Equal armor for Kilroy Stonekiln's punchout...

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by I Farm In Town
Skills-Same for all professions.
Health-Same
Energy-Same
Armor-Different

Different armor levels for this is stupid. They should all be equal (and lowered).
Couldn't agree more. No-one should have an advantage/disadvantage from his/her primary profession, when a profession isn't relevant in the dungeon.

This is just a minor balance issue that needs to be fixed.


/signed

The Way Out

The Way Out

Wilds Pathfinder

Join Date: Aug 2007

In my peanut brain

Zomg Zombies [OMG]

Mo/E

Quote:
Originally Posted by Orange Milk
dustbunny,

Good use of large words to make your post seem relevant.

OR

Tremendous employ of hefty terms to construct your post in a manner as to appear applicable. (I too have Microsoft Word with a Thesaurus)

Also well done insulting my apparent "leetness" of skill when your use of vocabulary is an obvious attempt to e-peen that your supposed education level is greater than those who post here. Are you hypocritical at all?

Re-Read the paragraph of mine that you quoted, think about it a sec and you will understand why I mentioned Ursan. If I have to explain then it will become apparent to us all that you stratigically e-peened education level is not as it seems.

There are armor buff insignias for all proffesions that can be added to armor, plus the armor buff mods for daggers, seems like the way to solve this problem already exists. Simply prepare yourself properly before entering. Understanding of game mechanics anyone? (Well put Monkey Slayer)
I won't comment on his post, although I agree that his vocabulary was a bit off for this kind of forum (I am college educated, work in Information Technology, and still enjoy reading... go figure).

However, Ursan plays no part in the Kilroy tournament. Also, the first time I played it (Kilroy) I thought it was cool and a good break from the game. It is the nature of players to find the easiest way to do something. Utilizing it to get survivor is a no-brainer. People have been doing the same thing at Lutgardis for ages during hfff runs (no complaints there I may add, right?). He was right in calling you out on the Ursan reference.

I am finding more and more people bashing Ursan, however, I see more and more of the community using it. In addition, more and more people are getting their "Ursan agendas" in non related threads. That is a slight form of thread hijacking.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by Orange Milk
There are armor buff insignias for all proffesions that can be added to armor, plus the armor buff mods for daggers, seems like the way to solve this problem already exists.
Yes, there are. But that doesn't change the fact that different professions start with a different base AL. For every armor buff I can add to my Mesmer, a warrior can buff theirs as well. AND Warriors have the advantage of Absorbtion runes. No other class has that.

Quote:
Simply prepare yourself properly before entering. Understanding of game mechanics anyone? (Well put Monkey Slayer)
Once again, this suggestion is NOT about being able to complete the dungeon. It's about giving everyone a level playing field. And please, before you spew nonsense about people not understanding the game mechanics, you should know that I know that a +5 armor mod on a set of brass knuckles will increase AL 80 armor to AL 85 and AL 60 armor will increase to 65. The disparity still exists! (And BTW, Furious dagger mods in there are FTW! )

Mohnzh

Mohnzh

Krytan Explorer

Join Date: Mar 2007

Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...

[KCOR]

Mo/

Yeah, I used armor buffs on my knuckles (I am a monk). I don't really have any other armor buffs available without wasting money on a new armor set. I have beaten the dungeon in HM twice, and it's not a difficult dungeon. It's just not easy. If I can get past the leiutenant, Fronis is no problem. But I only get past the leiutenant a quarter of the time. The equality would be nice. In NM, this dungeon is a piece of cake and I could probably do it without ANY armor. In HM, it doesn't make sense to give one class an advantage over others.

As to dustbunny's post, um...I didn't see any large words. Especially non that required a thesaurus to become part of your everyday lexicon (woops). Some people actually use a larger vocabulary than others. It has nothing to do with arrogance or snootiness (there I go again). Some people simply feel (and appropriately so) that having a larger vocabulary allows them to express themselves more adequately. Insulting someone for being able to do so does not make your post more relevant or his any less so. It comes off sounding like: "I don't like what you said because you sound smarter than me." Let your argument be based on facts, not impressions, so that no one becomes biased either for or against you.

