Just A thought that I think would make Guildwars more realistic is...
The higher require the weapon the bigger the weapon looks. Big weapons would obviously require a higher mastery of the weapon (dunno how wands/offhands would work though). Also it would give new value to the undervalued require 11/12/13 items.
Anyone think this would be cool? Also a Really big Mursaat hammer would be HAWT!
Higher Requirement = Bigger Weapons?
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Originally Posted by Faer
No it isn't. They are functionally identical.
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And op, no. Some weapons are already ugly enough as is. Don't need bigger turds in game, especially when the higher req ones drop far more often.
Why do i absolutely love this idea? It's one of the only suggestions i've ever seen that doesn't have to do with "nerf/buff this" or "new title idea". The only reason i could see anyone opposing this is if they're one of those people who pride themselves on their req.7 items because of their expensiveness instead of their potential effectiveness...
/signed.
/signed.
Size alone doesn't make a weapon harder to master. It could be poorly weighted, it could have a weird handle, or maybe it flexes when you try to wield it. Regardless, it's not just size or weight that determine how hard a weapon is to use.
Anyway, lower requirements are only important if you don't want to put that many points into the weapon skill; i.e. if you're not a warrior primary and still want to use a sword...
Anyway, lower requirements are only important if you don't want to put that many points into the weapon skill; i.e. if you're not a warrior primary and still want to use a sword...
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