S
I play a monk quite a bit and was wondering why monks are punished for trying to heal party members. If I'm using an attack skill and the foe dies before my skill can go off, I get the skill back and don't loose the energy. But if I am trying to heal a party member in trouble and he dies befroe my skills go off I loose the skill and the energy. The skill actually goes off on the dead person like he needs it now. So the question is why the double standard. Whats up? What does everyone else think?

If you cast it RIGHT after he dies, as in you target him, cast, he dies before it casts, it targets you.