The Way Out

The Way Out

Wilds Pathfinder

Join Date: Aug 2007

In my peanut brain

Zomg Zombies [OMG]

Mo/E

Quote:
Originally Posted by Mohnzh
Yeah, I used armor buffs on my knuckles (I am a monk). I don't really have any other armor buffs available without wasting money on a new armor set. I have beaten the dungeon in HM twice, and it's not a difficult dungeon. It's just not easy. If I can get past the leiutenant, Fronis is no problem. But I only get past the leiutenant a quarter of the time. The equality would be nice. In NM, this dungeon is a piece of cake and I could probably do it without ANY armor. In HM, it doesn't make sense to give one class an advantage over others.

As to dustbunny's post, um...I didn't see any large words. Especially non that required a thesaurus to become part of your everyday lexicon (woops). Some people actually use a larger vocabulary than others. It has nothing to do with arrogance or snootiness (there I go again). Some people simply feel (and appropriately so) that having a larger vocabulary allows them to express themselves more adequately. Insulting someone for being able to do so does not make your post more relevant or his any less so. It comes off sounding like: "I don't like what you said because you sound smarter than me." Let your argument be based on facts, not impressions, so that no one becomes biased either for or against you.
I wasn't going to post, however, dustbunny's post was haughty, pompous, and arrogant. He was speaking from a hilltop to his disciples. King talking to his peasants... comes to mind. I wasn't commenting earlier on him being difficult to follow, however, he went overboard with his wording. Many of us could flex our higher vernacular if we wanted to, but why do it in a forum with twelve year olds? That was oddly out of place and came off wrong, despite his seemingly good intentions. Despite what you say about impressions, if you give the wrong kind in an argument, I tend to listen to you less, because I am no longer on level terms with you. If you become condescending, which he definitely was (right after he accused another person of condescension I may add), your argumentative points become lessened to me. You just lose my interest. Lastly, the OP wants an armor buff... and I see the logic in it.

/signed again and again until the cows come home

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

/Notsigned it can be easily done with all professions, I agree that Lietenant is very hard to survive, but it's almost no easier with an ele than it is with a paragon. Simply run past the wall of guards, they don't block the entire passage so you can simply run to Fronis.

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

/signed

Buffs/De-buffs, don't really care.
If everything else is equal, armour should be too.

I Farm In Town

Ascalonian Squire

Join Date: Feb 2008

The Wondering Boys

E/Me

Quote:
Originally Posted by freaky naughty
/Notsigned it can be easily done with all professions, I agree that Lietenant is very hard to survive, but it's almost no easier with an ele than it is with a paragon. Simply run past the wall of guards, they don't block the entire passage so you can simply run to Fronis.
Read much? Its about being equal for all classes. You say the Lietenant is very hard, its ALMOST no easier with an ele than it is with a paragon(which makes no sence btw since paragon has more armor) i'll assume you accidentally got it backwards, and that you need simply run past everything to get to Fronis. Congrats on listing 3 reasons why it SHOULD be changed after stating you wouldn't sign. Why disagree with something when you obviously know nothing about it?

Of course its easy, it just lacks being equal. I'm all for everyone having less armor during this dungeon as long as its the same for everyone like the skills, health, and energy already are.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Yeah, is simple.

In GW armor differences are compensated with skill differences.
Remove skill differences and armor differences sre turned into a illogical and unfair disparity.

If you remove skill differences, you must also remove armor differences.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

Quote:
Originally Posted by MithranArkanere
In Hard Mode, with my 60AL ele (Radiant Insignia, never made other armors, since I use PvP chars in PvP and have no place to store them) I can make the HM Fronis dungeon in under 10 minutes without dying a single time and keeping a Berserker scroll effect.

It's not hard. It's only illogical.

60, 70, 80, 100, 42, 47 or whatever.

