Attack chains for warriors (and maybe dervs)

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Winterclaw
Winterclaw
Wark!!!
#1
Nevermind, it was a bad idea from the beginning.
netniwk
netniwk
Desert Nomad
#2
No thanks,I like freedom.
d
demo113
Academy Page
#3
The chains are the worst thing about playing an assassin. Why do you think all they do is go for insta-gib builds? The attack chains force them into it.
I pwnd U
I pwnd U
God of Spammers
#4
Basically you mean something like this?

[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Final Thrust[/skill]/[skill]Galrath Slash[/skill]?

or

[skill]"For Great Justice!"[/skill][skill]Standing Slash[/skill][skill]Sun and Moon Slash[/skill][skill]Dragon Slash[/skill] etc?

Warriors=/=Assassins
Assassins have attack chains because that is the way ANet made them. Warriors don't because they don't need them. Most of the time they have a chain anyways whether they realize it or not. To limit a warrior would completely screw them over. When a sin gets a off-hand attack blocked they have to wait for their lead attack to recharge. Warriors have to wait on adrenaline. Making them have chains as well would be bad even if you gave them certain buffs.

/notsigned
Elisabet Ramsey
Elisabet Ramsey
Frost Gate Guardian
#5
Quote:
Originally Posted by netniwk
No thanks,I like freedom.
QFT
Agreed very much so
Randvek
Randvek
Krytan Explorer
#6
Quote:
Originally Posted by netniwk
No thanks,I like freedom.
You say that, but how many Warriors out there actually use something other than the same few axe/sword/hammer skills? As much as you say you like freedom, Warrior bars are in a terrible state of stagnation.
Sir Pandra Pierva
Sir Pandra Pierva
Forge Runner
#7
Quote:
Originally Posted by netniwk
No thanks,I like freedom.
QFT again

agreed


putting attack chains makes warriors nothing more than sins with more armor and no crit strikes?

so whats the whole idea of that then
Faer
Faer
La-Li-Lu-Le-Lo
#8
Quote:
Originally Posted by Randvek
Warrior bars are in a terrible state of stagnation.
Yes, but they still have the freedom to use the skills on those bars in almost any order they please and still have them be effective in some manner.
Sir Pandra Pierva
Sir Pandra Pierva
Forge Runner
#9
too add to the stagnation

do you think this will change the stagnation

sins are the worst when it comes to being in stagnation. warriors should not be forced into that lame thing
Div
Div
I like yumy food!
#10
With something like Bulls-Eviscerate-Bodyblow, I would hate to see it go into a L-O-D combo. The power of the warrior is that you don't need to hit the first attack to hit the next as long as you have the adren built up. That allows for better half spikes and fake spikes, and more depth in strategy compared to the one-dimensional hit or miss assassin.
HawkofStorms
HawkofStorms
Hall Hero
#11
Quote:
Originally Posted by I pwnd U
Basically you mean something like this?

[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Final Thrust[/skill]/[skill]Galrath Slash[/skill]?

or

[skill]"For Great Justice!"[/skill][skill]Standing Slash[/skill][skill]Sun and Moon Slash[/skill][skill]Dragon Slash[/skill] etc?

Warriors=/=Assassins
Assassins have attack chains because that is the way ANet made them. Warriors don't because they don't need them. Most of the time they have a chain anyways whether they realize it or not. To limit a warrior would completely screw them over. When a sin gets a off-hand attack blocked they have to wait for their lead attack to recharge. Warriors have to wait on adrenaline. Making them have chains as well would be bad even if you gave them certain buffs.

/notsigned

Exactly. Warriors already have attack chains (of sorts).
MithranArkanere
MithranArkanere
Underworld Spelunker
#12
If you look at assassins skills, Chaining and dagger attacks is the only exclusive types of skills they have. There is no need to reduce that.
I
Infectious
Lion's Arch Merchant
#13
What so rush, bullstrike/shock, frenzy evicerate, executioners, shock/bullstrike isn't an attack chain combo thingie???
Drelias Melaku
Drelias Melaku
Wilds Pathfinder
#14
You have the ability to make attack chains on warriors. If you need the skill description to be altered so it can hold your hand as you create a skillbar, play another class.
MagmaRed
MagmaRed
Furnace Stoker
#15
Quote:
Originally Posted by Randvek
You say that, but how many Warriors out there actually use something other than the same few axe/sword/hammer skills? As much as you say you like freedom, Warrior bars are in a terrible state of stagnation.
The game does not create your 'state of stagnation'. The meta does.
I pwnd U
I pwnd U
God of Spammers
#16
Quote:
Originally Posted by WinterClaw
A warrior should be attacking, he has little excuse not to be building up ade. A sassi should hit and run, thus a recharge plays into his style better.
They don't come built with adrenaline on the first strike, they have to build it up first. While building it up they have to WAIT on it. >.>
Drelias Melaku
Drelias Melaku
Wilds Pathfinder
#17
A warrior can stand to have at least one energy attack on his/her skill bar, so you could start with that... Or use a shout that increases adrenaline, or you could use a Furious prefix.

Really don't have to wait that long... Are you really that impatient?
K
Kanyatta
Forge Runner
#18
May I ask something?

Why would you want to do a major class overhaul with GW2 so close on the horizon?
FlamingMetroid
FlamingMetroid
Jungle Guide
#19
only if I get unchained skills for my assassin
Elisabet Ramsey
Elisabet Ramsey
Frost Gate Guardian
#20
No it's fine how it is what's the point of changing it?