Higher Requirement = Bigger Weapons?

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tuna-fish_sushi
tuna-fish_sushi
Desert Nomad
#1
Just A thought that I think would make Guildwars more realistic is...
The higher require the weapon the bigger the weapon looks. Big weapons would obviously require a higher mastery of the weapon (dunno how wands/offhands would work though). Also it would give new value to the undervalued require 11/12/13 items.

Anyone think this would be cool? Also a Really big Mursaat hammer would be HAWT!
Kyrein
Kyrein
Krytan Explorer
#2
hmmm.......no

higher req weapon means its less well balanced, and therefore harder to use

thats what i assume anyway
bathazard
bathazard
Krytan Explorer
#3
a req7 is better than a req 10

so what is the point...
close thread please
Faer
Faer
La-Li-Lu-Le-Lo
#4
Quote:
Originally Posted by bathazard
a req7 is better than a req 10
No it isn't. They are functionally identical.
D
DarkFlame
Desert Nomad
#5
Quote:
Originally Posted by Faer
No it isn't. They are functionally identical.
Except that few attribute points are needed to meet the req of a lower req weapon. But thats something for another topic.

And op, no. Some weapons are already ugly enough as is. Don't need bigger turds in game, especially when the higher req ones drop far more often.
Faer
Faer
La-Li-Lu-Le-Lo
#6
Quote:
Originally Posted by DarkFlame
Except that few attribute points are needed to meet the req of a lower req weapon.
Spec 14 or gtfo mah gwz, thx.
Darkobra
Darkobra
Forge Runner
#7
Why would you run 7 in swordsmanship?
Div
Div
I like yumy food!
#8
Quote:
Originally Posted by Faer
Spec 14 or gtfo mah gwz, thx.
12 healing. 12 smiting. 3+1+3 swordsmanship. Faer is bad at warrior :<
Gift3d
Gift3d
Forge Runner
#9
Why do i absolutely love this idea? It's one of the only suggestions i've ever seen that doesn't have to do with "nerf/buff this" or "new title idea". The only reason i could see anyone opposing this is if they're one of those people who pride themselves on their req.7 items because of their expensiveness instead of their potential effectiveness...

/signed.
Steboy93
Steboy93
Furnace Stoker
#10
/notsigned

Pointless imo.
Abedeus
Abedeus
Grotto Attendant
#11
Quote:
Originally Posted by Faer
Spec 14 or gtfo mah gwz, thx.
You really use 12+1+1 Marksmanship or Dagger Mastery? Wow. My first thought, respect. My second - you killed at least 2 professions.
Biostem
Biostem
Jungle Guide
#12
Size alone doesn't make a weapon harder to master. It could be poorly weighted, it could have a weird handle, or maybe it flexes when you try to wield it. Regardless, it's not just size or weight that determine how hard a weapon is to use.

Anyway, lower requirements are only important if you don't want to put that many points into the weapon skill; i.e. if you're not a warrior primary and still want to use a sword...
RedStar
RedStar
Wilds Pathfinder
#13
No thank you, It will bring some more strangeness in this game from people.
/notsigned


Quote:
12 healing. 12 smiting. 3+1+3 swordsmanship.
Why would you be a war with 12 in healing and smiting ? To play in RA ? .
Pleikki
Pleikki
WTB q8 15^50 Weapons!
#14
/notsigned i dont like anythin massive cause i mostly use Casters :f
[Morkai]
[Morkai]
Jungle Guide
#15
Req7's are stupid. You should be running at least 12 in your chosen mastery for decent damage from attack skills anyway. I <3 my q12 Chaos Axe..because i always have 13 in Axe Mastery, and that's why i deal killer damage.

But @ OP, no more upgrades fro GW1 pls.. :/

/notsigned
MMSDome
MMSDome
Raged Out
#16
higher the req the better right guise?
MirkoTeran
MirkoTeran
Forge Runner
#17
Wow, a suggestion up to Tender Wolfs standards.

/notsigned
jonnieboi05
jonnieboi05
Forge Runner
#18
nah.. i'd pass on this suggestions

personally, i'd prefer req 7 > req 13 anyday. not because reqs don't matter, but b/c it's the fact that you have something as rare as a req 7. personally, i use 14 axe/sword/hammer (1+1) and 14 strength (+2) so it's all the same to me.
m
moshakirby
Ascalonian Squire
#19
I like the idea, however I don't think you have propperly thought out how it would change the values of items.

If a weapon looks awful bigger then the price of lower 7/8/9 requirements would probably increase further.
Then you wouldn't even be able to give away the bigger versions of the item.
newbie_of_doom
newbie_of_doom
Wilds Pathfinder
#20
Quote:
Originally Posted by Faer
Spec 14 or gtfo mah gwz, thx.
l2monk plz

q7 shields r pr0