Much more important than the armor set whilein the dungeon is making it the same for all.
Do enlighten us. My Level 20 Necro working for Survivor takes about 14 mins to do this in HM, and cannot maintain the Berserker Scroll due to the Stonewolves, Ettins, and Bosses evenly spaced in the dungeon.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

It's easy when you know the basics:
- Use a fully upgraded pair of knuckles: 7-17, +15%damage -5 energy, +20% armor penetration, +20% damage vs dwarves, customized.
- Switch to secondary assassin and set dagger mastery to 12. If you are an assassin, increase also critical hits.
- Do not use normal attack on enemies, just target and use the skills.
- Keep activating the stance when you are in a crowd. That is, mash the button 1.
- When facing a single enemy, activate the stance after each of your attacks.
- Do not waste your time picking items. After opening the chest, 2 minutes are more than enough to pick them all an open the lucked chest.
- The worst part is where rangers wait. Go first for the rangers until they daze you, while dazed, switch targets to the warriors.
- When facing the stonewolves, go first for the Easter dwarf, then the other one, then the wolves.
- Use the skills wisely. In HM mode you can kill a warrior dwarf like that with 2 skills. Try to charge adrenaline while fighting one dwarf and releasing all the skills to kill the next two quickly.
- And the MOST important: Try to keep the aggro for yourself. Kilroy do not effectively use the stance (if he uses it at all) and it seems that he is not healed when an enemy dies. It's more important to keep him alive so he uses his shout. Enemies MUST target YOU.

Most of the time I lose the Berserker effect between the Liutenant and Fronis.
But even without Fronis and the second ettin getting doubled, the dungeon, quest reward included, gives around 40.000XP.

Anyways, it's still easier with a warrior, so this change should be made.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

This is relevant to the Ursan thread that states all Ursans should have equal armor because they use equal skill-sets. Is Irontoe's Lair easy? Yes. Can it be done easily with all professions? Yes. The only difference is that warriors/paragons can do it in under 10 minutes and it takes squishies 15, and usually it doesn't matter.

To I Farm in Town: I have 3 survivors I can safely assume I've done this dungeon at least twenty times more than you have.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

My Necro on HM, usually takes 15 mins in HM but once I was lucky and somehow got 7?!

Either way, the element of randomness does not balance it at all, I don't know why ANet does not do this change.

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

Ok then.

Because no one wants to make it we all have 80 AL because "It's still easy"

Everyone gets 60 AL. How about that? ^_____^

I Farm In Town

Ascalonian Squire

Join Date: Feb 2008

The Wondering Boys

E/Me

Quote:
Originally Posted by freaky naughty
This is relevant to the Ursan thread that states all Ursans should have equal armor because they use equal skill-sets. Is Irontoe's Lair easy? Yes. Can it be done easily with all professions? Yes. The only difference is that warriors/paragons can do it in under 10 minutes and it takes squishies 15, and usually it doesn't matter.

To I Farm in Town: I have 3 survivors I can safely assume I've done this dungeon at least twenty times more than you have.
Actually its just a responder in the thread who starts talking about Ursan, not the original post. If warriors/paragons can do it in 2/3 the time of squishies then once again the armor should be equal so all professions can do it in the same time. Oh, and congrats on the 3 survivors. I'm sure you had lots of fun doing this dungeon over and over exploiting the experience gain with no risk of death thats made that title meaningless. I'm sure you've done it WAY over 20 times more than me, sadly that doesn't seem to have made you more knowledgeable if you have to run past all the hard parts.

TheGuildWarsPenguin

TheGuildWarsPenguin

Wilds Pathfinder

Join Date: Aug 2005

Los Angeles, California

Picnic Pioneers

E/

Why did Anet balance armor for BMP missions?

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

With the BMP missions, you're not playing as your character.

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

Quote:
Originally Posted by Ctb
I still say Irontoe's is so easy that the time required to make the change probably isn't worth it, though.
QFT. In a perfect world with infinite resources, sure, put this on the to-do list. But I'd rather see them fix actual problems first.

