Please allow me to use my heroes as henchmen.
VinnyRidira
I know this has been asked for in various guises but I am asking for this again because I cannot set up the builds for the henchmen. I do not mind if I do not gain single flagging or the ability to disable spells. They could be set up to be in agro mode or left in the mode they were last used as standardly used heroes.
jonnieboi05
in english, please?
Agent Mold3r
No .
enxa
i struggle to understand what you have in mind.
but still say no. :P
but still say no. :P
N1ghtstalker
explain and i'll think about it
Eldin
My translation:
"I know this has been asked for many times in other threads but I am asking for this because I cannot set up builds for henchmen, making heroes preferable. I do not mind if the update does not allow me to flag each hero individually or disable spells. They could be set up to be in an offensive mode or mode or left in the mode they last used when they were used as actual heroes and not "henchmen"."
Basically he wants you to be able to have a full hero party, and if ANet is so concerned about balance, he says he doesn't mind if you can only control 3 and the others you have no control over when they are in a "henchman" slot aside from what build you give em.
"I know this has been asked for many times in other threads but I am asking for this because I cannot set up builds for henchmen, making heroes preferable. I do not mind if the update does not allow me to flag each hero individually or disable spells. They could be set up to be in an offensive mode or mode or left in the mode they last used when they were used as actual heroes and not "henchmen"."
Basically he wants you to be able to have a full hero party, and if ANet is so concerned about balance, he says he doesn't mind if you can only control 3 and the others you have no control over when they are in a "henchman" slot aside from what build you give em.
VinnyRidira
Quote:
Originally Posted by JonnieBoi05
in english, please?
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SwiftSilentLurker
So basically your just asking that you want a full hero party?or that you want to be able to choose which skills your henchmen/heroes are using?or that you want to be able to flag the henchies and heroes without making get agro the mob?
Kiragi Yagami
uhh... lolwut? are you honestly suggesting that Henchmen are preferable to heroes, and that heroes should lose everything that makes them useful? (flagging, build setup, equipment, disabling skills)
wow, thought i had seen everything. i can understand a rant about people being superior to heroes, but HENCHMEN superior to heroes? sorry, but i say /notsigned. i dont want to see Ogden [Healer Henchman], and i doubt many people do.
wow, thought i had seen everything. i can understand a rant about people being superior to heroes, but HENCHMEN superior to heroes? sorry, but i say /notsigned. i dont want to see Ogden [Healer Henchman], and i doubt many people do.
Lishy
I know it wont happen, but ah, what the heck.
/Signed.
/Signed.
jonnieboi05
ok then.. how about..
it's "1, 2, and 3"
really now? last i checked it was "aggresive", "guard", and "AVOID"
ohemgee no wai!!!! like seriously!? *gasp!* holy potatoes with a creme brulee on a fish, batman!! i had no idea!!
Quote:
Originally Posted by VinnyRidira
1 2 3 which allows you to set them individually.
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Quote:
Originally Posted by VinnyRidira
agro, guard and dove mode.
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Quote:
Originally Posted by VinnyRidira
By the way it is English and not english.
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HuntMaster Avatar
full party of heroes is something iv wanted for ever. but anet has to force henchmen down our throats because players bitch and whine about not having people to party with or because they run the same areas with their cloned builds.
/signed for 7 heroes.
/signed for 7 heroes.
Nanood
Can't say I expected so much flaming for such an obvious request even though not worded perfectly. Full hero team sounds like fun. More options for the masses.
/signed
/signed
Kyrein
also more easiness for the noobs that are so bad they can't play with people
Isileth
/signed
Deffinately support 7 heroes.
Deffinately support 7 heroes.
jonnieboi05
Quote:
Originally Posted by Kyrein
also more easiness for the noobs that are so bad they can't play with people
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Quote:
Originally Posted by Nanood
Can't say I expected so much flaming for such an obvious request even though not worded perfectly.
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wraithe
/signed for full set of heros(wont happen though)
i dont have too many problems because i have guild with active members for areas hench wont cut it, hmm thinking of which area that is...oh yea FoW.
wraithe
i dont have too many problems because i have guild with active members for areas hench wont cut it, hmm thinking of which area that is...oh yea FoW.
wraithe
Stormlord Alex
Quote:
Originally Posted by Kyrein
also more easiness for the noobs that are so bad they can't play with people
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U Wanna Die
what is he saying? If he wants to change the system, it doesnt need to be fixed so /notsigned
Craywulf
No. The problem isn't the Henchmen's build but rather your own build, including how you play your build.
If you are struggling with a particular area, the post the area in question and maybe we can help you with some strategies. Also invite an player(s) in your group as you will learn loads more how to win than trying to do it yourself.
If you are struggling with a particular area, the post the area in question and maybe we can help you with some strategies. Also invite an player(s) in your group as you will learn loads more how to win than trying to do it yourself.
MithranArkanere
7 heroes = instant 'NO' from ANet.
Coffee Despot
Quote:
Originally Posted by Craywulf
No. The problem isn't the Henchmen's build but rather your own build, including how you play your build.
If you are struggling with a particular area, the post the area in question and maybe we can help you with some strategies. Also invite an player(s) in your group as you will learn loads more how to win than trying to do it yourself. |
Regardless, Anet appears to be against this request in any format. You're stuck with H/H, other players, or a combination thereof.
