Un-unique idea? LOL Ranged War Strikes

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

Warriors using warrior primary RANGED ATTACKS?!

Ideas, some borrowed from other games, post your own!

Axes:

Tomahawk - dur, you throw your axe at around 50-75% arrow distance (axe mastery dependant) and do a set amount of damage. if it crits, let it deep wound 0_0*

Hammers:

Cracked Earth - those of you who've played as Tsunade in the Naruto fighting games know this animation. You slam the ground, a crack in the ground 'instantly' forms between you and your target causing large earth damage. Distance / dmg is mastery based obviously. *causes weakness on critical?

Swords:

Hurl Sword - You chuck your sword like a knife and if it criticals, it causes bleeding.

Now I'm not saying that we should get a ton of ranged skills. Obviously rangers and casters will out range us and our real strength really is melee-only as well as our real weakness. This was just an idea and if the damage is worthy, it could be excellent for dealing with kiters who are near death [which happens quite a bit circumstancially]

Lots of other MMOs utilize very few to a damn single ranged attack and for my PvE purposes, i wouldn't mind being able to grab the aggro of ranged attackers by jamming my Axe in their skulls from a distance...

Any other ways to implement warrior ranged attacks without subduing to something like say "be w/r and put points into bow mastery and use a bow... ick*"

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

paragons.

12 char

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

There are ranged attacks:
- All spirit attacks.
- One Ebon Vanguar PvE skill: Deft Strike.

Although I agree that some skills could be turned into ranged attacks:
- Most ranged attack skills not linked to Spear Mastery or Marksmanship, like Called shot or Dual Shot.
- Skills like Dancing Daggers or Disrupting Dagger.

But Warrior skills? Warriors are melee fighters.

Trax Reborn

Krytan Explorer

Join Date: Feb 2006

Michigan

wgk

W/

how bout u dont come up with silly ideas and use whats in the game. my old guild got delb shot nerfed cuz we had wars with a bow weapon swap to use delb shot.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Only if throwing your sword/axe causes you to not be able to attack at all for x number of seconds as you get your weapon back.

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Quote:
Originally Posted by Trax Reborn
how bout u dont come up with silly ideas and use whats in the game. my old guild got delb shot nerfed cuz we had wars with a bow weapon swap to use delb shot.
lol... i'm sure your guild did. did you know i am the inventor of the chicken sandwich? no lie! i'm the reason why cows were nerfed!



on a side note, i do like this idea. i can imagine it perfectly of what it would be like. ^^

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Warriors Assassins Rangers Paragons and Dervishes are all in effect warriors with different styles.

I think you will get what your looking for in GW2 as I have an idea characters will have more freedom in the skills they can select.

So I would be hoping a throwing skill will be available that would allow variations in ranges weaponry.

Perhaps thrown dagger or axe as well as spear

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

Quote:
Originally Posted by HawkofStorms
Only if throwing your sword/axe causes you to not be able to attack at all
fixed a bit.
gogo useless skills

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

Quote:
Originally Posted by gremlin
Perhaps thrown dagger
[card]Dancing Daggers[/card]

Elisabet Ramsey

Elisabet Ramsey

Frost Gate Guardian

Join Date: Apr 2007

ITS A TRAP!!!!!

W/

Quote:
Originally Posted by Trax Reborn
how bout u dont come up with silly ideas and use whats in the game.
Sounds good to me

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Why do people think GW will still get more skills and stuff?

Theres no big update coming which will create new skills or anything, get it into your heads.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Quote:
Originally Posted by Yukito Kunisaki
Hammers:

Cracked Earth - those of you who've played as Tsunade in the Naruto fighting games know this animation. You slam the ground, a crack in the ground 'instantly' forms between you and your target causing large earth damage. Distance / dmg is mastery based obviously. *causes weakness on critical?
NO. Just no. This is the sort of thing that drives me up a wall and it doesn't even fit in with GW.

Quote:
Swords:

Hurl Sword - You chuck your sword like a knife and if it criticals, it causes bleeding.
LOL. Ever try to "chuck your sword like a knife"? Try it and let us know how it goes.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by R Langdon
paragons.

12 char
What he said. Dumb idea.

Also, this:
Quote:
Originally Posted by Lykan
Why do people think GW will still get more skills and stuff?

Theres no big update coming which will create new skills or anything, get it into your heads.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Quote:
Originally Posted by Richardt
NO. Just no. This is the sort of thing that drives me up a wall and it doesn't even fit in with GW.



LOL. Ever try to "chuck your sword like a knife"? Try it and let us know how it goes.
1: Yeah, what fits with GW? You already have earthshaker...meteor shower, etc. Why can't a warrior call upon some supernatural force to go above and beyond just some common hack'n'slash?