Also, there are plenty of other solo missions where high-AL classes are at a disadvantage compared to casters. So it balances out.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by creelie
QFT. In a perfect world with infinite resources, sure, put this on the to-do list. But I'd rather see them fix actual problems first.

Also, there are plenty of other solo missions where high-AL classes are at a disadvantage compared to casters. So it balances out.
Yeah? Where are those 'plenty'? Let's see some examples:
- Augury Rock: No disadvantages for High-AL.
- Tihark Orchard: No disadvantages for High-AL.
- Norn Tournament: No disadvantages for High-AL.
You know why there are never in disadvantage here? Because in all of those you can CHOOSE your skills.

It all comes to the same: If you cannot choose your skills, you cannot compensate armor lacking.

When the build is the same for all, the armor must be the same for all.

Only warriors can equip runes of absorption and stonefist insignia.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Oh my Lord...if you cannot complete Punchout naked without getting knocked out more than once or twice, you SERIOUSLY need to practice a bit more.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

Quote:
Originally Posted by Jetdoc
Oh my Lord...if you cannot complete Punchout naked without getting knocked out more than once or twice, you SERIOUSLY need to practice a bit more.
That's not what this thread is about. Most people are asking that the armor level be brought down to the level of a caster, not up to the level of a Paragon or Warrior.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Quote:
Originally Posted by Operative 14
That's not what this thread is about. Most people are asking that the armor level be brought down to the level of a caster, not up to the level of a Paragon or Warrior.
Actually most people in this thread want to do exactly that (bring AL to that of a paragons).

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by Jetdoc
Oh my Lord...if you cannot complete Punchout naked without getting knocked out more than once or twice, you SERIOUSLY need to practice a bit more.
Are you saying that everyone's AL should be set to 0? OK by me, as long as it's all professions!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

0 it's not the 'default' armor (receibe the full damage described in skills), It's 60.

But wheterver it is, it's not important, the important it's to make it the same for all professions.

If you cannot choose skills, you cannot compensate the lackings of your armor, that's the reason for the change.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by freaky naughty
Actually most people in this thread want to do exactly that (bring AL to that of a paragons).
Noooo, most people on this thread want it to be the same (whether it be 60, 70 or 80) for all professions. (off to edit my OP to reflect that!)

baltazar knight

baltazar knight

Frost Gate Guardian

Join Date: Oct 2007

Belgium

The Myth of Phoenix [Myth]

W/

nice idea

/signed

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

/signed - it would make it more balanced, since that's what most seem to love about GW.

Noel Hope

Noel Hope

Frost Gate Guardian

Join Date: Aug 2007

America

[SBP]

Mo/

/signed

Why not?

BrianC

Ascalonian Squire

Join Date: Nov 2007

Miami, FL

D/

I have run my ele, dervish and paragon through this many times in HM. I've tried many different mods on the gold knuckles. I can detect absolutely no performance differences between these classes in the brawling. Nor have I noticed any difference any given weapon mod has made.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I did. Though.
I take much less damage and and deal more damage with my Warrior.
I make double hits and deal more criticals with my assassin.

I also take less damage if i use an armor modifier in the daggers.
And also do more damage if I customize and add dmage inscription to the daggers.

The only thing I could not try was a dwarf slaying mod, since I was never able to find one for daggers.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

/sign if we aren't already given equal armor

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

Quote:
Originally Posted by MithranArkanere
I did. Though.
I take much less damage and and deal more damage with my Warrior.
I make double hits and deal more criticals with my assassin.

I also take less damage if i use an armor modifier in the daggers.
And also do more damage if I customize and add dmage inscription to the daggers.

The only thing I could not try was a dwarf slaying mod, since I was never able to find one for daggers.
I havent seen them either but that would be cool as hell.

to the OP

/signed for equal armor for all. Dont care what lvl, I did it as a sin, so 60 is cool, but equality for the masses.

~the rat~

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

Quote:
Originally Posted by MithranArkanere
I did. Though.
I take much less damage and and deal more damage with my Warrior.
I make double hits and deal more criticals with my assassin.
Well no shit sherlock,
You have Strength on a Warrior for Armor Pen = more Damg
You have Crit Strikes on a Sin = Crit hits and double strikes.

