Is using the Identification Kit worth it (Merchant wise)

thunderai

thunderai

Community Works Moderator

Join Date: Jan 2007

USA

Centre of the Aerodrome

R/Mo

So there I was cappin' skills in Cantha when I remember reading a post some time ago about how you can increase the amount of money you make from drops if you ID them all. I did not pay much attention to it at the time; however, since I was getting lots of junk anyway I desided to give it a try.

I would track each drop I got, the color, and the amount in merchant value before and after I ID them. I did not track items that already have a value like (Soul Stones), or any Green weapon (not that I ever get any).

All tests were done in Normal mode, going to the boss to be killed for capping the skill. There are only 90 drops because I did a HM run to increase my norrn rank and got 4 golds in less than 10 minutes. So I didnt think they should go on the chart.

In any case here are the results:
http://wiki.guildwars.com/wiki/User:...er/IsIDworthit

Summary:

By using a superior Identification Kit you increase your Net income by 1,327 gold (15g per drop). Meaning that you actually make up the cost of the ID kit and get an additional 1,327 gold.

So I would suggest you ID everything. You will not make money on every ID, but over the lkong run you will definitly pay for ID kit and more.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

I generally would ID anything Maguuma+ on in Tyria, Kaineng+ on in Cantha, and Vabbi+ on in Elona.

Of course, if the whites are considerably far from max dmg, it's not always worth it.

Good find though, I may try that out, I got a few spare Sup ID's in storage thanks to quest trophy collectors.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

An average increase of 14g per item (1272/90). Now one wonders if this is really worth all the clicking.

thunderai

thunderai

Community Works Moderator

Join Date: Jan 2007

USA

Centre of the Aerodrome

R/Mo

Quote:
Originally Posted by Arduinna
An average increase of 14g per item (1272/90). Now one wonders if this is really worth all the clicking.
Well, if you know your going to get paid back for the id kit and your out in the explorable anyway, an extra click before selling really is not that much of a berdan. It is 14g you did not have before and you are missing out on if you dont do it.

The actual count is 89 drops and the sub total is wrong it is really around 1372 (i am updating the table) so that is 15g per click of additional merchant cash on average.

ivan.alicard

Academy Page

Join Date: Jun 2007

Electric warfair

E/Me

not to mention all the item mod inscription you will unlock o.O

Albert Algorn

Albert Algorn

Frost Gate Guardian

Join Date: Apr 2007

Oregon, USA

MARA: Our Turtles Know True [LOVE]

R/Me

I have found the same thing and started id'ing everything about a year ago. You come out way ahead esp. if you can buy discount id kits from a private area merchant.

Aleron

Aleron

Ascalonian Squire

Join Date: Jan 2007

Colorado Springs

Spirit of Elisha [SOE]

E/

Thanks for the info. I usually ID everything. I don't get my ID kits from the merchants, though.

thunderai

thunderai

Community Works Moderator

Join Date: Jan 2007

USA

Centre of the Aerodrome

R/Mo

Updated first post with corrected information from newly updated table.

schaapie

Lion's Arch Merchant

Join Date: Jun 2006

Netherlands

E/Mo

If you lose money it is only -1 or -2 thats so low.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

I've been ID'in everything ~40g and up since I heard of this, and you do come out way ahead. Just a note, Green weapons, runes, insignia, and weapon mods can all increase in merchant value as well. Their default value of 25g will increase after identification to a whopping 35g or so. 5g profit! I can post screens if you wish.

thunderai

thunderai

Community Works Moderator

Join Date: Jan 2007

USA

Centre of the Aerodrome

R/Mo

Looks like the average point in which you will make money from the ID is a Before Value of 43g. There is alot of data statistics you could do with this information.

Here is the download link for the data:
http://rapidshare.com/files/96283685...golds.xls.html

not sure why there says there is 88 drops counted but 89 drops tested. Some math error in there somewhere, I was not able to find it.

nebuchanezzar

nebuchanezzar

Wilds Pathfinder

Join Date: Jun 2005

功夫之王

N/

Quote:
Originally Posted by Eldin
I generally would ID anything Maguuma+ on in Tyria, Kaineng+ on in Cantha, and Vabbi+ on in Elona.

Of course, if the whites are considerably far from max dmg, it's not always worth it.

Good find though, I may try that out, I got a few spare Sup ID's in storage thanks to quest trophy collectors.
With regular ID kits from a merchant a 4 gold gain is break even. Most items surpass this by far. If they are from the regions mentioned in the quote from my experience. Earlier than that usually doesn't. I think the ID cost for Superior ID kits is 5g each.

thunderai

thunderai

Community Works Moderator

Join Date: Jan 2007

USA

Centre of the Aerodrome

R/Mo

You are correct 4g per normal, 5g per superior

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Yeah, whoever has money problems should seriously do this. Some of my weapons go from 50 gold to 90 gold by IDing them.

xshadowwolfx

xshadowwolfx

Krytan Explorer

Join Date: May 2006

California | Ascalon

Mo/

is there any difference between superior and normal id kits? Or is it just the number of IDs per storage space?

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by xshadowwolfx
is there any difference between superior and normal id kits? Or is it just the number of IDs per storage space?
No difference, just the number of IDs per storage space.

Proff

Proff

Jungle Guide

Join Date: Jun 2007

I only id HM drops, might start doing nm drops too now though.

IslandHermet

Wilds Pathfinder

Join Date: Aug 2007

Quote:
Originally Posted by thunderai
So there I was cappin' skills in Cantha when I remember reading a post some time ago about how you can increase the amount of money you make from drops if you ID them all. I did not pay much attention to it at the time; however, since I was getting lots of junk anyway I desided to give it a try.