2: Have you? I'm sure throwing a fellblade isn't going to result in much to speak of, unless your warrior is rather skilled and knows how to handle his/her weapon. But what about a Short Sword? they're pretty much large knives anyway. And a warrior with full knowledge in their weapon's balance would definitely be able to pull this off, I'm sure.

If you're going for realism, you're in the wrong game. The existence of magic and sorcery in GW kinda throws that out the window. Hell, you can "Decapitate" an enemy and have him/her keep right on trucking.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Try making a ranger.

____
Tenagg Flametroller = funny boss name

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

Quote:
Originally Posted by A11Eur0
1: Yeah, what fits with GW? You already have earthshaker...meteor shower, etc. Why can't a warrior call upon some supernatural force to go above and beyond just some common hack'n'slash?

2: Have you? I'm sure throwing a fellblade isn't going to result in much to speak of, unless your warrior is rather skilled and knows how to handle his/her weapon. But what about a Short Sword? they're pretty much large knives anyway. And a warrior with full knowledge in their weapon's balance would definitely be able to pull this off, I'm sure.

If you're going for realism, you're in the wrong game. The existence of magic and sorcery in GW kinda throws that out the window. Hell, you can "Decapitate" an enemy and have him/her keep right on trucking.
wins the thread

Trax Reborn

Krytan Explorer

Join Date: Feb 2006

Michigan

wgk

W/

Quote:
Originally Posted by JonnieBoi05
lol... i'm sure your guild did. did you know i am the inventor of the chicken sandwich? no lie! i'm the reason why cows were nerfed!



on a side note, i do like this idea. i can imagine it perfectly of what it would be like. ^^
umm, we also got CoP nerfed because we had 4 w/mo's with it and an orders for enchants. if you started playing less then a year ago dont bother to comment.

PS-TTGR

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by A11Eur0
1: Yeah, what fits with GW? You already have earthshaker...meteor shower, etc. Why can't a warrior call upon some supernatural force to go above and beyond just some common hack'n'slash?

2: Have you? I'm sure throwing a fellblade isn't going to result in much to speak of, unless your warrior is rather skilled and knows how to handle his/her weapon. But what about a Short Sword? they're pretty much large knives anyway. And a warrior with full knowledge in their weapon's balance would definitely be able to pull this off, I'm sure.

If you're going for realism, you're in the wrong game. The existence of magic and sorcery in GW kinda throws that out the window. Hell, you can "Decapitate" an enemy and have him/her keep right on trucking.
1. Because Warriors are melee fighters

2. Even a short sword appears to be about 2 1/2 to 3 feet long, and something like a fellblade that looks like it could be up to 6. A knife is usually around maybe a foot, at most. If you were to try throwing something like a Fellblade, you might be able to have an effective and accurate range of about 10 feet, maybe.

3. Although warriors may be super strong and such, they aren't magical (unless they go /Caster or something, but I'm just talking about warriors here). Any human being, hell, anything on earth, couldn't take an object, swing it to the ground, and cause the earth to crack. Except maybe Sandshrew with his Fissure attack. (yay pokemon)

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Trax Reborn
my old guild got delb shot nerfed cuz we had wars with a bow weapon swap to use delb shot.
Quote:
Originally Posted by Trax Reborn
umm, we also got CoP nerfed because we had 4 w/mo's with it and an orders for enchants. if you started playing less then a year ago dont bother to comment.

PS-TTGR
Even though your posts are completely irrelevant to the topic, I have something to say about them.

A. I've never heard of your guild, and I've been playing and GvGing since 3 months after release.

B. I don't see you on the ladder, so I doubt you are important enough to get something nerfed.

C. I've never heard anyone call Debilitating Shot "delb shot". And what makes it so overpowered to have a warrior use it? I also don't believe it ever was nerfed... ever.

D. Boon/Prot is what got CoP nerfed anyway.

E. What does TTGR mean?

Trax Reborn

Krytan Explorer

Join Date: Feb 2006

Michigan

wgk

W/

A. i can only assume your guild was never even top 100, TTGR was top 25 for almost a year
B. its disbanded b/c of a immature leader
C. you just make yourself look dumb when u dont know what you are talking about. it used to be -10e on hit always. now its -x to -x depending on marks.
D. again, you have no idea what you are talking about. the CoP nerf didnt hurt boon prots, it nerfed chars with 0 divine flavor(sounds like a W/Mo with CoP)
E. The guild name was a inside joke from other forums, and a person of your stature would try to insult me for spelling it wrong(even tho thats the point)

nice to know everyone thinks they know everything.