I use a Ranger, and I had ALOT of trouble doing this in HM, like never completeing it.

So I got +10 Armor vs Physical Dmg Inscriptions and a +5 Armor Dagger Mod. Now at 85 AL. The VERY FIRST time I tried it with the armor mods I finnished with only 3 times KDed.

The game already has the tools you need to improve your game with in it. No need to change stuff, just stop being cheap/lazy/whinny.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Orange Milk
Well no shit sherlock,
You have Strength on a Warrior for Armor Pen = more Damg
You have Crit Strikes on a Sin = Crit hits and double strikes.
You only get double strikes from Dagger Mastery!
/notsigned

Mohnzh

Mohnzh

Krytan Explorer

Join Date: Mar 2007

Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...

[KCOR]

Mo/

I put a AL+7 mod on the gold knuckles and my monk can make it through 9 out of 10 times...but it takes a lot longer than it ought to. I contantly have to pull and run and separate. Is this the case for the higher AL characters?

Regardless, I also think it should be equal AL for all, but I do not care what that AL is. They did it for Ursan, why not for brawling?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Mohnzh
I put a AL+7 mod on the gold knuckles and my monk can make it through 9 out of 10 times...but it takes a lot longer than it ought to. I contantly have to pull and run and separate. Is this the case for the higher AL characters?

Regardless, I also think it should be equal AL for all, but I do not care what that AL is. They did it for Ursan, why not for brawling?
They did it for Ursan?
It is true that they should do so for ursan, siege devourer, junundu, etc, but I never saw that update. When was is done?

DarklingKiller

Krytan Explorer

Join Date: Aug 2006

USA

Quit

W/

Quote:
Originally Posted by MithranArkanere
I think something similar happens (or at least happened for ome time) to the BMP missions.

But not only that:
- ALL effects that change the full skill bar of a character should COMPLETELY ignore profession, reducing primary attribute to 0 and ignoring armor, and setting armor to a fixed amount.
That includes:
- Junundu.
- Siege Devourer.
- Norn blessings.
- Rollerbeetle races.
- Brawling skills.
- Polymock.
- Dragon Arena.
- Etc.

Why? Because your profession is defined by two things:
- Armor equiped.
- Primary attribute.
And while all your skills are replaced by others, you no longer play as primary or secondary anything, you play as another thing. You are not an elementalist while you are inside a Siege Devourer, your are an elementalist riding a Siege devourer.

This can be done. Since the Dragon arena effect already does so.
If they do that, then they have to make energy equal to. Then everyone will bitch because their caster has less energy with Ursan.

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

/notsigned. So, gamers with soft hands entering a boxing tournament should get steel plated gloves to offset their handicap? You are a caster entering a boxing tournament, deal with it. I've beat that quest with all ten professions, and got knocked flat a few more times with my casters than melee classes. It is challenging, but not impossible.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by DarklingKiller
If they do that, then they have to make energy equal to. Then everyone will bitch because their caster has less energy with Ursan.
They would.

Health, energy, armor, everything given by the primary attribute or the armor inherent properties and upgrades should be ignored while under an effect that changes the whole skillbar.

Without the primary and the armor, ALL characters are the same.

Mohnzh

Mohnzh

Krytan Explorer

Join Date: Mar 2007

Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...

[KCOR]

Mo/

Quote:
Originally Posted by MithranArkanere
They did it for Ursan?
It is true that they should do so for ursan, siege devourer, junundu, etc, but I never saw that update. When was is done?
Hmm...I thought so...

I checked the wiki and it only says +20, but I could have sworn that I was in a group of warriors doing the last RoF mission (I'm a monk) and one wanted to do it Ursan (we didn't because I was the only other one with decent Norn rank). I checked and I thought it said AL was set to 90 and we even had a discussion about how it is okay for monks to Ursan because the AL was set the same for everyone (I had initially claimed that it wasn't before checking). I will have to doublecheck tonight. Sorry if I said something misleading.