Un-unique idea? LOL Ranged War Strikes
Yukito Kunisaki
Warriors using warrior primary RANGED ATTACKS?!
Ideas, some borrowed from other games, post your own!
Axes:
Tomahawk - dur, you throw your axe at around 50-75% arrow distance (axe mastery dependant) and do a set amount of damage. if it crits, let it deep wound 0_0*
Hammers:
Cracked Earth - those of you who've played as Tsunade in the Naruto fighting games know this animation. You slam the ground, a crack in the ground 'instantly' forms between you and your target causing large earth damage. Distance / dmg is mastery based obviously. *causes weakness on critical?
Swords:
Hurl Sword - You chuck your sword like a knife and if it criticals, it causes bleeding.
Now I'm not saying that we should get a ton of ranged skills. Obviously rangers and casters will out range us and our real strength really is melee-only as well as our real weakness. This was just an idea and if the damage is worthy, it could be excellent for dealing with kiters who are near death [which happens quite a bit circumstancially]
Lots of other MMOs utilize very few to a damn single ranged attack and for my PvE purposes, i wouldn't mind being able to grab the aggro of ranged attackers by jamming my Axe in their skulls from a distance...
Any other ways to implement warrior ranged attacks without subduing to something like say "be w/r and put points into bow mastery and use a bow... ick*"
Ideas, some borrowed from other games, post your own!
Axes:
Tomahawk - dur, you throw your axe at around 50-75% arrow distance (axe mastery dependant) and do a set amount of damage. if it crits, let it deep wound 0_0*
Hammers:
Cracked Earth - those of you who've played as Tsunade in the Naruto fighting games know this animation. You slam the ground, a crack in the ground 'instantly' forms between you and your target causing large earth damage. Distance / dmg is mastery based obviously. *causes weakness on critical?
Swords:
Hurl Sword - You chuck your sword like a knife and if it criticals, it causes bleeding.
Now I'm not saying that we should get a ton of ranged skills. Obviously rangers and casters will out range us and our real strength really is melee-only as well as our real weakness. This was just an idea and if the damage is worthy, it could be excellent for dealing with kiters who are near death [which happens quite a bit circumstancially]
Lots of other MMOs utilize very few to a damn single ranged attack and for my PvE purposes, i wouldn't mind being able to grab the aggro of ranged attackers by jamming my Axe in their skulls from a distance...
Any other ways to implement warrior ranged attacks without subduing to something like say "be w/r and put points into bow mastery and use a bow... ick*"
Carboplatin
paragons.
12 char
12 char
MithranArkanere
There are ranged attacks:
- All spirit attacks.
- One Ebon Vanguar PvE skill: Deft Strike.
Although I agree that some skills could be turned into ranged attacks:
- Most ranged attack skills not linked to Spear Mastery or Marksmanship, like Called shot or Dual Shot.
- Skills like Dancing Daggers or Disrupting Dagger.
But Warrior skills? Warriors are melee fighters.
- All spirit attacks.
- One Ebon Vanguar PvE skill: Deft Strike.
Although I agree that some skills could be turned into ranged attacks:
- Most ranged attack skills not linked to Spear Mastery or Marksmanship, like Called shot or Dual Shot.
- Skills like Dancing Daggers or Disrupting Dagger.
But Warrior skills? Warriors are melee fighters.
Trax Reborn
how bout u dont come up with silly ideas and use whats in the game. my old guild got delb shot nerfed cuz we had wars with a bow weapon swap to use delb shot.
HawkofStorms
Only if throwing your sword/axe causes you to not be able to attack at all for x number of seconds as you get your weapon back.
jonnieboi05
Quote:
Originally Posted by Trax Reborn
how bout u dont come up with silly ideas and use whats in the game. my old guild got delb shot nerfed cuz we had wars with a bow weapon swap to use delb shot.
|
on a side note, i do like this idea. i can imagine it perfectly of what it would be like. ^^
gremlin
Warriors Assassins Rangers Paragons and Dervishes are all in effect warriors with different styles.
I think you will get what your looking for in GW2 as I have an idea characters will have more freedom in the skills they can select.
So I would be hoping a throwing skill will be available that would allow variations in ranges weaponry.
