
Best Prot Monk Elite
Hex Nexus
I'm going to make a prot monk build and wanted to know people's thoughts on what the best prot monk elite was. Shield of Deflection looked nice to me, but it's always nice to hear other people's opinions.

awesome sauce
either martyr or restore condition. It's down to personal preference
Esrever
Offering of Blood or Mantra of Recall. Not linked to Prot, but still the most useful.
Shen Xi
depends whether you mean pve or pvp. if pve i'd say esrever is right and if pvp then awesome sauce is right.
Robster Lobster
I'd usually rather see Martyr run on a /Mo. Offering of Blood is used alot though, great way of keeping your energy high.
audioaxes
martyr isnt a prot skill
and this question is very vague
and this question is very vague
Makkert
Quote:
Originally Posted by audioaxes
martyr isnt a prot skill
and this question is very vague quoted for truth.
how to answer this question, without knowing where it needs to be played?
RA? TA? tombs? GvG? PvE? What is the rest of the team carying?
Be detailed, and people can give a good answer. Not that the elites mentioned in this thread are crap, but they have different situations. Some answer for TA/RA, some answer for tombs it seems.
and this question is very vague quoted for truth.
how to answer this question, without knowing where it needs to be played?
RA? TA? tombs? GvG? PvE? What is the rest of the team carying?
Be detailed, and people can give a good answer. Not that the elites mentioned in this thread are crap, but they have different situations. Some answer for TA/RA, some answer for tombs it seems.
Hex Nexus
Well I was thinking for random arena. I was using Shield of Deflection and it worked very nicely againist all the warriors and rangers. Sorry if my question was to vague. I was wondering about actual Protection Elites for a regualr Prot monk build. I was running the one with Shield of Deflection in comp arena and it worked nicely... though conditions were a problem on occasion. I might run it with Restore Condition for comparison.
Shen Xi
well offering of blood is a good elite for any monk to carry.
restore condition is very good in tombs due to the fact that it's also a massive heal and recharges quickly, seeing as there are so many trappers in tombs atm.
restore condition is very good in tombs due to the fact that it's also a massive heal and recharges quickly, seeing as there are so many trappers in tombs atm.
Psykewne
For tombs: Shield of Deflection
It works very nicely vs Iway, Ranger spike and other physical assaults. 77% block + 25 armour is huge and can be cast more than any enchant removal or rigor can. Also against a solid ranger interrupt team it can be very difficult to cap and altar without this + spell breaker unless you take down the rangers or stop their condition removal and blind them. Also, in tombs, draw condition is perfectly adequet for condition removal unless you face one of the rare mass conditions builds (ie. ViM but we all know ViM teams are rather easily beaten with a bit of brain power)
For GvG: Offering of Blood
2 monk back line = no true prot monk
If you do run a thrid monk as an actual prot i'd probly take martyr for it's range so you can cover runner of conditions too.
For 4v4: Irrelevent to me... (I don't like 4v4 at all)
It works very nicely vs Iway, Ranger spike and other physical assaults. 77% block + 25 armour is huge and can be cast more than any enchant removal or rigor can. Also against a solid ranger interrupt team it can be very difficult to cap and altar without this + spell breaker unless you take down the rangers or stop their condition removal and blind them. Also, in tombs, draw condition is perfectly adequet for condition removal unless you face one of the rare mass conditions builds (ie. ViM but we all know ViM teams are rather easily beaten with a bit of brain power)
For GvG: Offering of Blood
2 monk back line = no true prot monk
If you do run a thrid monk as an actual prot i'd probly take martyr for it's range so you can cover runner of conditions too.
For 4v4: Irrelevent to me... (I don't like 4v4 at all)
axe
Personally I LOVE the prot elite "Amnity" it can shut down the overly used warriors and rangers IF you make your team aware of the usage of this skill. Being a monk the warriors will run up to you and you just cast amnity to shut their lips up for a good while. Its an extremely good energy management skill as well since you shouldnt have to heal as much.
If the warriors are grouping up I run to them and cast amnity.
Like I said this skill is only effective if you are in a team that knows not to do AOE on the warriors if they have been the victim of amnity. It also will only work on warriors and rangers so thats a bummer too, but I find that there are plenty of warriors running around to make this skill useful.
If the warriors are grouping up I run to them and cast amnity.
Like I said this skill is only effective if you are in a team that knows not to do AOE on the warriors if they have been the victim of amnity. It also will only work on warriors and rangers so thats a bummer too, but I find that there are plenty of warriors running around to make this skill useful.
awesome sauce
for random arenas then you wanna go with restore condition or offering.
audioaxes
for 4v4 i find it best to use your elite in energy storage since other methods that can be used in tombs like channeling are alot less effective. This leads to either OoB, mantra of recall, or energy drain. Offering of Blood is the most reliable solid one while mantra of recall opens up opportunities for a better overall boon-prot monk with access to other useful mesmer skills and energy drain can contribute to energy denial.
TGgold
"what the best prot monk elite was"
AS in for a prot monk, not the best Prot Elite.
I'd say OoB is a good idea, since energy management is useually pretty important. ^_^;
AS in for a prot monk, not the best Prot Elite.
I'd say OoB is a good idea, since energy management is useually pretty important. ^_^;
tafy69
while Shield of deflection sounds great the 10 energy cost will really hurt. Will kinda work if some1 takes a martyr for you.
Restore or Martyr is the choice for tombs generally, if your doing 4v4 then take energy management elite instead with divine boon.
Restore or Martyr is the choice for tombs generally, if your doing 4v4 then take energy management elite instead with divine boon.
scars of insanity
well Martyr isnt a Protection Skill but its good to use in a protection build. With a Mo/N you can send some conditions to enimies. Personaly i use OOB in GvG and Amnity and Shield of Deflection in Tombs.
skizdidlyidler
I'm suprised no one mentioned Mark of Protection! ~*~*Mark of Protection -Elite Enchantment. For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum (Min: 6 - Max: 60). All your Protection Prayers are disabled for 10 seconds.*~*~
I know a lot of PvP builds that revolve around this and I know I wouldn't have my wolf emote without it
I know a lot of PvP builds that revolve around this and I know I wouldn't have my wolf emote without it

awesome sauce
not too many use this one because it's recharge time is very unrealistic for pvp. The fact thats it disables all of your prot skills also adds to the disadvantage. I can understand that, if someone were skilled,and used it carefully and wisely, it could be a good skill. But I wouldn't reccomend it to someone just starting out using prot monk.
monk muffle
offering of blood if ur a mo/n
I Orchid I
shield of deflection is cool, but guardian is quick and cheap and spammable. its not as good, but it will suffice. I dont do any 4v4 anymore, but when i did i did the oob/boon prot, or just run straight heals with restore as elite. its good heals and cheap too.
Sixty
In arenas, run a boon prot.
kazz
The build i use in random arenas is a mo/e prot with glyph of renewal and divine spirit. Then i use kinetic armor to keep myself up, and all my spells cost 1 energy. Usually there's no enchantment removal, so the enchants will stay on.