Last week, I've been trying some new, lame idea, involving aura of displacement and scorpion wire.. Before flaming me to hell and saying stuff like 'WTFn00b, d0n't t4k3 Scorpion Wire', my question isn't about my build.
Rather, I found that when I cancel Aura of Displacement, I lose my current target. Since I kinda use AoD in an offencive way, I was wondering, is there ANY way at all to avoid losing track of my target, and not failing my followup because 'c'/misclick+falling spider/lotus strike animated on the wrong target (or none at all even.)
Thank you in advance and sorry for my poor usage of the english language.
Possible to not cancel target when dropping AoD
Buns United
Jaigoda
Simply call your target before you spike, and hit 'T' (or whatever it's set to) and you'll target them. The only problem is if someone else calls someone in that time, which would screw you up. Also, after you've stepped back to the foe, you could use the target nearest button, since when you shadow step to a foe, you're always as close as possible to them. Either way should work.
Buns United
Quote:
Originally Posted by Jaigoda
Simply call your target before you spike, and hit 'T' (or whatever it's set to) and you'll target them. The only problem is if someone else calls someone in that time, which would screw you up. Also, after you've stepped back to the foe, you could use the target nearest button, since when you shadow step to a foe, you're always as close as possible to them. Either way should work.
The target calling would work, apart from when it's overcalled. That's true and thanks for that tip! About target nearest though, it doesn't (nearly) always work when there's more foes in that same area. But apart from that there's no way to work around it?
Jaigoda
Unless there's a setting that allows you to cancel maintained enchantments with a key, I think that's about your only option.
moko
cancelling maintained enchants in any way will always make you target yourself, or the guy you cancelled the enchantment from.
this is of course, if no other source is cancelling it (such as enchant removal from other sources, or things like cop)
this is of course, if no other source is cancelling it (such as enchant removal from other sources, or things like cop)
Bobby2
Well I suppose you could try to cancel AoD (and thus trigger Wire) when the intended target is not in the middle of a mob...
Or you could take some more risk, a KD lasts 2 sec, Wire aftercast izwut 0.5 sec? while the Falling animation also takes about 0.5 sec. Which would leave you ~1 sec to adjust your position a bit to make sure before hitting C-Falling.
Numbers are off I knoez. But I've tried, and it's possible.
Or you could take some more risk, a KD lasts 2 sec, Wire aftercast izwut 0.5 sec? while the Falling animation also takes about 0.5 sec. Which would leave you ~1 sec to adjust your position a bit to make sure before hitting C-Falling.
Numbers are off I knoez. But I've tried, and it's possible.
moriz
press the "target next" and "target previous" buttons at the same time will automatically lock yourself back to your last target, assuming it has not died or run off of your radar.
Buns United
Quote:
Originally Posted by Bobby2
Or you could take some more risk, a KD lasts 2 sec, Wire aftercast izwut 0.5 sec? while the Falling animation also takes about 0.5 sec. Which would leave you ~1 sec to adjust your position a bit to make sure before hitting C-Falling.
Numbers are off I knoez. But I've tried, and it's possible.
Quote:
Originally Posted by moriz
press the "target next" and "target previous" buttons at the same time will automatically lock yourself back to your last target, assuming it has not died or run off of your radar.
I don't know why, but for some reason this places me back to the target who I placed AoD on :S, and that's far from always the target I'll be spiking.
Again, thanks for the replies guys! |