Perhaps thrown dagger or axe as well as spear
I think you will get what your looking for in GW2 as I have an idea characters will have more freedom in the skills they can select.
So I would be hoping a throwing skill will be available that would allow variations in ranges weaponry.
Perhaps thrown dagger or axe as well as spear
the Puppeteer
Quote:
Originally Posted by HawkofStorms
Only if throwing your sword/axe causes you to not be able to attack at all
|
gogo useless skills
RavagerOfDreams
Quote:
Originally Posted by gremlin
Perhaps thrown dagger
|
Elisabet Ramsey
Quote:
Originally Posted by Trax Reborn
how bout u dont come up with silly ideas and use whats in the game.
|
Lykan
Why do people think GW will still get more skills and stuff?
Theres no big update coming which will create new skills or anything, get it into your heads.
Theres no big update coming which will create new skills or anything, get it into your heads.
Richardt
Quote:
Originally Posted by Yukito Kunisaki
Hammers:
Cracked Earth - those of you who've played as Tsunade in the Naruto fighting games know this animation. You slam the ground, a crack in the ground 'instantly' forms between you and your target causing large earth damage. Distance / dmg is mastery based obviously. *causes weakness on critical? |
Quote:
Swords: Hurl Sword - You chuck your sword like a knife and if it criticals, it causes bleeding. |
Skyy High
Quote:
Originally Posted by R Langdon
paragons.
12 char |
Also, this:
Quote:
Originally Posted by Lykan
Why do people think GW will still get more skills and stuff?
Theres no big update coming which will create new skills or anything, get it into your heads. |
A11Eur0
Quote:
Originally Posted by Richardt
NO. Just no. This is the sort of thing that drives me up a wall and it doesn't even fit in with GW.
LOL. Ever try to "chuck your sword like a knife"? Try it and let us know how it goes. |
2: Have you? I'm sure throwing a fellblade isn't going to result in much to speak of, unless your warrior is rather skilled and knows how to handle his/her weapon. But what about a Short Sword? they're pretty much large knives anyway. And a warrior with full knowledge in their weapon's balance would definitely be able to pull this off, I'm sure.
If you're going for realism, you're in the wrong game. The existence of magic and sorcery in GW kinda throws that out the window. Hell, you can "Decapitate" an enemy and have him/her keep right on trucking.
newbie_of_doom
Try making a ranger.
____
Tenagg Flametroller = funny boss name
____
Tenagg Flametroller = funny boss name
Phoenix Tears
Quote:
Originally Posted by A11Eur0
1: Yeah, what fits with GW? You already have earthshaker...meteor shower, etc. Why can't a warrior call upon some supernatural force to go above and beyond just some common hack'n'slash?
2: Have you? I'm sure throwing a fellblade isn't going to result in much to speak of, unless your warrior is rather skilled and knows how to handle his/her weapon. But what about a Short Sword? they're pretty much large knives anyway. And a warrior with full knowledge in their weapon's balance would definitely be able to pull this off, I'm sure. If you're going for realism, you're in the wrong game. The existence of magic and sorcery in GW kinda throws that out the window. Hell, you can "Decapitate" an enemy and have him/her keep right on trucking. |
Trax Reborn
Quote:
Originally Posted by JonnieBoi05
lol... i'm sure your guild did. did you know i am the inventor of the chicken sandwich? no lie! i'm the reason why cows were nerfed!
on a side note, i do like this idea. i can imagine it perfectly of what it would be like. ^^ |
PS-TTGR
Kanyatta
Quote:
Originally Posted by A11Eur0
1: Yeah, what fits with GW? You already have earthshaker...meteor shower, etc. Why can't a warrior call upon some supernatural force to go above and beyond just some common hack'n'slash?
2: Have you? I'm sure throwing a fellblade isn't going to result in much to speak of, unless your warrior is rather skilled and knows how to handle his/her weapon. But what about a Short Sword? they're pretty much large knives anyway. And a warrior with full knowledge in their weapon's balance would definitely be able to pull this off, I'm sure. If you're going for realism, you're in the wrong game. The existence of magic and sorcery in GW kinda throws that out the window. Hell, you can "Decapitate" an enemy and have him/her keep right on trucking. |
2. Even a short sword appears to be about 2 1/2 to 3 feet long, and something like a fellblade that looks like it could be up to 6. A knife is usually around maybe a foot, at most. If you were to try throwing something like a Fellblade, you might be able to have an effective and accurate range of about 10 feet, maybe.