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

[skill]"Coward!"[/skill]

[skill]"You're All Alone!"[/skill]

Warrior skills

Can be used at range

in fact, VERY effective at range

go away now

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

lol wut?
you wanna throw axes and swords?
that's just stupid
as if someone can throw a big melee weapon like an Icy Dragon Sword (lol imagine that flying around to an enemy) or a Fiery Blade axe
it's unlogical
keep the realism a bit in: daggers can be easily thrown due to their small size and good aerodynamics
but a sword?
so soon i'll have to be worried i'll have a Forgotten sword flying straight to my head?
/notsigned

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

"Honestly, who throws a shoe?" - Austin Powers

/close or /delete before the flaming gets worse

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

LOL, Random Task, what a guy.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Quote:
Originally Posted by Trax Reborn
D. again, you have no idea what you are talking about. the CoP nerf didnt hurt boon prots, it nerfed chars with 0 divine flavor(sounds like a W/Mo with CoP)
Divine flavor? Does that make your food taste heavenly or something?

Back on topic, no notsigned, a warrior throwing away weapons makes for a dmgless warrior. A dmgless warrior is a useless warrior imo, and if you really want to throw a weapon at someone, just make a paragon.

U Wanna Die

U Wanna Die

Lion's Arch Merchant

Join Date: Jun 2007

W/Mo

Quote:
Originally Posted by Yukito Kunisaki
Cracked Earth - those of you who've played as Tsunade in the Naruto fighting games know this animation. You slam the ground, a crack in the ground 'instantly' forms between you and your target causing large earth damage. Distance / dmg is mastery based obviously. *causes weakness on critical?
if you have played any game that has any fighting or anything it has this animation

btw paragons ftw

/notsigned

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

Quote:
Originally Posted by HawkofStorms
Only if throwing your sword/axe causes you to not be able to attack at all for x number of seconds as you get your weapon back.
/notsigned. A good idea to implement the Conan the barbarian aspect into guildwars, it would be nice. But the above comments on swords not being daggers wins me over. What throw range would they have if you were to implement it? Less than spears that are designed to be thrown? And would the warrior still have their weapon, and/or suffer from weakness for performing such a feat?

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

First I am not going to flame the OP. It was a good idea, due to the large number of fantasy books,movies and even other games where you can such a thing. And some of it, esp the hammer attack, sounds cool. BUT, I dont see it happening here. Esp since GW1 will be getting nothing major ever again.

To all the retards talking about 1337 |\/|Y 9ui1d is please hit your self in the head with a hammer. NO ONE CARES. No one believes you. If you need your e-pen stroked go back to DL pics of Aria giovanni, and get off of here. If you have nothing useful to say about the post. such as

/not signed it makes the war useless as he has no weapon for the X amount of time after using skill

or

/signed I like this idea alot

STFU.

Again to the OP /notsigned but a cool idea anyway.

~the rat~

Oh and my guild got Gwen nerfed cause we tought her that whole rampaging through town setting shit on fire thing~

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

The worst part of this idea is that thrown weapons indeed would be skills, and would be up for use for other professions since there are really no "Available to X Primary Only" skills, PvE skills aside.

Imagine the RA ele's throwing their wands....

/Not Signed, terribad idea.

Mickey

Mickey

Jungle Guide

Join Date: Feb 2006

Eternal Insight

D/

Quote:
Originally Posted by Trax Reborn
A. i can only assume your guild was never even top 100, TTGR was top 25 for almost a year
B. its disbanded b/c of a immature leader
C. you just make yourself look dumb when u dont know what you are talking about. it used to be -10e on hit always. now its -x to -x depending on marks.
D. again, you have no idea what you are talking about. the CoP nerf didnt hurt boon prots, it nerfed chars with 0 divine flavor(sounds like a W/Mo with CoP)
E. The guild name was a inside joke from other forums, and a person of your stature would try to insult me for spelling it wrong(even tho thats the point)

nice to know everyone thinks they know everything.
Nice to know that people still can't read. Rating =/= Rank. GG.

Artisan Archer

Artisan Archer

Wilds Pathfinder

Join Date: May 2007

Free Wind

R/

Use secondary proffesions?

I think you'll like the Hamstorm build alot...

Coraline Jones

Lion's Arch Merchant

Join Date: Aug 2007

Modified Soul Society

Mo/R

Getting this back on topic, there will never be any warrior skills added to Guild Wars 1. Well, actually there are going to be no more skills added whatsoever to the game or any new content for that matter. You can read Gaile's comments and she pretty much confirmed that the entire ANet team is focused on GW2 and has no intention of doing anything new except skill balances, adding in DAW skins, and possibly Year 3 miniatures.

