Is using the Identification Kit worth it (Merchant wise)

1 pages Page 1
thunderai
thunderai
Community Works Moderator
#1
So there I was cappin' skills in Cantha when I remember reading a post some time ago about how you can increase the amount of money you make from drops if you ID them all. I did not pay much attention to it at the time; however, since I was getting lots of junk anyway I desided to give it a try.

I would track each drop I got, the color, and the amount in merchant value before and after I ID them. I did not track items that already have a value like (Soul Stones), or any Green weapon (not that I ever get any).

All tests were done in Normal mode, going to the boss to be killed for capping the skill. There are only 90 drops because I did a HM run to increase my norrn rank and got 4 golds in less than 10 minutes. So I didnt think they should go on the chart.

In any case here are the results:
http://wiki.guildwars.com/wiki/User:...er/IsIDworthit

Summary:

By using a superior Identification Kit you increase your Net income by 1,327 gold (15g per drop). Meaning that you actually make up the cost of the ID kit and get an additional 1,327 gold.

So I would suggest you ID everything. You will not make money on every ID, but over the lkong run you will definitly pay for ID kit and more.
Eldin
Eldin
Forge Runner
#2
I generally would ID anything Maguuma+ on in Tyria, Kaineng+ on in Cantha, and Vabbi+ on in Elona.

Of course, if the whites are considerably far from max dmg, it's not always worth it.

Good find though, I may try that out, I got a few spare Sup ID's in storage thanks to quest trophy collectors.
Arduin
Arduin
Grotto Attendant
#3
An average increase of 14g per item (1272/90). Now one wonders if this is really worth all the clicking.
thunderai
thunderai
Community Works Moderator
#4
Quote:
Originally Posted by Arduinna
An average increase of 14g per item (1272/90). Now one wonders if this is really worth all the clicking.
Well, if you know your going to get paid back for the id kit and your out in the explorable anyway, an extra click before selling really is not that much of a berdan. It is 14g you did not have before and you are missing out on if you dont do it.

The actual count is 89 drops and the sub total is wrong it is really around 1372 (i am updating the table) so that is 15g per click of additional merchant cash on average.
i
ivan.alicard
Academy Page
#5
not to mention all the item mod inscription you will unlock o.O
Albert Algorn
Albert Algorn
Frost Gate Guardian
#6
I have found the same thing and started id'ing everything about a year ago. You come out way ahead esp. if you can buy discount id kits from a private area merchant.
Aleron
Aleron
Ascalonian Squire
#7
Thanks for the info. I usually ID everything. I don't get my ID kits from the merchants, though.
thunderai
thunderai
Community Works Moderator
#8
Updated first post with corrected information from newly updated table.
s
schaapie
Lion's Arch Merchant
#9
If you lose money it is only -1 or -2 thats so low.
MisterB
MisterB
Furnace Stoker
#10
I've been ID'in everything ~40g and up since I heard of this, and you do come out way ahead. Just a note, Green weapons, runes, insignia, and weapon mods can all increase in merchant value as well. Their default value of 25g will increase after identification to a whopping 35g or so. 5g profit! I can post screens if you wish.
thunderai
thunderai
Community Works Moderator
#11
Looks like the average point in which you will make money from the ID is a Before Value of 43g. There is alot of data statistics you could do with this information.

Here is the download link for the data:
http://rapidshare.com/files/96283685...golds.xls.html

not sure why there says there is 88 drops counted but 89 drops tested. Some math error in there somewhere, I was not able to find it.
nebuchanezzar
nebuchanezzar
Wilds Pathfinder
#12
Quote:
Originally Posted by Eldin
I generally would ID anything Maguuma+ on in Tyria, Kaineng+ on in Cantha, and Vabbi+ on in Elona.

Of course, if the whites are considerably far from max dmg, it's not always worth it.

Good find though, I may try that out, I got a few spare Sup ID's in storage thanks to quest trophy collectors.
With regular ID kits from a merchant a 4 gold gain is break even. Most items surpass this by far. If they are from the regions mentioned in the quote from my experience. Earlier than that usually doesn't. I think the ID cost for Superior ID kits is 5g each.
thunderai
thunderai
Community Works Moderator
#13
You are correct 4g per normal, 5g per superior
f
freaky naughty
Krytan Explorer
#14
Yeah, whoever has money problems should seriously do this. Some of my weapons go from 50 gold to 90 gold by IDing them.
xshadowwolfx
xshadowwolfx
Krytan Explorer
#15
is there any difference between superior and normal id kits? Or is it just the number of IDs per storage space?
Jetdoc
Jetdoc
Hell's Protector
#16
Quote:
Originally Posted by xshadowwolfx
is there any difference between superior and normal id kits? Or is it just the number of IDs per storage space?
No difference, just the number of IDs per storage space.
Proff
Proff
Jungle Guide
#17
I only id HM drops, might start doing nm drops too now though.
I
IslandHermet
Wilds Pathfinder
#18
Quote:
Originally Posted by thunderai
So there I was cappin' skills in Cantha when I remember reading a post some time ago about how you can increase the amount of money you make from drops if you ID them all. I did not pay much attention to it at the time; however, since I was getting lots of junk anyway I desided to give it a try.

I would track each drop I got, the color, and the amount in merchant value before and after I ID them. I did not track items that already have a value like (Soul Stones), or any Green weapon (not that I ever get any).

All tests were done in Normal mode, going to the boss to be killed for capping the skill. There are only 90 drops because I did a HM run to increase my norrn rank and got 4 golds in less than 10 minutes. So I didnt think they should go on the chart.

In any case here are the results:
http://wiki.guildwars.com/wiki/User:...er/IsIDworthit

Summary:

By using a superior Identification Kit you increase your Net income by 1,327 gold (15g per drop). Meaning that you actually make up the cost of the ID kit and get an additional 1,327 gold.

So I would suggest you ID everything. You will not make money on every ID, but over the lkong run you will definitly pay for ID kit and more.

you should use normal ID kits to save another 100 gold, it all adds up over time.

but the sup ID kit has 100 uses for 500 gold
a normal ID kit has 25 uses for 100 gold

most of the time if you are in HM or later end areas in the game 1 drop will make up for your normal ID kit cost
Eldin
Eldin
Forge Runner
#19
An ID kit is 100g.
A sup ID is 500g - it has 4x the uses yet costs 100g more than four normal ID kits.

BUT...generally most places where you would be IDing lots of things would be in higher end areas, where the three extra inventory slots you get by using a sup can hold three drops which, even if white, should have a merch value that makes up for the extra 100g invested.
3
360??
Krytan Explorer
#20
Quote:
Originally Posted by Eldin
An ID kit is 100g.
A sup ID is 500g - it has 4x the uses yet costs 100g more than four normal ID kits.

BUT...generally most places where you would be IDing lots of things would be in higher end areas, where the three extra inventory slots you get by using a sup can hold three drops which, even if white, should have a merch value that makes up for the extra 100g invested.
Just keep your Id kits in storage and they won't take room at all -> more profit.