3. Although warriors may be super strong and such, they aren't magical (unless they go /Caster or something, but I'm just talking about warriors here). Any human being, hell, anything on earth, couldn't take an object, swing it to the ground, and cause the earth to crack. Except maybe Sandshrew with his Fissure attack. (yay pokemon)
Kanyatta
Quote:
Originally Posted by Trax Reborn
my old guild got delb shot nerfed cuz we had wars with a bow weapon swap to use delb shot.
|
Quote:
Originally Posted by Trax Reborn
umm, we also got CoP nerfed because we had 4 w/mo's with it and an orders for enchants. if you started playing less then a year ago dont bother to comment.
PS-TTGR |
A. I've never heard of your guild, and I've been playing and GvGing since 3 months after release.
B. I don't see you on the ladder, so I doubt you are important enough to get something nerfed.
C. I've never heard anyone call Debilitating Shot "delb shot". And what makes it so overpowered to have a warrior use it? I also don't believe it ever was nerfed... ever.
D. Boon/Prot is what got CoP nerfed anyway.
E. What does TTGR mean?
Trax Reborn
A. i can only assume your guild was never even top 100, TTGR was top 25 for almost a year
B. its disbanded b/c of a immature leader
C. you just make yourself look dumb when u dont know what you are talking about. it used to be -10e on hit always. now its -x to -x depending on marks.
D. again, you have no idea what you are talking about. the CoP nerf didnt hurt boon prots, it nerfed chars with 0 divine flavor(sounds like a W/Mo with CoP)
E. The guild name was a inside joke from other forums, and a person of your stature would try to insult me for spelling it wrong(even tho thats the point)
nice to know everyone thinks they know everything.
B. its disbanded b/c of a immature leader
C. you just make yourself look dumb when u dont know what you are talking about. it used to be -10e on hit always. now its -x to -x depending on marks.
D. again, you have no idea what you are talking about. the CoP nerf didnt hurt boon prots, it nerfed chars with 0 divine flavor(sounds like a W/Mo with CoP)
E. The guild name was a inside joke from other forums, and a person of your stature would try to insult me for spelling it wrong(even tho thats the point)
nice to know everyone thinks they know everything.
Orange Milk
[skill]"Coward!"[/skill]
[skill]"You're All Alone!"[/skill]
Warrior skills
Can be used at range
in fact, VERY effective at range
go away now
[skill]"You're All Alone!"[/skill]
Warrior skills
Can be used at range
in fact, VERY effective at range
go away now
N1ghtstalker
lol wut?
you wanna throw axes and swords?
that's just stupid
as if someone can throw a big melee weapon like an Icy Dragon Sword (lol imagine that flying around to an enemy) or a Fiery Blade axe
it's unlogical
keep the realism a bit in: daggers can be easily thrown due to their small size and good aerodynamics
but a sword?
so soon i'll have to be worried i'll have a Forgotten sword flying straight to my head?
/notsigned
you wanna throw axes and swords?
that's just stupid
as if someone can throw a big melee weapon like an Icy Dragon Sword (lol imagine that flying around to an enemy) or a Fiery Blade axe
it's unlogical
keep the realism a bit in: daggers can be easily thrown due to their small size and good aerodynamics
but a sword?
so soon i'll have to be worried i'll have a Forgotten sword flying straight to my head?
/notsigned
Artorius.Maximus
"Honestly, who throws a shoe?" - Austin Powers
/close or /delete before the flaming gets worse
/close or /delete before the flaming gets worse
Orange Milk
LOL, Random Task, what a guy.
freaky naughty
Quote:
Originally Posted by Trax Reborn
D. again, you have no idea what you are talking about. the CoP nerf didnt hurt boon prots, it nerfed chars with 0 divine flavor(sounds like a W/Mo with CoP)
|
Back on topic, no notsigned, a warrior throwing away weapons makes for a dmgless warrior. A dmgless warrior is a useless warrior imo, and if you really want to throw a weapon at someone, just make a paragon.