If you want to unbalance the game even further, then the best way to do it is to give warriors skills that allow them to somehow "throw" their weapons. Warriors have some huge damage potential and heavy armor, so one of the intentional weaknesses of warriors is that they have to run up to enemies point-blank and attack them. As a result, there are plenty of skills that counter warriors because of this, like Throw Dirt or even Imagined Burden.

So even if warriors could get skills like you described, ANet would probably implement them in a way that they would be barely usable. They would have to be weak (terrible damage, extremely slow recharge time) or everybody would switch over to these skills as many warrior counters, like crippling condition or slowing hexes, would effectively be negated. In my opinion, if ANet is going to implement trash skills that have little to no purpose, then I would rather that they not have them at all.

/unsigned

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

Quote:
Originally Posted by Yukito Kunisaki
Hammers:

Cracked Earth - those of you who've played as Tsunade in the Naruto fighting games know this animation. You slam the ground, a crack in the ground 'instantly' forms between you and your target causing large earth damage. Distance / dmg is mastery based obviously. *causes weakness on critical?
YAY I WANT B TORMENT CLAW PLS!

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

I knew I shouldn't enter a thread with "lol" in its title.
Stupid me for not listening to myself.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Quote:
Originally Posted by Kanyatta
1. Because Warriors are melee fighters

2. Even a short sword appears to be about 2 1/2 to 3 feet long, and something like a fellblade that looks like it could be up to 6. A knife is usually around maybe a foot, at most. If you were to try throwing something like a Fellblade, you might be able to have an effective and accurate range of about 10 feet, maybe.

3. Although warriors may be super strong and such, they aren't magical (unless they go /Caster or something, but I'm just talking about warriors here). Any human being, hell, anything on earth, couldn't take an object, swing it to the ground, and cause the earth to crack. Except maybe Sandshrew with his Fissure attack. (yay pokemon)
Who says warriors NEED to be melee fighters? And one skill to liven up a weapon's skill line would definitely not imbalance gameplay. make it 8 adrenaline or something...not like you're going to be spamming it with dragon slash...otherwise it would just be melee anyway. Make it as a last-ditch killing blow thing, or a lead-in attack on an enemy that you're going to be running up to anyway to recover the weapon.

If my warrior could swing her 6 foot long fellblade as fast and as often as she can swing a short sword, why can't she throw it? And who says it has to have longbow range (to make a point)?

#3: again, earthshaker. Focus that earth-shattering power into a single direction and I'm sure it'll be enough to open a fissure. Hell, my real self with a 20 lb sledgehammer can turn a chunk of granite into rubble...what's to say a fictional fantasy game character with training and a 50 pound chunk of steel can't do something even more amazing? You're trying to apply realism to a fantasy RPG game. And you fail horribly because of it.

1 up and 2 down

1 up and 2 down

Wilds Pathfinder

Join Date: Mar 2007

Rt/

Quote:
Originally Posted by Yukito Kunisaki
Warriors using warrior primary RANGED ATTACKS?!

Ideas, some borrowed from other games, post your own!

Axes:

Tomahawk - dur, you throw your axe at around 50-75% arrow distance (axe mastery dependant) and do a set amount of damage. if it crits, let it deep wound 0_0*
You've just been tomahawked!

placebo overdose

Wilds Pathfinder

Join Date: Jan 2007

N/

only if my ranger gets to whack the stuffing out of someone with her bow
/sarcasm

Yuhe Ji

Yuhe Ji

Lion's Arch Merchant

Join Date: Jan 2008

Los Angeles

E/

What about a dervish throwing a scythe? And then it boomerangs back? [sarcasm]
/notsigned
It goes way off what the concept of the Guild Wars warrior is supposed to be. The warrior should be in the frontlines. If s/he isn't, then they are not doing their job. And the hammer ranged attack sounds kinda overpowered. Earthshaker doesn't have that much range.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

No, but it KD's every enemy IN range..maybe a single-target ranged KD with some damage?

I'm not expecting it to be made...but it's nice to dream.

Again...a single ranged weapon throw attack will NOT pull a warrior back from the frontline. Again, I'd liken it to a surprise lead-in attack meant to disrupt a target's preparation for the coming storm. It would be an interesting counter to blinding flash/surge.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Actually I like the idea of a throwing axe (req x axe mastery) and throwing daggers or darts (req x dagger mastery). Not in the form of skills but as a weapon, just like the paragon uses his spear. If needed with a lower dmg output.