Attack chains for warriors (and maybe dervs)
Winterclaw
Nevermind, it was a bad idea from the beginning.
netniwk
No thanks,I like freedom.
demo113
The chains are the worst thing about playing an assassin. Why do you think all they do is go for insta-gib builds? The attack chains force them into it.
I pwnd U
Basically you mean something like this?
[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Final Thrust[/skill]/[skill]Galrath Slash[/skill]?
or
[skill]"For Great Justice!"[/skill][skill]Standing Slash[/skill][skill]Sun and Moon Slash[/skill][skill]Dragon Slash[/skill] etc?
Warriors=/=Assassins
Assassins have attack chains because that is the way ANet made them. Warriors don't because they don't need them. Most of the time they have a chain anyways whether they realize it or not. To limit a warrior would completely screw them over. When a sin gets a off-hand attack blocked they have to wait for their lead attack to recharge. Warriors have to wait on adrenaline. Making them have chains as well would be bad even if you gave them certain buffs.
/notsigned
[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Final Thrust[/skill]/[skill]Galrath Slash[/skill]?
or
[skill]"For Great Justice!"[/skill][skill]Standing Slash[/skill][skill]Sun and Moon Slash[/skill][skill]Dragon Slash[/skill] etc?
Warriors=/=Assassins
Assassins have attack chains because that is the way ANet made them. Warriors don't because they don't need them. Most of the time they have a chain anyways whether they realize it or not. To limit a warrior would completely screw them over. When a sin gets a off-hand attack blocked they have to wait for their lead attack to recharge. Warriors have to wait on adrenaline. Making them have chains as well would be bad even if you gave them certain buffs.
/notsigned
Elisabet Ramsey
Quote:
Originally Posted by netniwk
No thanks,I like freedom.
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Agreed very much so
Randvek
Quote:
Originally Posted by netniwk
No thanks,I like freedom.
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Sir Pandra Pierva
Quote:
Originally Posted by netniwk
No thanks,I like freedom.
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agreed
putting attack chains makes warriors nothing more than sins with more armor and no crit strikes?
so whats the whole idea of that then
Faer
Quote:
Originally Posted by Randvek
Warrior bars are in a terrible state of stagnation.
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Sir Pandra Pierva
too add to the stagnation
do you think this will change the stagnation
sins are the worst when it comes to being in stagnation. warriors should not be forced into that lame thing
do you think this will change the stagnation
sins are the worst when it comes to being in stagnation. warriors should not be forced into that lame thing
Div
With something like Bulls-Eviscerate-Bodyblow, I would hate to see it go into a L-O-D combo. The power of the warrior is that you don't need to hit the first attack to hit the next as long as you have the adren built up. That allows for better half spikes and fake spikes, and more depth in strategy compared to the one-dimensional hit or miss assassin.
HawkofStorms
Quote:
Originally Posted by I pwnd U
Basically you mean something like this?
[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Final Thrust[/skill]/[skill]Galrath Slash[/skill]? or [skill]"For Great Justice!"[/skill][skill]Standing Slash[/skill][skill]Sun and Moon Slash[/skill][skill]Dragon Slash[/skill] etc? Warriors=/=Assassins Assassins have attack chains because that is the way ANet made them. Warriors don't because they don't need them. Most of the time they have a chain anyways whether they realize it or not. To limit a warrior would completely screw them over. When a sin gets a off-hand attack blocked they have to wait for their lead attack to recharge. Warriors have to wait on adrenaline. Making them have chains as well would be bad even if you gave them certain buffs. /notsigned |
Exactly. Warriors already have attack chains (of sorts).
MithranArkanere
If you look at assassins skills, Chaining and dagger attacks is the only exclusive types of skills they have. There is no need to reduce that.
Infectious
What so rush, bullstrike/shock, frenzy evicerate, executioners, shock/bullstrike isn't an attack chain combo thingie???
Drelias Melaku
You have the ability to make attack chains on warriors. If you need the skill description to be altered so it can hold your hand as you create a skillbar, play another class.
MagmaRed
Quote:
Originally Posted by Randvek
You say that, but how many Warriors out there actually use something other than the same few axe/sword/hammer skills? As much as you say you like freedom, Warrior bars are in a terrible state of stagnation.
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I pwnd U
Quote:
Originally Posted by WinterClaw
A warrior should be attacking, he has little excuse not to be building up ade. A sassi should hit and run, thus a recharge plays into his style better.