U Wanna Die
Quote:
Originally Posted by Yukito Kunisaki
Cracked Earth - those of you who've played as Tsunade in the Naruto fighting games know this animation. You slam the ground, a crack in the ground 'instantly' forms between you and your target causing large earth damage. Distance / dmg is mastery based obviously. *causes weakness on critical?
|
btw paragons ftw
/notsigned
Fear Me!
Quote:
Originally Posted by HawkofStorms
Only if throwing your sword/axe causes you to not be able to attack at all for x number of seconds as you get your weapon back.
|
legion_rat
First I am not going to flame the OP. It was a good idea, due to the large number of fantasy books,movies and even other games where you can such a thing. And some of it, esp the hammer attack, sounds cool. BUT, I dont see it happening here. Esp since GW1 will be getting nothing major ever again.
To all the retards talking about 1337 |\/|Y 9ui1d is please hit your self in the head with a hammer. NO ONE CARES. No one believes you. If you need your e-pen stroked go back to DL pics of Aria giovanni, and get off of here. If you have nothing useful to say about the post. such as
/not signed it makes the war useless as he has no weapon for the X amount of time after using skill
or
/signed I like this idea alot
STFU.
Again to the OP /notsigned but a cool idea anyway.
~the rat~
Oh and my guild got Gwen nerfed cause we tought her that whole rampaging through town setting shit on fire thing~
To all the retards talking about 1337 |\/|Y 9ui1d is please hit your self in the head with a hammer. NO ONE CARES. No one believes you. If you need your e-pen stroked go back to DL pics of Aria giovanni, and get off of here. If you have nothing useful to say about the post. such as
/not signed it makes the war useless as he has no weapon for the X amount of time after using skill
or
/signed I like this idea alot
STFU.
Again to the OP /notsigned but a cool idea anyway.
~the rat~
Oh and my guild got Gwen nerfed cause we tought her that whole rampaging through town setting shit on fire thing~
You can't see me
The worst part of this idea is that thrown weapons indeed would be skills, and would be up for use for other professions since there are really no "Available to X Primary Only" skills, PvE skills aside.
Imagine the RA ele's throwing their wands....
/Not Signed, terribad idea.
Imagine the RA ele's throwing their wands....
/Not Signed, terribad idea.
Mickey
Quote:
Originally Posted by Trax Reborn
A. i can only assume your guild was never even top 100, TTGR was top 25 for almost a year
B. its disbanded b/c of a immature leader C. you just make yourself look dumb when u dont know what you are talking about. it used to be -10e on hit always. now its -x to -x depending on marks. D. again, you have no idea what you are talking about. the CoP nerf didnt hurt boon prots, it nerfed chars with 0 divine flavor(sounds like a W/Mo with CoP) E. The guild name was a inside joke from other forums, and a person of your stature would try to insult me for spelling it wrong(even tho thats the point) nice to know everyone thinks they know everything. |
Artisan Archer
Use secondary proffesions?
I think you'll like the Hamstorm build alot...
I think you'll like the Hamstorm build alot...
Coraline Jones
Getting this back on topic, there will never be any warrior skills added to Guild Wars 1. Well, actually there are going to be no more skills added whatsoever to the game or any new content for that matter. You can read Gaile's comments and she pretty much confirmed that the entire ANet team is focused on GW2 and has no intention of doing anything new except skill balances, adding in DAW skins, and possibly Year 3 miniatures.
If you want to unbalance the game even further, then the best way to do it is to give warriors skills that allow them to somehow "throw" their weapons. Warriors have some huge damage potential and heavy armor, so one of the intentional weaknesses of warriors is that they have to run up to enemies point-blank and attack them. As a result, there are plenty of skills that counter warriors because of this, like Throw Dirt or even Imagined Burden.
So even if warriors could get skills like you described, ANet would probably implement them in a way that they would be barely usable. They would have to be weak (terrible damage, extremely slow recharge time) or everybody would switch over to these skills as many warrior counters, like crippling condition or slowing hexes, would effectively be negated. In my opinion, if ANet is going to implement trash skills that have little to no purpose, then I would rather that they not have them at all.
/unsigned
If you want to unbalance the game even further, then the best way to do it is to give warriors skills that allow them to somehow "throw" their weapons. Warriors have some huge damage potential and heavy armor, so one of the intentional weaknesses of warriors is that they have to run up to enemies point-blank and attack them. As a result, there are plenty of skills that counter warriors because of this, like Throw Dirt or even Imagined Burden.
