting materials, you can occasionally get better prices from the Material Traders in post (but the do take up inventory space).
I keep forgetting about the 'smiths >.< They require not that many materials or gold, but it's not unusual to find better weapons from Hidden Stashes and enemies in Pre (or other players, if you have the money).
Edit: one missing word changes a sentance...
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Originally Posted by Tatile
Cantha is Factions, yes.
If you're collecting materials, you can occasionally get better prices from the Material Traders in post (but the do take up inventory space). I keep forgetting about the 'smiths >.< They require not that many materials or gold, but it's not unusual to find better weapons from Hidden Stashes and enemies in Pre (or other players, if you have the money). Edit: one missing word changes a sentance... |
Thanks for the help and advice everyone. I got a little spoiled playing a little factions first.
D
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Originally Posted by YankeeFan
you get 2-3 gold for stuff that would get you 55 or so after identification. So once you get a kit, you're off to the races.
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*edit I thought those maxed out at 50 gold XP Anyway, the majority of what you find in pre is only 2-3 gold. Thanks for the correction Tatile.
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Originally Posted by DarkFlame
Merchant only pays 2-3 gold for stuff in pre, you won't be finding 55 gold stuff there, id'ed or otherwise.
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Originally Posted by Tatile
Won't be finding items worth 55 gold? I've found items worth, due to an inscription (not inscribable, by the way, an 'innate' inscription) that bumps up the price of an item to the merchant quite considerably. With just two items with the 'improved sale value' innate, you can pay for your Id Kit and get a little bit of gold in pocket.
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There's actually a very good reason why there aren't material traders in pre-searing; if there were, it'd bring the post-searing economy into pre-searing, and would essentially ruin the illusion that you're in a different timeframe.
Generally speaking, though, hold onto the raw materials so you can make yourself a set of armor when you cross into post-searing.
Generally speaking, though, hold onto the raw materials so you can make yourself a set of armor when you cross into post-searing.