I would track each drop I got, the color, and the amount in merchant value before and after I ID them. I did not track items that already have a value like (Soul Stones), or any Green weapon (not that I ever get any).

All tests were done in Normal mode, going to the boss to be killed for capping the skill. There are only 90 drops because I did a HM run to increase my norrn rank and got 4 golds in less than 10 minutes. So I didnt think they should go on the chart.

In any case here are the results:
http://wiki.guildwars.com/wiki/User:...er/IsIDworthit

Summary:

By using a superior Identification Kit you increase your Net income by 1,327 gold (15g per drop). Meaning that you actually make up the cost of the ID kit and get an additional 1,327 gold.

So I would suggest you ID everything. You will not make money on every ID, but over the lkong run you will definitly pay for ID kit and more.

you should use normal ID kits to save another 100 gold, it all adds up over time.

but the sup ID kit has 100 uses for 500 gold
a normal ID kit has 25 uses for 100 gold

most of the time if you are in HM or later end areas in the game 1 drop will make up for your normal ID kit cost

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

An ID kit is 100g.
A sup ID is 500g - it has 4x the uses yet costs 100g more than four normal ID kits.

BUT...generally most places where you would be IDing lots of things would be in higher end areas, where the three extra inventory slots you get by using a sup can hold three drops which, even if white, should have a merch value that makes up for the extra 100g invested.

360??

Krytan Explorer

Join Date: Jul 2006

F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&

F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&

W/Mo

Quote:
Originally Posted by Eldin
An ID kit is 100g.
A sup ID is 500g - it has 4x the uses yet costs 100g more than four normal ID kits.

BUT...generally most places where you would be IDing lots of things would be in higher end areas, where the three extra inventory slots you get by using a sup can hold three drops which, even if white, should have a merch value that makes up for the extra 100g invested.
Just keep your Id kits in storage and they won't take room at all -> more profit.

Mister Me

Mister Me

Lion's Arch Merchant

Join Date: Apr 2007

I have always been unindifying ALL my blue, purple and ofcourse gold drops, but I use an 'Identification Kit' nothing superior or so, because the normal one costs less per use. Ofcourse it makes no sense to unid whites, it gives just some more information, no more value.

/Canthan Alexi

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

Quote:
Originally Posted by Mister Me
I have always been unindifying ALL my blue, purple and ofcourse gold drops, but I use an 'Identification Kit' nothing superior or so, because the normal one costs less per use. Ofcourse it makes no sense to unid whites, it gives just some more information, no more value.

/Canthan Alexi
This entire thread disproves that...the point of these tests were that they IDed EVERYTHING, white actually do increase in price when you ID them.

Cimoa

Cimoa

Academy Page

Join Date: Feb 2007

UK

WIMP

Mo/

I don't understand why so much work was put into testing this.

Simply open trade with the merchant look at the price he offers for the white trash then ID the white white trash and check again.

I have been doing this a lot with my 55 since finding out about it around the time HM came out and know for certain all items (from HM farming at least) are worth more when you ID them.

Good idea to post though.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Cimoa
I don't understand why so much work was put into testing this.
-snip-
Good idea to post though.
It's much easier to prove something when you provide proof, the more comprehensive and complete, the better. Alot of people may still be unaware of the benefit of ID'ing whites, as evidenced by a recent post here in this thread.


/begin rant

In my opinion, this thread proves the merchant network is a global(Tyrian) conspiracy of scammers, and it is now our duty to seek them all out and /report every one of them by name. Only then can the harassment and abuse of innocent players be stopped. ANet needs to ban these rampant scammers from continuing their wholesalse destruction of the player economy by removing the merchant conspirators from the game!







/end sarcasm

Castle Keep

Pre-Searing Cadet

Join Date: Apr 2006

Spirit Of Faith

R/

IDing only costs 4gold per id, assuming your using the 100 gold kit, so as long as your item goes up in value by four your good

360??

Krytan Explorer

Join Date: Jul 2006

F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&

F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&

W/Mo

Quote:
Originally Posted by Castle Keep
... so as long as your item goes up in value by four your good
Which is most of the time. Even if one item increases only by 1g the others will compensate it.

You Look Grim

You Look Grim

Lion's Arch Merchant

Join Date: Jul 2007

Ecnegilletni Laicifitra [朔mud]

yeah, i never knew you could ID whites
until some time ago. and i find that the only
time ID'ing whites is later in he game; otherwise you
would be losing gold.

Enosh Khan

Enosh Khan

Pre-Searing Cadet

Join Date: May 2006

Death's Infernal Evil

Mo/Me

Quote:
Originally Posted by 360°
Just keep your Id kits in storage and they won't take room at all -> more profit.
Agreed.

I remember reading something about this before also. Mabey now Ill start doing this too. Nice work!

sevin

Ascalonian Squire

Join Date: Mar 2008

N/

very informative, have you considered making another one of these to see if you could get more money by salvaging the items you id and selling the stacks from the outcomes then just merching them?

thunderai

thunderai

Community Works Moderator

Join Date: Jan 2007

USA

Centre of the Aerodrome

R/Mo

Quote:
Originally Posted by sevin
very informative, have you considered making another one of these to see if you could get more money by salvaging the items you id and selling the stacks from the outcomes then just merching them?
I did that, the thread is around here somewhere

Sora267

Sora267

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by Cimoa
Simply open trade with the merchant look at the price he offers for the white trash then ID the white white trash and check again.
Why would you trash when you're at the merchant?!

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

I typically ID everything from:

Tyria: Crystal Desert onward
Cantha: Kaineng onward
Elona: Kourna onward
EoTN: Everything