HawkofStorms
/notsigned
This is just a desguised "8 hero party" thread.
This is just a desguised "8 hero party" thread.
RPGmaniac
Quote:
Originally Posted by HawkofStorms
/notsigned
This is just a desguised "8 hero party" thread. |
We already have 3 heroes. If you can't get through an area with 3 customizable henchmen, get a guildie and bring 6. If you can't get through with 6, someone is running the wrong build.
/notsigned
Craywulf
Quote:
Originally Posted by Coffee Despot
There's a false assumption here that he wants the ability to use seven heroes because he's somehow inept. However, it's equally possible that he simply wants to customize his experience further.
Regardless, Anet appears to be against this request in any format. You're stuck with H/H, other players, or a combination thereof. |
Isileth
Its not a case of wanting them to complete the game, its a case of they would open up so many more options.
As it is if you choose to play with AI you have to take much weaker henchmen, this means you cant use different teambuilds or tactics, you cant enter some areas etc.
It wouldnt make it any easier than taking a team of 8 good players, heroes are still disadvantaged when compared to players.
As it is if you choose to play with AI you have to take much weaker henchmen, this means you cant use different teambuilds or tactics, you cant enter some areas etc.
It wouldnt make it any easier than taking a team of 8 good players, heroes are still disadvantaged when compared to players.
VinnyRidira
Quote:
Originally Posted by Kyrein
also more easiness for the noobs that are so bad they can't play with people
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pfaile
There are builds out there that make 3 heroes plus 4 henchman good enough. Sabway being one. I you were able to futher customize the remaining four slots, you could in fact make a party that would be too powerful for majority of the game.
Good human player with good build
+Sabway 3 necros
+4 customizable "henchmen"
-----------------------------
= Big fat easy button
Good human player with good build
+Sabway 3 necros
+4 customizable "henchmen"
-----------------------------
= Big fat easy button
Isileth
Quote:
Originally Posted by pfaile
There are builds out there that make 3 heroes plus 4 henchman good enough. Sabway being one. I you were able to futher customize the remaining four slots, you could in fact make a party that would be too powerful for majority of the game.
Good human player with good build +Sabway 3 necros +4 customizable "henchmen" ----------------------------- = Big fat easy button |
So what does that make teams of 8 players?
Heroes are at a disadvantage when compared to players so a team of 8 players would be much more powerful...should we stop full player teams forming?
Heroes cant use PvE skills.
Heroes cant combo skills.
Heroes cant use some skills correctly.
Heroes stay in AoE.
etc
There is no way it could ever be as powerful as a good team of 8 players.
VinnyRidira
Quote:
Originally Posted by Craywulf
No. The problem isn't the Henchmen's build but rather your own build, including how you play your build.
If you are struggling with a particular area, the post the area in question and maybe we can help you with some strategies. Also invite an player(s) in your group as you will learn loads more how to win than trying to do it yourself. |
I do play with pickup groups occasionally. I am just asking for a change that does not require enormous amounts of reprogramming. Just an option in the 'P' party selection dialog, and not dropping them when you go through a portal.
PS. I hate Ice Imps and Sparkies - especially as a warrior.
Of course a proper handling of 7 heroes would really be nice and most people want it.
Mr. G
Quote:
holy potatoes with a creme brulee on a fish |
But...just no to this
Quote:
I am just asking for a change that does not require enormous amounts of reprogramming |
DarkFlame
Quote:
Originally Posted by VinnyRidira
I am just asking for a change that does not require enormous amounts of reprogramming.
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Anyway, been asked many times. The answer to it is a big resounding NO. Use search next time.
Kyrein
the noobs that are so crap no team will take them was what i was talking about......
i suppose ursan got rid of those people though
i suppose ursan got rid of those people though
pfaile
There are people that are still really bad with UB, they think they are invinceible. Thery're the ones that go into Leeroy MODE as soon as you get out of town.
Kyrein
LEEROY MODE is funny to watch as they get whomped by the 6 mobs of margonites they pulled
VinnyRidira
Of course it is possible to run with 4 heroes, 6 heroes or 9 heroes even. In very much the way I am asking the extra heroes get handled. So mechanically it works now. The only problem is the selection process. Ergo no real programming effort required.
Mr. G
....by any chance are you using a bad english translator? or trying to be really posh ala Mrs. Malaprop
N1ghtstalker
Quote:
Originally Posted by VinnyRidira
What don't you understand? When you elect heroes they occupy the first three slots. These spots are for standardly used heroes. There are three flags numbered 1 2 3 which allows you to set them individually. You can set the henchmen with the group flag. Of course you can release the heroes individually and keep the henchmen flagged. The standard heroes allow you to micro manage them by electing the spells you want them to play. You can also set them up in agro, guard and dove mode. I would like to be able to elect heroes that behave like the henchmen, that is no fine control. By the way it is English and not english.
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/notsigned imo
sure, henches may beat your heroes, but that's not in my case, without my heroes and only henches i'd have alot more trouble so no ty
henches are in guards (except for some war henches that are in aggressive) but still, NO
the micro management is very well done, i don't see a reason to change it
VinnyRidira
Quote:
Originally Posted by Mr. G
....by any chance are you using a bad english translator? or trying to be really posh ala Mrs. Malaprop
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yum
gee, if this is implemented, my signet heroes build would wtfpawnage GW