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Drelias Melaku
A warrior can stand to have at least one energy attack on his/her skill bar, so you could start with that... Or use a shout that increases adrenaline, or you could use a Furious prefix.
Really don't have to wait that long... Are you really that impatient?
Really don't have to wait that long... Are you really that impatient?
Kanyatta
May I ask something?
Why would you want to do a major class overhaul with GW2 so close on the horizon?
Why would you want to do a major class overhaul with GW2 so close on the horizon?
FlamingMetroid
only if I get unchained skills for my assassin
Elisabet Ramsey
No it's fine how it is what's the point of changing it?
RavagerOfDreams
Quote:
Originally Posted by FlamingMetroid
only if I get unchained skills for my assassin
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freedom would be nice
Mesmer in Need
No. Assassins are bad enough. Btw:
[skill]hammer bash[/skill][skill]crushing blow[/skill]
[skill]sever artery[/skill][skill]gash[/skill]
The second skill wont work half as well without the first or something similar. I would call that a chain.
[skill]hammer bash[/skill][skill]crushing blow[/skill]
[skill]sever artery[/skill][skill]gash[/skill]
The second skill wont work half as well without the first or something similar. I would call that a chain.
yum
I herd ppl had great suggestions here.
Arkantos
Highly unnecessary. Warriors and dervish attack skills are fine as they are, they don't need to be restricted to attack chains.
RavagerOfDreams
they are fine the way they are?
Elisabet Ramsey
Quote:
Originally Posted by Winterclaw
Well, can you think of any other way that warriors can be updated such that most of them aren't running the same build once you get to a high-level of gameplay?
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Lykan
Quote:
Originally Posted by Winterclaw
Well, can you think of any other way that warriors can be updated such that most of them aren't running the same build once you get to a high-level of gameplay?
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And yes it is a dumb suggestion, go play a sin if you want to press 12345 all day.
Master Sword Keeper
[skill]enraging charge[/skill],[skill]pious assault[/skill],[skill]Counter attack[/skill],[skill]final thrust[/skill], [skill] Flourish[/skill]
ShadowsRequiem
Worst thread ever.
Richardt
Quote:
Originally Posted by Winterclaw
Anyways think of it like comboing in a fighting game. You can do one move whenever, but if you use it after another one, it works a bit better. |
One thing that drove me up a wall with sins was the chained attacks.
newbie_of_doom
No let's keep it like 'warriors actually take skill to play', okay?
U Wanna Die
This would kill so many builds
/notsigned
/notsigned
draxynnic
Quote:
Originally Posted by Mesmer in Need
No. Assassins are bad enough. Btw:
[skill]hammer bash[/skill][skill]crushing blow[/skill] [skill]sever artery[/skill][skill]gash[/skill] The second skill wont work half as well without the first or something similar. I would call that a chain. |
I don't think specific chains are a good idea, though. It's the assassin that's supposed to be reminiscent of Scorpion and the other Mortal Kombat or Street Fighter characters - leave the strict comboes to them, and let Warriors choose to take only one attack skill if they have a good enough reason to do so without having to worry about whether that skill is supposed to be a 'finishing' skill.
Reinfire
/notsigned.
I dont want warriors to become brainless 123456 buttoning like sins
I dont want warriors to become brainless 123456 buttoning like sins
RhanoctJocosa
Quote:
Originally Posted by holymasamune
With something like Bulls-Eviscerate-Bodyblow, I would hate to see it go into a L-O-D combo. The power of the warrior is that you don't need to hit the first attack to hit the next as long as you have the adren built up. That allows for better half spikes and fake spikes, and more depth in strategy compared to the one-dimensional hit or miss assassin.
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Macks Mistress
How would this vary warrior builds exactly?
Most sin builds are samey because of the attack chains it seems. I'm trying to see your point of view, but it honestly doesn't make any sense.
Warriors are fine the way they are. Most of the time you are executing an attack chain anyway, there seems little point making them like an assassin because...well they arn't.
Most sin builds are samey because of the attack chains it seems. I'm trying to see your point of view, but it honestly doesn't make any sense.
Warriors are fine the way they are. Most of the time you are executing an attack chain anyway, there seems little point making them like an assassin because...well they arn't.
Drelias Melaku
I agree with all of the other comments on this thread... Warriors aren't assassins. If you want to play attack chains on a warrior, use it as an armored assassin.
Orange Milk
Who's your crack dealer Winterclaw?
Can I get his number? seems like he sells some good shit.
Can I get his number? seems like he sells some good shit.