So even if warriors could get skills like you described, ANet would probably implement them in a way that they would be barely usable. They would have to be weak (terrible damage, extremely slow recharge time) or everybody would switch over to these skills as many warrior counters, like crippling condition or slowing hexes, would effectively be negated. In my opinion, if ANet is going to implement trash skills that have little to no purpose, then I would rather that they not have them at all.
/unsigned
Chronos the Defiler
Quote:
Originally Posted by Yukito Kunisaki
Hammers:
Cracked Earth - those of you who've played as Tsunade in the Naruto fighting games know this animation. You slam the ground, a crack in the ground 'instantly' forms between you and your target causing large earth damage. Distance / dmg is mastery based obviously. *causes weakness on critical? |
BlackSephir
I knew I shouldn't enter a thread with "lol" in its title.
Stupid me for not listening to myself.
Stupid me for not listening to myself.
A11Eur0
Quote:
Originally Posted by Kanyatta
1. Because Warriors are melee fighters
2. Even a short sword appears to be about 2 1/2 to 3 feet long, and something like a fellblade that looks like it could be up to 6. A knife is usually around maybe a foot, at most. If you were to try throwing something like a Fellblade, you might be able to have an effective and accurate range of about 10 feet, maybe. 3. Although warriors may be super strong and such, they aren't magical (unless they go /Caster or something, but I'm just talking about warriors here). Any human being, hell, anything on earth, couldn't take an object, swing it to the ground, and cause the earth to crack. Except maybe Sandshrew with his Fissure attack. (yay pokemon) |
If my warrior could swing her 6 foot long fellblade as fast and as often as she can swing a short sword, why can't she throw it? And who says it has to have longbow range (to make a point)?
#3: again, earthshaker. Focus that earth-shattering power into a single direction and I'm sure it'll be enough to open a fissure. Hell, my real self with a 20 lb sledgehammer can turn a chunk of granite into rubble...what's to say a fictional fantasy game character with training and a 50 pound chunk of steel can't do something even more amazing? You're trying to apply realism to a fantasy RPG game. And you fail horribly because of it.
1 up and 2 down
Quote:
Originally Posted by Yukito Kunisaki
Warriors using warrior primary RANGED ATTACKS?!
Ideas, some borrowed from other games, post your own! Axes: Tomahawk - dur, you throw your axe at around 50-75% arrow distance (axe mastery dependant) and do a set amount of damage. if it crits, let it deep wound 0_0* |
placebo overdose
only if my ranger gets to whack the stuffing out of someone with her bow
/sarcasm
/sarcasm
Yuhe Ji
What about a dervish throwing a scythe? And then it boomerangs back? [sarcasm]
/notsigned
It goes way off what the concept of the Guild Wars warrior is supposed to be. The warrior should be in the frontlines. If s/he isn't, then they are not doing their job. And the hammer ranged attack sounds kinda overpowered. Earthshaker doesn't have that much range.
/notsigned
It goes way off what the concept of the Guild Wars warrior is supposed to be. The warrior should be in the frontlines. If s/he isn't, then they are not doing their job. And the hammer ranged attack sounds kinda overpowered. Earthshaker doesn't have that much range.
A11Eur0
No, but it KD's every enemy IN range..maybe a single-target ranged KD with some damage?
I'm not expecting it to be made...but it's nice to dream.
Again...a single ranged weapon throw attack will NOT pull a warrior back from the frontline. Again, I'd liken it to a surprise lead-in attack meant to disrupt a target's preparation for the coming storm. It would be an interesting counter to blinding flash/surge.
I'm not expecting it to be made...but it's nice to dream.
Again...a single ranged weapon throw attack will NOT pull a warrior back from the frontline. Again, I'd liken it to a surprise lead-in attack meant to disrupt a target's preparation for the coming storm. It would be an interesting counter to blinding flash/surge.
Gun Pierson
Actually I like the idea of a throwing axe (req x axe mastery) and throwing daggers or darts (req x dagger mastery). Not in the form of skills but as a weapon, just like the paragon uses his spear. If needed with a lower dmg output.